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255 lines
5.9 KiB
255 lines
5.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef HSKEYS_inc |
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#define HSKEYS_inc |
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#include "HeadSpin.h" |
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#include "hsGeometry3.h" |
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#include "hsQuat.h" |
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#include "plTransform/hsAffineParts.h" |
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#include "hsMatrix33.h" |
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#include "hsMatrix44.h" |
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// No virtuals. Keep these nice and lean. |
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struct hsKeyFrame |
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{ |
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// Used by plController to specify which keys it has. |
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enum |
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{ |
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kUnknownKeyFrame, |
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kPoint3KeyFrame, |
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kBezPoint3KeyFrame, |
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kScalarKeyFrame, |
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kBezScalarKeyFrame, |
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kScaleKeyFrame, |
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kBezScaleKeyFrame, |
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kQuatKeyFrame, |
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kCompressedQuatKeyFrame32, |
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kCompressedQuatKeyFrame64, |
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k3dsMaxKeyFrame, |
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kMatrix33KeyFrame, |
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kMatrix44KeyFrame, |
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}; |
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uint16_t fFrame; |
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static const int kMaxFrameNumber; |
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}; |
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struct hsPoint3Key : public hsKeyFrame |
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{ |
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hsPoint3 fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsPoint3Key *key); |
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}; |
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struct hsBezPoint3Key : public hsKeyFrame |
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{ |
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hsPoint3 fInTan; |
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hsPoint3 fOutTan; |
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hsPoint3 fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsBezPoint3Key *key); |
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}; |
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struct hsScalarKey : public hsKeyFrame |
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{ |
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float fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsScalarKey *key); |
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}; |
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struct hsBezScalarKey : public hsKeyFrame |
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{ |
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float fInTan; |
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float fOutTan; |
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float fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsBezScalarKey *key); |
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}; |
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struct hsQuatKey : public hsKeyFrame |
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{ |
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hsQuat fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsQuatKey *key); |
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}; |
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struct hsCompressedQuatKey32 : public hsKeyFrame |
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{ |
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enum |
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{ |
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kCompQuatNukeX, |
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kCompQuatNukeY, |
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kCompQuatNukeZ, |
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kCompQuatNukeW, |
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}; |
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static const float kOneOverRootTwo; |
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static const float k10BitScaleRange; |
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void SetQuat(hsQuat &q); |
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void GetQuat(hsQuat &q); |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsCompressedQuatKey32 *key); |
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protected: |
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uint32_t fData; |
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}; |
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struct hsCompressedQuatKey64 : public hsKeyFrame |
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{ |
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enum |
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{ |
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kCompQuatNukeX, |
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kCompQuatNukeY, |
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kCompQuatNukeZ, |
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kCompQuatNukeW, |
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}; |
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static const float kOneOverRootTwo; |
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static const float k20BitScaleRange; |
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static const float k21BitScaleRange; |
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void SetQuat(hsQuat &q); |
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void GetQuat(hsQuat &q); |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsCompressedQuatKey64 *key); |
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protected: |
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uint32_t fData[2]; |
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}; |
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struct hsScaleValue : public hsKeyFrame |
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{ |
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hsVector3 fS; /* Scale components for x,y,z */ |
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hsQuat fQ; /* The axis along which the scale is applied */ |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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int operator==(const hsScaleValue& a) const { return (fS == a.fS && fQ == a.fQ); } |
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}; |
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// |
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// |
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// |
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struct hsScaleKey : public hsKeyFrame |
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{ |
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hsScaleValue fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsScaleKey *key); |
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}; |
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struct hsBezScaleKey : public hsKeyFrame |
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{ |
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hsPoint3 fInTan; |
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hsPoint3 fOutTan; |
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hsScaleValue fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsBezScaleKey *key); |
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}; |
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struct hsG3DSMaxKeyFrame : public hsKeyFrame |
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{ |
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hsAffineParts fParts; |
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void Reset() { fParts.Reset(); } // Make parts identity |
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void Set(hsMatrix44 *mat, uint16_t frame); |
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void Set(const hsAffineParts &parts, uint16_t frame); |
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hsMatrix44* GetMatrix44(hsMatrix44 *mat) { fParts.ComposeMatrix(mat); return mat; } |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsG3DSMaxKeyFrame *key); |
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}; |
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struct hsMatrix33Key : public hsKeyFrame |
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{ |
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hsMatrix33 fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsMatrix33Key *key); |
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}; |
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struct hsMatrix44Key : public hsKeyFrame |
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{ |
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hsMatrix44 fValue; |
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void Read(hsStream *stream); |
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void Write(hsStream *stream); |
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bool CompareValue(hsMatrix44Key *key); |
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}; |
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#endif
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