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84 lines
2.8 KiB
84 lines
2.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef _pyVaultPlayerInfoNode_h_ |
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#define _pyVaultPlayerInfoNode_h_ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyVaultPlayerInfoNode - a wrapper class to provide interface to the plVaultPlayerInfoNode |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "pyVaultNode.h" |
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#include <Python.h> |
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#include "pyGlueHelpers.h" |
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class pyVaultPlayerInfoNode : public pyVaultNode |
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{ |
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mutable char * ansiPlayerName; |
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mutable char * ansiAgeInstName; |
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mutable char ansiAgeInstUuid[256]; |
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protected: |
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// should only be created from C++ side |
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pyVaultPlayerInfoNode(RelVaultNode * node); |
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//create from the Python side |
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pyVaultPlayerInfoNode(); |
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public: |
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~pyVaultPlayerInfoNode (); |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptVaultPlayerInfoNode); |
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PYTHON_CLASS_NEW_DEFINITION; |
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static PyObject *New(RelVaultNode * node); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVaultPlayerInfoNode object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVaultPlayerInfoNode); // converts a PyObject to a pyVaultPlayerInfoNode (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject *m); |
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//================================================================== |
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// class plVaultPlayerInfoNode : public plVaultNode |
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// |
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void Player_SetPlayerID( UInt32 plyrid ); |
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UInt32 Player_GetPlayerID( void ); |
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void Player_SetPlayerName( const char * name ); |
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const char * Player_GetPlayerName( void ); |
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// age the player is currently in, if any. |
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void Player_SetAgeInstanceName( const char * agename ); |
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const char * Player_GetAgeInstanceName( void ); |
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void Player_SetAgeGuid( const char * guidtext); |
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const char * Player_GetAgeGuid( void ); |
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// online status |
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void Player_SetOnline( bool b ); |
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hsBool Player_IsOnline( void ); |
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int Player_GetCCRLevel( void ); |
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}; |
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#endif // _pyVaultPlayerInfoNode_h_
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