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1632 lines
60 KiB
1632 lines
60 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plgDispatch.h" |
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#include "hsResMgr.h" |
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#include "plComponent.h" |
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#include "plComponentReg.h" |
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#include "plAnimComponent.h" |
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#include "MaxMain/plMaxNode.h" |
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#include "resource.h" |
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#include <iparamm2.h> |
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#include <windowsx.h> |
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#pragma hdrstop |
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#include "plParticleComponents.h" |
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#include "plNotetrackAnim.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "plScene/plSceneNode.h" |
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#include "MaxConvert/plConvert.h" |
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#include "MaxConvert/hsConverterUtils.h" |
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#include "MaxConvert/hsMaterialConverter.h" |
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#include "MaxConvert/plMeshConverter.h" |
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#include "MaxConvert/hsControlConverter.h" |
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#include "MaxPlasmaMtls/Materials/plParticleMtl.h" |
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#include "MaxExport/plErrorMsg.h" |
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#include "pnMessage/plObjRefMsg.h" |
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#include "pnMessage/plNodeRefMsg.h" |
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#include "plInterp/plController.h" |
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#include "plInterp/hsInterp.h" |
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#include "plInterp/plAnimEaseTypes.h" |
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#include "MaxMain/plMaxNode.h" |
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#include "MaxMain/MaxCompat.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "plSurface/hsGMaterial.h" |
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#include "plDrawable/plGBufferGroup.h" |
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#include "plParticleSystem/plParticleSystem.h" |
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#include "plParticleSystem/plParticleEmitter.h" |
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#include "plParticleSystem/plParticleEffect.h" |
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#include "plParticleSystem/plParticleGenerator.h" |
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#include "plParticleSystem/plParticleApplicator.h" |
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#include "plParticleSystem/plConvexVolume.h" |
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#include "plParticleSystem/plBoundInterface.h" |
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#include "plAnimation/plScalarChannel.h" |
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#include "plAnimation/plAGAnim.h" |
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#include "pnSceneObject/plDrawInterface.h" |
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#include "plGLight/plLightInfo.h" |
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#include "plLightGrpComponent.h" |
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void DummyCodeIncludeFuncParticles() |
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{ |
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} |
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////////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// stuff for plParticleComponent |
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const char *plParticleCoreComponent::GenStrings[] = // line these up with the generation types enum. |
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{ |
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"Point Source", |
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"Mesh", |
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"One Per Vertex" |
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}; |
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bool plParticleCoreComponent::IsParticleSystemComponent(plComponentBase *comp) |
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{ |
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if (comp->ClassID() == PARTICLE_SYSTEM_COMPONENT_CLASS_ID) |
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return true; |
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return false; |
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} |
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bool plParticleCoreComponent::NodeHasSystem(plMaxNode *pNode) |
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{ |
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int i; |
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for (i = 0; i < pNode->NumAttachedComponents(); i++) |
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{ |
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if (plParticleCoreComponent::IsParticleSystemComponent(pNode->GetAttachedComponent(i))) |
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return true; |
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} |
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return false; |
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} |
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bool plParticleCoreComponent::PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg) |
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{ |
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GetParamVals( pNode ); |
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pNode->SetForceLocal(true); |
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pNode->SetDrawable(false); |
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pNode->SetParticleRelated(true); |
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Mtl *maxMaterial = hsMaterialConverter::Instance().GetBaseMtl(pNode); |
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plConvert &convert = plConvert::Instance(); |
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if (!hsMaterialConverter::IsParticleMat(maxMaterial)) |
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{ |
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maxMaterial = nil; |
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pNode->SetMtl(NULL); |
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if (pErrMsg->Set(!(convert.fWarned & plConvert::kWarnedBadMaterialOnParticle), pNode->GetName(), |
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"Only \"Plasma Particle\" materials (not in a multi-material) may be applied to particle system objects." |
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" Using a default material for now.").CheckAskOrCancel()) |
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{ |
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convert.fWarned |= plConvert::kWarnedBadMaterialOnParticle; |
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} |
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pErrMsg->Set(false); |
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} |
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// Moving this from Convert so the DrawInterface will appear sooner. Other components expect |
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// the interfaces to be fully set up by the Convert pass. |
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plSceneNode *sNode = plSceneNode::ConvertNoRef( pNode->GetRoomKey()->GetObjectPtr() ); |
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plDrawInterface *di = new plDrawInterface; |
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hsgResMgr::ResMgr()->NewKey(IGetUniqueName(pNode), di, pNode->GetLocation(), pNode->GetLoadMask()); |
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hsgResMgr::ResMgr()->AddViaNotify( di->GetKey(), new plObjRefMsg(pNode->GetSceneObject()->GetKey(), plRefMsg::kOnCreate, 0, plObjRefMsg::kInterface ), plRefFlags::kActiveRef ); |
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pNode->SetDISceneNodeSpans(di, true); |
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return true; |
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} |
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bool plParticleCoreComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg) |
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{ |
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int32_t i, j, k; |
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plLocation nodeLoc = node->GetKey()->GetUoid().GetLocation(); |
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plString objName = node->GetKey()->GetName(); |
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plSceneObject *sObj = node->GetSceneObject(); |
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plParticleSystem *sys = new plParticleSystem(); |
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hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), sys, nodeLoc, node->GetLoadMask()); |
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// Add material and lifespan animated params. |
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Mtl *maxMaterial = hsMaterialConverter::Instance().GetBaseMtl(node); |
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hsTArray<hsGMaterial *> matArray; |
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hsMaterialConverter::Instance().GetMaterialArray(maxMaterial, node, matArray); |
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hsGMaterial* particleMat = matArray[0]; |
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plController *ambientCtl = nil; |
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plController *diffuseCtl = nil; |
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plController *opacityCtl = nil; |
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plController *widthCtl = nil; |
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plController *heightCtl = nil; |
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hsControlConverter& cc = hsControlConverter::Instance(); |
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if (hsMaterialConverter::IsParticleMat(maxMaterial)) // Exporter will yell if this is false, but we have to handle it |
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{ |
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plParticleMtl *particleMtl = (plParticleMtl *)maxMaterial; // We check beforehand that this is ok |
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SetParticleStats(particleMtl); |
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ambientCtl = cc.MakeColorController(particleMtl->GetAmbColorController(), node); |
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diffuseCtl = cc.MakeColorController(particleMtl->GetColorController(), node); |
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opacityCtl = cc.MakeScalarController(particleMtl->GetOpacityController(), node); |
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widthCtl = cc.MakeScalarController(particleMtl->GetWidthController(), node); |
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heightCtl = cc.MakeScalarController(particleMtl->GetHeightController(), node); |
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} |
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float genLife = -1; |
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float partLifeMin, partLifeMax; |
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float pps = fUserInput.fPPS; |
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hsPoint3 pos(0, 0, 0); |
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float pitch = PI; |
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float yaw = 0; |
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float angleRange = fUserInput.fConeAngle * PI / 180.f; |
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float velMin = fUserInput.fVelocityMin; |
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float velMax = fUserInput.fVelocityMax; |
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float xSize = fUserInput.fHSize; |
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float ySize = fUserInput.fVSize; |
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float scaleMin = fUserInput.fScaleMin / 100.0f; |
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float scaleMax = fUserInput.fScaleMax / 100.0f; |
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float gravity = fUserInput.fGravity / 100.0f; |
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float drag = fUserInput.fDrag / 100.f; |
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float windMult = fUserInput.fWindMult / 100.f; |
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float massRange = fUserInput.fMassRange; |
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float rotRange = fUserInput.fRotRange * PI / 180.f; |
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uint32_t xTiles = fUserInput.fXTiles; |
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uint32_t yTiles = fUserInput.fYTiles; |
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uint32_t maxEmitters = 1 + GetEmitterReserve(); |
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uint32_t maxTotalParticles = 0; |
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// Need to do this even when immortal, so that maxTotalParticles is computed correctly. |
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partLifeMin = fUserInput.fLifeMin; |
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partLifeMax = fUserInput.fLifeMax; |
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plLeafController *ppsCtl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kPPS)), node); |
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if (ppsCtl != nil && ppsCtl->GetLength() > 0) |
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{ |
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// Simulate just the birth across the curve and record the max |
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float frameDelta = (1.f / MAX_FRAMES_PER_SEC); |
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float avgLife = (partLifeMax + partLifeMin) / 2; |
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uint32_t count = node->NumAttachedComponents(); |
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uint32_t lifeTicks = avgLife / frameDelta; |
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float *birth = new float[lifeTicks]; |
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// Find any anim components attached to the same node. |
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for (i = 0; i < count; i++) |
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{ |
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if (!plAnimComponentBase::IsAnimComponent(node->GetAttachedComponent(i))) |
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continue; |
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float maxAnimParticles = 0; |
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plAnimComponentBase *comp = (plAnimComponentBase *)node->GetAttachedComponent(i); |
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plATCAnim *anim = plATCAnim::ConvertNoRef(comp->fAnims[node]); |
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// If it's an ATC anim, we can be aggressive in determining the max |
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if (anim) |
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{ |
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float curAnimParticles = 0; |
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float loopStart, loopEnd; |
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for (j = -1; j < (int32_t)anim->GetNumLoops(); j++) |
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{ |
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// Initialize our birth counters |
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for (k = 0; k < lifeTicks; k++) |
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birth[k] = 0; |
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if (j == -1) |
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{ |
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loopStart = anim->GetStart(); |
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loopEnd = anim->GetEnd(); |
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} |
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else |
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anim->GetLoop(j, loopStart, loopEnd); |
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float loopLength = loopEnd - loopStart; |
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if (loopLength == 0) // It's the default "(Entire Animation)" |
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loopLength = ppsCtl->GetLength(); |
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uint32_t loopTicks = loopLength * MAX_FRAMES_PER_SEC; |
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uint32_t startTick = loopStart * MAX_FRAMES_PER_SEC; |
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uint32_t tick; |
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for (tick = 0; tick < loopTicks + lifeTicks; tick++) |
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{ |
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curAnimParticles -= birth[tick % lifeTicks] * frameDelta; |
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float birthStart = 0.f; |
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float birthEnd = 0.f; |
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ppsCtl->Interp(((tick % loopTicks) + startTick) * frameDelta, &birthStart); |
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ppsCtl->Interp(((tick % loopTicks) + startTick + 1) * frameDelta, &birthEnd); |
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birth[tick % lifeTicks] = (birthStart + birthEnd) / 2; |
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curAnimParticles += birth[tick % lifeTicks] * frameDelta; |
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if (curAnimParticles > maxAnimParticles) |
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maxAnimParticles = curAnimParticles; |
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} |
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} |
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} |
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else // No info on the animation. Assume the worst. |
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{ |
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float maxPps = 0; |
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int i; |
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for (i = 1; i < ppsCtl->GetNumKeys(); i++) |
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{ |
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float curVal = 0; |
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hsScalarKey *key = ppsCtl->GetScalarKey(i); |
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if (key) |
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curVal = key->fValue; |
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hsBezScalarKey *bezKey = ppsCtl->GetBezScalarKey(i); |
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if (bezKey) |
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curVal = bezKey->fValue; |
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if( curVal > maxPps ) |
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maxPps = curVal; |
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} |
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maxAnimParticles = maxPps * (partLifeMax - (partLifeMax - partLifeMin) / 2); |
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} |
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if (maxTotalParticles < maxAnimParticles) |
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maxTotalParticles = (uint32_t)maxAnimParticles; |
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} |
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delete [] birth; |
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} |
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else |
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{ |
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maxTotalParticles = pps * (partLifeMax - (partLifeMax - partLifeMin) / 2); |
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} |
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maxTotalParticles *= maxEmitters; |
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delete ppsCtl; |
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ppsCtl = nil; |
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uint32_t maxAllowedParticles = plGBufferGroup::kMaxNumIndicesPerBuffer / 6; |
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if (maxTotalParticles > maxAllowedParticles) |
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{ |
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char text[512]; |
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sprintf(text, "This particle system requires a buffer for %d particles. " |
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"The max allowed for a single system is %d. Capping this system " |
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"at the max. If you need more, create a 2nd particle system " |
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"and balance out the birthrates.", |
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maxTotalParticles, maxAllowedParticles); |
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plConvert &convert = plConvert::Instance(); |
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if (pErrMsg->Set(!(convert.fWarned & plConvert::kWarnedTooManyParticles), node->GetName(), text).CheckAskOrCancel()) |
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{ |
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convert.fWarned |= plConvert::kWarnedTooManyParticles; |
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} |
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pErrMsg->Set(false); |
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maxTotalParticles = maxAllowedParticles; |
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} |
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if (fUserInput.fImmortal) |
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{ |
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partLifeMin = -1.0; |
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partLifeMax = -1.0; |
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} |
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// Figure out the appropriate generator to add |
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plParticleGenerator *generator = nil; |
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uint32_t sources; |
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float *pitchArray; |
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float *yawArray; |
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hsPoint3 *pointArray; |
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hsVector3 *dirArray; |
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if (fUserInput.fGenType == kGenPoint) |
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{ |
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sources = 1; |
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pitchArray = new float[sources]; |
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yawArray = new float[sources]; |
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pointArray = new hsPoint3[sources]; |
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pitchArray[0] = pitch; |
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yawArray[0] = yaw; |
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pointArray[0].Set(0, 0, 0); |
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plSimpleParticleGenerator *gen = new plSimpleParticleGenerator(); |
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gen->Init(genLife, partLifeMin, partLifeMax, pps, sources, pointArray, pitchArray, yawArray, angleRange, |
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velMin, velMax, xSize, ySize, scaleMin, scaleMax, massRange, rotRange); |
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generator = gen; |
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} |
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else if (fUserInput.fGenType == kGenMesh) |
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{ |
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hsTArray<hsVector3> normals; |
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hsTArray<hsPoint3> pos; |
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plMeshConverter::Instance().StuffPositionsAndNormals(node, &pos, &normals); |
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sources = normals.GetCount(); |
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pitchArray = new float[sources]; |
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yawArray = new float[sources]; |
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pointArray = new hsPoint3[sources]; |
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int i; |
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for (i = 0; i < sources; i++) |
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{ |
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plParticleGenerator::ComputePitchYaw(pitchArray[i], yawArray[i], normals.Get(i)); |
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pointArray[i] = pos.Get(i); |
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} |
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plSimpleParticleGenerator *gen = new plSimpleParticleGenerator(); |
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gen->Init(genLife, partLifeMin, partLifeMax, pps, sources, pointArray, pitchArray, yawArray, angleRange, |
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velMin, velMax, xSize, ySize, scaleMin, scaleMax, massRange, rotRange); |
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generator = gen; |
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} |
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else // One per vertex |
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{ |
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hsTArray<hsVector3> normals; |
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hsTArray<hsPoint3> pos; |
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plMeshConverter::Instance().StuffPositionsAndNormals(node, &pos, &normals); |
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sources = normals.GetCount(); |
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pointArray = new hsPoint3[sources]; |
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dirArray = new hsVector3[sources]; |
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int i; |
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for (i = 0; i < sources; i++) |
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{ |
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dirArray[i] = normals.Get(i); |
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pointArray[i] = pos.Get(i); |
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} |
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plOneTimeParticleGenerator *gen = new plOneTimeParticleGenerator(); |
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gen->Init(sources, pointArray, dirArray, xSize, ySize, scaleMin, scaleMax, rotRange); |
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generator = gen; |
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maxTotalParticles = sources; |
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gravity = 0.f; |
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} |
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|
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// Init and attach to the scene object |
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sys->Init(xTiles, yTiles, maxTotalParticles, maxEmitters, ambientCtl, diffuseCtl, opacityCtl, |
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widthCtl, heightCtl); |
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hsgResMgr::ResMgr()->AddViaNotify( particleMat->GetKey(), new plGenRefMsg( sys->GetKey(), plRefMsg::kOnCreate, 0, 0 ), plRefFlags::kActiveRef ); |
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hsgResMgr::ResMgr()->AddViaNotify( sys->GetKey(), new plObjRefMsg( sObj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier ), plRefFlags::kActiveRef ); |
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|
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// Set up normals and orientation |
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uint32_t miscFlags = 0; |
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switch(fUserInput.fNormal) |
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{ |
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case plParticleMtl::kNormalViewFacing: |
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miscFlags |= plParticleEmitter::kNormalViewFacing; |
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break; |
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case plParticleMtl::kNormalUp: |
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case plParticleMtl::kEmissive: // For emissive, we don't care about the normal. This choice makes us |
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// not waste time computing one. |
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miscFlags |= plParticleEmitter::kNormalUp; |
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break; |
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case plParticleMtl::kNormalNearestLight: |
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miscFlags |= plParticleEmitter::kNormalNearestLight; |
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break; |
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case plParticleMtl::kNormalFromCenter: |
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miscFlags |= plParticleEmitter::kNormalFromCenter; |
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break; |
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case plParticleMtl::kNormalVelUpVel: |
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miscFlags |= plParticleEmitter::kNormalVelUpVel; |
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break; |
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} |
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|
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switch(fUserInput.fOrientation) |
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{ |
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case plParticleMtl::kOrientVelocity: |
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miscFlags |= plParticleEmitter::kOrientationVelocityBased; |
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break; |
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case plParticleMtl::kOrientUp: |
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miscFlags |= plParticleEmitter::kOrientationUp; |
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break; |
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case plParticleMtl::kOrientVelStretch: |
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miscFlags |= plParticleEmitter::kOrientationVelocityStretch; |
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break; |
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case plParticleMtl::kOrientVelFlow: |
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miscFlags |= plParticleEmitter::kOrientationVelocityFlow; |
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break; |
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} |
|
|
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if (fUserInput.fGenType == kGenOnePerVertex && |
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(miscFlags & plParticleEmitter::kOrientationVelocityMask)) |
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{ |
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char text[256]; |
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sprintf(text, "This particle system has an orientation that's based on velocity " |
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"(see the Particle Material), which doesn't work with OnePerVertex " |
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"generation. No particles from this system will be visible."); |
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|
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plConvert &convert = plConvert::Instance(); |
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if (pErrMsg->Set(!(convert.fWarned & plConvert::kWarnedParticleVelAndOnePer), node->GetName(), text).CheckAskOrCancel()) |
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{ |
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convert.fWarned |= plConvert::kWarnedParticleVelAndOnePer; |
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} |
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pErrMsg->Set(false); |
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} |
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if( maxEmitters > 1 ) |
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miscFlags |= plParticleEmitter::kOnReserve; |
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|
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sys->AddEmitter( maxTotalParticles, generator, miscFlags ); |
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sys->SetGravity(gravity); |
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sys->SetDrag(drag); |
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sys->SetWindMult(windMult); |
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sys->SetPreSim(fUserInput.fPreSim); |
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|
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// Finally, any attached effects. |
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for (i = 0; i < node->NumAttachedComponents(); i++) |
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{ |
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plComponentBase *comp = node->GetAttachedComponent(i); |
|
if (plParticleEffectComponent::IsParticleEffectComponent(comp)) |
|
((plParticleEffectComponent *)comp)->AddToParticleSystem(sys, node); |
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if (comp->ClassID() == LIGHTGRP_COMP_CID) |
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IHandleLights((plLightGrpComponent*)comp, sys); |
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} |
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|
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if (fCompPB->GetInt(ParamID(kFollowSystem))) |
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{ |
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plParticleFollowSystemEffect *effect = new plParticleFollowSystemEffect; |
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hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), effect, node->GetLocation(), node->GetLoadMask()); |
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hsgResMgr::ResMgr()->AddViaNotify( effect->GetKey(), new plGenRefMsg( sys->GetKey(), plRefMsg::kOnCreate, 0, plParticleSystem::kEffectMisc ), plRefFlags::kActiveRef ); |
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} |
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|
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return true; |
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} |
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|
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void plParticleCoreComponent::IHandleLights(plLightGrpComponent* liGrp, plParticleSystem* sys) |
|
{ |
|
const hsTArray<plLightInfo*>& liInfo = liGrp->GetLightInfos(); |
|
int i; |
|
for( i = 0; i < liInfo.GetCount(); i++ ) |
|
{ |
|
sys->AddLight(liInfo[i]->GetKey()); |
|
} |
|
} |
|
|
|
bool plParticleCoreComponent::AddToAnim(plAGAnim *anim, plMaxNode *node) |
|
{ |
|
bool result = false; |
|
plController *ctl; |
|
hsControlConverter& cc = hsControlConverter::Instance(); |
|
|
|
float start, end; |
|
if (!anim->GetName().Compare(ENTIRE_ANIMATION_NAME)) |
|
{ |
|
start = end = -1; |
|
} |
|
else |
|
{ |
|
start = anim->GetStart(); |
|
end = anim->GetEnd(); |
|
} |
|
|
|
if (fCompPB->GetInt(kGenType) != kGenOnePerVertex) |
|
{ |
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kLifeMin)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleLifeMinApplicator *app = new plParticleLifeMinApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kLifeMax)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleLifeMaxApplicator *app = new plParticleLifeMaxApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kPPS)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticlePPSApplicator *app = new plParticlePPSApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kConeAngle)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleAngleApplicator *app = new plParticleAngleApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kVelocityMin)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleVelMinApplicator *app = new plParticleVelMinApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kVelocityMax)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleVelMaxApplicator *app = new plParticleVelMaxApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
/* |
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kGravity)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleGravityApplicator *app = new plParticleGravityApplicator(); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kDrag)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleDragApplicator *app = new plParticleDragApplicator(); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
*/ |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kScaleMin)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleScaleMinApplicator *app = new plParticleScaleMinApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
ctl = cc.MakeScalarController(GetParamBlock2Controller(fCompPB, ParamID(kScaleMax)), node, start, end); |
|
if (ctl != nil) |
|
{ |
|
plParticleScaleMaxApplicator *app = new plParticleScaleMaxApplicator(); |
|
app->SetChannelName(node->GetName()); |
|
plAnimComponentBase::SetupCtl(anim, ctl, app, node); |
|
result = true; |
|
} |
|
|
|
return result; |
|
} |
|
|
|
void plParticleCoreComponent::SetParticleStats(plParticleMtl *mtl) |
|
{ |
|
IParamBlock2 *pb = mtl->GetParamBlockByID(plParticleMtl::kBlkBasic); |
|
fUserInput.fHSize = pb->GetFloat(plParticleMtl::kWidth); |
|
fUserInput.fVSize = pb->GetFloat(plParticleMtl::kHeight); |
|
fUserInput.fXTiles = pb->GetInt(plParticleMtl::kXTiles); |
|
fUserInput.fYTiles = pb->GetInt(plParticleMtl::kYTiles); |
|
fUserInput.fNormal = pb->GetInt(plParticleMtl::kNormal); |
|
fUserInput.fOrientation = pb->GetInt(plParticleMtl::kOrientation); |
|
} |
|
|
|
class ParticleCompDlgProc : public ParamMap2UserDlgProc |
|
{ |
|
protected: |
|
void EnableDynGenParams(IParamMap2 *pm, bool enabled) |
|
{ |
|
pm->Enable(plParticleComponent::kConeAngle, enabled); |
|
pm->Enable(plParticleComponent::kVelocityMin, enabled); |
|
pm->Enable(plParticleComponent::kVelocityMax, enabled); |
|
pm->Enable(plParticleComponent::kLifeMin, enabled); |
|
pm->Enable(plParticleComponent::kLifeMax, enabled); |
|
pm->Enable(plParticleComponent::kImmortal, enabled); |
|
pm->Enable(plParticleComponent::kPPS, enabled); |
|
pm->Enable(plParticleComponent::kGravity, enabled); |
|
pm->Enable(plParticleComponent::kPreSim, enabled); |
|
pm->Enable(plParticleComponent::kDrag, enabled); |
|
} |
|
|
|
public: |
|
ParticleCompDlgProc() {} |
|
~ParticleCompDlgProc() {} |
|
|
|
void IValidateSpinners(TimeValue t, IParamBlock2 *pb, IParamMap2 *map, uint32_t id) |
|
{ |
|
uint32_t minIndex, maxIndex; |
|
bool adjustMin; |
|
switch(id) |
|
{ |
|
case IDC_COMP_PARTICLE_VELMIN: |
|
case IDC_COMP_PARTICLE_VELMIN_SPIN: |
|
minIndex = plParticleCoreComponent::kVelocityMin; maxIndex = plParticleCoreComponent::kVelocityMax; adjustMin = false; |
|
break; |
|
case IDC_COMP_PARTICLE_VELMAX: |
|
case IDC_COMP_PARTICLE_VELMAX_SPIN: |
|
minIndex = plParticleCoreComponent::kVelocityMin; maxIndex = plParticleCoreComponent::kVelocityMax; adjustMin = true; |
|
break; |
|
case IDC_COMP_PARTICLE_LIFEMIN: |
|
case IDC_COMP_PARTICLE_LIFEMIN_SPIN: |
|
minIndex = plParticleCoreComponent::kLifeMin; maxIndex = plParticleCoreComponent::kLifeMax; adjustMin = false; |
|
break; |
|
case IDC_COMP_PARTICLE_LIFEMAX: |
|
case IDC_COMP_PARTICLE_LIFEMAX_SPIN: |
|
minIndex = plParticleCoreComponent::kLifeMin; maxIndex = plParticleCoreComponent::kLifeMax; adjustMin = true; |
|
break; |
|
default: |
|
return; |
|
} |
|
|
|
float min, max; |
|
min = pb->GetFloat(minIndex, t); |
|
max = pb->GetFloat(maxIndex, t); |
|
|
|
if (min > max) |
|
{ |
|
if (adjustMin) |
|
pb->SetValue(minIndex, t, max); |
|
else |
|
pb->SetValue(maxIndex, t, min); |
|
|
|
map->Invalidate(minIndex); |
|
map->Invalidate(maxIndex); |
|
} |
|
} |
|
|
|
virtual BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) |
|
{ |
|
int id = LOWORD(wParam); |
|
int code = HIWORD(wParam); |
|
|
|
IParamBlock2 *pb = map->GetParamBlock(); |
|
HWND cbox = NULL; |
|
|
|
int selection; |
|
switch (msg) |
|
{ |
|
case WM_INITDIALOG: |
|
int j; |
|
for (j = 0; j < plParticleCoreComponent::kGenNumOptions; j++) |
|
{ |
|
cbox = GetDlgItem(hWnd, IDC_GEN_TYPE); |
|
SendMessage(cbox, CB_ADDSTRING, 0, (LPARAM)plParticleCoreComponent::GenStrings[j]); |
|
} |
|
selection = pb->GetInt(plParticleCoreComponent::kGenType); |
|
SendMessage(cbox, CB_SETCURSEL, selection, 0); |
|
EnableDynGenParams(map, selection != plParticleCoreComponent::kGenOnePerVertex); |
|
|
|
CheckDlgButton(hWnd, IDC_TRACKVIEW_SHOW, plParticleComponent::fAllowUnhide ? BST_CHECKED : BST_UNCHECKED); |
|
return TRUE; |
|
|
|
case WM_COMMAND: |
|
if (id == IDC_GEN_TYPE) |
|
{ |
|
selection = SendMessage(GetDlgItem(hWnd, id), CB_GETCURSEL, 0, 0); |
|
pb->SetValue(plParticleCoreComponent::kGenType, t, selection); |
|
EnableDynGenParams(map, selection != plParticleCoreComponent::kGenOnePerVertex); |
|
return TRUE; |
|
} |
|
else if (id == IDC_COMP_PARTICLE_VELMIN || id == IDC_COMP_PARTICLE_VELMAX || |
|
id == IDC_COMP_PARTICLE_LIFEMIN || id == IDC_COMP_PARTICLE_LIFEMAX) |
|
{ |
|
IValidateSpinners(t, pb, map, id); |
|
return TRUE; |
|
} |
|
else if (id == IDC_TRACKVIEW_SHOW && code == BN_CLICKED) |
|
{ |
|
plParticleComponent::fAllowUnhide = (IsDlgButtonChecked(hWnd, IDC_TRACKVIEW_SHOW) == BST_CHECKED); |
|
plComponentShow::Update(); |
|
return TRUE; |
|
} |
|
break; |
|
case CC_SPINNER_CHANGE: |
|
if (id == IDC_COMP_PARTICLE_VELMIN_SPIN || id == IDC_COMP_PARTICLE_VELMAX_SPIN || |
|
id == IDC_COMP_PARTICLE_LIFEMIN_SPIN || id == IDC_COMP_PARTICLE_LIFEMAX_SPIN) |
|
{ |
|
IValidateSpinners(t, pb, map, id); |
|
return TRUE; |
|
} |
|
break; |
|
} |
|
return FALSE; |
|
} |
|
virtual void DeleteThis() {} |
|
}; |
|
static ParticleCompDlgProc gParticleCompDlgProc; |
|
|
|
CLASS_DESC(plParticleComponent, gParticleDesc, "Particle System", "ParticleSystem", COMP_TYPE_PARTICLE, PARTICLE_SYSTEM_COMPONENT_CLASS_ID) |
|
|
|
ParamBlockDesc2 gParticleBk |
|
( |
|
|
|
plComponent::kBlkComp, _T("Particle"), 0, &gParticleDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp, |
|
|
|
//Roll out |
|
IDD_COMP_PARTICLE, IDS_COMP_PARTICLE_ROLL, 0, 0, &gParticleCompDlgProc, |
|
|
|
//Particle Properties.... |
|
|
|
plParticleCoreComponent::kGenType, _T("Generation"), TYPE_INT, 0, 0, |
|
p_default, 0, |
|
end, |
|
|
|
plParticleCoreComponent::kConeAngle, _T("ConeAngle"), TYPE_FLOAT, P_ANIMATABLE, IDS_PARTICLE_CONE_ANGLE, |
|
p_default, 45.0, |
|
p_range, 0.0, 180.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_CONE, IDC_COMP_PARTICLE_CONE_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kVelocityMin, _T("VelocityMin"), TYPE_FLOAT, P_ANIMATABLE, IDS_PARTICLE_VELOCITY_MIN, |
|
p_default, 50.0, |
|
p_range, 0.0, 500.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_VELMIN, IDC_COMP_PARTICLE_VELMIN_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kVelocityMax, _T("VelocityMax"), TYPE_FLOAT, P_ANIMATABLE, IDS_PARTICLE_VELOCITY_MAX, |
|
p_default, 50.0, |
|
p_range, 0.0, 500.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_VELMAX, IDC_COMP_PARTICLE_VELMAX_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kLifeMin, _T("LifeMin"), TYPE_FLOAT, P_ANIMATABLE, IDS_PARTICLE_LIFE_MIN, |
|
p_default, 10.0, |
|
p_range, 0.0, 100.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_LIFEMIN, IDC_COMP_PARTICLE_LIFEMIN_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kLifeMax, _T("LifeMax"), TYPE_FLOAT, P_ANIMATABLE, IDS_PARTICLE_LIFE_MAX, |
|
p_default, 5.0, |
|
p_range, 0.0, 100.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_LIFEMAX, IDC_COMP_PARTICLE_LIFEMAX_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kImmortal, _T("Immortal"), TYPE_BOOL, 0, 0, |
|
p_default, FALSE, |
|
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_PARTICLE_NODIE, |
|
end, |
|
|
|
plParticleCoreComponent::kPPS, _T("PPS"), TYPE_FLOAT, P_ANIMATABLE, IDS_PARTICLE_PPS, |
|
p_default, 20.0, |
|
p_range, 0.0, 5000.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_PPS, IDC_COMP_PARTICLE_PPS_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kScaleMin, _T("ScaleMin"), TYPE_INT, P_ANIMATABLE, IDS_PARTICLE_SCALE_MIN, |
|
p_default, 100, |
|
p_range, 1, 1000, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT, |
|
IDC_COMP_PARTICLE_SCALEMIN, IDC_COMP_PARTICLE_SCALEMIN_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kScaleMax, _T("ScaleMax"), TYPE_INT, P_ANIMATABLE, IDS_PARTICLE_SCALE_MAX, |
|
p_default, 100, |
|
p_range, 1, 1000, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT, |
|
IDC_COMP_PARTICLE_SCALEMAX, IDC_COMP_PARTICLE_SCALEMAX_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kGravity, _T("Gravity"), TYPE_INT, 0, 0, |
|
p_default, 100, |
|
p_range, -100, 100, |
|
p_ui, TYPE_SPINNER, EDITTYPE_INT, |
|
IDC_COMP_PARTICLE_GRAVITY, IDC_COMP_PARTICLE_GRAVITY_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kDrag, _T("Drag"), TYPE_INT, 0, 0, |
|
p_default, 0, |
|
p_range, 0, 1000, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT, |
|
IDC_COMP_PARTICLE_DRAG, IDC_COMP_PARTICLE_DRAG_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kPreSim, _T("PreSim"), TYPE_INT, 0, 0, |
|
p_default, 0, |
|
p_range, 0, 100, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT, |
|
IDC_COMP_PARTICLE_PRESIM, IDC_COMP_PARTICLE_PRESIM_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kWindMult, _T("WindMult"), TYPE_INT, 0, 0, |
|
p_default, 100, |
|
p_range, 0, 1000, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT, |
|
IDC_COMP_PARTICLE_WIND_MULT, IDC_COMP_PARTICLE_WIND_MULT_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kMassRange, _T("MassRange"), TYPE_FLOAT, 0, 0, |
|
p_default, 0.f, |
|
p_range, 0.f, 1000.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_MASS_RANGE, IDC_COMP_PARTICLE_MASS_RANGE_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kRotRange, _T("RotRange"), TYPE_FLOAT, 0, 0, |
|
p_default, 0.f, |
|
p_range, 0.f, 180.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_ROT_RANGE, IDC_COMP_PARTICLE_ROT_RANGE_SPIN, 1.0, |
|
end, |
|
|
|
plParticleCoreComponent::kFollowSystem, _T("FollowSystem"), TYPE_BOOL, 0, 0, |
|
p_default, FALSE, |
|
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_PARTICLE_FOLLOW_SYSTEM, |
|
end, |
|
|
|
end |
|
); |
|
|
|
bool plParticleComponent::fAllowUnhide = false; |
|
|
|
plParticleComponent::plParticleComponent() |
|
: fEmitterReserve(0) |
|
{ |
|
fClassDesc = &gParticleDesc; |
|
fClassDesc->MakeAutoParamBlocks(this); |
|
} |
|
|
|
// Gets values from the ParamBlock and passes them to the Convert |
|
bool plParticleComponent::GetParamVals(plMaxNode *pNode) |
|
{ |
|
fUserInput.fGenType = fCompPB->GetInt(kGenType); |
|
fUserInput.fConeAngle = fCompPB->GetFloat(kConeAngle); |
|
fUserInput.fVelocityMin = fCompPB->GetFloat(kVelocityMin); |
|
fUserInput.fVelocityMax = fCompPB->GetFloat(kVelocityMax); |
|
fUserInput.fLifeMin = fCompPB->GetFloat(kLifeMin); |
|
fUserInput.fLifeMax = fCompPB->GetFloat(kLifeMax); |
|
fUserInput.fImmortal = fCompPB->GetInt(kImmortal); |
|
fUserInput.fPPS = fCompPB->GetFloat(kPPS); |
|
fUserInput.fScaleMin = fCompPB->GetInt(kScaleMin); |
|
fUserInput.fScaleMax = fCompPB->GetInt(kScaleMax); |
|
|
|
fUserInput.fGravity = fCompPB->GetInt(kGravity); |
|
fUserInput.fDrag = fCompPB->GetInt(kDrag); |
|
fUserInput.fWindMult = fCompPB->GetInt(kWindMult); |
|
fUserInput.fMassRange = fCompPB->GetFloat(kMassRange); |
|
fUserInput.fPreSim = fCompPB->GetInt(kPreSim); |
|
fUserInput.fRotRange = fCompPB->GetFloat(kRotRange); |
|
|
|
return true; |
|
} |
|
|
|
////////////////////////////////////////////////////////////////////////////////////////// |
|
// |
|
// Particle Effects Base class |
|
|
|
// Make sure any new Effect you add is accounted for here, or it won't get converted. |
|
bool plParticleEffectComponent::IsParticleEffectComponent(plComponentBase *comp) |
|
{ |
|
if (comp->ClassID() == PARTICLE_FADE_COMPONENT_CLASS_ID || |
|
comp->ClassID() == PARTICLE_VOLUME_COMPONENT_CLASS_ID || |
|
comp->ClassID() == PARTICLE_WIND_COMPONENT_CLASS_ID || |
|
comp->ClassID() == PARTICLE_UNIWIND_COMPONENT_CLASS_ID || |
|
comp->ClassID() == PARTICLE_FLOCK_COMPONENT_CLASS_ID) |
|
return true; |
|
|
|
return false; |
|
} |
|
|
|
bool plParticleEffectComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg) |
|
{ |
|
fEffect = nil; |
|
return true; |
|
} |
|
|
|
bool plParticleEffectComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg) |
|
{ |
|
bool valid = plParticleCoreComponent::NodeHasSystem(node); |
|
if (!valid) |
|
{ |
|
pErrMsg->Set(true, node->GetName(), "Node has a particle effect component, " |
|
"but no particle system to apply it to. Ignoring component.").Show(); |
|
pErrMsg->Set(false); |
|
} |
|
|
|
return valid; |
|
} |
|
|
|
////////////////////////////////////////////////////////////////////////////////////////// |
|
// |
|
// plParticleFadeComponent |
|
|
|
void plParticleFadeComponent::AddToParticleSystem(plParticleSystem *sys, plMaxNode *node) |
|
{ |
|
plParticleFadeVolumeEffect *effect = nil; |
|
if( !fEffect ) |
|
{ |
|
effect = new plParticleFadeVolumeEffect(); |
|
hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), effect, node->GetLocation(), node->GetLoadMask()); |
|
effect->fLength = (float)fCompPB->GetInt(kFadeDistance); |
|
if (fCompPB->GetInt(kFadeZ)) |
|
effect->fIgnoreZ = false; |
|
|
|
fEffect = effect; |
|
} |
|
else |
|
{ |
|
effect = plParticleFadeVolumeEffect::ConvertNoRef(fEffect); |
|
} |
|
hsAssert(effect, "Our effect pointer was wrong type?"); |
|
hsgResMgr::ResMgr()->AddViaNotify( effect->GetKey(), new plGenRefMsg( sys->GetKey(), plRefMsg::kOnCreate, 0, plParticleSystem::kEffectMisc ), plRefFlags::kActiveRef ); |
|
} |
|
|
|
CLASS_DESC(plParticleFadeComponent, gParticleFadeDesc, "Fade Volume Effect", "Fade Volume Effect", COMP_TYPE_PARTICLE, PARTICLE_FADE_COMPONENT_CLASS_ID) |
|
|
|
ParamBlockDesc2 gParticleFadeBk |
|
( |
|
|
|
plComponent::kBlkComp, _T("ParticleFade"), 0, &gParticleFadeDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp, |
|
|
|
//Roll out |
|
IDD_COMP_PARTICLE_FADE, IDS_COMP_PARTICLE_FADE_ROLL, 0, 0, NULL, |
|
|
|
plParticleFadeComponent::kFadeDistance, _T("FadeDistance"), TYPE_INT, P_ANIMATABLE, 0, |
|
p_default, 100, |
|
p_range, 0, 10000, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_INT, |
|
IDC_COMP_PARTICLE_FADE_DIST, IDC_COMP_PARTICLE_FADE_DIST_SPIN, 1.0, |
|
end, |
|
|
|
plParticleFadeComponent::kFadeZ, _T("FadeInZ"), TYPE_BOOL, P_ANIMATABLE, 0, |
|
p_default, FALSE, |
|
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_PARTICLE_FADEZ, |
|
end, |
|
|
|
end |
|
); |
|
|
|
plParticleFadeComponent::plParticleFadeComponent() |
|
{ |
|
fClassDesc = &gParticleFadeDesc; |
|
fClassDesc->MakeAutoParamBlocks(this); |
|
} |
|
|
|
//////////////////////////////////////////////////////////////////////////// |
|
// |
|
// Convex Volume Component |
|
|
|
void plParticleVolumeComponent::CollectNonDrawables(INodeTab& nonDrawables) |
|
{ |
|
INode* source = fCompPB->GetINode(kSourceNode); |
|
if( source ) |
|
nonDrawables.Append(1, &source); |
|
} |
|
|
|
bool plParticleVolumeComponent::PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg) |
|
{ |
|
if (!plParticleEffectComponent::PreConvert(pNode, pErrMsg)) |
|
return false; |
|
|
|
fBound = nil; |
|
|
|
plMaxNode *source = (plMaxNode *)fCompPB->GetINode(kSourceNode); |
|
if (source == nil || !source->CanConvert()) |
|
{ |
|
pErrMsg->Set(true, pNode->GetName(), "Particle Convex Volume component has not been assigned a " |
|
"node to build itself from or Volume has Ignore component on it.. Ignoring component.").Show(); |
|
pErrMsg->Set(false); |
|
return false; // No source selected |
|
} |
|
|
|
source->SetForceLocal(true); |
|
source->SetDrawable(false); |
|
source->SetParticleRelated(true); |
|
|
|
return true; |
|
} |
|
|
|
void plParticleVolumeComponent::BuildVolume(plMaxNode *node) |
|
{ |
|
if (fBound != nil) |
|
return; // already converted it |
|
|
|
fBound = new plBoundInterface; |
|
hsgResMgr::ResMgr()->NewKey(plString::FromUtf8(node->GetName()), fBound, node->GetLocation(), node->GetLoadMask()); |
|
fBound->Init(plMeshConverter::Instance().CreateConvexVolume(node)); |
|
hsgResMgr::ResMgr()->AddViaNotify(fBound->GetKey(), new plObjRefMsg(node->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kInterface), plRefFlags::kActiveRef); |
|
} |
|
|
|
|
|
void plParticleVolumeComponent::AddToParticleSystem(plParticleSystem *sys, plMaxNode *node) |
|
{ |
|
plParticleCollisionEffect *effect = nil; |
|
if( !fEffect ) |
|
{ |
|
plMaxNode *source = (plMaxNode *)fCompPB->GetINode(kSourceNode); |
|
|
|
if (source == nil || !source->CanConvert()) |
|
return; // No source selected, user has already been warned. |
|
|
|
BuildVolume(source); |
|
switch( fCompPB->GetInt(kOnImpact) ) |
|
{ |
|
default: |
|
case kImpDefault: |
|
effect = new plParticleCollisionEffectBeat(); |
|
break; |
|
case kImpDie: |
|
effect = new plParticleCollisionEffectDie(); |
|
break; |
|
case kImpBounce: |
|
{ |
|
plParticleCollisionEffectBounce* bnc = new plParticleCollisionEffectBounce(); |
|
bnc->SetBounce(fCompPB->GetFloat(kBounceAmt) * 1.e-2f); |
|
bnc->SetFriction(fCompPB->GetFloat(kFrictionAmt) * 1.e-2f); |
|
effect = bnc; |
|
} |
|
break; |
|
}; |
|
|
|
hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), effect, node->GetLocation(), node->GetLoadMask()); |
|
plSceneObject *sObj = source->GetSceneObject(); |
|
hsgResMgr::ResMgr()->AddViaNotify( sObj->GetKey(), new plGenRefMsg( effect->GetKey(), plRefMsg::kOnCreate, 0, 0 ), plRefFlags::kPassiveRef ); |
|
|
|
fEffect = effect; |
|
} |
|
else |
|
{ |
|
effect = plParticleCollisionEffect::ConvertNoRef(fEffect); |
|
} |
|
hsAssert(effect, "Our effect pointer was wrong type?"); |
|
hsgResMgr::ResMgr()->AddViaNotify( effect->GetKey(), new plGenRefMsg( sys->GetKey(), plRefMsg::kOnCreate, 0, plParticleSystem::kEffectConstraint ), plRefFlags::kActiveRef ); |
|
} |
|
|
|
CLASS_DESC(plParticleVolumeComponent, gParticleVolumeDesc, "Collision Volume Effect", "Collision Volume Effect", COMP_TYPE_PARTICLE, PARTICLE_VOLUME_COMPONENT_CLASS_ID) |
|
|
|
ParamBlockDesc2 gParticleVolumeBk |
|
( |
|
plComponent::kBlkComp, _T("ParticleVolume"), 0, &gParticleVolumeDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp, |
|
|
|
//Roll out |
|
IDD_COMP_PARTICLE_VOLUME, IDS_COMP_PARTICLE_VOLUME_ROLL, 0, 0, NULL, |
|
|
|
plParticleVolumeComponent::kSourceNode, _T("SourceINode"), TYPE_INODE, 0, 0, |
|
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_PARTICLE_VOLUME_NODE, |
|
p_sclassID, GEOMOBJECT_CLASS_ID, |
|
//p_prompt, IDS_COMP_ONESHOT_STARTS, |
|
//p_accessor, &gOneShotAccessor, |
|
end, |
|
|
|
plParticleVolumeComponent::kOnImpact, _T("OnImpact"), TYPE_INT, 0, 0, |
|
p_ui, TYPE_RADIO, 3, IDC_COMP_PARTICLE_VOL_DEFAULT, IDC_COMP_PARTICLE_VOL_DIE, IDC_COMP_PARTICLE_VOL_BOUNCE, |
|
p_vals, plParticleVolumeComponent::kImpDefault, plParticleVolumeComponent::kImpDie, plParticleVolumeComponent::kImpBounce, |
|
p_default, plParticleVolumeComponent::kImpDefault, |
|
end, |
|
|
|
plParticleVolumeComponent::kBounceAmt, _T("BounceAmt"), TYPE_FLOAT, 0, 0, |
|
p_default, 100.0, |
|
p_range, 0.0, 100.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_VOL_BOUNCEAMT, IDC_COMP_PARTICLE_VOL_BOUNCEAMT_SPIN, 1.0, |
|
end, |
|
|
|
plParticleVolumeComponent::kFrictionAmt, _T("FrictionAmt"), TYPE_FLOAT, 0, 0, |
|
p_default, 0.0, |
|
p_range, 0.0, 100.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_VOL_FRICTIONAMT, IDC_COMP_PARTICLE_VOL_FRICTIONAMT_SPIN, 1.0, |
|
end, |
|
|
|
end |
|
); |
|
|
|
plParticleVolumeComponent::plParticleVolumeComponent() |
|
{ |
|
fClassDesc = &gParticleVolumeDesc; |
|
fClassDesc->MakeAutoParamBlocks(this); |
|
} |
|
|
|
////////////////////////////////////////////////////////////////////////////////////////// |
|
// |
|
// plParticleWindComponent |
|
|
|
static hsVector3 IGetRefDir(plMaxNode* node, INode* refNode, float clampAngDeg) |
|
{ |
|
clampAngDeg *= 0.5f; |
|
float vecLen = 100.f; |
|
if( clampAngDeg > 1.f ) |
|
{ |
|
float rads = hsDegreesToRadians(clampAngDeg); |
|
float sinAng = sinf(rads); |
|
|
|
hsAssert(sinAng > 0.01, "Trig confusion?"); |
|
|
|
#if 0 |
|
float cosAng = cosf(rads); |
|
if( cosAng < 0.01f ) |
|
vecLen = 0; |
|
else |
|
vecLen = cosAng / sinAng; |
|
#else |
|
vecLen = 1.f / sinAng; |
|
#endif |
|
|
|
} |
|
if( !refNode ) |
|
refNode = node; |
|
|
|
Matrix3 nodeTM = refNode->GetNodeTM(TimeValue(0)); |
|
Point3 dir = nodeTM.GetRow(1); |
|
dir = FNormalize(dir); |
|
|
|
hsVector3 refDir(dir.x * vecLen, dir.y * vecLen, dir.z * vecLen); |
|
|
|
return refDir; |
|
} |
|
|
|
|
|
void plParticleWindComponent::AddToParticleSystem(plParticleSystem *sys, plMaxNode *node) |
|
{ |
|
plParticleLocalWind* effect = nil; |
|
if( !fEffect ) |
|
{ |
|
effect = new plParticleLocalWind(); |
|
effect->SetScale(hsVector3(fCompPB->GetFloat(kScaleX), fCompPB->GetFloat(kScaleY), fCompPB->GetFloat(kScaleZ))); |
|
effect->SetSpeed(fCompPB->GetFloat(kSpeed)); |
|
|
|
hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), effect, node->GetLocation(), node->GetLoadMask()); |
|
|
|
effect->SetStrength(fCompPB->GetFloat(kStrength)); |
|
effect->SetSwirl(fCompPB->GetFloat(kSwirl) * 1.e-2f); |
|
effect->SetHorizontal(fCompPB->GetInt(kHorizontal)); |
|
effect->SetConstancy(fCompPB->GetFloat(kConstancy) * 1.e-2f); |
|
|
|
effect->SetRefDirection(IGetRefDir(node, fCompPB->GetINode(kRefObject), fCompPB->GetFloat(kClampAngle))); |
|
|
|
fEffect = effect; |
|
} |
|
else |
|
{ |
|
effect = plParticleLocalWind::ConvertNoRef(fEffect); |
|
} |
|
hsAssert(effect, "Our effect pointer was wrong type?"); |
|
hsgResMgr::ResMgr()->AddViaNotify( effect->GetKey(), new plGenRefMsg( sys->GetKey(), plRefMsg::kOnCreate, 0, plParticleSystem::kEffectForce ), plRefFlags::kActiveRef ); |
|
} |
|
|
|
CLASS_DESC(plParticleWindComponent, gParticleWindDesc, "Wind Effect", "WindEffect", COMP_TYPE_PARTICLE, PARTICLE_WIND_COMPONENT_CLASS_ID) |
|
|
|
ParamBlockDesc2 gParticleWindBk |
|
( |
|
|
|
plComponent::kBlkComp, _T("ParticleWind"), 0, &gParticleWindDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp, |
|
|
|
//Roll out |
|
IDD_COMP_PARTICLE_WIND, IDS_COMP_PARTICLE_WIND, 0, 0, NULL, |
|
|
|
plParticleWindComponent::kScaleX, _T("ScaleX"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 25.f, |
|
p_range, 0.f, 1000.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_SCALEX, IDC_COMP_PARTICLE_WIND_SCALEX_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kScaleY, _T("ScaleY"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 25.f, |
|
p_range, 0.f, 1000.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_SCALEY, IDC_COMP_PARTICLE_WIND_SCALEY_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kScaleZ, _T("ScaleZ"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 0.f, |
|
p_range, 0.f, 1000.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_SCALEZ, IDC_COMP_PARTICLE_WIND_SCALEZ_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kSpeed, _T("Speed"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 32.f, |
|
p_range, -100.f, 100.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_SPEED, IDC_COMP_PARTICLE_WIND_SPEED_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kStrength, _T("Strength"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 30.f, |
|
p_range, 0.f, 100.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_STRENGTH, IDC_COMP_PARTICLE_WIND_STRENGTH_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kConstancy, _T("Constancy"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 0.f, |
|
p_range, -75.f, 300.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_CONSTANCY, IDC_COMP_PARTICLE_WIND_CONSTANCY_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kSwirl, _T("Swirl"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 100.f, |
|
p_range, 0.f, 100.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_SWIRL, IDC_COMP_PARTICLE_WIND_SWIRL_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kHorizontal, _T("Horizontal"), TYPE_BOOL, 0, 0, |
|
p_default, FALSE, |
|
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_PARTICLE_WIND_HORIZONTAL, |
|
end, |
|
|
|
plParticleWindComponent::kLocalize, _T("Localize"), TYPE_BOOL, 0, 0, |
|
p_default, TRUE, |
|
end, |
|
|
|
plParticleWindComponent::kClampAngle, _T("ClampAngle"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 180.f, |
|
p_range, 0.f, 180.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_CLAMPANG, IDC_COMP_PARTICLE_WIND_CLAMPANG_SPIN, 1.0, |
|
end, |
|
|
|
plParticleWindComponent::kRefObject, _T("RefObject"), TYPE_INODE, 0, 0, |
|
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_PARTICLE_WIND_REFOBJECT, |
|
p_prompt, IDS_COMP_CHOOSE_OBJECT, |
|
end, |
|
|
|
end |
|
); |
|
|
|
plParticleWindComponent::plParticleWindComponent() |
|
{ |
|
fClassDesc = &gParticleWindDesc; |
|
fClassDesc->MakeAutoParamBlocks(this); |
|
} |
|
|
|
////////////////////////////////////////////////////////////////////////////////////////// |
|
// |
|
// plParticleUniWindComponent |
|
|
|
void plParticleUniWindComponent::AddToParticleSystem(plParticleSystem *sys, plMaxNode *node) |
|
{ |
|
plParticleUniformWind* effect = nil; |
|
if( !fEffect ) |
|
{ |
|
effect = new plParticleUniformWind(); |
|
hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), effect, node->GetLocation(), node->GetLoadMask()); |
|
|
|
effect->SetStrength(fCompPB->GetFloat(kStrength)); |
|
effect->SetSwirl(fCompPB->GetFloat(kSwirl) * 1.e-2f); |
|
effect->SetHorizontal(fCompPB->GetInt(kHorizontal)); |
|
effect->SetConstancy(fCompPB->GetFloat(kConstancy) * 1.e-2f); |
|
|
|
effect->SetFrequencyRange(fCompPB->GetFloat(kMinSecs), fCompPB->GetFloat(kMaxSecs)); |
|
effect->SetFrequencyRate(fCompPB->GetFloat(kRate)); |
|
|
|
effect->SetRefDirection(IGetRefDir(node, fCompPB->GetINode(kRefObject), fCompPB->GetFloat(kClampAngle))); |
|
|
|
fEffect = effect; |
|
} |
|
else |
|
{ |
|
effect = plParticleUniformWind::ConvertNoRef(fEffect); |
|
} |
|
hsAssert(effect, "Our effect pointer was wrong type?"); |
|
hsgResMgr::ResMgr()->AddViaNotify( effect->GetKey(), new plGenRefMsg( sys->GetKey(), plRefMsg::kOnCreate, 0, plParticleSystem::kEffectForce ), plRefFlags::kActiveRef ); |
|
} |
|
|
|
CLASS_DESC(plParticleUniWindComponent, gParticleUniWindDesc, "Uniform Wind", "UniWind", COMP_TYPE_PARTICLE, PARTICLE_UNIWIND_COMPONENT_CLASS_ID) |
|
|
|
ParamBlockDesc2 gParticleUniWindBk |
|
( |
|
|
|
plComponent::kBlkComp, _T("ParticleUniWind"), 0, &gParticleUniWindDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp, |
|
|
|
//Roll out |
|
IDD_COMP_PARTICLE_UNIWIND, IDS_COMP_PARTICLE_UNIWIND, 0, 0, NULL, |
|
|
|
plParticleUniWindComponent::kStrength, _T("Strength"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 30.f, |
|
p_range, 0.f, 100.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_STRENGTH, IDC_COMP_PARTICLE_WIND_STRENGTH_SPIN, 1.0, |
|
end, |
|
|
|
plParticleUniWindComponent::kConstancy, _T("Constancy"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 0.f, |
|
p_range, -75.f, 300.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_CONSTANCY, IDC_COMP_PARTICLE_WIND_CONSTANCY_SPIN, 1.0, |
|
end, |
|
|
|
plParticleUniWindComponent::kSwirl, _T("Swirl"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 100.f, |
|
p_range, 0.f, 100.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_SWIRL, IDC_COMP_PARTICLE_WIND_SWIRL_SPIN, 1.0, |
|
end, |
|
|
|
plParticleUniWindComponent::kHorizontal, _T("Horizontal"), TYPE_BOOL, 0, 0, |
|
p_default, FALSE, |
|
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_PARTICLE_WIND_HORIZONTAL, |
|
end, |
|
|
|
plParticleUniWindComponent::kMinSecs, _T("MinSecs"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 1.f, |
|
p_range, 0.1f, 20.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_MINSECS, IDC_COMP_PARTICLE_WIND_MINSECS_SPIN, 1.0, |
|
end, |
|
|
|
plParticleUniWindComponent::kMaxSecs, _T("MaxSecs"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 10.f, |
|
p_range, 0.1f, 30.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_MAXSECS, IDC_COMP_PARTICLE_WIND_MAXSECS_SPIN, 1.0, |
|
end, |
|
|
|
plParticleUniWindComponent::kRate, _T("Rate"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 10.f, |
|
p_range, 0.1f, 50.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_RATE, IDC_COMP_PARTICLE_WIND_RATE_SPIN, 1.0, |
|
end, |
|
|
|
plParticleUniWindComponent::kClampAngle, _T("ClampAngle"), TYPE_FLOAT, P_ANIMATABLE, 0, |
|
p_default, 180.f, |
|
p_range, 0.f, 180.f, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_COMP_PARTICLE_WIND_CLAMPANG2, IDC_COMP_PARTICLE_WIND_CLAMPANG_SPIN2, 1.0, |
|
end, |
|
|
|
plParticleUniWindComponent::kRefObject, _T("RefObject"), TYPE_INODE, 0, 0, |
|
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_PARTICLE_WIND_REFOBJECT, |
|
p_prompt, IDS_COMP_CHOOSE_OBJECT, |
|
end, |
|
|
|
end |
|
); |
|
|
|
plParticleUniWindComponent::plParticleUniWindComponent() |
|
{ |
|
fClassDesc = &gParticleUniWindDesc; |
|
fClassDesc->MakeAutoParamBlocks(this); |
|
} |
|
|
|
////////////////////////////////////////////////////////////////////////////////////////// |
|
// |
|
// plParticleFlockComponent |
|
|
|
class ParticleFlockEffectDlgProc : public ParamMap2UserDlgProc |
|
{ |
|
public: |
|
ParticleFlockEffectDlgProc() {} |
|
~ParticleFlockEffectDlgProc() {} |
|
|
|
void IValidateSpinners(TimeValue t, IParamBlock2 *pb, IParamMap2 *map, uint32_t id) |
|
{ |
|
uint32_t minIndex, maxIndex; |
|
bool adjustMin; |
|
switch(id) |
|
{ |
|
case IDC_FLOCK_GOAL_DIST: |
|
case IDC_FLOCK_GOAL_DIST_SPIN: |
|
minIndex = plParticleFlockComponent::kGoalDist; maxIndex = plParticleFlockComponent::kFullChaseDist; adjustMin = false; |
|
break; |
|
case IDC_FLOCK_FULL_CHASE_DIST: |
|
case IDC_FLOCK_FULL_CHASE_DIST_SPIN: |
|
minIndex = plParticleFlockComponent::kGoalDist; maxIndex = plParticleFlockComponent::kFullChaseDist; adjustMin = true; |
|
break; |
|
default: |
|
return; |
|
} |
|
|
|
float min, max; |
|
min = pb->GetFloat(minIndex, t); |
|
max = pb->GetFloat(maxIndex, t); |
|
|
|
if (min > max) |
|
{ |
|
if (adjustMin) |
|
pb->SetValue(minIndex, t, max); |
|
else |
|
pb->SetValue(maxIndex, t, min); |
|
|
|
map->Invalidate(minIndex); |
|
map->Invalidate(maxIndex); |
|
} |
|
} |
|
|
|
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) |
|
{ |
|
int id = LOWORD(wParam); |
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IParamBlock2 *pb = map->GetParamBlock(); |
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|
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switch (msg) |
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{ |
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case WM_COMMAND: |
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case CC_SPINNER_CHANGE: |
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IValidateSpinners(t, pb, map, id); |
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return TRUE; |
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} |
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return FALSE; |
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} |
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void DeleteThis() {} |
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}; |
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static ParticleFlockEffectDlgProc gParticleFlockEffectDlgProc; |
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void plParticleFlockComponent::AddToParticleSystem(plParticleSystem *sys, plMaxNode *node) |
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{ |
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plParticleFlockEffect* effect = nil; |
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if( !fEffect ) |
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{ |
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effect = new plParticleFlockEffect(); |
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hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), effect, node->GetLocation(), node->GetLoadMask()); |
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hsPoint3 offset(fCompPB->GetFloat(ParamID(kOffsetX)), |
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fCompPB->GetFloat(ParamID(kOffsetY)), |
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fCompPB->GetFloat(ParamID(kOffsetZ))); |
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effect->SetTargetOffset(offset); |
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effect->SetInfluenceAvgRadius(fCompPB->GetFloat(ParamID(kInfAvgDist))); |
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effect->SetInfluenceRepelRadius(fCompPB->GetFloat(ParamID(kInfRepDist))); |
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float goalDist = fCompPB->GetFloat(ParamID(kGoalDist)); |
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float fcDist = fCompPB->GetFloat(ParamID(kFullChaseDist)); |
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effect->SetGoalRadius(goalDist); |
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effect->SetFullChaseRadius(goalDist > fcDist ? goalDist : fcDist); // Fix old data |
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|
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effect->SetConformStr(fCompPB->GetFloat(ParamID(kInfAvgStr))); |
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effect->SetRepelStr(fCompPB->GetFloat(ParamID(kInfRepStr))); |
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effect->SetGoalOrbitStr(fCompPB->GetFloat(ParamID(kGoalOrbitStr))); |
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effect->SetGoalChaseStr(fCompPB->GetFloat(ParamID(kGoalChaseStr))); |
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effect->SetMaxChaseSpeed(fCompPB->GetFloat(ParamID(kMaxChaseSpeed))); |
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effect->SetMaxOrbitSpeed(fCompPB->GetFloat(ParamID(kMaxOrbitSpeed))); |
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effect->SetMaxParticles(sys->GetMaxTotalParticles()); |
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fEffect = effect; |
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} |
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else |
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{ |
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effect = plParticleFlockEffect::ConvertNoRef(fEffect); |
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} |
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hsAssert(effect, "Our effect pointer was wrong type?"); |
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hsgResMgr::ResMgr()->AddViaNotify( effect->GetKey(), new plGenRefMsg( sys->GetKey(), plRefMsg::kOnCreate, 0, plParticleSystem::kEffectForce ), plRefFlags::kActiveRef ); |
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} |
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|
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CLASS_DESC(plParticleFlockComponent, gParticleFlockDesc, "Particle Flock", "Flock", COMP_TYPE_PARTICLE, PARTICLE_FLOCK_COMPONENT_CLASS_ID) |
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|
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ParamBlockDesc2 gParticleFlockBk |
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( |
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|
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plComponent::kBlkComp, _T("ParticleFlock"), 0, &gParticleFlockDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp, |
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|
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//Roll out |
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IDD_COMP_PARTICLE_FLOCK, IDS_COMP_PARTICLE_FLOCK, 0, 0, &gParticleFlockEffectDlgProc, |
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plParticleFlockComponent::kOffsetX, _T("OffsetX"), TYPE_FLOAT, 0, 0, |
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p_default, 0.0, |
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p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_TARGET_OFFSETX, IDC_FLOCK_TARGET_OFFSETX_SPIN, 1.0, |
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end, |
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|
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plParticleFlockComponent::kOffsetY, _T("OffsetY"), TYPE_FLOAT, 0, 0, |
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p_default, 0.0, |
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p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_TARGET_OFFSETY, IDC_FLOCK_TARGET_OFFSETY_SPIN, 1.0, |
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end, |
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|
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plParticleFlockComponent::kOffsetZ, _T("OffsetZ"), TYPE_FLOAT, 0, 0, |
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p_default, 0.0, |
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p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_TARGET_OFFSETZ, IDC_FLOCK_TARGET_OFFSETZ_SPIN, 1.0, |
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end, |
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|
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plParticleFlockComponent::kInfAvgDist, _T("InfAvgDist"), TYPE_FLOAT, 0, 0, |
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p_default, 1.0, |
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p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_CONFORM_DIST, IDC_FLOCK_CONFORM_DIST_SPIN, 1.0, |
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end, |
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|
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plParticleFlockComponent::kInfRepDist, _T("InfRepDist"), TYPE_FLOAT, 0, 0, |
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p_default, 1.0, |
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p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_REPEL_DIST, IDC_FLOCK_REPEL_DIST_SPIN, 1.0, |
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end, |
|
|
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plParticleFlockComponent::kGoalDist, _T("GoalDist"), TYPE_FLOAT, 0, 0, |
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p_default, 1.0, |
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p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_GOAL_DIST, IDC_FLOCK_GOAL_DIST_SPIN, 1.0, |
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end, |
|
|
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plParticleFlockComponent::kInfAvgStr, _T("InfAvgStr"), TYPE_FLOAT, 0, 0, |
|
p_default, 1.0, |
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p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_CONFORM_STR, IDC_FLOCK_CONFORM_STR_SPIN, 1.0, |
|
end, |
|
|
|
plParticleFlockComponent::kInfRepStr, _T("InfRepStr"), TYPE_FLOAT, 0, 0, |
|
p_default, 1.0, |
|
p_range, 0.0, 100.0, |
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p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
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IDC_FLOCK_REPEL_STR, IDC_FLOCK_REPEL_STR_SPIN, 1.0, |
|
end, |
|
|
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plParticleFlockComponent::kGoalOrbitStr, _T("GoalStr"), TYPE_FLOAT, 0, 0, |
|
p_default, 1.0, |
|
p_range, 0.0, 100.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_FLOCK_GOAL_STR, IDC_FLOCK_GOAL_STR_SPIN, 1.0, |
|
end, |
|
|
|
plParticleFlockComponent::kMaxChaseSpeed, _T("MaxSpeed"), TYPE_FLOAT, 0, 0, |
|
p_default, 100.0, |
|
p_range, 0.0, 999.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_FLOCK_MAX_SPEED, IDC_FLOCK_MAX_SPEED_SPIN, 1.0, |
|
end, |
|
|
|
plParticleFlockComponent::kGoalChaseStr, _T("GoalChaseStr"), TYPE_FLOAT, 0, 0, |
|
p_default, 1.0, |
|
p_range, 0.0, 100.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_FLOCK_GOAL_CHASE_STR, IDC_FLOCK_GOAL_CHASE_STR_SPIN, 1.0, |
|
end, |
|
|
|
plParticleFlockComponent::kMaxOrbitSpeed, _T("MaxOrbitSpeed"), TYPE_FLOAT, 0, 0, |
|
p_default, 20.0, |
|
p_range, 0.0, 999.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_FLOCK_MAX_ORBIT_SPEED, IDC_FLOCK_MAX_ORBIT_SPEED_SPIN, 1.0, |
|
end, |
|
|
|
plParticleFlockComponent::kFullChaseDist, _T("FullChaseDist"), TYPE_FLOAT, 0, 0, |
|
p_default, 1.0, |
|
p_range, 0.0, 100.0, |
|
p_ui, TYPE_SPINNER, EDITTYPE_POS_FLOAT, |
|
IDC_FLOCK_FULL_CHASE_DIST, IDC_FLOCK_FULL_CHASE_DIST_SPIN, 1.0, |
|
end, |
|
|
|
end |
|
); |
|
|
|
plParticleFlockComponent::plParticleFlockComponent() |
|
{ |
|
fClassDesc = &gParticleFlockDesc; |
|
fClassDesc->MakeAutoParamBlocks(this); |
|
} |
|
|
|
|