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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PL_LAYER_ANIMATION_INC
#define PL_LAYER_ANIMATION_INC
#include "plLayerInterface.h"
#include "hsMatrix44.h"
// Instead of overwriting owned channels, this layer type will multiply
// its source channel data to the underlayer
class plLayerMultiply : public plLayerInterface
{
public:
plLayerMultiply();
virtual ~plLayerMultiply();
CLASSNAME_REGISTER( plLayerMultiply );
GETINTERFACE_ANY( plLayerMultiply, plLayerInterface );
virtual plLayerInterface* Attach(plLayerInterface* prev);
virtual UInt32 Eval(double secs, UInt32 frame, UInt32 ignore);
virtual hsBool MsgReceive(plMessage* msg);
virtual void Read(hsStream* s, hsResMgr* mgr);
virtual void Write(hsStream* s, hsResMgr* mgr);
void SetPreshadeColor(const hsColorRGBA& col);
void SetRuntimeColor(const hsColorRGBA& col);
void SetAmbientColor(const hsColorRGBA& col);
void SetOpacity(hsScalar a);
void SetTransform(const hsMatrix44& xfm);
protected:
UInt32 fDirtyChannels;
hsColorRGBA fSrcPreshadeColor;
hsColorRGBA fSrcRuntimeColor;
hsColorRGBA fSrcAmbientColor;
hsScalar fSrcOpacity;
hsMatrix44 fSrcTransform;
};
#endif // PL_LAYER_ANIMATION_INC