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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H
/*****************************************************************************
*
* Client message field types
*
***/
#ifdef USES_NETCLI
const NetMsgField kNetMsgFieldAccountName = NET_MSG_FIELD_STRING(kMaxAccountNameLength);
const NetMsgField kNetMsgFieldPlayerName = NET_MSG_FIELD_STRING(kMaxPlayerNameLength);
const NetMsgField kNetMsgFieldShaDigest = NET_MSG_FIELD_RAW_DATA(sizeof(ShaDigest));
const NetMsgField kNetMsgFieldUuid = NET_MSG_FIELD_DATA(sizeof(Uuid));
const NetMsgField kNetMsgFieldTransId = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldTimeMs = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldENetError = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldEAgeId = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldNetNode = NET_MSG_FIELD_DWORD();
const NetMsgField kNetMsgFieldBuildId = NET_MSG_FIELD_DWORD();
#endif
/*****************************************************************************
*
* Player information structures
*
***/
#include <PshPack1.h>
struct SrvPlayerInfo {
unsigned playerInt;
wchar playerName[kMaxPlayerNameLength];
wchar avatarShape[kMaxVaultNodeStringLength];
unsigned explorer;
};
#include <PopPack.h>
/*****************************************************************************
*
* NetAgeInfo
*
***/
struct NetAgeInfo {
Uuid ageInstId;
wchar ageFilename[kMaxAgeNameLength];
wchar ageInstName[kMaxAgeNameLength];
wchar ageUserName[kMaxAgeNameLength];
wchar ageDesc[1024];
dword ageSequenceNumber;
dword ageLanguage;
dword population; // only used with GetPublicAgeList query results
dword currentPopulation; // only used with GetPublicAgeList query results
};
/*****************************************************************************
*
* NetGameScore
*
***/
struct NetGameScore {
unsigned scoreId;
unsigned ownerId;
UInt32 createdTime;
wchar gameName[kMaxGameScoreNameLength];
unsigned gameType;
int value;
unsigned Read (const byte inbuffer[], unsigned bufsz, byte** end = nil); // returns number of bytes read
unsigned Write (ARRAY(byte) * buffer) const; // returns number of bytes written
void CopyFrom (const NetGameScore & score);
};
/*****************************************************************************
*
* NetGameRank
*
***/
struct NetGameRank {
unsigned rank;
int score;
wchar name[kMaxPlayerNameLength];
unsigned Read (const byte inbuffer[], unsigned bufsz, byte** end = nil); // returns number of bytes read
unsigned Write (ARRAY(byte) * buffer) const; // returns number of bytes written
void CopyFrom (const NetGameRank & fromRank);
};
/*****************************************************************************
*
* Server vault structures
*
***/
//============================================================================
// NetVaultNode
//============================================================================
// Threaded apps: App is responsible for locking node->critsect before accessing *any* field in this struct
struct NetVaultNode : AtomicRef {
enum RwOptions {
kRwDirtyOnly = 1<<0, // READ : No meaning
// WRITE: Only write fields marked dirty
kRwUpdateDirty = 1<<1, // READ : Set dirty flag on fields read from stream
// WRITE: Clear dirty flag on fields written to stream
};
enum CopyOptions {
kCopySetDirty = 1<<0, // set dirty flag on changed dst fields
kCopyOverwrite = 1<<1, // overwrite fields for which dst node already has values
kCopyClear = 1<<2, // clear dst fields for which src node does not have values
};
// These flag values must not change unless all servers are
// simultaneously replaced, so basically forget it.
static const qword kNodeId = (qword)1<< 0;
static const qword kCreateTime = (qword)1<< 1;
static const qword kModifyTime = (qword)1<< 2;
static const qword kCreateAgeName = (qword)1<< 3;
static const qword kCreateAgeUuid = (qword)1<< 4;
static const qword kCreatorAcct = (qword)1<< 5;
static const qword kCreatorId = (qword)1<< 6;
static const qword kNodeType = (qword)1<< 7;
static const qword kInt32_1 = (qword)1<< 8;
static const qword kInt32_2 = (qword)1<< 9;
static const qword kInt32_3 = (qword)1<<10;
static const qword kInt32_4 = (qword)1<<11;
static const qword kUInt32_1 = (qword)1<<12;
static const qword kUInt32_2 = (qword)1<<13;
static const qword kUInt32_3 = (qword)1<<14;
static const qword kUInt32_4 = (qword)1<<15;
static const qword kUuid_1 = (qword)1<<16;
static const qword kUuid_2 = (qword)1<<17;
static const qword kUuid_3 = (qword)1<<18;
static const qword kUuid_4 = (qword)1<<19;
static const qword kString64_1 = (qword)1<<20;
static const qword kString64_2 = (qword)1<<21;
static const qword kString64_3 = (qword)1<<22;
static const qword kString64_4 = (qword)1<<23;
static const qword kString64_5 = (qword)1<<24;
static const qword kString64_6 = (qword)1<<25;
static const qword kIString64_1 = (qword)1<<26;
static const qword kIString64_2 = (qword)1<<27;
// blobs always come last
static const qword kText_1 = (qword)1<<28;
static const qword kText_2 = (qword)1<<29;
static const qword kBlob_1 = (qword)1<<30;
static const qword kBlob_2 = (qword)1<<31;
CCritSect critsect;
qword fieldFlags;
qword dirtyFlags;
Uuid revisionId;
// Treat these as read-only or node flag fields will become invalid
// Threaded apps: Must be accessed with node->critsect locked
unsigned nodeId;
unsigned createTime;
unsigned modifyTime;
wchar * createAgeName;
Uuid createAgeUuid;
Uuid creatorAcct; // accountId of node creator
unsigned creatorId; // playerId of node creator
unsigned nodeType;
int int32_1;
int int32_2;
int int32_3;
int int32_4;
unsigned uint32_1;
unsigned uint32_2;
unsigned uint32_3;
unsigned uint32_4;
Uuid uuid_1;
Uuid uuid_2;
Uuid uuid_3;
Uuid uuid_4;
wchar * string64_1;
wchar * string64_2;
wchar * string64_3;
wchar * string64_4;
wchar * string64_5;
wchar * string64_6;
wchar * istring64_1;
wchar * istring64_2;
wchar * text_1;
wchar * text_2;
byte * blob_1; unsigned blob_1Length;
byte * blob_2; unsigned blob_2Length;
NetVaultNode ();
~NetVaultNode ();
// Threaded apps: Must be called with node->critsect locked
unsigned Read_LCS (const byte buffer[], unsigned bufsz, unsigned rwOpts); // returns number of bytes read
unsigned Write_LCS (ARRAY(byte) * buffer, unsigned rwOpts); // returns number of bytes written
bool Matches (const NetVaultNode * other);
void CopyFrom (const NetVaultNode * other, unsigned copyOpts);
// Threaded apps: Must be called with node->critsect locked
void SetNodeId (unsigned v);
void SetCreateTime (unsigned v);
void SetModifyTime (unsigned v);
void SetCreateAgeName (const wchar v[]);
void SetCreateAgeUuid (const Uuid & v);
void SetCreatorAcct (const Uuid & v);
void SetCreatorId (unsigned v);
void SetNodeType (unsigned v);
void SetInt32_1 (int v);
void SetInt32_2 (int v);
void SetInt32_3 (int v);
void SetInt32_4 (int v);
void SetUInt32_1 (unsigned v);
void SetUInt32_2 (unsigned v);
void SetUInt32_3 (unsigned v);
void SetUInt32_4 (unsigned v);
void SetUuid_1 (const Uuid & v);
void SetUuid_2 (const Uuid & v);
void SetUuid_3 (const Uuid & v);
void SetUuid_4 (const Uuid & v);
void SetString64_1 (const wchar v[]);
void SetString64_2 (const wchar v[]);
void SetString64_3 (const wchar v[]);
void SetString64_4 (const wchar v[]);
void SetString64_5 (const wchar v[]);
void SetString64_6 (const wchar v[]);
void SetIString64_1 (const wchar v[]);
void SetIString64_2 (const wchar v[]);
void SetText_1 (const wchar v[]);
void SetText_2 (const wchar v[]);
void SetBlob_1 (const byte v[], unsigned len);
void SetBlob_2 (const byte v[], unsigned len);
void SetText (qword fieldFlag, const wchar v[]);
void SetBlob (qword fieldFlag, const byte v[], unsigned len);
// These are only here to aid macro expansions (naming case matches field flags)
inline unsigned GetNodeId () const { return nodeId; }
inline unsigned GetCreateTime () const { return createTime; }
inline unsigned GetModifyTime () const { return modifyTime; }
inline wchar * GetCreateAgeName () const { return createAgeName; }
inline Uuid GetCreateAgeUuid () const { return createAgeUuid; }
inline Uuid GetCreatorAcct () const { return creatorAcct; }
inline unsigned GetCreatorId () const { return creatorId; }
inline unsigned GetNodeType () const { return nodeType; }
inline int GetInt32_1 () const { return int32_1; }
inline int GetInt32_2 () const { return int32_2; }
inline int GetInt32_3 () const { return int32_3; }
inline int GetInt32_4 () const { return int32_4; }
inline unsigned GetUInt32_1 () const { return uint32_1; }
inline unsigned GetUInt32_2 () const { return uint32_2; }
inline unsigned GetUInt32_3 () const { return uint32_3; }
inline unsigned GetUInt32_4 () const { return uint32_4; }
inline Uuid GetUuid_1 () const { return uuid_1; }
inline Uuid GetUuid_2 () const { return uuid_2; }
inline Uuid GetUuid_3 () const { return uuid_3; }
inline Uuid GetUuid_4 () const { return uuid_4; }
inline wchar * GetString64_1 () const { return string64_1; }
inline wchar * GetString64_2 () const { return string64_2; }
inline wchar * GetString64_3 () const { return string64_3; }
inline wchar * GetString64_4 () const { return string64_4; }
inline wchar * GetString64_5 () const { return string64_5; }
inline wchar * GetString64_6 () const { return string64_6; }
inline wchar * GetIString64_1 () const { return istring64_1; }
inline wchar * GetIString64_2 () const { return istring64_2; }
// no blob "getters"
};
//============================================================================
inline void IVaultNodeSetString (
qword bit,
NetVaultNode * node,
char ** pdst,
const char src[],
unsigned chars
) {
FREE(*pdst);
if (src && src[0])
*pdst = StrDupLen(src, chars);
else
*pdst = StrDupLen("", chars);
node->fieldFlags |= bit;
node->dirtyFlags |= bit;
}
//============================================================================
inline void IVaultNodeSetString (
qword bit,
NetVaultNode * node,
wchar ** pdst,
const wchar src[],
unsigned chars
) {
FREE(*pdst);
if (src && src[0])
*pdst = StrDupLen(src, chars);
else
*pdst = StrDupLen(L"", chars);
node->fieldFlags |= bit;
node->dirtyFlags |= bit;
}
//============================================================================
template <typename T>
inline void IVaultNodeSetValue (
qword bit,
NetVaultNode * node,
T * pdst,
const T & src
) {
*pdst = src;
node->fieldFlags |= bit;
node->dirtyFlags |= bit;
}
//============================================================================
inline void IVaultNodeSetBlob (
qword bit,
NetVaultNode * node,
byte ** pdst,
unsigned * pdstLen,
const byte src[],
unsigned srcLen
) {
FREE(*pdst);
if (src) {
*pdst = (byte*)MEMDUP(src, srcLen);
*pdstLen = srcLen;
}
else {
*pdst = nil;
*pdstLen = 0;
}
node->fieldFlags |= bit;
node->dirtyFlags |= bit;
}
//============================================================================
// NetVaultNodeFieldArray
//============================================================================
struct NetVaultNodeFieldArray {
enum EWhereCondition {
kAnd,
kOr
};
enum ESqlType {
kSqlInvalid,
kSqlInt32,
kSqlUInt32,
kSqlUuid,
kSqlString,
kSqlCLob,
KSqlBlob,
};
struct Field {
void * addr;
const wchar * name;
Field (void * addr, const wchar name[])
: addr(addr), name(name)
{ }
};
ARRAY(Field) fields;
NetVaultNode * node;
NetVaultNodeFieldArray (NetVaultNode * node);
~NetVaultNodeFieldArray ();
void * GetFieldAddress (qword bit);
const wchar * GetFieldName (qword bit);
// client must lock node's local critical section before calling these.
void GetFieldValueString_LCS (qword bit, wchar * dst, unsigned dstChars);
void BuildWhereClause_LCS (EWhereCondition condition, wchar * dst, unsigned dstChars);
ESqlType GetSqlType_LCS (qword bit);
};
//============================================================================
// NetVaultNodeRef (packed because is sent over wire directly)
//============================================================================
#include <PshPack1.h>
struct NetVaultNodeRef {
unsigned parentId;
unsigned childId;
unsigned ownerId;
bool seen;
};
#include <PopPack.h>
//============================================================================
// SrvPackBuffer
//============================================================================
// Allocate a CSrvPackBuffer on the heap with one extra dword to allow for padding
#define SRV_ALLOC_BUFFER(bytes) \
new(ALLOC(sizeof(CSrvPackBuffer) + (bytes) + sizeof(dword))) \
CSrvPackBuffer(bytes + sizeof(dword))
// Allocate a CSrvPackBuffer on the stack with one extra dword to allow for padding
#define SRV_ALLOCA_BUFFER(bytes) \
new(_alloca(sizeof(CSrvPackBuffer) + (bytes) + sizeof(dword))) \
CSrvPackBuffer(bytes + sizeof(dword))
class CSrvPackBuffer {
public:
CSrvPackBuffer (unsigned bytes);
void * Alloc (unsigned bytes);
void AddData (const void * ptr, unsigned bytes);
void AddString (const wchar str[]);
void AddDWordArray (const dword * arr, unsigned count);
void AddDWordArray (const unsigned * arr, unsigned count);
// add new "Add..." methods here as needed
unsigned Size ();
private:
byte * m_pos;
byte * m_end;
byte * m_data;
};
class CSrvUnpackBuffer {
public:
CSrvUnpackBuffer (const void * buffer, unsigned count);
const void * GetData (unsigned bytes);
const wchar * GetString ();
const dword * GetDWordArray (unsigned count);
unsigned BytesLeft ();
bool ParseError ();
private:
const byte * m_pos;
const byte * m_end;
};