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368 lines
11 KiB
368 lines
11 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plProxyGen.h" |
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#include "plSurface/hsGMaterial.h" |
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#include "plSurface/plLayer.h" |
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#include "plDrawable/plDrawableSpans.h" |
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#include "plDrawable/plDrawableGenerator.h" |
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#include "pnMessage/plProxyDrawMsg.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "pnMessage/plRefMsg.h" |
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#include "pnMessage/plNodeRefMsg.h" |
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#include "plgDispatch.h" |
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#include "hsResMgr.h" |
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static hsTArray<plDrawableSpans*> fProxyDrawables; |
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static hsTArray<hsGMaterial*> fProxyMaterials; |
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static uint32_t fProxyKeyCounter = 0; |
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plProxyGen::plProxyGen(const hsColorRGBA& amb, const hsColorRGBA& dif, float opac) |
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: fProxyMsgType(0), |
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fProxyDraw(nil), |
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fProxyMat(nil) |
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{ |
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fAmbient = amb; |
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fColor = dif; |
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fAmbient.a = opac; |
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} |
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plProxyGen::~plProxyGen() |
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{ |
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if( fProxyDraw ) |
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GetKey()->Release(fProxyDraw->GetKey()); |
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if( fProxyMat ) |
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GetKey()->Release(fProxyMat->GetKey()); |
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} |
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void plProxyGen::Init(const hsKeyedObject* owner) |
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{ |
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if( !GetKey() ) |
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{ |
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plString buff; |
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plLocation loc; |
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if( owner->GetKey() ) |
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{ |
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buff = plString::Format("%s_ProxyGen_%d_%d", owner->GetKey()->GetName().c_str(), owner->GetKey()->GetUoid().GetClonePlayerID(), fProxyKeyCounter++); |
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loc = owner->GetKey()->GetUoid().GetLocation(); |
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} |
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else |
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{ |
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buff = plString::Format( "ProxyGen%d", fProxyKeyCounter++ ); |
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loc = plLocation::kGlobalFixedLoc; |
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} |
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hsgResMgr::ResMgr()->NewKey( buff, this, loc ); |
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plgDispatch::Dispatch()->RegisterForExactType(plProxyDrawMsg::Index(), GetKey()); |
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} |
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} |
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uint32_t plProxyGen::IGetDrawableType() const |
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{ |
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switch( fProxyMsgType & plProxyDrawMsg::kAllTypes ) |
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{ |
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case plProxyDrawMsg::kLight: |
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return plDrawable::kLightProxy; |
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case plProxyDrawMsg::kPhysical: |
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return plDrawable::kPhysicalProxy; |
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case plProxyDrawMsg::kOccluder: |
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return plDrawable::kOccluderProxy; |
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case plProxyDrawMsg::kAudible: |
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return plDrawable::kAudibleProxy; |
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case plProxyDrawMsg::kCoordinate: |
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return plDrawable::kCoordinateProxy; |
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case plProxyDrawMsg::kCamera: |
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return plDrawable::kCameraProxy; |
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} |
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hsAssert(false, "Unknown proxy type"); |
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return plDrawable::kGenericProxy; |
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} |
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uint32_t plProxyGen::IGetProxyIndex() const |
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{ |
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plKey sceneNode = IGetNode(); |
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uint32_t drawType = IGetDrawableType(); |
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int firstNil = -1; |
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int firstMatch = -1; |
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int i; |
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for( i = 0; i < fProxyDrawables.GetCount(); i++ ) |
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{ |
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if( fProxyDrawables[i] ) |
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{ |
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if( (fProxyDrawables[i]->GetType() & drawType) |
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&&(fProxyDrawables[i]->GetSceneNode() == sceneNode) ) |
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{ |
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return i; |
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} |
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} |
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else if( firstNil < 0 ) |
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firstNil = i; |
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} |
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if( firstNil < 0 ) |
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firstNil = fProxyDrawables.GetCount(); |
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fProxyDrawables.ExpandAndZero(firstNil+1); |
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return firstNil; |
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} |
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hsGMaterial* plProxyGen::IMakeProxyMaterial() const |
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{ |
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const hsColorRGBA& amb = fAmbient; |
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const hsColorRGBA& dif = fColor; |
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float opac = fAmbient.a; |
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hsGMaterial* retVal = new hsGMaterial(); |
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plString buff; |
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if( !GetKey()->GetName().IsNull() ) |
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buff = plString::Format("%s_Material", GetKey()->GetName().c_str()); |
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else |
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buff = _TEMP_CONVERT_FROM_LITERAL("ProxyMaterial"); |
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hsgResMgr::ResMgr()->NewKey( buff, retVal, GetKey() ? GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc ); |
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plLayer *lay = retVal->MakeBaseLayer(); |
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lay->SetRuntimeColor(dif); |
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lay->SetPreshadeColor(dif); |
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lay->SetAmbientColor(amb); |
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lay->SetOpacity(opac); |
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if( opac < 1.f ) |
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{ |
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lay->SetBlendFlags(lay->GetBlendFlags() | hsGMatState::kBlendAlpha); |
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lay->SetMiscFlags(hsGMatState::kMiscTwoSided); |
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lay->SetZFlags(hsGMatState::kZNoZWrite); |
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} |
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return retVal; |
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} |
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hsGMaterial* plProxyGen::IFindProxyMaterial() const |
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{ |
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for (int i = 0; i < fProxyMaterials.GetCount(); i++) |
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{ |
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hsGMaterial* mat = fProxyMaterials[i]; |
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if (!mat) |
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continue; |
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plLayer* lay = plLayer::ConvertNoRef(mat->GetLayer(0)); |
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if (lay && |
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lay->GetAmbientColor() == fAmbient && |
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lay->GetRuntimeColor() == fColor && |
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lay->GetOpacity() == fAmbient.a) |
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return mat; |
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} |
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return nil; |
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} |
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hsGMaterial* plProxyGen::IGetProxyMaterial() const |
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{ |
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// If we already have a material, return that |
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if (fProxyMat) |
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return fProxyMat; |
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// If there's one existing (for another proxy) that is setup the same as ours, use that |
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hsGMaterial* mat = IFindProxyMaterial(); |
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if (mat) |
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return mat; |
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// Have to make a new one |
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mat = IMakeProxyMaterial(); |
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fProxyMaterials.Append(mat); |
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return mat; |
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} |
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void plProxyGen::IGenerateProxy() |
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{ |
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if( !IGetNode() ) |
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return; |
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uint32_t idx = IGetProxyIndex(); |
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hsGMaterial* mat = IGetProxyMaterial(); |
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hsAssert(mat, "Failed to create proxy material"); |
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bool onCreate = !fProxyDrawables[idx]; |
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fProxyIndex.SetCount(0); |
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fProxyDrawables[idx] = ICreateProxy(mat, fProxyIndex, fProxyDrawables[idx]); |
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if( fProxyDrawables[idx] && !fProxyDrawables[idx]->GetKey() ) |
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{ |
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plString buff; |
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if( !GetKey()->GetName().IsNull() ) |
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buff = plString::Format("%s_ProxyDrawable", GetKey()->GetName().c_str()); |
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else |
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buff = _TEMP_CONVERT_FROM_LITERAL("ProxyDrawable"); |
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hsgResMgr::ResMgr()->NewKey( buff, fProxyDrawables[ idx ], GetKey() ? GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc ); |
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} |
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if( fProxyDrawables[idx] ) |
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{ |
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fProxyDrawables[idx]->SetType(IGetDrawableType()); |
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IApplyProxy(idx); |
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plGenRefMsg* msg = new plGenRefMsg(GetKey(), plRefMsg::kOnRequest, idx, 0); |
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hsgResMgr::ResMgr()->AddViaNotify(mat->GetKey(), msg, plRefFlags::kActiveRef); |
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fProxyMat = mat; |
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plNodeRefMsg* refMsg = new plNodeRefMsg( GetKey(), plNodeRefMsg::kOnRequest, (int8_t)idx, plNodeRefMsg::kDrawable ); |
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hsgResMgr::ResMgr()->AddViaNotify(fProxyDrawables[idx]->GetKey(), refMsg, plRefFlags::kActiveRef); |
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fProxyDraw = fProxyDrawables[idx]; |
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} |
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} |
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//// IApplyProxy |
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// Add our proxy to our scenenode for rendering. |
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void plProxyGen::IApplyProxy(uint32_t idx) const |
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{ |
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if( fProxyDrawables[idx] && IGetNode() && (fProxyDrawables[idx]->GetSceneNode() != IGetNode()) ) |
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{ |
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fProxyDrawables[idx]->SetSceneNode(IGetNode()); |
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} |
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} |
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//// IRemoveProxy |
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// Remove our proxy from our scenenode. |
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void plProxyGen::IRemoveProxy(uint32_t idx) const |
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{ |
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if( fProxyDrawables[idx] ) |
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{ |
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fProxyDrawables[idx]->SetSceneNode(nil); |
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} |
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} |
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/// Destroy the proxy. Duh. |
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void plProxyGen::IDestroyProxy() |
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{ |
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if( fProxyDraw ) |
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{ |
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if( fProxyDraw->GetSceneNode() ) |
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fProxyDraw->SetSceneNode(nil); |
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GetKey()->Release(fProxyDraw->GetKey()); |
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fProxyDraw = nil; |
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} |
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if( fProxyMat ) |
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{ |
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GetKey()->Release(fProxyMat->GetKey()); |
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fProxyMat = nil; |
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} |
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fProxyDrawables.Reset(); |
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fProxyMaterials.Reset(); |
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} |
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bool plProxyGen::MsgReceive(plMessage* msg) |
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{ |
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plProxyDrawMsg* pDraw = plProxyDrawMsg::ConvertNoRef(msg); |
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if( pDraw && (pDraw->GetProxyFlags() & IGetProxyMsgType()) ) |
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{ |
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if( pDraw->GetProxyFlags() & plProxyDrawMsg::kCreate ) |
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{ |
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if( fProxyDraw == nil ) |
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IGenerateProxy(); |
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} |
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else if( pDraw->GetProxyFlags() & plProxyDrawMsg::kDestroy ) |
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{ |
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if( fProxyDraw != nil ) |
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IDestroyProxy(); |
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} |
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else if( pDraw->GetProxyFlags() & plProxyDrawMsg::kToggle ) |
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{ |
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if( fProxyDraw == nil ) |
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IGenerateProxy(); |
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else |
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IDestroyProxy(); |
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} |
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return true; |
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} |
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plNodeRefMsg* nodeRef = plNodeRefMsg::ConvertNoRef(msg); |
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if( nodeRef ) |
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{ |
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if( nodeRef->GetContext() & (plRefMsg::kOnDestroy | plRefMsg::kOnRemove) ) |
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{ |
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if( nodeRef->fWhich < fProxyDrawables.GetCount() ) |
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fProxyDrawables[nodeRef->fWhich] = nil; |
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} |
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return true; |
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} |
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plGenRefMsg* genMsg = plGenRefMsg::ConvertNoRef(msg); |
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if( genMsg ) |
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{ |
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if( genMsg->GetContext() & (plRefMsg::kOnDestroy | plRefMsg::kOnRemove) ) |
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{ |
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if( genMsg->fWhich < fProxyMaterials.GetCount() ) |
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fProxyMaterials[genMsg->fWhich] = nil; |
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} |
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return true; |
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} |
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return hsKeyedObject::MsgReceive(msg); |
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} |
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void plProxyGen::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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uint32_t idx = IGetProxyIndex(); |
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if( fProxyDrawables[idx] ) |
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{ |
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int i; |
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for( i = 0; i < fProxyIndex.GetCount(); i++ ) |
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fProxyDrawables[idx]->SetTransform(fProxyIndex[i], l2w, w2l); |
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} |
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} |
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void plProxyGen::SetDisable(bool on) |
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{ |
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uint32_t idx = IGetProxyIndex(); |
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if( fProxyDrawables[idx] ) |
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{ |
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int i; |
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for( i = 0; i < fProxyIndex.GetCount(); i++ ) |
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fProxyDrawables[idx]->SetNativeProperty(fProxyIndex[i], plDrawable::kPropNoDraw, on); |
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} |
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}
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