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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
// UserPropMgr
#ifndef _USERPROPMGR_H_
#define _USERPROPMGR_H_
#include "Max.h"
#include "hsTypes.h"
template <class T> class hsHashTable;
class UserPropMgr {
public:
enum
{
kMe = 0,
kParent,
kRoot
};
UserPropMgr(); // No Default Constructor!
UserPropMgr(Interface *ip);
~UserPropMgr();
NameMaker *nm;
void SetUserPropFlag(INode *node, const char *name, const BOOL setFlag, const Int32 hFlag=kMe);
void SelectUserPropFlagALL(INode *node, const char *name, const BOOL flag);
void ClearUserProp(INode *node, const char *name, const Int32 hFlag=kMe);
void ClearUserPropALL(const char *name, const Int32 hFlag=kMe);
void SetUserPropFlagALL(const char *name, const BOOL setFlag, const Int32 hFlag=kMe);
BOOL GetUserPropFlagALL(const char *name, BOOL &isSet, const Int32 hFlag=kMe);
BOOL GetUserProp(INode *node, const char *name, TSTR &value, const Int32 hFlag=kMe);
void SetUserProp(INode *node, const char *name, const char *value, const Int32 hFlag=kMe);
BOOL UserPropExists(INode *node, const char *name, const Int32 hFlag=kMe);
BOOL GetUserPropString(INode *node, const char *name, TSTR &value, const Int32 hFlag=kMe);
void SetUserPropString(INode *node, const char *name, const char *value, const Int32 hFlag=kMe);
BOOL GetUserPropFloat(INode *node, const char *name, float &value, const Int32 hFlag=kMe);
void SetUserPropFloat(INode *node, const char *name, const float value, const Int32 hFlag=kMe);
BOOL GetUserPropInt(INode *node, const char *name, int &value, const Int32 hFlag=kMe);
void SetUserPropInt(INode *node, const char *name, const int value, const Int32 hFlag=kMe);
BOOL GetUserPropStringList(INode *node, const char *name, int &num, TSTR list[]);
BOOL GetUserPropIntList(INode *node, const char *name, int &num, int list[]);
BOOL GetUserPropFloatList(INode *node, const char *name, int &num, float list[]);
BOOL GetUserPropStringALL(const char *name, TSTR &value, const Int32 hFlag=kMe);
void SetUserPropStringALL(const char *name, const char *value, const Int32 hFlag=kMe);
BOOL GetUserPropStringListALL(const char *name, int &num, TSTR list[]);
BOOL GetUserPropIntListALL(const char *name, int &num, int *list);
BOOL GetUserPropFloatListALL(const char *name, int &num, float *list);
BOOL GetNodeNameALL(TSTR &name);
void SetNodeNameALL(const char *name);
void LoadVirtualProps(BOOL reset=true);
void DestroyVirtualProps();
BOOL IsVirtual();
int GetSelNodeCount();
INode *GetSelNode(int i);
int GetUserPropCount(INode *node);
void GetUserPropBuffer(INode *node, TSTR &buf);
void SetUserPropBuffer(INode *node, const TSTR &buf);
BOOL IsAlike(INode *node, BOOL MatchAll=true);
int CountAlike(BOOL MatchAll=true);
void DeSelectUnAlike(INode *node=NULL);
Interface *GetInterface() { return ip; }
void OpenQuickTable();
void CloseQuickTable();
private:
INode* GetAncestorIfNeeded(INode* node, const Int32 hFlag);
void DeSelectWithOut(const char *name, const char *value);
void RecursiveSelectAll(INode *node = NULL);
int RecursiveCountAlike(INode *node = NULL, BOOL MatchAll=true);
BOOL IsMatch(const char *val1, const char *val2);
BOOL vProps;
TSTR vbuf;
TSTR vname;
class QuickPair
{
public:
static void SetBuffer(char* buf);
protected:
static char* fBuffer;
const char* fKey;
const char* fVal;
public:
QuickPair() : fKey(nil), fVal(nil) { }
~QuickPair() { }
void SetKey(const char* k) { fKey = k; }
void SetVal(const char* v) { fVal = v; }
UInt32 GetHash() const;
hsBool GetVal(TSTR& value);
bool operator==(const QuickPair& other) const;
};
hsHashTable<QuickPair>* fQuickTable;
static const UInt32 kQuickSize;
INode* fQuickNode;
void IBuildQuickTable(INode* node);
BOOL ICheckQuickEntry(const char *key, TSTR &value);
Interface *ip;
};
#endif