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103 lines
3.1 KiB
103 lines
3.1 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef pyPlayer_h |
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#define pyPlayer_h |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// NAME: pyPlayer |
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// |
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// PURPOSE: Class wrapper for Python to the player data |
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// |
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#include "hsStlUtils.h" |
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#include "pyKey.h" |
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#include <python.h> |
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#include "pyGlueHelpers.h" |
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class plKey; |
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class pyPlayer |
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{ |
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protected: |
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plKey fAvatarKey; |
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std::string fPlayerName; |
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UInt32 fPlayerID; |
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hsScalar fDistSq; // from local player, temp |
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hsBool fIsCCR; |
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hsBool fIsServer; |
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pyPlayer(); // only used by python glue, do NOT call |
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pyPlayer(pyKey& avKey, const char* pname, UInt32 pid, hsScalar distsq); |
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pyPlayer(plKey avKey, const char* pname, UInt32 pid, hsScalar distsq); |
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// another way to create a player with just a name and number |
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pyPlayer(const char* pname, UInt32 pid); |
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public: |
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void Init(plKey avKey, const char* pname, UInt32 pid, hsScalar distsq); // used by python glue, do NOT call |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptPlayer); |
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static PyObject *New(pyKey& avKey, const char* pname, UInt32 pid, hsScalar distsq); |
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static PyObject *New(plKey avKey, const char* pname, UInt32 pid, hsScalar distsq); |
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static PyObject *New(const char* pname, UInt32 pid); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyPlayer object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyPlayer); // converts a PyObject to a pyPlayer (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject *m); |
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// override the equals to operator |
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hsBool operator==(const pyPlayer &player) const |
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{ |
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// only thing that needs testing is the playerid, which is unique for all |
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if ( ((pyPlayer*)this)->GetPlayerID() == player.GetPlayerID() ) |
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return true; |
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else |
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return false; |
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} |
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hsBool operator!=(const pyPlayer &player) const { return !(player == *this); } |
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// for C++ access |
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plKey GetKey() { return fAvatarKey; } |
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// for python access |
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const char * GetPlayerName() const { return fPlayerName.c_str();} |
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UInt32 GetPlayerID() const |
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{ |
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return fPlayerID; |
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} |
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hsScalar GetDistSq() const { return fDistSq; } |
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void SetCCRFlag(hsBool state); |
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hsBool IsCCR(); |
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void SetServerFlag(hsBool state); |
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hsBool IsServer(); |
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}; |
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#endif // pyPlayer_h
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