You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
323 lines
11 KiB
323 lines
11 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef plAnimTimeConvert_inc |
|
#define plAnimTimeConvert_inc |
|
|
|
#include "pnFactory/plCreatable.h" |
|
#include "hsTemplates.h" |
|
#include "pnNetCommon/plSynchedValue.h" |
|
|
|
#pragma warning (disable: 4284) |
|
|
|
class plSynchedObject; |
|
class plAnimCmdMsg; |
|
class plEventCallbackMsg; |
|
class plATCEaseCurve; |
|
class plATCState; |
|
class plATCAnim; |
|
class plAGMasterMod; |
|
class plAGAnimInstance; |
|
|
|
class plAnimTimeConvert : public plCreatable |
|
{ |
|
friend class plAnimTimeConvertSDLModifier; |
|
friend class plAGAnimInstance; |
|
|
|
protected: |
|
uint16_t fFlags; |
|
float fBegin; |
|
float fEnd; |
|
float fLoopEnd; |
|
float fLoopBegin; |
|
float fSpeed; |
|
float fCurrentAnimTime; |
|
float fWrapTime; |
|
double fLastEvalWorldTime; |
|
// Do not change fLastEvalWorldTime anywhere except WorldToAnimTime() |
|
|
|
plSynchedObject* fOwner; |
|
double fLastStateChange; |
|
|
|
typedef std::list<plATCState *> plATCStateList; |
|
plATCStateList fStates; |
|
|
|
hsTArray<float> fStopPoints; |
|
hsTArray<plEventCallbackMsg*> fCallbackMsgs; |
|
|
|
///////////////////////// |
|
// Ease In/Out stuff |
|
|
|
plATCEaseCurve *fEaseInCurve; |
|
plATCEaseCurve *fEaseOutCurve; |
|
plATCEaseCurve *fSpeedEaseCurve; |
|
plATCEaseCurve *fCurrentEaseCurve; // One of the above, or nil |
|
|
|
// |
|
///////////////////////// |
|
|
|
float fInitialBegin; |
|
float fInitialEnd; |
|
|
|
static float ICalcEaseTime(const plATCEaseCurve *curve, double start, double end); |
|
void IClearSpeedEase(); |
|
|
|
void ICheckTimeCallbacks(float frameStart, float frameStop); |
|
bool ITimeInFrame(float secs, float start, float stop); |
|
void ISendCallback(int i); |
|
|
|
plAnimTimeConvert& IStop(double time, float animTime); |
|
bool IIsStoppedAt(const double &wSecs, const uint32_t &flags, const plATCEaseCurve *curve) const; |
|
plAnimTimeConvert& IProcessStateChange(double worldTime, float animTime = -1); |
|
void IFlushOldStates(); |
|
void IClearAllStates(); |
|
plATCState *IGetState(double wSecs) const; |
|
plATCState *IGetLatestState() const; |
|
|
|
plAnimTimeConvert& SetFlag(uint8_t f, bool on) { if(on)fFlags |= f; else fFlags &= ~f; return *this; } |
|
|
|
public: |
|
plAnimTimeConvert(); |
|
virtual ~plAnimTimeConvert(); |
|
|
|
void Init(plATCAnim *anim, plAGAnimInstance *instance, plAGMasterMod *master); |
|
|
|
CLASSNAME_REGISTER( plAnimTimeConvert ); |
|
GETINTERFACE_ANY( plAnimTimeConvert, plCreatable ); |
|
|
|
void SetOwner(plSynchedObject* o); |
|
const plSynchedObject* GetOwner() const { return fOwner; } |
|
|
|
// ALL WorldToAnimTime functions are only valid if called with a time >= fLastEvalWorldTime. |
|
bool IsStoppedAt(double wSecs) const; |
|
float WorldToAnimTime(double wSecs); |
|
float WorldToAnimTimeNoUpdate(double wSecs) const; // convert time but don't fire triggers or set state |
|
|
|
protected: |
|
static float IWorldToAnimTimeNoUpdate(double wSecs, plATCState *state); |
|
float IWorldToAnimTimeBeforeState(double wSecs) const; |
|
|
|
public: |
|
void SetBegin(float s) { fBegin = s; } |
|
void SetEnd(float s) { fEnd = s; } |
|
void SetSpeed(float goal, float rate = 0); |
|
void SetLoopPoints(float begin, float end) { SetLoopBegin(begin); SetLoopEnd(end); } |
|
void SetLoopBegin(float s) { fLoopBegin = s; } |
|
void SetLoopEnd(float s) { fLoopEnd = s; } |
|
void SetEase(bool easeIn, uint8_t inType, float minLength, float maxLength, float inLength); |
|
void SetCurrentEaseCurve(int x); // 0=nil, 1=easeIn, 2=easeOut, 3=speed |
|
|
|
float GetBegin() const { return fBegin; } |
|
float GetEnd() const { return fEnd; } |
|
float GetLoopBegin() const { return fLoopBegin; } |
|
float GetLoopEnd() const { return fLoopEnd; } |
|
float GetSpeed() const { return fSpeed; } |
|
hsTArray<float> &GetStopPoints() { return fStopPoints; } |
|
float GetBestStopDist(float min, float max, float norm, float time) const; |
|
int GetCurrentEaseCurve() const; // returns 0=nil, 1=easeIn, 2=easeOut, 3=speed |
|
|
|
void ResizeStates(int cnt); |
|
void ResetWrap(); |
|
|
|
plAnimTimeConvert& ClearFlags() { fFlags = kNone; return *this; } |
|
bool GetFlag(uint8_t f) const { return (fFlags & f) ? true : false; } |
|
|
|
plAnimTimeConvert& InitStop(); // Called when initializing an anim that doesn't autostart |
|
plAnimTimeConvert& Stop(bool on); |
|
plAnimTimeConvert& Stop(double s = -1.0); |
|
plAnimTimeConvert& Start(double s = -1.0); |
|
plAnimTimeConvert& PlayToTime(float time); |
|
plAnimTimeConvert& PlayToPercentage(float percent); // zero to one. |
|
|
|
plAnimTimeConvert& Loop(bool on); |
|
plAnimTimeConvert& Loop() { return Loop(true); } |
|
plAnimTimeConvert& NoLoop() { return Loop(false); } |
|
|
|
plAnimTimeConvert& Backwards(bool on); |
|
plAnimTimeConvert& Backwards(); |
|
plAnimTimeConvert& Forewards(); |
|
|
|
bool IsStopped() const { return 0 != (fFlags & kStopped); } |
|
bool IsLooped() const { return 0 != (fFlags & kLoop); } |
|
bool IsBackwards() const { return 0 != (fFlags & kBackwards); } |
|
bool IsForewards() const { return !(fFlags & kBackwards); } |
|
|
|
double LastEvalWorldTime() const { return fLastEvalWorldTime; } |
|
float CurrentAnimTime() const { return fCurrentAnimTime; } |
|
void SetCurrentAnimTime(float s, bool jump = false); |
|
|
|
virtual void Read(hsStream* s, hsResMgr* mgr); |
|
virtual void Write(hsStream* s, hsResMgr* mgr); |
|
|
|
bool HandleCmd(plAnimCmdMsg* msg); |
|
void AddCallback(plEventCallbackMsg* pMsg); |
|
void RemoveCallback(plEventCallbackMsg* pMsg); |
|
void ClearCallbacks(); |
|
void EnableCallbacks(bool val); |
|
|
|
enum plAnimTimeFlags { |
|
kNone = 0x0, |
|
kStopped = 0x1, |
|
kLoop = 0x2, |
|
kBackwards = 0x4, |
|
kWrap = 0x8, |
|
kNeedsReset = 0x10, |
|
kEasingIn = 0x20, |
|
kForcedMove = 0x40, |
|
kNoCallbacks = 0x80, |
|
|
|
kFlagsMask = 0xff |
|
}; |
|
|
|
enum plEaseCurveType { |
|
kEaseNone, |
|
kEaseIn, |
|
kEaseOut, |
|
kEaseSpeed, |
|
}; |
|
|
|
}; |
|
|
|
// Rules for happy ease curves: |
|
// 1. Any time value between 0 and fLength is kosher. |
|
// 2. Velocity values accepted/returned are in the range [fStartSpeed, fSpeed] |
|
// (some tolerance for values REALLY close to the limit, to account for floating-point inaccuracy) |
|
|
|
class plATCEaseCurve : public plCreatable |
|
{ |
|
protected: |
|
float fStartSpeed; |
|
float fMinLength; |
|
float fMaxLength; |
|
float fNormLength; |
|
|
|
public: |
|
CLASSNAME_REGISTER( plATCEaseCurve ); |
|
GETINTERFACE_ANY( plATCEaseCurve, plCreatable ); |
|
|
|
double fBeginWorldTime; |
|
float fLength; |
|
float fSpeed; // The anim's target ("full") speed. |
|
|
|
static plATCEaseCurve *CreateEaseCurve(uint8_t type, float minLength, float maxLength, float normLength, |
|
float startSpeed, float goalSpeed); |
|
|
|
double GetEndWorldTime() const { return fBeginWorldTime + fLength; } |
|
|
|
virtual plATCEaseCurve *Clone() const = 0; |
|
virtual void Read(hsStream *s, hsResMgr *mgr); |
|
virtual void Write(hsStream *s, hsResMgr *mgr); |
|
|
|
virtual void RecalcToSpeed(float startSpeed, float goalSpeed, bool preserveRate = false); |
|
virtual void SetLengthOnRate(float rate); |
|
virtual void SetLengthOnDistance(float dist) = 0; |
|
virtual float PositionGivenTime(float time) const = 0; |
|
virtual float VelocityGivenTime(float time) const = 0; |
|
virtual float TimeGivenVelocity(float velocity) const = 0; |
|
virtual float GetMinDistance(); |
|
virtual float GetMaxDistance(); |
|
virtual float GetNormDistance(); |
|
}; |
|
|
|
class plConstAccelEaseCurve : public plATCEaseCurve |
|
{ |
|
public: |
|
plConstAccelEaseCurve(); |
|
plConstAccelEaseCurve(float minLength, float maxLength, float length, |
|
float startSpeed, float goalSpeed); |
|
|
|
CLASSNAME_REGISTER( plConstAccelEaseCurve ); |
|
GETINTERFACE_ANY( plConstAccelEaseCurve, plATCEaseCurve ); |
|
|
|
virtual plATCEaseCurve *Clone() const; |
|
virtual void SetLengthOnDistance(float dist); |
|
virtual float PositionGivenTime(float time) const; |
|
virtual float VelocityGivenTime(float time) const; |
|
virtual float TimeGivenVelocity(float velocity) const; |
|
}; |
|
|
|
class plSplineEaseCurve : public plATCEaseCurve |
|
{ |
|
public: |
|
plSplineEaseCurve(); |
|
plSplineEaseCurve(float minLength, float maxLength, float length, |
|
float startSpeed, float goalSpeed); |
|
|
|
CLASSNAME_REGISTER( plSplineEaseCurve ); |
|
GETINTERFACE_ANY( plSplineEaseCurve, plATCEaseCurve ); |
|
|
|
virtual void Read(hsStream *s, hsResMgr *mgr); |
|
virtual void Write(hsStream *s, hsResMgr *mgr); |
|
|
|
virtual plATCEaseCurve *Clone() const; |
|
virtual void RecalcToSpeed(float startSpeed, float goalSpeed, bool preserveRate = false); |
|
virtual void SetLengthOnDistance(float dist); |
|
virtual float PositionGivenTime(float time) const; |
|
virtual float VelocityGivenTime(float time) const; |
|
virtual float TimeGivenVelocity(float velocity) const; |
|
|
|
float fCoef[4]; |
|
}; |
|
|
|
class plATCState |
|
{ |
|
public: |
|
plATCState() : fEaseCurve(nil) {} |
|
~plATCState() { delete fEaseCurve; } |
|
|
|
void Read(hsStream *s, hsResMgr *mgr); |
|
void Write(hsStream *s, hsResMgr *mgr); |
|
|
|
double fStartWorldTime; |
|
float fStartAnimTime; |
|
|
|
uint8_t fFlags; |
|
float fBegin; |
|
float fEnd; |
|
float fLoopBegin; |
|
float fLoopEnd; |
|
float fSpeed; |
|
float fWrapTime; |
|
plATCEaseCurve *fEaseCurve; |
|
}; |
|
|
|
|
|
#endif // plAnimTimeConvert_inc
|
|
|