You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
186 lines
5.2 KiB
186 lines
5.2 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#ifndef hsColorRGBA_inc |
|
#define hsColorRGBA_inc |
|
|
|
#include "hsStream.h" |
|
|
|
struct hsColorRGBA { |
|
float r,g,b,a; |
|
|
|
hsRGBAColor32 ToRGBA32() const; |
|
|
|
hsColorRGBA& Set(float red, float grn, float blu, float alp) { r = red; g = grn; b = blu; a = alp; return *this; } |
|
|
|
hsBool operator==(const hsColorRGBA&c) const { return (r==c.r)&&(g==c.g)&&(b==c.b)&&(a==c.a); } |
|
hsBool operator!=(const hsColorRGBA&c) const { return !(c == *this); } |
|
|
|
friend inline hsColorRGBA operator+(const hsColorRGBA& s, const hsColorRGBA& t); |
|
hsColorRGBA& operator+=(const hsColorRGBA& s); |
|
|
|
friend inline hsColorRGBA operator*(const hsColorRGBA& s, const hsColorRGBA& t); |
|
hsColorRGBA& operator*=(const hsColorRGBA& s); |
|
|
|
friend inline hsColorRGBA operator-(const hsColorRGBA& s, const hsColorRGBA& t); |
|
hsColorRGBA& operator-=(const hsColorRGBA& s); |
|
|
|
friend inline hsColorRGBA operator*(const hsColorRGBA& c, const float s); |
|
friend inline hsColorRGBA operator*(const float s, const hsColorRGBA& c); |
|
hsColorRGBA& operator*=(const float s); |
|
|
|
hsColorRGBA& FromARGB32(uint32_t c); |
|
uint32_t ToARGB32() const; |
|
|
|
void Read(hsStream *stream); |
|
void Write(hsStream *stream) const; |
|
}; |
|
|
|
inline void hsColorRGBA::Read(hsStream *s) |
|
{ |
|
r = s->ReadLEScalar(); |
|
g = s->ReadLEScalar(); |
|
b = s->ReadLEScalar(); |
|
a = s->ReadLEScalar(); |
|
} |
|
inline void hsColorRGBA::Write(hsStream *s) const |
|
{ |
|
s->WriteLEScalar(r); |
|
s->WriteLEScalar(g); |
|
s->WriteLEScalar(b); |
|
s->WriteLEScalar(a); |
|
} |
|
|
|
inline hsColorRGBA& hsColorRGBA::FromARGB32(uint32_t c) |
|
{ |
|
const float oo255 = 1.f / 255.f; |
|
a = float((c >> 24) & 0xff) * oo255; |
|
r = float((c >> 16) & 0xff) * oo255; |
|
g = float((c >> 8) & 0xff) * oo255; |
|
b = float((c >> 0) & 0xff) * oo255; |
|
return *this; |
|
} |
|
|
|
inline uint32_t hsColorRGBA::ToARGB32() const |
|
{ |
|
return (uint32_t(a * 255.99f) << 24) |
|
| (uint32_t(r * 255.99f) << 16) |
|
| (uint32_t(g * 255.99f) << 8) |
|
| (uint32_t(b * 255.99f) << 0); |
|
} |
|
|
|
inline hsColorRGBA operator+(const hsColorRGBA& s, const hsColorRGBA& t) |
|
{ |
|
hsColorRGBA res; |
|
return res.Set(s.r + t.r, s.g + t.g, s.b + t.b, s.a + t.a); |
|
} |
|
inline hsColorRGBA& hsColorRGBA::operator+=(const hsColorRGBA& s) |
|
{ |
|
r += s.r; |
|
g += s.g; |
|
b += s.b; |
|
a += s.a; |
|
return *this; |
|
} |
|
|
|
inline hsColorRGBA operator*(const hsColorRGBA& s, const hsColorRGBA& t) |
|
{ |
|
hsColorRGBA res; |
|
return res.Set(s.r * t.r, s.g * t.g, s.b * t.b, s.a * t.a); |
|
} |
|
inline hsColorRGBA& hsColorRGBA::operator*=(const hsColorRGBA& s) |
|
{ |
|
r *= s.r; |
|
g *= s.g; |
|
b *= s.b; |
|
a *= s.a; |
|
return *this; |
|
} |
|
|
|
inline hsColorRGBA operator-(const hsColorRGBA& s, const hsColorRGBA& t) |
|
{ |
|
hsColorRGBA res; |
|
return res.Set(s.r - t.r, s.g - t.g, s.b - t.b, s.a - t.a); |
|
} |
|
inline hsColorRGBA& hsColorRGBA::operator-=(const hsColorRGBA& s) |
|
{ |
|
r -= s.r; |
|
g -= s.g; |
|
b -= s.b; |
|
a -= s.a; |
|
return *this; |
|
} |
|
|
|
inline hsColorRGBA operator*(const hsColorRGBA& t, const float s) |
|
{ |
|
hsColorRGBA res; |
|
return res.Set(s * t.r, s * t.g, s * t.b, s * t.a); |
|
} |
|
inline hsColorRGBA operator*(const float s, const hsColorRGBA&t) |
|
{ |
|
return t * s; |
|
} |
|
inline hsColorRGBA& hsColorRGBA::operator*=(const float s) |
|
{ |
|
r *= s; |
|
g *= s; |
|
b *= s; |
|
a *= s; |
|
return *this; |
|
} |
|
|
|
class hsColorOverride |
|
{ |
|
public: |
|
enum { |
|
kNone, |
|
kModColor, |
|
kModAlpha, |
|
kModShade |
|
}; |
|
hsColorRGBA fShade; |
|
hsColorRGBA fColor; |
|
hsBool fFlags; |
|
}; |
|
|
|
|
|
#endif // hsColorRGBA_inc
|
|
|