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380 lines
14 KiB
380 lines
14 KiB
// Copyright 2008, Google Inc. |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Google Inc. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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// Authors: keith.ray@gmail.com (Keith Ray) |
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#include "gtest/internal/gtest-filepath.h" |
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#include "gtest/internal/gtest-port.h" |
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#include <stdlib.h> |
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#if GTEST_OS_WINDOWS_MOBILE |
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# include <windows.h> |
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#elif GTEST_OS_WINDOWS |
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# include <direct.h> |
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# include <io.h> |
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#elif GTEST_OS_SYMBIAN || GTEST_OS_NACL |
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// Symbian OpenC and NaCl have PATH_MAX in sys/syslimits.h |
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# include <sys/syslimits.h> |
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#else |
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# include <limits.h> |
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# include <climits> // Some Linux distributions define PATH_MAX here. |
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#endif // GTEST_OS_WINDOWS_MOBILE |
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#if GTEST_OS_WINDOWS |
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# define GTEST_PATH_MAX_ _MAX_PATH |
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#elif defined(PATH_MAX) |
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# define GTEST_PATH_MAX_ PATH_MAX |
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#elif defined(_XOPEN_PATH_MAX) |
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# define GTEST_PATH_MAX_ _XOPEN_PATH_MAX |
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#else |
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# define GTEST_PATH_MAX_ _POSIX_PATH_MAX |
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#endif // GTEST_OS_WINDOWS |
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#include "gtest/internal/gtest-string.h" |
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namespace testing { |
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namespace internal { |
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#if GTEST_OS_WINDOWS |
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// On Windows, '\\' is the standard path separator, but many tools and the |
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// Windows API also accept '/' as an alternate path separator. Unless otherwise |
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// noted, a file path can contain either kind of path separators, or a mixture |
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// of them. |
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const char kPathSeparator = '\\'; |
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const char kAlternatePathSeparator = '/'; |
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const char kPathSeparatorString[] = "\\"; |
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const char kAlternatePathSeparatorString[] = "/"; |
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# if GTEST_OS_WINDOWS_MOBILE |
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// Windows CE doesn't have a current directory. You should not use |
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// the current directory in tests on Windows CE, but this at least |
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// provides a reasonable fallback. |
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const char kCurrentDirectoryString[] = "\\"; |
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// Windows CE doesn't define INVALID_FILE_ATTRIBUTES |
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const DWORD kInvalidFileAttributes = 0xffffffff; |
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# else |
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const char kCurrentDirectoryString[] = ".\\"; |
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# endif // GTEST_OS_WINDOWS_MOBILE |
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#else |
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const char kPathSeparator = '/'; |
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const char kPathSeparatorString[] = "/"; |
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const char kCurrentDirectoryString[] = "./"; |
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#endif // GTEST_OS_WINDOWS |
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// Returns whether the given character is a valid path separator. |
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static bool IsPathSeparator(char c) { |
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#if GTEST_HAS_ALT_PATH_SEP_ |
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return (c == kPathSeparator) || (c == kAlternatePathSeparator); |
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#else |
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return c == kPathSeparator; |
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#endif |
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} |
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// Returns the current working directory, or "" if unsuccessful. |
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FilePath FilePath::GetCurrentDir() { |
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#if GTEST_OS_WINDOWS_MOBILE |
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// Windows CE doesn't have a current directory, so we just return |
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// something reasonable. |
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return FilePath(kCurrentDirectoryString); |
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#elif GTEST_OS_WINDOWS |
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char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; |
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return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); |
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#else |
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char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; |
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return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); |
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#endif // GTEST_OS_WINDOWS_MOBILE |
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} |
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// Returns a copy of the FilePath with the case-insensitive extension removed. |
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// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns |
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// FilePath("dir/file"). If a case-insensitive extension is not |
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// found, returns a copy of the original FilePath. |
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FilePath FilePath::RemoveExtension(const char* extension) const { |
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String dot_extension(String::Format(".%s", extension)); |
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if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) { |
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return FilePath(String(pathname_.c_str(), pathname_.length() - 4)); |
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} |
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return *this; |
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} |
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// Returns a pointer to the last occurence of a valid path separator in |
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// the FilePath. On Windows, for example, both '/' and '\' are valid path |
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// separators. Returns NULL if no path separator was found. |
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const char* FilePath::FindLastPathSeparator() const { |
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const char* const last_sep = strrchr(c_str(), kPathSeparator); |
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#if GTEST_HAS_ALT_PATH_SEP_ |
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const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator); |
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// Comparing two pointers of which only one is NULL is undefined. |
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if (last_alt_sep != NULL && |
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(last_sep == NULL || last_alt_sep > last_sep)) { |
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return last_alt_sep; |
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} |
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#endif |
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return last_sep; |
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} |
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// Returns a copy of the FilePath with the directory part removed. |
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// Example: FilePath("path/to/file").RemoveDirectoryName() returns |
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// FilePath("file"). If there is no directory part ("just_a_file"), it returns |
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// the FilePath unmodified. If there is no file part ("just_a_dir/") it |
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// returns an empty FilePath (""). |
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// On Windows platform, '\' is the path separator, otherwise it is '/'. |
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FilePath FilePath::RemoveDirectoryName() const { |
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const char* const last_sep = FindLastPathSeparator(); |
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return last_sep ? FilePath(String(last_sep + 1)) : *this; |
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} |
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// RemoveFileName returns the directory path with the filename removed. |
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// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". |
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// If the FilePath is "a_file" or "/a_file", RemoveFileName returns |
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// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does |
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// not have a file, like "just/a/dir/", it returns the FilePath unmodified. |
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// On Windows platform, '\' is the path separator, otherwise it is '/'. |
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FilePath FilePath::RemoveFileName() const { |
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const char* const last_sep = FindLastPathSeparator(); |
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String dir; |
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if (last_sep) { |
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dir = String(c_str(), last_sep + 1 - c_str()); |
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} else { |
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dir = kCurrentDirectoryString; |
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} |
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return FilePath(dir); |
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} |
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// Helper functions for naming files in a directory for xml output. |
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// Given directory = "dir", base_name = "test", number = 0, |
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// extension = "xml", returns "dir/test.xml". If number is greater |
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// than zero (e.g., 12), returns "dir/test_12.xml". |
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// On Windows platform, uses \ as the separator rather than /. |
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FilePath FilePath::MakeFileName(const FilePath& directory, |
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const FilePath& base_name, |
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int number, |
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const char* extension) { |
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String file; |
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if (number == 0) { |
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file = String::Format("%s.%s", base_name.c_str(), extension); |
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} else { |
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file = String::Format("%s_%d.%s", base_name.c_str(), number, extension); |
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} |
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return ConcatPaths(directory, FilePath(file)); |
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} |
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// Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml". |
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// On Windows, uses \ as the separator rather than /. |
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FilePath FilePath::ConcatPaths(const FilePath& directory, |
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const FilePath& relative_path) { |
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if (directory.IsEmpty()) |
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return relative_path; |
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const FilePath dir(directory.RemoveTrailingPathSeparator()); |
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return FilePath(String::Format("%s%c%s", dir.c_str(), kPathSeparator, |
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relative_path.c_str())); |
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} |
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// Returns true if pathname describes something findable in the file-system, |
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// either a file, directory, or whatever. |
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bool FilePath::FileOrDirectoryExists() const { |
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#if GTEST_OS_WINDOWS_MOBILE |
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LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str()); |
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const DWORD attributes = GetFileAttributes(unicode); |
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delete [] unicode; |
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return attributes != kInvalidFileAttributes; |
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#else |
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posix::StatStruct file_stat; |
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return posix::Stat(pathname_.c_str(), &file_stat) == 0; |
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#endif // GTEST_OS_WINDOWS_MOBILE |
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} |
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// Returns true if pathname describes a directory in the file-system |
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// that exists. |
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bool FilePath::DirectoryExists() const { |
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bool result = false; |
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#if GTEST_OS_WINDOWS |
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// Don't strip off trailing separator if path is a root directory on |
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// Windows (like "C:\\"). |
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const FilePath& path(IsRootDirectory() ? *this : |
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RemoveTrailingPathSeparator()); |
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#else |
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const FilePath& path(*this); |
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#endif |
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#if GTEST_OS_WINDOWS_MOBILE |
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LPCWSTR unicode = String::AnsiToUtf16(path.c_str()); |
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const DWORD attributes = GetFileAttributes(unicode); |
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delete [] unicode; |
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if ((attributes != kInvalidFileAttributes) && |
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(attributes & FILE_ATTRIBUTE_DIRECTORY)) { |
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result = true; |
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} |
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#else |
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posix::StatStruct file_stat; |
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result = posix::Stat(path.c_str(), &file_stat) == 0 && |
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posix::IsDir(file_stat); |
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#endif // GTEST_OS_WINDOWS_MOBILE |
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return result; |
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} |
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// Returns true if pathname describes a root directory. (Windows has one |
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// root directory per disk drive.) |
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bool FilePath::IsRootDirectory() const { |
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#if GTEST_OS_WINDOWS |
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// TODO(wan@google.com): on Windows a network share like |
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// \\server\share can be a root directory, although it cannot be the |
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// current directory. Handle this properly. |
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return pathname_.length() == 3 && IsAbsolutePath(); |
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#else |
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return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]); |
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#endif |
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} |
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// Returns true if pathname describes an absolute path. |
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bool FilePath::IsAbsolutePath() const { |
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const char* const name = pathname_.c_str(); |
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#if GTEST_OS_WINDOWS |
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return pathname_.length() >= 3 && |
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((name[0] >= 'a' && name[0] <= 'z') || |
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(name[0] >= 'A' && name[0] <= 'Z')) && |
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name[1] == ':' && |
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IsPathSeparator(name[2]); |
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#else |
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return IsPathSeparator(name[0]); |
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#endif |
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} |
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// Returns a pathname for a file that does not currently exist. The pathname |
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// will be directory/base_name.extension or |
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// directory/base_name_<number>.extension if directory/base_name.extension |
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// already exists. The number will be incremented until a pathname is found |
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// that does not already exist. |
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// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. |
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// There could be a race condition if two or more processes are calling this |
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// function at the same time -- they could both pick the same filename. |
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FilePath FilePath::GenerateUniqueFileName(const FilePath& directory, |
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const FilePath& base_name, |
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const char* extension) { |
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FilePath full_pathname; |
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int number = 0; |
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do { |
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full_pathname.Set(MakeFileName(directory, base_name, number++, extension)); |
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} while (full_pathname.FileOrDirectoryExists()); |
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return full_pathname; |
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} |
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// Returns true if FilePath ends with a path separator, which indicates that |
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// it is intended to represent a directory. Returns false otherwise. |
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// This does NOT check that a directory (or file) actually exists. |
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bool FilePath::IsDirectory() const { |
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return !pathname_.empty() && |
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IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]); |
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} |
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// Create directories so that path exists. Returns true if successful or if |
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// the directories already exist; returns false if unable to create directories |
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// for any reason. |
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bool FilePath::CreateDirectoriesRecursively() const { |
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if (!this->IsDirectory()) { |
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return false; |
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} |
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if (pathname_.length() == 0 || this->DirectoryExists()) { |
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return true; |
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} |
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const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName()); |
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return parent.CreateDirectoriesRecursively() && this->CreateFolder(); |
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} |
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// Create the directory so that path exists. Returns true if successful or |
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// if the directory already exists; returns false if unable to create the |
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// directory for any reason, including if the parent directory does not |
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// exist. Not named "CreateDirectory" because that's a macro on Windows. |
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bool FilePath::CreateFolder() const { |
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#if GTEST_OS_WINDOWS_MOBILE |
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FilePath removed_sep(this->RemoveTrailingPathSeparator()); |
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LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str()); |
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int result = CreateDirectory(unicode, NULL) ? 0 : -1; |
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delete [] unicode; |
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#elif GTEST_OS_WINDOWS |
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int result = _mkdir(pathname_.c_str()); |
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#else |
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int result = mkdir(pathname_.c_str(), 0777); |
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#endif // GTEST_OS_WINDOWS_MOBILE |
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if (result == -1) { |
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return this->DirectoryExists(); // An error is OK if the directory exists. |
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} |
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return true; // No error. |
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} |
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// If input name has a trailing separator character, remove it and return the |
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// name, otherwise return the name string unmodified. |
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// On Windows platform, uses \ as the separator, other platforms use /. |
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FilePath FilePath::RemoveTrailingPathSeparator() const { |
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return IsDirectory() |
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? FilePath(String(pathname_.c_str(), pathname_.length() - 1)) |
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: *this; |
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} |
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// Removes any redundant separators that might be in the pathname. |
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// For example, "bar///foo" becomes "bar/foo". Does not eliminate other |
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// redundancies that might be in a pathname involving "." or "..". |
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// TODO(wan@google.com): handle Windows network shares (e.g. \\server\share). |
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void FilePath::Normalize() { |
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if (pathname_.c_str() == NULL) { |
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pathname_ = ""; |
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return; |
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} |
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const char* src = pathname_.c_str(); |
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char* const dest = new char[pathname_.length() + 1]; |
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char* dest_ptr = dest; |
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memset(dest_ptr, 0, pathname_.length() + 1); |
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while (*src != '\0') { |
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*dest_ptr = *src; |
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if (!IsPathSeparator(*src)) { |
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src++; |
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} else { |
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#if GTEST_HAS_ALT_PATH_SEP_ |
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if (*dest_ptr == kAlternatePathSeparator) { |
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*dest_ptr = kPathSeparator; |
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} |
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#endif |
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while (IsPathSeparator(*src)) |
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src++; |
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} |
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dest_ptr++; |
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} |
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*dest_ptr = '\0'; |
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pathname_ = dest; |
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delete[] dest; |
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} |
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} // namespace internal |
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} // namespace testing
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