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322 lines
8.0 KiB
322 lines
8.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsGMaterial.h" |
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#include <math.h> |
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#include "hsTypes.h" |
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#include "hsMemory.h" |
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//#include "../plGeometry/hsTriangle3.h" |
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#include "hsResMgr.h" |
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#include "plLayerInterface.h" |
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#include "plLayer.h" |
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#include "plMessage/plMatRefMsg.h" |
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#include "plProfile.h" |
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plProfile_CreateTimer("MaterialAnims", "Animation", MaterialAnims); |
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plLayer defaultLayer; |
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////////////////////////////////////////////////////////////////////////////////////////////////// |
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////////////////////////////////////////////////////////////////////////////////////////////////// |
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////////////////////////////////////////////////////////////////////////////////////////////////// |
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////////////////////////////////////////////////////////////////////////////////////////////////// |
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hsGMaterial::hsGMaterial() : |
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fLOD(0), |
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fCompFlags(0), |
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fLoadFlags(0), |
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fLastUpdateTime(0) |
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{ |
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} |
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hsGMaterial::~hsGMaterial() |
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{ |
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IClearLayers(); |
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} |
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plLayerInterface* hsGMaterial::GetPiggyBack(UInt32 which) |
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{ |
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return fPiggyBacks[which]; |
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} |
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plLayerInterface* hsGMaterial::GetLayer(UInt32 which) |
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{ |
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return fLayers[which]; |
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} |
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UInt32 hsGMaterial::IMakeExtraLayer() |
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{ |
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fLayers.ExpandAndZero(GetNumLayers()+1); |
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return fLayers.GetCount(); |
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} |
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void hsGMaterial::IClearLayers() |
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{ |
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fLayers.Reset(); |
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} |
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void hsGMaterial::SetNumLayers(int cnt) |
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{ |
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if( cnt < fLayers.GetCount() ) |
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fLayers.SetCount(cnt); |
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else |
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fLayers.ExpandAndZero(cnt); |
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} |
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hsGMaterial* hsGMaterial::Clone() |
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{ |
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hsGMaterial* clo = CloneNoLayers(); |
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clo->SetNumLayers(GetNumLayers()); |
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int i; |
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for( i = 0; i < GetNumLayers(); i++ ) |
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clo->SetLayer(fLayers[i], i); |
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return clo; |
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} |
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hsGMaterial* hsGMaterial::CloneNoLayers() |
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{ |
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hsGMaterial* clo = TRACKED_NEW hsGMaterial; |
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clo->fCompFlags = fCompFlags; |
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clo->fLoadFlags = fLoadFlags; |
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return clo; |
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} |
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plLayer* hsGMaterial::MakeBaseLayer() |
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{ |
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plLayer* newLay = TRACKED_NEW plLayer; |
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newLay->InitToDefault(); |
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IClearLayers(); |
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hsAssert(GetKey(), "All materials need a key (or temp key)"); |
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char buff[256]; |
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if( GetKey()->GetName() ) |
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sprintf(buff, "%s_%s", GetKey()->GetName(), "Layer"); |
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else |
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strcpy(buff, "Layer"); |
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hsgResMgr::ResMgr()->NewKey( buff, newLay, GetKey() != nil ? GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc ); |
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// Add layer so we have it now. |
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AddLayerViaNotify(newLay); |
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return newLay; |
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} |
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UInt32 hsGMaterial::AddLayerViaNotify(plLayerInterface* layer) |
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{ |
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int idx = GetNumLayers(); |
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// Add via notify so we'll dispose of it properly later. |
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plMatRefMsg* msg = TRACKED_NEW plMatRefMsg(GetKey(), plRefMsg::kOnRequest, idx, plMatRefMsg::kLayer); |
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hsgResMgr::ResMgr()->SendRef(layer->GetKey(), msg, plRefFlags::kActiveRef); |
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fLayers.SetCount(idx+1); |
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fLayers[idx] = layer; |
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return idx; |
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} |
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void hsGMaterial::ReplaceLayer(plLayerInterface* oldLay, plLayerInterface* newLay, hsBool piggyBack) |
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{ |
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers; |
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int i; |
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for( i = 0; i < layers.GetCount(); i++ ) |
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{ |
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if( layers[i] == oldLay ) |
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break; |
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} |
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hsAssert(i < layers.GetCount(), "Replacing a layer we don't have"); |
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if( i >= layers.GetCount() ) |
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return; |
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SetLayer(newLay, i, piggyBack); |
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} |
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void hsGMaterial::RemoveLayer(plLayerInterface* lay, hsBool piggyBack) |
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{ |
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers; |
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int i; |
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for( i = 0; i < layers.GetCount(); i++ ) |
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{ |
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if( layers[i] == lay ) |
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break; |
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} |
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if (i >= layers.GetCount()) |
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return; |
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layers.Remove(i); |
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} |
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void hsGMaterial::InsertLayer(plLayerInterface* layer, Int32 which, hsBool piggyBack) |
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{ |
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers; |
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hsAssert(which <= layers.GetCount(), "Material layers Exceeding test depth"); |
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layers.InsertAtIndex(which, layer); |
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} |
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void hsGMaterial::SetLayer(plLayerInterface* layer, Int32 which, hsBool insert, hsBool piggyBack) |
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{ |
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if( insert ) |
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{ |
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InsertLayer(layer, which, piggyBack); |
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} |
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else |
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{ |
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hsTArray<plLayerInterface*>& layers = piggyBack ? fPiggyBacks : fLayers; |
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if( which < 0 ) |
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which = layers.GetCount(); |
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hsAssert(which <= layers.GetCount(), "Material layers Exceeding test depth"); |
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if( which < layers.GetCount() ) |
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layers[which] = layer; |
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else |
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layers.Append(layer); |
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} |
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} |
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void hsGMaterial::Write(hsStream* s) |
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{ |
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s->WriteSwap32(fLoadFlags); |
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s->WriteSwap32(fCompFlags); |
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s->WriteSwap32(GetNumLayers()); |
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s->WriteSwap32(GetNumPiggyBacks()); |
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} |
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void hsGMaterial::Read(hsStream* s) |
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{ |
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fLoadFlags = s->ReadSwap32(); |
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fCompFlags = s->ReadSwap32(); |
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IClearLayers(); |
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int n = s->ReadSwap32(); |
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fLayers.SetCountAndZero(n); |
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n = s->ReadSwap32(); |
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fPiggyBacks.SetCountAndZero(n); |
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} |
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void hsGMaterial::Write(hsStream *stream, hsResMgr *group) |
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{ |
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plSynchedObject::Write(stream, group); |
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Write(stream); |
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// Write one (or many) texture indices |
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int iLay; |
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for( iLay = 0; iLay < GetNumLayers(); iLay++ ) |
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{ |
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group->WriteKey(stream,GetLayer(iLay)); |
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} |
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for( iLay = 0; iLay < GetNumPiggyBacks(); iLay++ ) |
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{ |
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group->WriteKey(stream, GetPiggyBack(iLay)); |
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} |
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} |
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void hsGMaterial::Read(hsStream *stream, hsResMgr *group) |
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{ |
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plSynchedObject::Read(stream, group); |
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Read(stream); |
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int iLay; |
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// Assign texture(s) |
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for (iLay = 0; iLay < GetNumLayers(); iLay++) |
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{ |
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plMatRefMsg* msg = TRACKED_NEW plMatRefMsg(GetKey(), plRefMsg::kOnCreate, iLay, plMatRefMsg::kLayer); |
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plKey key = group->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef); |
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} |
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for (iLay = 0; iLay < GetNumPiggyBacks(); iLay++) |
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{ |
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plMatRefMsg* msg = TRACKED_NEW plMatRefMsg(GetKey(), plRefMsg::kOnCreate, iLay, plMatRefMsg::kPiggyBack); |
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plKey key = group->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef); |
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} |
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} |
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void hsGMaterial::Eval(double secs, UInt32 frame) |
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{ |
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plProfile_BeginLap(MaterialAnims, GetKeyName()); |
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int i; |
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for( i = 0; i < GetNumLayers(); i++ ) |
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{ |
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if( fLayers[i] ) |
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fLayers[i]->Eval(secs, frame, 0); |
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} |
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for( i = 0; i < GetNumPiggyBacks(); i++ ) |
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{ |
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if( fPiggyBacks[i] ) |
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fPiggyBacks[i]->Eval(secs, frame, 0); |
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} |
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plProfile_EndLap(MaterialAnims, GetKeyName()); |
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} |
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void hsGMaterial::Reset() |
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{ |
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int i; |
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for( i = 0; i < GetNumLayers(); i++ ) |
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{ |
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if( fLayers[i] ) |
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fLayers[i]->Eval(0, 0, 0); |
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} |
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} |
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void hsGMaterial::Init() |
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{ |
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Reset(); |
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} |
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hsBool hsGMaterial::MsgReceive(plMessage* msg) |
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{ |
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plMatRefMsg* refMsg = plMatRefMsg::ConvertNoRef(msg); |
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if( refMsg ) |
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{ |
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int which = refMsg->fWhich; |
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hsBool piggyBack = 0 != (refMsg->fType & plMatRefMsg::kPiggyBack); |
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plLayerInterface* lay= plLayerInterface::ConvertNoRef(refMsg->GetRef()); |
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if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest) ) |
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{ |
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hsBool insert = 0 != (refMsg->fType & plMatRefMsg::kInsert); |
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SetLayer(lay, which, |
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insert, |
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piggyBack ); |
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} |
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else if( refMsg->GetContext() & plRefMsg::kOnReplace ) |
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ReplaceLayer(plLayerInterface::ConvertNoRef(refMsg->GetOldRef()), lay, piggyBack); |
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else if( refMsg->GetContext() & (plRefMsg::kOnRemove | plRefMsg::kOnDestroy) ) |
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RemoveLayer(lay, piggyBack); |
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else |
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ReplaceLayer(lay, &defaultLayer, piggyBack); |
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return true; |
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} |
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return plSynchedObject::MsgReceive(msg); |
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} |