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498 lines
17 KiB
498 lines
17 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h |
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* |
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***/ |
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H |
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PNNPCOMMON_H |
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/***************************************************************************** |
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* |
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* Client message field types |
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* |
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***/ |
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#ifdef USES_NETCLI |
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const NetMsgField kNetMsgFieldAccountName = NET_MSG_FIELD_STRING(kMaxAccountNameLength); |
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const NetMsgField kNetMsgFieldPlayerName = NET_MSG_FIELD_STRING(kMaxPlayerNameLength); |
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const NetMsgField kNetMsgFieldShaDigest = NET_MSG_FIELD_RAW_DATA(sizeof(ShaDigest)); |
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const NetMsgField kNetMsgFieldUuid = NET_MSG_FIELD_DATA(sizeof(Uuid)); |
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const NetMsgField kNetMsgFieldTransId = NET_MSG_FIELD_DWORD(); |
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const NetMsgField kNetMsgFieldTimeMs = NET_MSG_FIELD_DWORD(); |
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const NetMsgField kNetMsgFieldENetError = NET_MSG_FIELD_DWORD(); |
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const NetMsgField kNetMsgFieldEAgeId = NET_MSG_FIELD_DWORD(); |
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const NetMsgField kNetMsgFieldNetNode = NET_MSG_FIELD_DWORD(); |
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const NetMsgField kNetMsgFieldBuildId = NET_MSG_FIELD_DWORD(); |
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#endif |
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/***************************************************************************** |
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* |
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* Player information structures |
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* |
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***/ |
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#include <PshPack1.h> |
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struct SrvPlayerInfo { |
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unsigned playerInt; |
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wchar playerName[kMaxPlayerNameLength]; |
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wchar avatarShape[kMaxVaultNodeStringLength]; |
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unsigned explorer; |
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}; |
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#include <PopPack.h> |
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/***************************************************************************** |
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* |
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* NetAgeInfo |
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* |
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***/ |
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struct NetAgeInfo { |
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Uuid ageInstId; |
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wchar ageFilename[kMaxAgeNameLength]; |
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wchar ageInstName[kMaxAgeNameLength]; |
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wchar ageUserName[kMaxAgeNameLength]; |
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wchar ageDesc[1024]; |
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dword ageSequenceNumber; |
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dword ageLanguage; |
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dword population; // only used with GetPublicAgeList query results |
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dword currentPopulation; // only used with GetPublicAgeList query results |
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}; |
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/***************************************************************************** |
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* |
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* NetGameScore |
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* |
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***/ |
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struct NetGameScore { |
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unsigned scoreId; |
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unsigned ownerId; |
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UInt32 createdTime; |
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wchar gameName[kMaxGameScoreNameLength]; |
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unsigned gameType; |
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int value; |
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unsigned Read (const byte inbuffer[], unsigned bufsz, byte** end = nil); // returns number of bytes read |
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unsigned Write (ARRAY(byte) * buffer) const; // returns number of bytes written |
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void CopyFrom (const NetGameScore & score); |
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}; |
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/***************************************************************************** |
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* |
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* NetGameRank |
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* |
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***/ |
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struct NetGameRank { |
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unsigned rank; |
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int score; |
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wchar name[kMaxPlayerNameLength]; |
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unsigned Read (const byte inbuffer[], unsigned bufsz, byte** end = nil); // returns number of bytes read |
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unsigned Write (ARRAY(byte) * buffer) const; // returns number of bytes written |
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void CopyFrom (const NetGameRank & fromRank); |
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}; |
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/***************************************************************************** |
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* |
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* Server vault structures |
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* |
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***/ |
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//============================================================================ |
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// NetVaultNode |
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//============================================================================ |
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// Threaded apps: App is responsible for locking node->critsect before accessing *any* field in this struct |
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struct NetVaultNode : AtomicRef { |
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enum RwOptions { |
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kRwDirtyOnly = 1<<0, // READ : No meaning |
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// WRITE: Only write fields marked dirty |
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kRwUpdateDirty = 1<<1, // READ : Set dirty flag on fields read from stream |
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// WRITE: Clear dirty flag on fields written to stream |
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}; |
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enum CopyOptions { |
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kCopySetDirty = 1<<0, // set dirty flag on changed dst fields |
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kCopyOverwrite = 1<<1, // overwrite fields for which dst node already has values |
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kCopyClear = 1<<2, // clear dst fields for which src node does not have values |
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}; |
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// These flag values must not change unless all servers are |
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// simultaneously replaced, so basically forget it. |
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static const qword kNodeId = (qword)1<< 0; |
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static const qword kCreateTime = (qword)1<< 1; |
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static const qword kModifyTime = (qword)1<< 2; |
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static const qword kCreateAgeName = (qword)1<< 3; |
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static const qword kCreateAgeUuid = (qword)1<< 4; |
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static const qword kCreatorAcct = (qword)1<< 5; |
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static const qword kCreatorId = (qword)1<< 6; |
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static const qword kNodeType = (qword)1<< 7; |
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static const qword kInt32_1 = (qword)1<< 8; |
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static const qword kInt32_2 = (qword)1<< 9; |
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static const qword kInt32_3 = (qword)1<<10; |
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static const qword kInt32_4 = (qword)1<<11; |
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static const qword kUInt32_1 = (qword)1<<12; |
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static const qword kUInt32_2 = (qword)1<<13; |
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static const qword kUInt32_3 = (qword)1<<14; |
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static const qword kUInt32_4 = (qword)1<<15; |
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static const qword kUuid_1 = (qword)1<<16; |
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static const qword kUuid_2 = (qword)1<<17; |
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static const qword kUuid_3 = (qword)1<<18; |
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static const qword kUuid_4 = (qword)1<<19; |
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static const qword kString64_1 = (qword)1<<20; |
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static const qword kString64_2 = (qword)1<<21; |
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static const qword kString64_3 = (qword)1<<22; |
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static const qword kString64_4 = (qword)1<<23; |
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static const qword kString64_5 = (qword)1<<24; |
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static const qword kString64_6 = (qword)1<<25; |
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static const qword kIString64_1 = (qword)1<<26; |
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static const qword kIString64_2 = (qword)1<<27; |
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// blobs always come last |
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static const qword kText_1 = (qword)1<<28; |
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static const qword kText_2 = (qword)1<<29; |
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static const qword kBlob_1 = (qword)1<<30; |
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static const qword kBlob_2 = (qword)1<<31; |
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CCritSect critsect; |
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qword fieldFlags; |
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qword dirtyFlags; |
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Uuid revisionId; |
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// Treat these as read-only or node flag fields will become invalid |
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// Threaded apps: Must be accessed with node->critsect locked |
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unsigned nodeId; |
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unsigned createTime; |
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unsigned modifyTime; |
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wchar * createAgeName; |
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Uuid createAgeUuid; |
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Uuid creatorAcct; // accountId of node creator |
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unsigned creatorId; // playerId of node creator |
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unsigned nodeType; |
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int int32_1; |
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int int32_2; |
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int int32_3; |
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int int32_4; |
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unsigned uint32_1; |
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unsigned uint32_2; |
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unsigned uint32_3; |
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unsigned uint32_4; |
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Uuid uuid_1; |
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Uuid uuid_2; |
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Uuid uuid_3; |
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Uuid uuid_4; |
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wchar * string64_1; |
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wchar * string64_2; |
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wchar * string64_3; |
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wchar * string64_4; |
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wchar * string64_5; |
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wchar * string64_6; |
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wchar * istring64_1; |
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wchar * istring64_2; |
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wchar * text_1; |
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wchar * text_2; |
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byte * blob_1; unsigned blob_1Length; |
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byte * blob_2; unsigned blob_2Length; |
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NetVaultNode (); |
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~NetVaultNode (); |
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// Threaded apps: Must be called with node->critsect locked |
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unsigned Read_LCS (const byte buffer[], unsigned bufsz, unsigned rwOpts); // returns number of bytes read |
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unsigned Write_LCS (ARRAY(byte) * buffer, unsigned rwOpts); // returns number of bytes written |
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bool Matches (const NetVaultNode * other); |
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void CopyFrom (const NetVaultNode * other, unsigned copyOpts); |
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// Threaded apps: Must be called with node->critsect locked |
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void SetNodeId (unsigned v); |
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void SetCreateTime (unsigned v); |
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void SetModifyTime (unsigned v); |
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void SetCreateAgeName (const wchar v[]); |
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void SetCreateAgeUuid (const Uuid & v); |
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void SetCreatorAcct (const Uuid & v); |
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void SetCreatorId (unsigned v); |
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void SetNodeType (unsigned v); |
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void SetInt32_1 (int v); |
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void SetInt32_2 (int v); |
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void SetInt32_3 (int v); |
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void SetInt32_4 (int v); |
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void SetUInt32_1 (unsigned v); |
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void SetUInt32_2 (unsigned v); |
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void SetUInt32_3 (unsigned v); |
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void SetUInt32_4 (unsigned v); |
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void SetUuid_1 (const Uuid & v); |
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void SetUuid_2 (const Uuid & v); |
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void SetUuid_3 (const Uuid & v); |
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void SetUuid_4 (const Uuid & v); |
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void SetString64_1 (const wchar v[]); |
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void SetString64_2 (const wchar v[]); |
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void SetString64_3 (const wchar v[]); |
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void SetString64_4 (const wchar v[]); |
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void SetString64_5 (const wchar v[]); |
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void SetString64_6 (const wchar v[]); |
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void SetIString64_1 (const wchar v[]); |
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void SetIString64_2 (const wchar v[]); |
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void SetText_1 (const wchar v[]); |
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void SetText_2 (const wchar v[]); |
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void SetBlob_1 (const byte v[], unsigned len); |
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void SetBlob_2 (const byte v[], unsigned len); |
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void SetText (qword fieldFlag, const wchar v[]); |
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void SetBlob (qword fieldFlag, const byte v[], unsigned len); |
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// These are only here to aid macro expansions (naming case matches field flags) |
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inline unsigned GetNodeId () const { return nodeId; } |
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inline unsigned GetCreateTime () const { return createTime; } |
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inline unsigned GetModifyTime () const { return modifyTime; } |
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inline wchar * GetCreateAgeName () const { return createAgeName; } |
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inline Uuid GetCreateAgeUuid () const { return createAgeUuid; } |
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inline Uuid GetCreatorAcct () const { return creatorAcct; } |
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inline unsigned GetCreatorId () const { return creatorId; } |
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inline unsigned GetNodeType () const { return nodeType; } |
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inline int GetInt32_1 () const { return int32_1; } |
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inline int GetInt32_2 () const { return int32_2; } |
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inline int GetInt32_3 () const { return int32_3; } |
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inline int GetInt32_4 () const { return int32_4; } |
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inline unsigned GetUInt32_1 () const { return uint32_1; } |
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inline unsigned GetUInt32_2 () const { return uint32_2; } |
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inline unsigned GetUInt32_3 () const { return uint32_3; } |
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inline unsigned GetUInt32_4 () const { return uint32_4; } |
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inline Uuid GetUuid_1 () const { return uuid_1; } |
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inline Uuid GetUuid_2 () const { return uuid_2; } |
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inline Uuid GetUuid_3 () const { return uuid_3; } |
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inline Uuid GetUuid_4 () const { return uuid_4; } |
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inline wchar * GetString64_1 () const { return string64_1; } |
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inline wchar * GetString64_2 () const { return string64_2; } |
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inline wchar * GetString64_3 () const { return string64_3; } |
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inline wchar * GetString64_4 () const { return string64_4; } |
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inline wchar * GetString64_5 () const { return string64_5; } |
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inline wchar * GetString64_6 () const { return string64_6; } |
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inline wchar * GetIString64_1 () const { return istring64_1; } |
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inline wchar * GetIString64_2 () const { return istring64_2; } |
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// no blob "getters" |
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}; |
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//============================================================================ |
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inline void IVaultNodeSetString ( |
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qword bit, |
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NetVaultNode * node, |
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char ** pdst, |
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const char src[], |
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unsigned chars |
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) { |
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FREE(*pdst); |
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if (src && src[0]) |
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*pdst = StrDupLen(src, chars); |
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else |
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*pdst = StrDupLen("", chars); |
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node->fieldFlags |= bit; |
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node->dirtyFlags |= bit; |
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} |
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//============================================================================ |
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inline void IVaultNodeSetString ( |
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qword bit, |
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NetVaultNode * node, |
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wchar ** pdst, |
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const wchar src[], |
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unsigned chars |
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) { |
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FREE(*pdst); |
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if (src && src[0]) |
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*pdst = StrDupLen(src, chars); |
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else |
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*pdst = StrDupLen(L"", chars); |
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node->fieldFlags |= bit; |
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node->dirtyFlags |= bit; |
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} |
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//============================================================================ |
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template <typename T> |
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inline void IVaultNodeSetValue ( |
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qword bit, |
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NetVaultNode * node, |
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T * pdst, |
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const T & src |
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) { |
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*pdst = src; |
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node->fieldFlags |= bit; |
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node->dirtyFlags |= bit; |
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} |
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//============================================================================ |
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inline void IVaultNodeSetBlob ( |
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qword bit, |
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NetVaultNode * node, |
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byte ** pdst, |
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unsigned * pdstLen, |
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const byte src[], |
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unsigned srcLen |
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) { |
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FREE(*pdst); |
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if (src) { |
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*pdst = (byte*)MEMDUP(src, srcLen); |
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*pdstLen = srcLen; |
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} |
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else { |
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*pdst = nil; |
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*pdstLen = 0; |
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} |
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node->fieldFlags |= bit; |
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node->dirtyFlags |= bit; |
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} |
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//============================================================================ |
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// NetVaultNodeFieldArray |
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//============================================================================ |
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struct NetVaultNodeFieldArray { |
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enum EWhereCondition { |
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kAnd, |
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kOr |
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}; |
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enum ESqlType { |
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kSqlInvalid, |
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kSqlInt32, |
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kSqlUInt32, |
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kSqlUuid, |
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kSqlString, |
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kSqlCLob, |
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KSqlBlob, |
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}; |
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struct Field { |
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void * addr; |
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const wchar * name; |
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Field (void * addr, const wchar name[]) |
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: addr(addr), name(name) |
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{ } |
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}; |
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ARRAY(Field) fields; |
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NetVaultNode * node; |
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NetVaultNodeFieldArray (NetVaultNode * node); |
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~NetVaultNodeFieldArray (); |
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void * GetFieldAddress (qword bit); |
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const wchar * GetFieldName (qword bit); |
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// client must lock node's local critical section before calling these. |
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void GetFieldValueString_LCS (qword bit, wchar * dst, unsigned dstChars); |
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void BuildWhereClause_LCS (EWhereCondition condition, wchar * dst, unsigned dstChars); |
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ESqlType GetSqlType_LCS (qword bit); |
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}; |
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//============================================================================ |
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// NetVaultNodeRef (packed because is sent over wire directly) |
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//============================================================================ |
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#include <PshPack1.h> |
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struct NetVaultNodeRef { |
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unsigned parentId; |
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unsigned childId; |
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unsigned ownerId; |
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bool seen; |
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}; |
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#include <PopPack.h> |
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//============================================================================ |
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// SrvPackBuffer |
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//============================================================================ |
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// Allocate a CSrvPackBuffer on the heap with one extra dword to allow for padding |
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#define SRV_ALLOC_BUFFER(bytes) \ |
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new(ALLOC(sizeof(CSrvPackBuffer) + (bytes) + sizeof(dword))) \ |
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CSrvPackBuffer(bytes + sizeof(dword)) |
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// Allocate a CSrvPackBuffer on the stack with one extra dword to allow for padding |
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#define SRV_ALLOCA_BUFFER(bytes) \ |
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new(_alloca(sizeof(CSrvPackBuffer) + (bytes) + sizeof(dword))) \ |
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CSrvPackBuffer(bytes + sizeof(dword)) |
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class CSrvPackBuffer { |
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public: |
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CSrvPackBuffer (unsigned bytes); |
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void * Alloc (unsigned bytes); |
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void AddData (const void * ptr, unsigned bytes); |
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void AddString (const wchar str[]); |
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void AddDWordArray (const UInt32 * arr, unsigned count); |
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// add new "Add..." methods here as needed |
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unsigned Size (); |
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private: |
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byte * m_pos; |
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byte * m_end; |
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byte * m_data; |
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}; |
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class CSrvUnpackBuffer { |
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public: |
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CSrvUnpackBuffer (const void * buffer, unsigned count); |
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const void * GetData (unsigned bytes); |
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const wchar * GetString (); |
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const dword * GetDWordArray (unsigned count); |
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unsigned BytesLeft (); |
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bool ParseError (); |
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private: |
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const byte * m_pos; |
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const byte * m_end; |
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}; |