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237 lines
7.5 KiB
237 lines
7.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include <Python.h> |
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#include "pyKey.h" |
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#pragma hdrstop |
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#include "pyGrassShader.h" |
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#include "plSurface/plGrassShaderMod.h" |
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pyGrassShader::pyGrassShader() |
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{ |
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fShaderKey = nil; |
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} |
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pyGrassShader::pyGrassShader(plKey key) |
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{ |
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fShaderKey = key; |
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} |
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pyGrassShader::pyGrassShader(pyKey& key) |
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{ |
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fShaderKey = key.getKey(); |
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} |
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void pyGrassShader::SetKey(plKey key) |
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{ |
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fShaderKey = key; |
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} |
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////////////////////////////////////////////////////////////////////// |
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// Setter functions |
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////////////////////////////////////////////////////////////////////// |
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void pyGrassShader::SetWaveDistortion(int waveNum, const std::vector<float> & distortion) |
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{ |
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if ((waveNum < 0)||(waveNum >= plGrassShaderMod::kNumWaves)) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"setWaveDistortion expects the waveNum to be between 0 and %d (inclusive)", plGrassShaderMod::kNumWaves - 1); |
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PyErr_SetString(PyExc_ValueError, errmsg); |
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return; |
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} |
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if (distortion.size() != 3) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"setWaveDistortion expects the direction to be a three-element tuple only"); |
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PyErr_SetString(PyExc_TypeError, errmsg); |
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return; |
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} |
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if (fShaderKey) |
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{ |
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plGrassShaderMod* shader = plGrassShaderMod::ConvertNoRef(fShaderKey->ObjectIsLoaded()); |
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if (shader) |
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{ |
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shader->fWaves[waveNum].fDistX = distortion[0]; |
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shader->fWaves[waveNum].fDistY = distortion[1]; |
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shader->fWaves[waveNum].fDistZ = distortion[2]; |
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shader->RefreshWaves(); |
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} |
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} |
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} |
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void pyGrassShader::SetWaveDirection(int waveNum, const std::vector<float> & direction) |
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{ |
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if ((waveNum < 0)||(waveNum >= plGrassShaderMod::kNumWaves)) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"setWaveDirection expects the waveNum to be between 0 and %d (inclusive)", plGrassShaderMod::kNumWaves - 1); |
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PyErr_SetString(PyExc_ValueError, errmsg); |
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return; |
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} |
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if (direction.size() != 2) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"setWaveDirection expects the direction to be a two-element tuple only"); |
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PyErr_SetString(PyExc_TypeError, errmsg); |
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return; |
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} |
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if (fShaderKey) |
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{ |
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plGrassShaderMod* shader = plGrassShaderMod::ConvertNoRef(fShaderKey->ObjectIsLoaded()); |
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if (shader) |
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{ |
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shader->fWaves[waveNum].fDirX = direction[0]; |
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shader->fWaves[waveNum].fDirY = direction[1]; |
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shader->RefreshWaves(); |
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} |
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} |
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} |
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void pyGrassShader::SetWaveSpeed(int waveNum, float speed) |
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{ |
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if ((waveNum < 0)||(waveNum >= plGrassShaderMod::kNumWaves)) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"setWaveSpeed expects the waveNum to be between 0 and %d (inclusive)", plGrassShaderMod::kNumWaves - 1); |
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PyErr_SetString(PyExc_ValueError, errmsg); |
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return; |
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} |
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if (fShaderKey) |
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{ |
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plGrassShaderMod* shader = plGrassShaderMod::ConvertNoRef(fShaderKey->ObjectIsLoaded()); |
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if (shader) |
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{ |
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shader->fWaves[waveNum].fSpeed = speed; |
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shader->RefreshWaves(); |
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} |
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} |
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} |
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////////////////////////////////////////////////////////////////////// |
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// Getter functions |
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////////////////////////////////////////////////////////////////////// |
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std::vector<float> pyGrassShader::GetWaveDistortion(int waveNum) const |
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{ |
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std::vector<float> retVal; |
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retVal.push_back(-1); |
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retVal.push_back(-1); |
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retVal.push_back(-1); |
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if ((waveNum < 0)||(waveNum >= plGrassShaderMod::kNumWaves)) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"getWaveDistortion expects the waveNum to be between 0 and %d (inclusive)", plGrassShaderMod::kNumWaves - 1); |
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PyErr_SetString(PyExc_ValueError, errmsg); |
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return retVal; |
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} |
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if (fShaderKey) |
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{ |
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plGrassShaderMod* shader = plGrassShaderMod::ConvertNoRef(fShaderKey->ObjectIsLoaded()); |
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if (shader) |
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{ |
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retVal[0] = shader->fWaves[waveNum].fDistX; |
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retVal[1] = shader->fWaves[waveNum].fDistY; |
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retVal[2] = shader->fWaves[waveNum].fDistZ; |
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return retVal; |
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} |
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} |
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return retVal; |
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} |
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std::vector<float> pyGrassShader::GetWaveDirection(int waveNum) const |
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{ |
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std::vector<float> retVal; |
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retVal.push_back(-1); |
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retVal.push_back(-1); |
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if ((waveNum < 0)||(waveNum >= plGrassShaderMod::kNumWaves)) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"getWaveDirection expects the waveNum to be between 0 and %d (inclusive)", plGrassShaderMod::kNumWaves - 1); |
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PyErr_SetString(PyExc_ValueError, errmsg); |
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return retVal; |
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} |
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if (fShaderKey) |
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{ |
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plGrassShaderMod* shader = plGrassShaderMod::ConvertNoRef(fShaderKey->ObjectIsLoaded()); |
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if (shader) |
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{ |
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retVal[0] = shader->fWaves[waveNum].fDirX; |
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retVal[1] = shader->fWaves[waveNum].fDirY; |
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return retVal; |
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} |
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} |
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return retVal; |
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} |
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float pyGrassShader::GetWaveSpeed(int waveNum) const |
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{ |
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if ((waveNum < 0)||(waveNum >= plGrassShaderMod::kNumWaves)) |
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{ |
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char errmsg[256]; |
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sprintf(errmsg,"getWaveSpeed expects the waveNum to be between 0 and %d (inclusive)", plGrassShaderMod::kNumWaves - 1); |
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PyErr_SetString(PyExc_ValueError, errmsg); |
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return -1; |
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} |
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if (fShaderKey) |
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{ |
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plGrassShaderMod* shader = plGrassShaderMod::ConvertNoRef(fShaderKey->ObjectIsLoaded()); |
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if (shader) |
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return shader->fWaves[waveNum].fSpeed; |
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} |
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return -1; |
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} |
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////////////////////////////////////////////////////////////////////// |
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// Other functions |
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////////////////////////////////////////////////////////////////////// |
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void pyGrassShader::ResetWaves() |
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{ |
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if (fShaderKey) |
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{ |
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plGrassShaderMod* shader = plGrassShaderMod::ConvertNoRef(fShaderKey->ObjectIsLoaded()); |
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if (shader) |
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shader->ResetWaves(); |
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} |
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}
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