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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Main.cpp
*
***/
#include "Pch.h"
#pragma hdrstop
#include "resource.h"
#include <commctrl.h>
#define WIN32_LEAN_AND_MEAN
#define WHITESPACE L" \"\t\r\n\x1A"
#define UPDATE_STATUSMSG_SECONDS 30 // Must be an int
/*****************************************************************************
*
* Private
*
***/
enum ELogSev {
kLogInfo,
kLogErr,
kNumLogSev
};
enum {
kEventTimer = 1,
};
enum EEventType {
kEventSetProgress,
kEventSetText,
kEventSetStatusText,
kEventSetTimeRemaining,
kEventSetBytesRemaining,
};
// base window event
struct WndEvent {
LINK(WndEvent) link;
EEventType type;
};
struct SetProgressEvent : WndEvent {
int progress;
};
struct SetTextEvent : WndEvent {
char text[MAX_PATH];
};
struct SetStatusTextEvent : WndEvent {
char text[MAX_PATH];
};
struct SetTimeRemainingEvent : WndEvent {
unsigned seconds;
};
struct SetBytesRemainingEvent : WndEvent {
unsigned bytes;
};
//============================================================================
// TRANSGAMING detection & dialog replacement
//============================================================================
typedef BOOL (WINAPI *IsTransgaming) (void);
typedef const char * (WINAPI *TGGetOS) (void);
typedef LPVOID (WINAPI *TGLaunchUNIXApp) (const char *pPath, const char *pMode);
typedef BOOL (WINAPI *TGUNIXAppReadLine) (LPVOID pApp, char *pBuf, int bufSize);
typedef BOOL (WINAPI *TGUNIXAppWriteLine) (LPVOID pApp, const char *pLine);
typedef BOOL (WINAPI *TGUNIXAppClose) (LPVOID pApp);
static bool TGIsCider = false;
static void *pTGApp = NULL;
static TGLaunchUNIXApp pTGLaunchUNIXApp;
static TGUNIXAppReadLine pTGUNIXAppReadLine;
static TGUNIXAppWriteLine pTGUNIXAppWriteLine;
static TGUNIXAppClose pTGUNIXAppClose;
#define TG_NEW_DIALOG_PATH "C:\\Program Files\\Uru Live\\Cider\\URU Live Updater.app"
#define TG_NEW_DIALOG_POPEN_PATH "/transgaming/c_drive/Program Files/Uru Live/Cider/URU Live Updater.app/Contents/MacOS/URU Live Updater"
#define TG_OLD_DIALOG_POPEN_PATH "/URU Live Updater.app/Contents/MacOS/URU Live Updater"
#define TG_CUR_FRAMEWORK_FILE "C:\\Program Files\\Uru Live\\Cider\\current.txt"
#define TG_LATEST_FRAMEWORK_FILE "C:\\Program Files\\Uru Live\\Cider\\Frameworks\\version.txt"
/*****************************************************************************
*
* Private data
*
***/
static bool s_shutdown;
static bool s_prepared;
static int s_retCode = 1;
static long s_terminationIssued;
static bool s_terminated;
static plLauncherInfo s_launcherInfo;
static HANDLE s_thread;
static HANDLE s_event;
static HINSTANCE s_hInstance;
static HWND s_dialog;
static CEvent s_dialogCreateEvent(kEventManualReset);
static CCritSect s_critsect;
static LISTDECL(WndEvent, link) s_eventQ;
static CEvent s_shutdownEvent(kEventManualReset);
static wchar s_workingDir[MAX_PATH];
static CEvent s_statusEvent(kEventManualReset);
static char s_curlError[CURL_ERROR_SIZE];
/*****************************************************************************
*
* Local functions
*
***/
// Detect whether we're running under TRANSGAMING Cider
//==============================================================================
static void TGDoCiderDetection () {
HMODULE hMod = GetModuleHandle ("ntdll");
if (!hMod)
return;
IsTransgaming pIsTg = (IsTransgaming)GetProcAddress (hMod, "IsTransgaming");
if (!pIsTg || !pIsTg ())
return;
TGGetOS pTGOS = (TGGetOS)GetProcAddress (hMod, "TGGetOS");
const char *pOS = NULL;
if (pTGOS)
pOS = pTGOS ();
if (!pOS || strcmp (pOS, "MacOSX"))
return;
TGIsCider = true;
pTGLaunchUNIXApp = (TGLaunchUNIXApp)GetProcAddress (hMod, "TGLaunchUNIXApp");
pTGUNIXAppReadLine = (TGUNIXAppReadLine)GetProcAddress (hMod, "TGUNIXAppReadLine");
pTGUNIXAppWriteLine = (TGUNIXAppWriteLine)GetProcAddress (hMod, "TGUNIXAppWriteLine");
pTGUNIXAppClose = (TGUNIXAppClose)GetProcAddress (hMod, "TGUNIXAppClose");
}
//============================================================================
static void Abort () {
s_retCode = 0;
s_shutdown = true;
}
//============================================================================
static void PostEvent (WndEvent *event) {
s_critsect.Enter();
s_eventQ.Link(event);
s_critsect.Leave();
}
//============================================================================
static void LogV (ELogSev sev, const wchar fmt[], va_list args) {
static struct { FILE * file; const wchar * pre; } s_log[] = {
{ stdout, L"Inf" },
{ stderr, L"Err" },
};
COMPILER_ASSERT(arrsize(s_log) == kNumLogSev);
fwprintf (s_log[sev].file, L"%s: ", s_log[sev].pre);
vfwprintf(s_log[sev].file, fmt, args);
fwprintf (s_log[sev].file, L"\n");
if (sev >= kLogErr)
Abort();
}
//============================================================================
static void Log (ELogSev sev, const wchar fmt[], ...) {
va_list args;
va_start(args, fmt);
LogV(sev, fmt, args);
va_end(args);
}
//============================================================================
// NOTE: Must use LocalFree() on the return value of this function when finished with the string
static wchar *TranslateErrorCode(DWORD errorCode) {
LPVOID lpMsgBuf;
FormatMessageW(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM,
NULL,
errorCode,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(wchar *) &lpMsgBuf,
0,
NULL
);
return (wchar *)lpMsgBuf;
}
//============================================================================
static BOOL WINAPI CtrlHandler (DWORD) {
static unsigned s_ctrlCount;
if (++s_ctrlCount == 3)
_exit(1); // exit process immediately upon 3rd Ctrl-C.
Abort();
return TRUE;
}
//============================================================================
static void PrepareGame () {
SetText("Connecting to server...");
(void)_beginthread(UruPrepProc, 0, (void *) &s_launcherInfo);
}
//============================================================================
static void InitGame () {
s_launcherInfo.initCallback(kStatusOk, nil);
}
//============================================================================
static void StartGame () {
(void)_beginthread(UruStartProc, 0, (void *) &s_launcherInfo);
}
//============================================================================
static void StopGame () {
(void)_beginthread(PlayerStopProc, 0, (void *) &s_launcherInfo);
}
//============================================================================
static void TerminateGame () {
if (!AtomicSet(&s_terminationIssued, 1))
_beginthread(PlayerTerminateProc, 0, (void *) &s_launcherInfo);
}
//============================================================================
static void Recv_SetProgress (HWND hwnd, const SetProgressEvent &event) {
SendMessage(GetDlgItem(s_dialog, IDC_PROGRESS), PBM_SETPOS, event.progress, NULL);
if (pTGApp)
{
char buf[64];
sprintf (buf, "bar:%d", event.progress);
if (!pTGUNIXAppWriteLine (pTGApp, buf))
{
pTGUNIXAppClose (pTGApp);
pTGApp = NULL;
PostQuitMessage (0);
}
}
}
//============================================================================
static void Recv_SetText (HWND hwnd, const SetTextEvent &event) {
bool b = SendMessage(GetDlgItem(s_dialog, IDC_TEXT), WM_SETTEXT, 0, (LPARAM) event.text);
if (pTGApp)
{
char buf[MAX_PATH + 5];
sprintf (buf, "text:%s", event.text);
if (!pTGUNIXAppWriteLine (pTGApp, buf))
{
pTGUNIXAppClose (pTGApp);
pTGApp = NULL;
PostQuitMessage (0);
}
}
}
//============================================================================
static void Recv_SetStatusText (HWND hwnd, const SetStatusTextEvent &event) {
bool b = SendMessage(GetDlgItem(s_dialog, IDC_STATUS_TEXT), WM_SETTEXT, 0, (LPARAM) event.text);
}
//============================================================================
static void Recv_SetTimeRemaining (HWND hwnd, const SetTimeRemainingEvent &event) {
unsigned days;
unsigned hours;
unsigned minutes;
unsigned seconds;
if(event.seconds == 0xffffffff)
{
SendMessage(GetDlgItem(s_dialog, IDC_TIMEREMAINING), WM_SETTEXT, 0, (LPARAM) "estimating...");
return;
}
seconds = event.seconds;
days = seconds / (60 * 60 * 24);
seconds -= (days * 60 * 60 * 24);
hours = seconds / (60 * 60);
seconds -= hours * 60 * 60;
minutes = seconds / 60;
seconds -= minutes * 60;
seconds = seconds;
char text[64] = {0};
if(days)
{
if(days > 1)
StrPrintf(text, arrsize(text), "%d days ", days);
else
StrPrintf(text, arrsize(text), "%d day ", days);
}
if(hours)
{
if(hours > 1)
StrPrintf(text, arrsize(text), "%s%d hours ", text, hours);
else
StrPrintf(text, arrsize(text), "%s%d hour ", text, hours);
}
if(minutes)
StrPrintf(text, arrsize(text), "%s%d min ", text, minutes);
if( seconds || !text[0])
StrPrintf(text, arrsize(text), "%s%d sec", text, seconds);
bool b = SendMessage(GetDlgItem(s_dialog, IDC_TIMEREMAINING), WM_SETTEXT, 0, (LPARAM) text);
}
//============================================================================
static void Recv_SetBytesRemaining (HWND hwnd, const SetBytesRemainingEvent &event) {
char text[32];
unsigned MB;
unsigned decimal;
unsigned bytes = event.bytes;
unsigned GB = bytes / 1000000000;
if(GB)
{
bytes -= GB * 1000000000;
decimal = bytes / 100000000; // to two decimal places
StrPrintf(text, arrsize(text), "%d.%d GB", GB, decimal);
}
else
{
MB = bytes / 1000000;
bytes -= MB * 1000000;
decimal = bytes / 100000; // to one decimal place
StrPrintf(text, arrsize(text), "%d.%d MB", MB, decimal);
}
bool b = SendMessage(GetDlgItem(s_dialog, IDC_BYTESREMAINING), WM_SETTEXT, 0, (LPARAM) text);
}
//============================================================================
static void DispatchEvents (HWND hwnd) {
LISTDECL(WndEvent, link) eventQ;
s_critsect.Enter();
{
eventQ.Link(&s_eventQ);
}
s_critsect.Leave();
#define DISPATCH(a) case kEvent##a: Recv_##a(hwnd, *(const a##Event *) event); break
while (WndEvent *event = eventQ.Head()) {
switch (event->type) {
DISPATCH(SetProgress);
DISPATCH(SetText);
DISPATCH(SetStatusText);
DISPATCH(SetTimeRemaining);
DISPATCH(SetBytesRemaining);
DEFAULT_FATAL(event->type);
}
DEL(event); // unlinks from list
}
#undef DISPATCH
}
//============================================================================
static void OnTimer(HWND hwnd, unsigned int timerId) {
if(s_shutdown) return;
switch (timerId) {
case kEventTimer:
DispatchEvents(hwnd);
break;
DEFAULT_FATAL(timerId);
}
}
//===========================================================================
static void MessagePump (HWND hwnd) {
for (;;) {
// wait for a message or the shutdown event
const DWORD result = MsgWaitForMultipleObjects(
1,
&s_event,
false,
INFINITE,
QS_ALLEVENTS
);
if (result == WAIT_OBJECT_0)
return;
// process windows messages
MSG msg;
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) {
if (!IsDialogMessage(s_dialog, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if (msg.message == WM_QUIT) {
return;
}
}
}
}
//============================================================================
BOOL CALLBACK SplashDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
switch( uMsg )
{
case WM_INITDIALOG:
{
PostMessage( GetDlgItem(hwndDlg, IDC_PROGRESS), PBM_SETRANGE, 0, MAKELPARAM(0, 1000));
}
break;
case WM_COMMAND:
if(HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDCANCEL) {
// we dont shutdown the window here, but instead let the patcher know it needs to shutdown, and display our shutting down message.
// setting s_shutdown also wont allow any more Set text messages.
if(!s_shutdown)
{
s_shutdown = true;
SendMessage(GetDlgItem(s_dialog, IDC_TEXT), WM_SETTEXT, 0, (LPARAM) "Shutting Down...");
EnableWindow(GetDlgItem(s_dialog, IDCANCEL), false);
}
}
break;
case WM_KEYDOWN:
break;
case WM_NCHITTEST:
SetWindowLongPtr(hwndDlg, DWL_MSGRESULT, (LONG_PTR)HTCAPTION);
return TRUE;
case WM_TIMER:
OnTimer(hwndDlg, wParam);
break;
case WM_QUIT:
::DestroyWindow(hwndDlg);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwndDlg, uMsg, wParam, lParam);
}
return TRUE;
}
//============================================================================
static void WindowThreadProc(void *) {
InitCommonControls();
s_event = CreateEvent(
(LPSECURITY_ATTRIBUTES) 0,
false, // auto reset
false, // initial state off
(LPCTSTR) 0 // name
);
if (TGIsCider)
{
if (GetFileAttributes (TG_NEW_DIALOG_PATH) != INVALID_FILE_ATTRIBUTES)
pTGApp = pTGLaunchUNIXApp (TG_NEW_DIALOG_POPEN_PATH, "w");
else
pTGApp = pTGLaunchUNIXApp (TG_OLD_DIALOG_POPEN_PATH, "w");
}
s_dialog = ::CreateDialog( s_hInstance, MAKEINTRESOURCE( IDD_DIALOG ), NULL, SplashDialogProc );
SetWindowText(s_dialog, "URU Launcher");
::SetDlgItemText( s_dialog, IDC_TEXT, "Initializing patcher...");
SetTimer(s_dialog, kEventTimer, 250, 0);
char productString[256];
wchar productStringW[256];
ProductString(productStringW, arrsize(productStringW));
StrToAnsi(productString, productStringW, arrsize(productString));
SendMessage(GetDlgItem(s_dialog, IDC_PRODUCTSTRING), WM_SETTEXT, 0, (LPARAM) productString);
s_dialogCreateEvent.Signal();
MessagePump(s_dialog);
if (pTGApp)
{
pTGUNIXAppWriteLine (pTGApp, "done");
pTGUNIXAppClose (pTGApp);
pTGApp = NULL;
}
s_dialog = 0;
s_shutdown = true;
s_shutdownEvent.Signal();
}
//============================================================================
static bool TGCheckForFrameworkUpdate ()
{
// If current.txt doesn't exist, then this is the first time we've been
// run. Copy version.txt to current.txt and continue starting up
if (GetFileAttributes (TG_CUR_FRAMEWORK_FILE) == INVALID_FILE_ATTRIBUTES)
{
CopyFile (TG_LATEST_FRAMEWORK_FILE, TG_CUR_FRAMEWORK_FILE, FALSE);
return false;
}
// If it does exist, then compare its contents to the contents of the latest version
// If they match, continue starting up
FILE *CurFile, *LatestFile;
CurFile = fopen (TG_CUR_FRAMEWORK_FILE, "rt");
LatestFile = fopen (TG_LATEST_FRAMEWORK_FILE, "rt");
char CurVer[64], LatestVer[64];
CurVer[0] = '\0';
LatestVer[0] = '\0';
if (CurFile)
{
fgets (CurVer, sizeof (CurVer), CurFile);
fclose (CurFile);
}
if (LatestFile)
{
fgets (LatestVer, sizeof (LatestVer), LatestFile);
fclose (LatestFile);
}
if (strcmp (CurVer, LatestVer) == 0)
return false;
// Contents don't match. Copy the latest to the current, put up a message box
// informing the user to restart the game, and exit
CopyFile (TG_LATEST_FRAMEWORK_FILE, TG_CUR_FRAMEWORK_FILE, FALSE);
MessageBox (nil, "Game framework requires updating. Please restart URU",
"URU Launcher", MB_ICONINFORMATION);
return true;
}
//============================================================================
static size_t CurlCallback(void *buffer, size_t size, size_t nmemb, void *)
{
static char status[256];
strncpy(status, (const char *)buffer, std::min<size_t>(size * nmemb, 256));
status[255] = 0;
SetStatusText(status);
return size * nmemb;
}
//============================================================================
static void StatusCallback(void *)
{
char *serverUrl = hsWStringToString(GetServerStatusUrl());
CURL * hCurl = curl_easy_init();
curl_easy_setopt(hCurl, CURLOPT_ERRORBUFFER, s_curlError);
// update while we are running
while(!s_shutdown)
{
curl_easy_setopt(hCurl, CURLOPT_USERAGENT, "UruClient/1.0");
curl_easy_setopt(hCurl, CURLOPT_URL, serverUrl);
curl_easy_setopt(hCurl, CURLOPT_WRITEFUNCTION, &CurlCallback);
if (serverUrl[0] && curl_easy_perform(hCurl) != 0) // only perform request if there's actually a URL set
SetStatusText(s_curlError);
for(unsigned i = 0; i < UPDATE_STATUSMSG_SECONDS && !s_shutdown; ++i)
{
Sleep(1000);
}
}
curl_easy_cleanup(hCurl);
delete [] serverUrl;
s_statusEvent.Signal();
}
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
void PrepCallback (int id, void *param) {
s_prepared = true;
if (id)
s_shutdown = true;
else if (TGIsCider && TGCheckForFrameworkUpdate ())
s_shutdown = true;
if (!s_shutdown)
InitGame();
}
//============================================================================
void InitCallback (int id, void *param) {
if (id)
s_shutdown = true;
if (!s_shutdown)
StartGame();
}
//=============================================================================
void StartCallback( int id, void *param) {
if(id == kStatusError) {
MessageBox(nil, "Failed to launch URU", "URU Launcher", MB_ICONERROR);
}
StopGame();
}
//============================================================================
void StopCallback (int id, void *param) {
s_shutdown = true;
TerminateGame();
}
//============================================================================
void TerminateCallback (int id, void *param) {
s_shutdown = true;
s_terminated = true;
}
//============================================================================
void ExitCallback (int id, void *param) {
TerminateGame();
}
//============================================================================
void ProgressCallback (int id, void *param) {
PatchInfo *patchInfo = (PatchInfo *)param;
SetProgress(patchInfo->progress);
}
//============================================================================
void SetTextCallback (const char text[]) {
SetText(text);
}
//============================================================================
void SetStatusTextCallback (const char text[]) {
SetStatusText(text);
}
//============================================================================
void SetTimeRemainingCallback (unsigned seconds) {
SetTimeRemaining(seconds);
}
//============================================================================
void SetBytesRemainingCallback (unsigned bytes) {
SetBytesRemaining(bytes);
}
enum {
kArgServerIni,
kArgNoSelfPatch,
kArgBuildId,
kArgCwd,
};
static const CmdArgDef s_cmdLineArgs[] = {
{ kCmdArgFlagged | kCmdTypeString, L"ServerIni", kArgServerIni },
{ kCmdArgFlagged | kCmdTypeBool, L"NoSelfPatch", kArgNoSelfPatch },
{ kCmdArgFlagged | kCmdTypeInt, L"BuildId", kArgBuildId },
{ kCmdArgFlagged | kCmdTypeBool, L"Cwd", kArgCwd },
};
#include "pfConsoleCore/pfConsoleEngine.h"
PF_CONSOLE_LINK_FILE(Core)
//============================================================================
int __stdcall WinMain (
HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow
){
PF_CONSOLE_INITIALIZE(Core)
wchar token[256];
const wchar *appCmdLine = AppGetCommandLine();
StrTokenize(&appCmdLine, token, arrsize(token), WHITESPACE);
while(!StrStr(token, L".exe") && !StrStr(token, L".tmp"))
{
StrTokenize(&appCmdLine, token, arrsize(token), WHITESPACE);
}
while (*appCmdLine == L' ')
++appCmdLine;
wchar curPatcherFile[MAX_PATH];
wchar newPatcherFile[MAX_PATH];
bool isTempPatcher = false;
PathGetProgramName(curPatcherFile, arrsize(curPatcherFile));
PathRemoveFilename(newPatcherFile, curPatcherFile, arrsize(newPatcherFile));
PathAddFilename(newPatcherFile, newPatcherFile, kPatcherExeFilename, arrsize(newPatcherFile));
// If our exe name doesn't match the "real" patcher exe name, then we are a newly
// downloaded patcher that needs to be copied over to the "real" exe.. so do that,
// exec it, and exit.
if (0 != StrCmpI(curPatcherFile, newPatcherFile)) {
isTempPatcher = true;
}
CCmdParser cmdParser(s_cmdLineArgs, arrsize(s_cmdLineArgs));
cmdParser.Parse();
if (!cmdParser.IsSpecified(kArgCwd))
PathGetProgramDirectory(s_workingDir, arrsize(s_workingDir));
TGDoCiderDetection ();
s_hInstance = hInstance;
ZERO(s_launcherInfo);
StrPrintf(s_launcherInfo.cmdLine, arrsize(s_launcherInfo.cmdLine), appCmdLine);
s_launcherInfo.returnCode = 0;
curl_global_init(CURL_GLOBAL_ALL);
const wchar *serverIni = L"server.ini";
if(cmdParser.IsSpecified(kArgServerIni))
serverIni = cmdParser.GetString(kArgServerIni);
// Load the server.ini so we know what to connect to
FILE *serverini = _wfopen(serverIni, L"rb");
if (serverini)
{
fclose(serverini);
pfConsoleEngine tempConsole;
tempConsole.ExecuteFile(serverIni);
}
else
{
hsMessageBox("No server.ini file found. Please check your URU installation.", "Error", hsMessageBoxNormal);
return 1;
}
if(!isTempPatcher)
{
// create window thread
s_thread = (HANDLE)_beginthread(
WindowThreadProc,
0,
nil
);
if(cmdParser.IsSpecified(kArgBuildId))
s_launcherInfo.buildId = cmdParser.GetInt(kArgBuildId);
// Wait for the dialog to be created
s_dialogCreateEvent.Wait(kEventWaitForever);
_beginthread(StatusCallback, 0, nil); // get status
}
for (;;) {
// Wait for previous process to exit. This will happen if we just patched.
HANDLE mutex = CreateMutexW(NULL, TRUE, kPatcherExeFilename);
DWORD wait = WaitForSingleObject(mutex, 0);
while(!s_shutdown && wait != WAIT_OBJECT_0)
wait = WaitForSingleObject(mutex, 100);
// User canceled
if (s_shutdown)
break;
// If our exe name doesn't match the "real" patcher exe name, then we are a newly
// downloaded patcher that needs to be copied over to the "real" exe.. so do that,
// exec it, and exit.
if (isTempPatcher) {
// MessageBox(nil, "Replacing patcher file", "Msg", MB_OK);
// Wait for the other process to exit
Sleep(1000);
if (!PathDeleteFile(newPatcherFile)) {
wchar error[256];
DWORD errorCode = GetLastError();
wchar *msg = TranslateErrorCode(errorCode);
StrPrintf(error, arrsize(error), L"Failed to delete old patcher executable. %s", msg);
MessageBoxW(GetTopWindow(nil), error, L"Error", MB_OK);
LocalFree(msg);
break;
}
if (!PathMoveFile(curPatcherFile, newPatcherFile)) {
wchar error[256];
DWORD errorCode = GetLastError();
wchar *msg = TranslateErrorCode(errorCode);
StrPrintf(error, arrsize(error), L"Failed to replace old patcher executable. %s", msg);
MessageBoxW(GetTopWindow(nil), error, L"Error", MB_OK);
// attempt to clean up this tmp file
PathDeleteFile(curPatcherFile);
LocalFree(msg);
break;
}
// launch new patcher
STARTUPINFOW si;
PROCESS_INFORMATION pi;
ZERO(si);
ZERO(pi);
si.cb = sizeof(si);
wchar cmdline[MAX_PATH];
StrPrintf(cmdline, arrsize(cmdline), L"%s %s", newPatcherFile, s_launcherInfo.cmdLine);
// we have only successfully patched if we actually launch the new version of the patcher
(void)CreateProcessW(
NULL,
cmdline,
NULL,
NULL,
FALSE,
DETACHED_PROCESS,
NULL,
NULL,
&si,
&pi
);
SetReturnCode( pi.dwProcessId );
CloseHandle( pi.hThread );
CloseHandle( pi.hProcess );
// We're done.
break;
}
// Clean up old temp files
ARRAY(PathFind) paths;
wchar fileSpec[MAX_PATH];
PathGetProgramDirectory(fileSpec, arrsize(fileSpec));
PathAddFilename(fileSpec, fileSpec, L"*.tmp", arrsize(fileSpec));
PathFindFiles(&paths, fileSpec, kPathFlagFile);
for (PathFind * path = paths.Ptr(); path != paths.Term(); ++path)
PathDeleteFile(path->name);
SetConsoleCtrlHandler(CtrlHandler, TRUE);
InitAsyncCore(); // must do this before self patch, since it needs to connect to the file server
// check to see if the patcher needs to be updated, and do it if so.
ENetError selfPatchResult;
if (false == (SelfPatch(cmdParser.IsSpecified(kArgNoSelfPatch), &s_shutdown, &selfPatchResult, &s_launcherInfo)) && IS_NET_SUCCESS(selfPatchResult)) {
// We didn't self-patch, so check for client updates and download them, then exec the client
StrCopy(s_launcherInfo.path, s_workingDir, arrsize(s_launcherInfo.path));
s_launcherInfo.prepCallback = PrepCallback;
s_launcherInfo.initCallback = InitCallback;
s_launcherInfo.startCallback = StartCallback;
s_launcherInfo.stopCallback = StopCallback;
s_launcherInfo.terminateCallback = TerminateCallback;
s_launcherInfo.progressCallback = ProgressCallback;
s_launcherInfo.exitCallback = ExitCallback;
s_launcherInfo.SetText = SetTextCallback;
s_launcherInfo.SetStatusText = SetStatusTextCallback;
s_launcherInfo.SetTimeRemaining = SetTimeRemainingCallback;
s_launcherInfo.SetBytesRemaining = SetBytesRemainingCallback;
s_launcherInfo.IsTGCider = TGIsCider;
PrepareGame();
while (!s_shutdown) // wait for window to be closed
AsyncSleep(10);
StopGame();
// Wait for the PrepareGame thread to exit
while (!s_prepared)
AsyncSleep(10);
// Wait for the StopGame thread to exit
while (!s_terminated)
Sleep(10);
}
else if (IS_NET_ERROR(selfPatchResult)) {
// Self-patch failed
SetText("Self-patch failed. Exiting...");
if (!s_shutdown) {
wchar str[256];
StrPrintf(str, arrsize(str), L"Patcher update failed. Error %u, %s", selfPatchResult, NetErrorToString(selfPatchResult));
MessageBoxW(GetTopWindow(nil), str, L"Error", MB_OK);
}
}
else {
// We self-patched, so just exit (self-patcher already launched the new patcher.
// it is now waiting for our process to shutdown and release the shared mutex).
SetText("Patcher updated. Restarting...");
s_shutdown = true;
}
ShutdownAsyncCore();
s_statusEvent.Wait(kEventWaitForever);
PostMessage(s_dialog, WM_QUIT, 0, 0); // tell our window to shutdown
s_shutdownEvent.Wait(kEventWaitForever); // wait for our window to shutdown
SetConsoleCtrlHandler(CtrlHandler, FALSE);
if (s_event)
CloseHandle(s_event);
s_eventQ.Clear();
break;
}
if (pTGApp)
{
pTGUNIXAppWriteLine (pTGApp, "done");
pTGUNIXAppClose (pTGApp);
pTGApp = NULL;
}
curl_global_cleanup();
return s_launcherInfo.returnCode;
}
//============================================================================
void SetReturnCode (DWORD retCode) {
s_launcherInfo.returnCode = retCode;
}
/*****************************************************************************
*
* Window Events
*
***/
//============================================================================
void SetProgress (unsigned progress) {
SetProgressEvent *event = NEW(SetProgressEvent);
event->type = kEventSetProgress;
event->progress = progress;
PostEvent(event);
}
//============================================================================
void SetText (const char text[]) {
SetTextEvent *event = NEW(SetTextEvent);
event->type = kEventSetText;
StrCopy(event->text, text, arrsize(event->text));
PostEvent(event);
}
//============================================================================
void SetStatusText (const char text[]) {
SetTextEvent *event = NEW(SetTextEvent);
event->type = kEventSetStatusText;
StrCopy(event->text, text, arrsize(event->text));
PostEvent(event);
}
//============================================================================
void SetTimeRemaining (unsigned seconds) {
SetTimeRemainingEvent *event = new SetTimeRemainingEvent;
event->type = kEventSetTimeRemaining;
event->seconds = seconds;
PostEvent(event);
}
//============================================================================
void SetBytesRemaining (unsigned bytes) {
SetBytesRemainingEvent *event = new SetBytesRemainingEvent;
event->type = kEventSetBytesRemaining;
event->bytes = bytes;
PostEvent(event);
}