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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
// Define this if the file servers are running behind load-balancing hardware.
// It changes the logic by which the decision to attempt a reconnect is made.
#define LOAD_BALANCER_HARDWARE
namespace Ngl { namespace File {
/*****************************************************************************
*
* Private
*
***/
struct CliFileConn : AtomicRef {
LINK(CliFileConn) link;
CLock sockLock; // to protect the socket pointer so we don't nuke it while using it
AsyncSocket sock;
wchar name[MAX_PATH];
NetAddress addr;
unsigned seq;
ARRAY(byte) recvBuffer;
AsyncCancelId cancelId;
bool abandoned;
unsigned buildId;
unsigned serverType;
CCritSect timerCritsect; // critsect for both timers
// Reconnection
AsyncTimer * reconnectTimer;
unsigned reconnectStartMs;
unsigned connectStartMs;
unsigned numImmediateDisconnects;
unsigned numFailedConnects;
// Ping
AsyncTimer * pingTimer;
unsigned pingSendTimeMs;
unsigned lastHeardTimeMs;
CliFileConn ();
~CliFileConn ();
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void AutoReconnect ();
bool AutoReconnectEnabled () {return (reconnectTimer != nil);}
void StopAutoReconnect (); // call before destruction
void StartAutoReconnect ();
void TimerReconnect ();
// ping
void AutoPing ();
void StopAutoPing ();
void TimerPing ();
void Send (const void * data, unsigned bytes);
void Destroy(); // cleans up the socket and buffer
void Dispatch (const Cli2File_MsgHeader * msg);
bool Recv_PingReply (const File2Cli_PingReply * msg);
bool Recv_BuildIdReply (const File2Cli_BuildIdReply * msg);
bool Recv_BuildIdUpdate (const File2Cli_BuildIdUpdate * msg);
bool Recv_ManifestReply (const File2Cli_ManifestReply * msg);
bool Recv_FileDownloadReply (const File2Cli_FileDownloadReply * msg);
};
//============================================================================
// BuildIdRequestTrans
//============================================================================
struct BuildIdRequestTrans : NetFileTrans {
FNetCliFileBuildIdRequestCallback m_callback;
void * m_param;
unsigned m_buildId;
BuildIdRequestTrans (
FNetCliFileBuildIdRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ManifestRequestTrans
//============================================================================
struct ManifestRequestTrans : NetFileTrans {
FNetCliFileManifestRequestCallback m_callback;
void * m_param;
wchar m_group[MAX_PATH];
unsigned m_buildId;
ARRAY(NetCliFileManifestEntry) m_manifest;
unsigned m_numEntriesReceived;
ManifestRequestTrans (
FNetCliFileManifestRequestCallback callback,
void * param,
const wchar group[],
unsigned buildId
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// DownloadRequestTrans
//============================================================================
struct DownloadRequestTrans : NetFileTrans {
FNetCliFileDownloadRequestCallback m_callback;
void * m_param;
wchar m_filename[MAX_PATH];
hsStream * m_writer;
unsigned m_buildId;
unsigned m_totalBytesReceived;
DownloadRequestTrans (
FNetCliFileDownloadRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer,
unsigned buildId
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// RcvdFileDownloadChunkTrans
//============================================================================
struct RcvdFileDownloadChunkTrans : NetNotifyTrans {
unsigned bytes;
byte * data;
hsStream * writer;
RcvdFileDownloadChunkTrans () : NetNotifyTrans (kFileRcvdFileDownloadChunkTrans) {}
~RcvdFileDownloadChunkTrans ();
void Post ();
};
/*****************************************************************************
*
* Private data
*
***/
enum {
kPerfConnCount,
kNumPerf
};
static bool s_running;
static CCritSect s_critsect;
static LISTDECL(CliFileConn, link) s_conns;
static CliFileConn * s_active;
static long s_perf[kNumPerf];
static unsigned s_connectBuildId;
static unsigned s_serverType;
static FNetCliFileBuildIdUpdateCallback s_buildIdCallback = nil;
const unsigned kMinValidConnectionMs = 25 * 1000;
/*****************************************************************************
*
* Internal functions
*
***/
//===========================================================================
static unsigned GetNonZeroTimeMs () {
if (unsigned ms = TimeGetMs())
return ms;
return 1;
}
//============================================================================
static CliFileConn * GetConnIncRef_CS (const char tag[]) {
if (CliFileConn * conn = s_active) {
conn->IncRef(tag);
return conn;
}
return nil;
}
//============================================================================
static CliFileConn * GetConnIncRef (const char tag[]) {
CliFileConn * conn;
s_critsect.Enter();
{
conn = GetConnIncRef_CS(tag);
}
s_critsect.Leave();
return conn;
}
//============================================================================
static void UnlinkAndAbandonConn_CS (CliFileConn * conn) {
s_conns.Unlink(conn);
conn->abandoned = true;
if (conn->AutoReconnectEnabled())
conn->StopAutoReconnect();
bool needsDecref = true;
if (conn->cancelId) {
AsyncSocketConnectCancel(nil, conn->cancelId);
conn->cancelId = 0;
needsDecref = false;
}
else {
conn->sockLock.EnterRead();
if (conn->sock) {
AsyncSocketDisconnect(conn->sock, true);
needsDecref = false;
}
conn->sockLock.LeaveRead();
}
if (needsDecref) {
conn->DecRef("Lifetime");
}
}
//============================================================================
static void NotifyConnSocketConnect (CliFileConn * conn) {
conn->TransferRef("Connecting", "Connected");
conn->connectStartMs = TimeGetMs();
conn->numFailedConnects = 0;
// Make this the active server
s_critsect.Enter();
{
if (!conn->abandoned) {
conn->AutoPing();
s_active = conn;
}
else
{
conn->sockLock.EnterRead();
AsyncSocketDisconnect(conn->sock, true);
conn->sockLock.LeaveRead();
}
}
s_critsect.Leave();
}
//============================================================================
static void NotifyConnSocketConnectFailed (CliFileConn * conn) {
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
// Cancel all transactions in progress on this connection.
NetTransCancelByConnId(conn->seq, kNetErrTimeout);
#ifndef SERVER
// Client apps fail if unable to connect for a time
if (++conn->numFailedConnects >= kMaxFailedConnects) {
ReportNetError(kNetProtocolCli2File, kNetErrConnectFailed);
}
else
#endif // ndef SERVER
{
// start reconnect, if we are doing that
if (s_running && conn->AutoReconnectEnabled())
conn->StartAutoReconnect();
else
conn->DecRef("Lifetime"); // if we are not reconnecting, this socket is done, so remove the lifetime ref
}
conn->DecRef("Connecting");
}
//============================================================================
static void NotifyConnSocketDisconnect (CliFileConn * conn) {
conn->StopAutoPing();
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
// Cancel all transactions in progress on this connection.
NetTransCancelByConnId(conn->seq, kNetErrTimeout);
bool notify = false;
#ifdef SERVER
{
if (TimeGetMs() - conn->connectStartMs > kMinValidConnectionMs)
conn->reconnectStartMs = 0;
else
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
}
#else
{
#ifndef LOAD_BALANCER_HARDWARE
// If the connection to the remote server was open for longer than
// kMinValidConnectionMs then assume that the connection was to
// a valid server and try to perform reconnection immediately. If
// less time elapsed then the connection was likely to a server
// with an open port but with no notification procedure registered
// for this type of communication channel.
if (TimeGetMs() - conn->connectStartMs > kMinValidConnectionMs) {
conn->reconnectStartMs = 0;
}
else {
if (++conn->numImmediateDisconnects < kMaxImmediateDisconnects)
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
else
notify = true;
}
#else
// File server is running behind a load-balancer, so the next connection may
// send us to a new server, therefore attempt a reconnection to the same
// address even if the disconnect was immediate. This is safe because the
// file server is stateless with respect to clients.
if (TimeGetMs() - conn->connectStartMs <= kMinValidConnectionMs) {
if (++conn->numImmediateDisconnects < kMaxImmediateDisconnects)
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
else
notify = true;
}
else {
// disconnect was not immediate. attempt a reconnect unless we're shutting down
conn->numImmediateDisconnects = 0;
conn->reconnectStartMs = 0;
}
#endif // LOAD_BALANCER
}
#endif // ndef SERVER
if (notify) {
ReportNetError(kNetProtocolCli2File, kNetErrDisconnected);
}
else {
// clean up the socket and start reconnect, if we are doing that
conn->Destroy();
if (conn->AutoReconnectEnabled())
conn->StartAutoReconnect();
else
conn->DecRef("Lifetime"); // if we are not reconnecting, this socket is done, so remove the lifetime ref
}
conn->DecRef("Connected");
}
//============================================================================
static bool NotifyConnSocketRead (CliFileConn * conn, AsyncNotifySocketRead * read) {
conn->lastHeardTimeMs = GetNonZeroTimeMs();
conn->recvBuffer.Add(read->buffer, read->bytes);
read->bytesProcessed += read->bytes;
for (;;) {
if (conn->recvBuffer.Count() < sizeof(dword))
return true;
dword msgSize = *(dword *)conn->recvBuffer.Ptr();
if (conn->recvBuffer.Count() < msgSize)
return true;
const Cli2File_MsgHeader * msg = (const Cli2File_MsgHeader *) conn->recvBuffer.Ptr();
conn->Dispatch(msg);
conn->recvBuffer.Move(0, msgSize, conn->recvBuffer.Count() - msgSize);
conn->recvBuffer.ShrinkBy(msgSize);
}
}
//============================================================================
static bool SocketNotifyCallback (
AsyncSocket sock,
EAsyncNotifySocket code,
AsyncNotifySocket * notify,
void ** userState
) {
bool result = true;
CliFileConn * conn;
switch (code) {
case kNotifySocketConnectSuccess:
conn = (CliFileConn *) notify->param;
*userState = conn;
s_critsect.Enter();
{
conn->sockLock.EnterWrite();
conn->sock = sock;
conn->sockLock.LeaveWrite();
conn->cancelId = 0;
}
s_critsect.Leave();
NotifyConnSocketConnect(conn);
break;
case kNotifySocketConnectFailed:
conn = (CliFileConn *) notify->param;
NotifyConnSocketConnectFailed(conn);
break;
case kNotifySocketDisconnect:
conn = (CliFileConn *) *userState;
NotifyConnSocketDisconnect(conn);
break;
case kNotifySocketRead:
conn = (CliFileConn *) *userState;
result = NotifyConnSocketRead(conn, (AsyncNotifySocketRead *) notify);
break;
}
return result;
}
//============================================================================
static void Connect (CliFileConn * conn) {
ASSERT(s_running);
conn->pingSendTimeMs = 0;
s_critsect.Enter();
{
while (CliFileConn * oldConn = s_conns.Head()) {
if (oldConn != conn)
UnlinkAndAbandonConn_CS(oldConn);
else
s_conns.Unlink(oldConn);
}
s_conns.Link(conn);
}
s_critsect.Leave();
Cli2File_Connect connect;
connect.hdr.connType = kConnTypeCliToFile;
connect.hdr.hdrBytes = sizeof(connect.hdr);
connect.hdr.buildId = kFileSrvBuildId;
connect.hdr.buildType = BuildType();
connect.hdr.branchId = BranchId();
connect.hdr.productId = ProductId();
connect.data.buildId = conn->buildId;
connect.data.serverType = conn->serverType;
connect.data.dataBytes = sizeof(connect.data);
AsyncSocketConnect(
&conn->cancelId,
conn->addr,
SocketNotifyCallback,
conn,
&connect,
sizeof(connect),
0,
0
);
}
//============================================================================
static void Connect (
const wchar name[],
const NetAddress & addr
) {
ASSERT(s_running);
CliFileConn * conn = NEWZERO(CliFileConn);
StrCopy(conn->name, name, arrsize(conn->name));
conn->addr = addr;
conn->buildId = s_connectBuildId;
conn->serverType = s_serverType;
conn->seq = ConnNextSequence();
conn->lastHeardTimeMs = GetNonZeroTimeMs(); // used in connect timeout, and ping timeout
conn->IncRef("Lifetime");
conn->AutoReconnect();
}
//============================================================================
static void AsyncLookupCallback (
void * param,
const wchar name[],
unsigned addrCount,
const NetAddress addrs[]
) {
if (!addrCount) {
ReportNetError(kNetProtocolCli2File, kNetErrNameLookupFailed);
return;
}
for (unsigned i = 0; i < addrCount; ++i) {
Connect(name, addrs[i]);
}
}
/*****************************************************************************
*
* CliFileConn
*
***/
//============================================================================
CliFileConn::CliFileConn () {
AtomicAdd(&s_perf[kPerfConnCount], 1);
}
//============================================================================
CliFileConn::~CliFileConn () {
ASSERT(!cancelId);
ASSERT(!reconnectTimer);
Destroy();
AtomicAdd(&s_perf[kPerfConnCount], -1);
}
//===========================================================================
void CliFileConn::TimerReconnect () {
ASSERT(!sock);
ASSERT(!cancelId);
if (!s_running) {
s_critsect.Enter();
UnlinkAndAbandonConn_CS(this);
s_critsect.Leave();
}
else {
IncRef("Connecting");
// Remember the time we started the reconnect attempt, guarding against
// TimeGetMs() returning zero (unlikely), as a value of zero indicates
// a first-time connect condition to StartAutoReconnect()
reconnectStartMs = GetNonZeroTimeMs();
Connect(this);
}
}
//===========================================================================
static unsigned CliFileConnTimerReconnectProc (void * param) {
((CliFileConn *) param)->TimerReconnect();
return kAsyncTimeInfinite;
}
//===========================================================================
// This function is called when after a disconnect to start a new connection
void CliFileConn::StartAutoReconnect () {
timerCritsect.Enter();
if (reconnectTimer) {
// Make reconnect attempts at regular intervals. If the last attempt
// took more than the specified max interval time then reconnect
// immediately; otherwise wait until the time interval is up again
// then reconnect.
unsigned remainingMs = 0;
if (reconnectStartMs) {
remainingMs = reconnectStartMs - GetNonZeroTimeMs();
if ((signed)remainingMs < 0)
remainingMs = 0;
}
AsyncTimerUpdate(reconnectTimer, remainingMs);
}
timerCritsect.Leave();
}
//===========================================================================
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void CliFileConn::AutoReconnect () {
timerCritsect.Enter();
{
ASSERT(!reconnectTimer);
IncRef("ReconnectTimer");
AsyncTimerCreate(
&reconnectTimer,
CliFileConnTimerReconnectProc,
0, // immediate callback
this
);
}
timerCritsect.Leave();
}
//===========================================================================
static unsigned CliFileConnTimerDestroyed (void * param) {
CliFileConn * sock = (CliFileConn *) param;
sock->DecRef("TimerDestroyed");
return kAsyncTimeInfinite;
}
//============================================================================
void CliFileConn::StopAutoReconnect () {
timerCritsect.Enter();
{
if (AsyncTimer * timer = reconnectTimer) {
reconnectTimer = nil;
AsyncTimerDeleteCallback(timer, CliFileConnTimerDestroyed);
}
}
timerCritsect.Leave();
}
//===========================================================================
static unsigned CliFileConnPingTimerProc (void * param) {
((CliFileConn *) param)->TimerPing();
return kPingIntervalMs;
}
//============================================================================
void CliFileConn::AutoPing () {
ASSERT(!pingTimer);
IncRef("PingTimer");
timerCritsect.Enter();
{
sockLock.EnterRead();
unsigned timerPeriod = sock ? 0 : kAsyncTimeInfinite;
sockLock.LeaveRead();
AsyncTimerCreate(
&pingTimer,
CliFileConnPingTimerProc,
timerPeriod,
this
);
}
timerCritsect.Leave();
}
//============================================================================
void CliFileConn::StopAutoPing () {
timerCritsect.Enter();
{
if (AsyncTimer * timer = pingTimer) {
pingTimer = nil;
AsyncTimerDeleteCallback(timer, CliFileConnTimerDestroyed);
}
}
timerCritsect.Leave();
}
//============================================================================
void CliFileConn::TimerPing () {
sockLock.EnterRead();
for (;;) {
if (!sock) // make sure it exists
break;
#if 0
// if the time difference between when we last sent a ping and when we last
// heard from the server is >= 3x the ping interval, the socket is stale.
if (pingSendTimeMs && abs(int(pingSendTimeMs - lastHeardTimeMs)) >= kPingTimeoutMs) {
// ping timed out, disconnect the socket
AsyncSocketDisconnect(sock, true);
}
else
#endif
{
// Send a ping request
pingSendTimeMs = GetNonZeroTimeMs();
Cli2File_PingRequest msg;
msg.messageId = kCli2File_PingRequest;
msg.messageBytes = sizeof(msg);
msg.pingTimeMs = pingSendTimeMs;
// read locks are reentrant, so calling Send is ok here within the read lock
Send(&msg, msg.messageBytes);
}
break;
}
sockLock.LeaveRead();
}
//============================================================================
void CliFileConn::Destroy () {
AsyncSocket oldSock = nil;
sockLock.EnterWrite();
{
SWAP(oldSock, sock);
}
sockLock.LeaveWrite();
if (oldSock)
AsyncSocketDelete(oldSock);
recvBuffer.Clear();
}
//============================================================================
void CliFileConn::Send (const void * data, unsigned bytes) {
sockLock.EnterRead();
if (sock) {
AsyncSocketSend(sock, data, bytes);
}
sockLock.LeaveRead();
}
//============================================================================
void CliFileConn::Dispatch (const Cli2File_MsgHeader * msg) {
#define DISPATCH(a) case kFile2Cli_##a: Recv_##a((const File2Cli_##a *) msg); break
switch (msg->messageId) {
DISPATCH(PingReply);
DISPATCH(BuildIdReply);
DISPATCH(BuildIdUpdate);
DISPATCH(ManifestReply);
DISPATCH(FileDownloadReply);
DEFAULT_FATAL(msg->messageId)
}
#undef DISPATCH
}
//============================================================================
bool CliFileConn::Recv_PingReply (
const File2Cli_PingReply * msg
) {
return true;
}
//============================================================================
bool CliFileConn::Recv_BuildIdReply (
const File2Cli_BuildIdReply * msg
) {
NetTransRecv(msg->transId, (const byte *)msg, msg->messageBytes);
return true;
}
//============================================================================
bool CliFileConn::Recv_BuildIdUpdate (
const File2Cli_BuildIdUpdate * msg
) {
if (s_buildIdCallback)
s_buildIdCallback(msg->buildId);
return true;
}
//============================================================================
bool CliFileConn::Recv_ManifestReply (
const File2Cli_ManifestReply * msg
) {
NetTransRecv(msg->transId, (const byte *)msg, msg->messageBytes);
return true;
}
//============================================================================
bool CliFileConn::Recv_FileDownloadReply (
const File2Cli_FileDownloadReply * msg
) {
NetTransRecv(msg->transId, (const byte *)msg, msg->messageBytes);
return true;
}
/*****************************************************************************
*
* BuildIdRequestTrans
*
***/
//============================================================================
BuildIdRequestTrans::BuildIdRequestTrans (
FNetCliFileBuildIdRequestCallback callback,
void * param
) : NetFileTrans(kBuildIdRequestTrans)
, m_callback(callback)
, m_param(param)
{}
//============================================================================
bool BuildIdRequestTrans::Send () {
if (!AcquireConn())
return false;
Cli2File_BuildIdRequest buildIdReq;
buildIdReq.messageId = kCli2File_BuildIdRequest;
buildIdReq.transId = m_transId;
buildIdReq.messageBytes = sizeof(buildIdReq);
m_conn->Send(&buildIdReq, buildIdReq.messageBytes);
return true;
}
//============================================================================
void BuildIdRequestTrans::Post () {
m_callback(m_result, m_param, m_buildId);
}
//============================================================================
bool BuildIdRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const File2Cli_BuildIdReply & reply = *(const File2Cli_BuildIdReply *) msg;
if (IS_NET_ERROR(reply.result)) {
// we have a problem...
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
m_buildId = reply.buildId;
// mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ManifestRequestTrans
*
***/
//============================================================================
ManifestRequestTrans::ManifestRequestTrans (
FNetCliFileManifestRequestCallback callback,
void * param,
const wchar group[],
unsigned buildId
) : NetFileTrans(kManifestRequestTrans)
, m_callback(callback)
, m_param(param)
, m_numEntriesReceived(0)
, m_buildId(buildId)
{
if (group)
StrCopy(m_group, group, arrsize(m_group));
else
m_group[0] = L'\0';
}
//============================================================================
bool ManifestRequestTrans::Send () {
if (!AcquireConn())
return false;
Cli2File_ManifestRequest manifestReq;
StrCopy(manifestReq.group, m_group, arrsize(manifestReq.group));
manifestReq.messageId = kCli2File_ManifestRequest;
manifestReq.transId = m_transId;
manifestReq.messageBytes = sizeof(manifestReq);
manifestReq.buildId = m_buildId;
m_conn->Send(&manifestReq, manifestReq.messageBytes);
return true;
}
//============================================================================
void ManifestRequestTrans::Post () {
m_callback(m_result, m_param, m_group, m_manifest.Ptr(), m_manifest.Count());
}
//============================================================================
void ReadStringFromMsg(const wchar* curMsgPtr, wchar str[], unsigned maxStrLen, unsigned* length) {
StrCopy(str, curMsgPtr, maxStrLen);
str[maxStrLen - 1] = L'\0'; // make sure it's terminated
(*length) = StrLen(str);
}
//============================================================================
void ReadUnsignedFromMsg(const wchar* curMsgPtr, unsigned* val) {
(*val) = ((*curMsgPtr) << 16) + (*(curMsgPtr + 1));
}
//============================================================================
bool ManifestRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
m_timeoutAtMs = TimeGetMs() + NetTransGetTimeoutMs(); // Reset the timeout counter
const File2Cli_ManifestReply & reply = *(const File2Cli_ManifestReply *) msg;
dword numFiles = reply.numFiles;
dword wcharCount = reply.wcharCount;
const wchar* curChar = reply.manifestData;
// tell the server we got the data
Cli2File_ManifestEntryAck manifestAck;
manifestAck.messageId = kCli2File_ManifestEntryAck;
manifestAck.transId = reply.transId;
manifestAck.messageBytes = sizeof(manifestAck);
manifestAck.readerId = reply.readerId;
m_conn->Send(&manifestAck, manifestAck.messageBytes);
// if wcharCount is 2, the data only contains the terminator "\0\0" and we
// don't need to convert anything (and we are done)
if ((IS_NET_ERROR(reply.result)) || (wcharCount == 2)) {
// we have a problem... or we have nothing to so, so we're done
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
if (numFiles > m_manifest.Count())
m_manifest.SetCount(numFiles); // reserve the space ahead of time
// manifestData format: "clientFile\0downloadFile\0md5\0filesize\0zipsize\0flags\0...\0\0"
bool done = false;
while (!done) {
if (wcharCount == 0)
{
done = true;
break;
}
// copy the data over to our array (m_numEntriesReceived is the current index)
NetCliFileManifestEntry& entry = m_manifest[m_numEntriesReceived];
// --------------------------------------------------------------------
// read in the clientFilename
unsigned filenameLen;
ReadStringFromMsg(curChar, entry.clientName, arrsize(entry.clientName), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the downloadFile
curChar++;
wcharCount--;
// --------------------------------------------------------------------
// read in the downloadFilename
ReadStringFromMsg(curChar, entry.downloadName, arrsize(entry.downloadName), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the md5
curChar++;
wcharCount--;
// --------------------------------------------------------------------
// read in the md5
ReadStringFromMsg(curChar, entry.md5, arrsize(entry.md5), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the md5 for compressed files
curChar++;
wcharCount--;
// --------------------------------------------------------------------
// read in the md5 for compressed files
ReadStringFromMsg(curChar, entry.md5compressed, arrsize(entry.md5compressed), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the first part of the filesize value (format: 0xHHHHLLLL)
curChar++;
wcharCount--;
// --------------------------------------------------------------------
if (wcharCount < 2) // we have to have 2 chars for the size
return false; // screwy data
ReadUnsignedFromMsg(curChar, &entry.fileSize);
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// point it at the first part of the zipsize value (format: 0xHHHHLLLL)
curChar++;
wcharCount--;
// --------------------------------------------------------------------
if (wcharCount < 2) // we have to have 2 chars for the size
return false; // screwy data
ReadUnsignedFromMsg(curChar, &entry.zipSize);
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// point it at the first part of the flags value (format: 0xHHHHLLLL)
curChar++;
wcharCount--;
// --------------------------------------------------------------------
if (wcharCount < 2) // we have to have 2 chars for the size
return false; // screwy data
ReadUnsignedFromMsg(curChar, &entry.flags);
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// --------------------------------------------------------------------
// point it at either the second part of the terminator, or the next filename
curChar++;
wcharCount--;
// do sanity checking
if (*curChar == L'\0') {
// we hit the terminator
if (wcharCount != 1)
return false; // invalid data, we shouldn't have any more
done = true; // we're done
}
else if (wcharCount < 14)
// we must have at least three 1-char strings, three nulls, three 32-bit ints, and 2-char terminator left (3+3+6+2)
return false; // screwy data
// increment entries received
m_numEntriesReceived++;
if ((m_numEntriesReceived >= numFiles) && !done) {
// too much data, abort
return false;
}
}
// check for completion
if (m_numEntriesReceived >= numFiles)
{
// all entires received, mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
}
return true;
}
/*****************************************************************************
*
* FileDownloadRequestTrans
*
***/
//============================================================================
DownloadRequestTrans::DownloadRequestTrans (
FNetCliFileDownloadRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer,
unsigned buildId
) : NetFileTrans(kDownloadRequestTrans)
, m_callback(callback)
, m_param(param)
, m_writer(writer)
, m_totalBytesReceived(0)
, m_buildId(buildId)
{
StrCopy(m_filename, filename, arrsize(m_filename));
// This transaction issues "sub transactions" which must complete
// before this one even though they were issued after us.
m_hasSubTrans = true;
}
//============================================================================
bool DownloadRequestTrans::Send () {
if (!AcquireConn())
return false;
Cli2File_FileDownloadRequest filedownloadReq;
StrCopy(filedownloadReq.filename, m_filename, arrsize(m_filename));
filedownloadReq.messageId = kCli2File_FileDownloadRequest;
filedownloadReq.transId = m_transId;
filedownloadReq.messageBytes = sizeof(filedownloadReq);
filedownloadReq.buildId = m_buildId;
m_conn->Send(&filedownloadReq, sizeof(filedownloadReq));
return true;
}
//============================================================================
void DownloadRequestTrans::Post () {
m_callback(m_result, m_param, m_filename, m_writer);
}
//============================================================================
bool DownloadRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
m_timeoutAtMs = TimeGetMs() + NetTransGetTimeoutMs(); // Reset the timeout counter
const File2Cli_FileDownloadReply & reply = *(const File2Cli_FileDownloadReply *) msg;
dword byteCount = reply.byteCount;
const byte* data = reply.fileData;
// tell the server we got the data
Cli2File_FileDownloadChunkAck fileAck;
fileAck.messageId = kCli2File_FileDownloadChunkAck;
fileAck.transId = reply.transId;
fileAck.messageBytes = sizeof(fileAck);
fileAck.readerId = reply.readerId;
m_conn->Send(&fileAck, fileAck.messageBytes);
if (IS_NET_ERROR(reply.result)) {
// we have a problem... indicate we are done and abort
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
// we have data to write, so queue it for write in the main thread (we're
// currently in a net recv thread)
if (byteCount > 0) {
RcvdFileDownloadChunkTrans * writeTrans = NEW(RcvdFileDownloadChunkTrans);
writeTrans->writer = m_writer;
writeTrans->bytes = byteCount;
writeTrans->data = (byte *)ALLOC(byteCount);
MemCopy(writeTrans->data, data, byteCount);
NetTransSend(writeTrans);
}
m_totalBytesReceived += byteCount;
if (m_totalBytesReceived >= reply.totalFileSize) {
// all bytes received, mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
}
return true;
}
/*****************************************************************************
*
* RcvdFileDownloadChunkTrans
*
***/
//============================================================================
RcvdFileDownloadChunkTrans::~RcvdFileDownloadChunkTrans () {
FREE(data);
}
//============================================================================
void RcvdFileDownloadChunkTrans::Post () {
writer->Write(bytes, data);
m_result = kNetSuccess;
m_state = kTransStateComplete;
}
} using namespace File;
/*****************************************************************************
*
* NetFileTrans
*
***/
//============================================================================
NetFileTrans::NetFileTrans (ETransType transType)
: NetTrans(kNetProtocolCli2File, transType)
, m_conn(nil)
{
}
//============================================================================
NetFileTrans::~NetFileTrans () {
ReleaseConn();
}
//============================================================================
bool NetFileTrans::AcquireConn () {
if (!m_conn)
m_conn = GetConnIncRef("AcquireConn");
return m_conn != nil;
}
//============================================================================
void NetFileTrans::ReleaseConn () {
if (m_conn) {
m_conn->DecRef("AcquireConn");
m_conn = nil;
}
}
/*****************************************************************************
*
* Protected functions
*
***/
//============================================================================
void FileInitialize () {
s_running = true;
}
//============================================================================
void FileDestroy (bool wait) {
s_running = false;
NetTransCancelByProtocol(
kNetProtocolCli2File,
kNetErrRemoteShutdown
);
NetMsgProtocolDestroy(
kNetProtocolCli2File,
false
);
s_critsect.Enter();
{
while (CliFileConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
if (!wait)
return;
while (s_perf[kPerfConnCount]) {
NetTransUpdate();
AsyncSleep(10);
}
}
//============================================================================
bool FileQueryConnected () {
bool result;
s_critsect.Enter();
result = s_active != nil;
s_critsect.Leave();
return result;
}
//============================================================================
unsigned FileGetConnId () {
unsigned connId;
s_critsect.Enter();
connId = (s_active) ? s_active->seq : 0;
s_critsect.Leave();
return connId;
}
} using namespace Ngl;
/*****************************************************************************
*
* Exported functions
*
***/
//============================================================================
void NetCliFileStartConnect (
const wchar * fileAddrList[],
unsigned fileAddrCount,
bool isPatcher /* = false */
) {
// TEMP: Only connect to one file server until we fill out this module
// to choose the "best" file connection.
fileAddrCount = min(fileAddrCount, 1);
s_connectBuildId = isPatcher ? kFileSrvBuildId : BuildId();
s_serverType = kSrvTypeNone;
for (unsigned i = 0; i < fileAddrCount; ++i) {
// Do we need to lookup the address?
const wchar * name = fileAddrList[i];
while (unsigned ch = *name) {
++name;
if (!(isdigit(ch) || ch == L'.' || ch == L':')) {
AsyncCancelId cancelId;
AsyncAddressLookupName(
&cancelId,
AsyncLookupCallback,
fileAddrList[i],
kNetDefaultClientPort,
nil
);
break;
}
}
if (!name[0]) {
NetAddress addr;
NetAddressFromString(&addr, fileAddrList[i], kNetDefaultClientPort);
Connect(fileAddrList[i], addr);
}
}
}
//============================================================================
void NetCliFileStartConnectAsServer (
const wchar * fileAddrList[],
unsigned fileAddrCount,
unsigned serverType,
unsigned serverBuildId
) {
// TEMP: Only connect to one file server until we fill out this module
// to choose the "best" file connection.
fileAddrCount = min(fileAddrCount, 1);
s_connectBuildId = serverBuildId;
s_serverType = serverType;
for (unsigned i = 0; i < fileAddrCount; ++i) {
// Do we need to lookup the address?
const wchar * name = fileAddrList[i];
while (unsigned ch = *name) {
++name;
if (!(isdigit(ch) || ch == L'.' || ch == L':')) {
AsyncCancelId cancelId;
AsyncAddressLookupName(
&cancelId,
AsyncLookupCallback,
fileAddrList[i],
kNetDefaultClientPort,
nil
);
break;
}
}
if (!name[0]) {
NetAddress addr;
NetAddressFromString(&addr, fileAddrList[i], kNetDefaultServerPort);
Connect(fileAddrList[i], addr);
}
}
}
//============================================================================
void NetCliFileDisconnect () {
s_critsect.Enter();
{
while (CliFileConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
}
//============================================================================
void NetCliFileBuildIdRequest (
FNetCliFileBuildIdRequestCallback callback,
void * param
) {
BuildIdRequestTrans * trans = NEW(BuildIdRequestTrans)(
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliFileRegisterBuildIdUpdate (FNetCliFileBuildIdUpdateCallback callback) {
s_buildIdCallback = callback;
}
//============================================================================
void NetCliFileManifestRequest (
FNetCliFileManifestRequestCallback callback,
void * param,
const wchar group[],
unsigned buildId /* = 0 */
) {
ManifestRequestTrans * trans = NEW(ManifestRequestTrans)(
callback,
param,
group,
buildId
);
NetTransSend(trans);
}
//============================================================================
void NetCliFileDownloadRequest (
const wchar filename[],
hsStream * writer,
FNetCliFileDownloadRequestCallback callback,
void * param,
unsigned buildId /* = 0 */
) {
DownloadRequestTrans * trans = NEW(DownloadRequestTrans)(
callback,
param,
filename,
writer,
buildId
);
NetTransSend(trans);
}