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191 lines
6.3 KiB
191 lines
6.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plLineFollowMod_inc |
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#define plLineFollowMod_inc |
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#include "pnModifier/plMultiModifier.h" |
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#include "hsGeometry3.h" |
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#include "hsMatrix44.h" |
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class plAnimPath; |
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class plSceneObject; |
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class plStereizer; |
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class plListenerMsg; |
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class plLineFollowMod : public plMultiModifier |
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{ |
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public: |
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enum FollowMode { |
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kFollowObject, |
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kFollowListener, |
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kFollowCamera, |
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kFollowLocalAvatar, |
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}; |
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enum RefType { |
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kRefParent, |
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kRefObject, |
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kRefStereizer |
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}; |
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enum { |
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kNone = 0x0, |
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kFullMatrix = 0x1, |
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kOffsetFeet = 0x2, |
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kOffsetAng = 0x4, |
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kOffset = kOffsetFeet | kOffsetAng, |
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kOffsetClamp = 0x8, |
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kForceToLine = 0x10, |
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kSpeedClamp = 0x20, |
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kSearchPosPop = 0x40 // Temp flag, gets set every time the target pops in position |
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}; |
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protected: |
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FollowMode fFollowMode; |
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uint16_t fFollowFlags; |
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plAnimPath* fPath; |
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plSceneObject* fPathParent; |
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plSceneObject* fRefObj; |
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mutable hsPoint3 fSearchPos; |
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hsTArray<plStereizer*> fStereizers; |
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float fTanOffset; |
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float fOffset; |
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float fOffsetClamp; |
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float fSpeedClamp; |
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virtual bool IEval(double secs, float del, uint32_t dirty); |
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virtual bool IGetSearchPos(); |
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virtual void ISetTargetTransform(int iTarg, const hsMatrix44& tgtXfm); |
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virtual void ISetPathTransform(); |
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virtual bool IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm); |
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virtual bool IOffsetTargetTransform(hsMatrix44& tgtXfm); |
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virtual hsMatrix44 ISpeedClamp(plCoordinateInterface* ci, const hsMatrix44& unclTgtXfm); |
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hsMatrix44 IInterpMatrices(const hsMatrix44& m0, const hsMatrix44& m1, float parm); |
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void ICheckForPop(const hsPoint3& oldPos, const hsPoint3& newPos); |
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void ISetupStereizers(const plListenerMsg* listMsg); |
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void IUnRegister(); |
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void IRegister(); |
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public: |
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plLineFollowMod(); |
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~plLineFollowMod(); |
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CLASSNAME_REGISTER( plLineFollowMod ); |
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GETINTERFACE_ANY( plLineFollowMod, plMultiModifier ); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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// Export time stuff |
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void SetPath(plAnimPath* path); |
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const plAnimPath* GetPath() const { return fPath; } |
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void SetFollowMode(FollowMode f); |
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FollowMode GetFollowMode() const { return fFollowMode; } |
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bool HasOffsetFeet() const { return 0 != (fFollowFlags & kOffsetFeet); } |
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bool HasOffsetDegrees() const { return 0 != (fFollowFlags & kOffsetAng); } |
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bool HasOffset() const { return 0 != (fFollowFlags & kOffset); } |
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bool HasOffsetClamp() const { return 0 != (fFollowFlags & kOffsetClamp); } |
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bool HasSpeedClamp() const { return 0 != (fFollowFlags & kSpeedClamp); } |
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void SetOffsetFeet(float f); |
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float GetOffsetFeet() const { return fOffset; } |
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void SetOffsetDegrees(float f); |
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float GetOffsetDegrees() const { return hsRadiansToDegrees(fOffset); } |
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void SetOffsetClamp(float f); |
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float GetOffsetClamp() const { return fOffsetClamp; } |
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void SetForceToLine(bool on); |
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bool GetForceToLine() const { return 0 != (fFollowFlags & kForceToLine); } |
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void SetSpeedClamp(float feetPerSec); |
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float GetSpeedClamp() const { return fSpeedClamp; } |
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bool MsgReceive(plMessage* msg); |
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virtual void AddTarget(plSceneObject* so); |
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virtual void RemoveTarget(plSceneObject* so); |
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void AddStereizer(const plKey& sterKey); |
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void RemoveStereizer(const plKey& sterKey); |
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}; |
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class plRailCameraMod : public plLineFollowMod |
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{ |
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public: |
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plRailCameraMod(); |
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~plRailCameraMod(); |
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CLASSNAME_REGISTER( plRailCameraMod ); |
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GETINTERFACE_ANY( plRailCameraMod, plLineFollowMod ); |
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void Init() { fCurrentTime = -1; } // twiddle ourselves so we get ready to go... |
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hsPoint3 GetGoal(double secs, float speed); |
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protected: |
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virtual void ISetTargetTransform(int iTarg, const hsMatrix44& tgtXfm) {fDesiredMatrix = tgtXfm;} |
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virtual bool IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm); |
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hsMatrix44 fDesiredMatrix; |
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float fCurrentTime; |
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float fTargetTime; |
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hsPoint3 fGoal; |
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bool fFarthest; |
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}; |
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#endif // plLineFollowMod_inc
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