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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef NO_AV_MSGS
#include "plAvatarMsg.h"
#include "hsResMgr.h"
#include "pnKeyedObject/plKey.h"
#include "pnSceneObject/plSceneObject.h"
#ifndef SERVER
#include "plAvatar/plAvBrain.h"
#endif
//////////////
// PLAVATARMSG
//////////////
// CTOR()
plAvatarMsg::plAvatarMsg()
: plMessage()
{
}
// CTOR(sender, receiver, time)
plAvatarMsg::plAvatarMsg(const plKey &sender, const plKey &receiver)
: plMessage(sender, receiver, nil)
{
}
// READ
void plAvatarMsg::Read(hsStream *stream, hsResMgr *mgr)
{
plMessage::IMsgRead(stream, mgr);
}
// WRITE
void plAvatarMsg::Write(hsStream *stream, hsResMgr *mgr)
{
plMessage::IMsgWrite(stream, mgr);
}
//////////////////////
// PLARMATUREUPDATEMSG
//////////////////////
// CTOR()
plArmatureUpdateMsg::plArmatureUpdateMsg()
: fIsInvis(false)
{
SetBCastFlag(plMessage::kBCastByExactType);
}
// CTOR sender receiver islocal isplayercontrolled
plArmatureUpdateMsg::plArmatureUpdateMsg(const plKey &sender,
hsBool isLocal, hsBool isPlayerControlled,
plArmatureMod *armature)
: plAvatarMsg(sender, nil),
fIsLocal(isLocal),
fIsPlayerControlled(isPlayerControlled),
fArmature(armature),
fIsInvis(false)
{
SetBCastFlag(plMessage::kBCastByExactType);
}
// READ stream mgr
void plArmatureUpdateMsg::Read(hsStream *stream, hsResMgr *mgr)
{
hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
}
// WRITE stream mgr
void plArmatureUpdateMsg::Write(hsStream *stream, hsResMgr *mgr)
{
hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
}
// ISLOCAL
hsBool plArmatureUpdateMsg::IsLocal() const
{
return fIsLocal;
}
// ISPLAYERCONTROLLED
hsBool plArmatureUpdateMsg::IsPlayerControlled() const
{
return fIsPlayerControlled;
}
hsBool plArmatureUpdateMsg::IsInvis() const
{
return fIsInvis;
}
/////////////////////
// PLAVATARSETTYPEMSG
/////////////////////
// ctor
plAvatarSetTypeMsg::plAvatarSetTypeMsg()
: fIsPlayer(false)
{
}
plAvatarSetTypeMsg::plAvatarSetTypeMsg(const plKey &sender, const plKey &receiver)
: plAvatarMsg(sender, receiver),
fIsPlayer(false)
{
}
// READ
void plAvatarSetTypeMsg::Read(hsStream *stream, hsResMgr *mgr)
{
fIsPlayer = stream->Readbool();
}
// WRITE
void plAvatarSetTypeMsg::Write(hsStream *stream, hsResMgr *mgr)
{
stream->Writebool(fIsPlayer);
}
// SETISPLAYER
void plAvatarSetTypeMsg::SetIsPlayer(bool is)
{
fIsPlayer = is;
}
// ISPLAYER
bool plAvatarSetTypeMsg::IsPlayer()
{
return fIsPlayer;
}
//////////////
// PLAVTASKMSG
//////////////
plAvTaskMsg::plAvTaskMsg()
: plAvatarMsg(), fTask(nil)
{
}
plAvTaskMsg::plAvTaskMsg(const plKey &sender, const plKey &receiver)
: plAvatarMsg(sender, receiver), fTask(nil)
{
}
plAvTaskMsg::plAvTaskMsg(const plKey &sender, const plKey &receiver, plAvTask *task)
: plAvatarMsg(sender, receiver),
fTask(task)
{
}
plAvTask *plAvTaskMsg::GetTask()
{
return fTask;
}
// READ
void plAvTaskMsg::Read(hsStream *stream, hsResMgr *mgr)
{
plAvatarMsg::Read(stream, mgr);
if(stream->ReadBool())
fTask = (plAvTask *)mgr->ReadCreatable(stream);
}
// WRITE
void plAvTaskMsg::Write(hsStream *stream, hsResMgr *mgr)
{
plAvatarMsg::Write(stream, mgr);
if(fTask)
{
stream->WriteBool(true);
mgr->WriteCreatable(stream, (plCreatable *)fTask);
} else {
stream->WriteBool(false);
}
}
//////////////
//
// PLAVSEEKMSG
//
//////////////
// Tell the avatar to go to a specific seekpoint.
// The given key (seekKey) must be to a plSeekPointMod
// CTOR()
plAvSeekMsg::plAvSeekMsg()
: plAvTaskMsg(),
fSeekPoint(nil),
fDuration(0),
fSmartSeek(true),
fAlignType(kAlignHandle),
fAnimName(nil),
fNoSeek(false),
fFlags(kSeekFlagForce3rdPersonOnStart)
{
}
// CTOR(sender, receiver, seekKey, time)
plAvSeekMsg::plAvSeekMsg(const plKey& sender, const plKey& receiver,
const plKey &seekKey, float duration, hsBool smartSeek,
plAvAlignment alignType, char *animName, hsBool noSeek,
UInt8 flags, plKey finishKey)
: plAvTaskMsg(sender, receiver),
fSeekPoint(seekKey),
fTargetPos(0, 0, 0),
fTargetLookAt(0, 0, 0),
fDuration(duration),
fSmartSeek(smartSeek),
fAnimName(animName),
fAlignType(alignType),
fNoSeek(noSeek),
fFlags(flags),
fFinishKey(finishKey)
{
}
hsBool plAvSeekMsg::Force3rdPersonOnStart()
{
return fFlags & kSeekFlagForce3rdPersonOnStart;
}
hsBool plAvSeekMsg::UnForce3rdPersonOnFinish()
{
return fFlags & kSeekFlagUnForce3rdPersonOnFinish;
}
hsBool plAvSeekMsg::NoWarpOnTimeout()
{
return fFlags & kSeekFlagNoWarpOnTimeout;
}
hsBool plAvSeekMsg::RotationOnly()
{
return fFlags & kSeekFlagRotationOnly;
}
// READ
void plAvSeekMsg::Read(hsStream *stream, hsResMgr *mgr)
{
plAvTaskMsg::Read(stream, mgr);
fSeekPoint = mgr->ReadKey(stream);
if (!fSeekPoint)
{
fTargetPos.Read(stream);
fTargetLookAt.Read(stream);
}
fDuration = stream->ReadSwapScalar();
fSmartSeek = stream->ReadBool();
fAnimName = stream->ReadSafeString();
fAlignType = static_cast<plAvAlignment>(stream->ReadSwap16());
fNoSeek = stream->ReadBool();
fFlags = stream->ReadByte();
fFinishKey = mgr->ReadKey(stream);
}
// WRITE
void plAvSeekMsg::Write(hsStream *stream, hsResMgr *mgr)
{
plAvTaskMsg::Write(stream, mgr);
mgr->WriteKey(stream, fSeekPoint);
if (!fSeekPoint)
{
fTargetPos.Write(stream);
fTargetLookAt.Write(stream);
}
stream->WriteSwapScalar(fDuration);
stream->WriteBool(fSmartSeek);
stream->WriteSafeString(fAnimName);
stream->WriteSwap16(static_cast<UInt16>(fAlignType));
stream->WriteBool(fNoSeek);
stream->WriteByte(fFlags);
mgr->WriteKey(stream, fFinishKey);
}
/////////////////////////////////////////////////////////////////////////////////////////
void plAvTaskSeekDoneMsg::Read(hsStream *stream, hsResMgr *mgr)
{
plAvatarMsg::Read(stream, mgr);
fAborted = stream->ReadBool();
}
void plAvTaskSeekDoneMsg::Write(hsStream *stream, hsResMgr *mgr)
{
plAvatarMsg::Write(stream, mgr);
stream->WriteBool(fAborted);
}
/////////////////
//
// PLAVONESHOTMSG
//
/////////////////
#include "../plMessage/plOneShotCallbacks.h"
// CTOR()
plAvOneShotMsg::plAvOneShotMsg()
: plAvSeekMsg(), fAnimName(nil), fDrivable(false), fReversible(false), fCallbacks(nil)
{
}
// CTOR(sender, receiver, seekKey, time)
plAvOneShotMsg::plAvOneShotMsg(const plKey &sender, const plKey& receiver,
const plKey& seekKey, float duration, hsBool smartSeek,
const char *animName, hsBool drivable, hsBool reversible)
: plAvSeekMsg(sender, receiver, seekKey, duration, smartSeek),
fDrivable(drivable), fReversible(reversible), fCallbacks(nil)
{
fAnimName = hsStrcpy(animName);
}
// DTOR
plAvOneShotMsg::~plAvOneShotMsg()
{
hsRefCnt_SafeUnRef(fCallbacks);
fCallbacks = nil;
delete[] fAnimName;
}
// READ
void plAvOneShotMsg::Read(hsStream *stream, hsResMgr *mgr)
{
plAvSeekMsg::Read(stream, mgr);
delete [] fAnimName;
fAnimName = stream->ReadSafeString();
fDrivable = stream->ReadBool();
fReversible = stream->ReadBool();
}
// WRITE
void plAvOneShotMsg::Write(hsStream *stream, hsResMgr *mgr)
{
plAvSeekMsg::Write(stream, mgr);
stream->WriteSafeString(fAnimName);
stream->WriteBool(fDrivable);
stream->WriteBool(fReversible);
}
////////////////
//
// plAvBrainGenericMsg
//
////////////////
// default CTOR
plAvBrainGenericMsg::plAvBrainGenericMsg()
: fType(kNextStage), // default verb is goto next stage
fWhichStage(0), // default stage is 0
fSetTime(false), // don't set the time of the target stage
fNewTime(0.0f), // if we do set, set it to zero
fSetDirection(false), // don't set the direction of the brain
fNewDirection(true), // if we do set the direction, set it to forward
fNewLoopCount(0)
{
}
// canonical CTOR sender receiver type stage rewind transitionTime
plAvBrainGenericMsg::plAvBrainGenericMsg(const plKey& sender, const plKey &receiver,
plAvBrainGenericMsg::Type type, int stage, hsBool rewind, hsScalar transitionTime)
: plAvatarMsg(sender, receiver),
fType(type),
fWhichStage(stage),
fSetTime(rewind),
fNewTime(0.0f),
fSetDirection(false),
fNewDirection(true),
fNewLoopCount(0)
{
}
plAvBrainGenericMsg::plAvBrainGenericMsg(const plKey& sender, const plKey &receiver,
Type type, int stage, hsBool setTime, hsScalar newTime,
hsBool setDirection, bool isForward, hsScalar transitiontime)
: plAvatarMsg(sender, receiver),
fType(type),
fWhichStage(stage),
fSetTime(setTime),
fNewTime(newTime),
fSetDirection(setDirection),
fNewDirection(isForward),
fNewLoopCount(0)
{
}
plAvBrainGenericMsg::plAvBrainGenericMsg(plKey sender, plKey receiver,
Type type, int stage, int newLoopCount)
: plAvatarMsg(sender, receiver),
fType(type),
fWhichStage(stage),
fSetTime(false), // unused
fNewTime(0), // unused
fSetDirection(false), // unused
fNewDirection(false), // unused
fNewLoopCount(newLoopCount)
{
hsAssert(type == kSetLoopCount, "This constructor form is only for the kSetLoopCount command.");
}
void plAvBrainGenericMsg::Write(hsStream *stream, hsResMgr *mgr)
{
plAvatarMsg::Write(stream, mgr);
stream->WriteSwap32(fType);
stream->WriteSwap32(fWhichStage);
stream->WriteBool(fSetTime);
stream->WriteSwapScalar(fNewTime);
stream->WriteBool(fSetDirection);
stream->WriteBool(fNewDirection);
stream->WriteSwapScalar(fTransitionTime);
}
void plAvBrainGenericMsg::Read(hsStream *stream, hsResMgr *mgr)
{
plAvatarMsg::Read(stream, mgr);
fType = static_cast<plAvBrainGenericMsg::Type>(stream->ReadSwap32());
fWhichStage = stream->ReadSwap32();
fSetTime = stream->ReadBool();
fNewTime = stream->ReadSwapScalar();
fSetDirection = stream->ReadBool();
fNewDirection = stream->ReadBool();
fTransitionTime = stream->ReadSwapScalar();
}
enum AvBrainGenericFlags
{
kAvBrainGenericType,
kAvBrainGenericWhich,
kAvBrainGenericSetTime,
kAvBrainGenericNewTime,
kAvBrainGenericSetDir,
kAvBrainGenericNewDir,
kAvBrainGenericTransTime,
};
void plAvBrainGenericMsg::WriteVersion(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgWriteVersion(s, mgr);
hsBitVector contentFlags;
contentFlags.SetBit(kAvBrainGenericType);
contentFlags.SetBit(kAvBrainGenericWhich);
contentFlags.SetBit(kAvBrainGenericSetTime);
contentFlags.SetBit(kAvBrainGenericNewTime);
contentFlags.SetBit(kAvBrainGenericSetDir);
contentFlags.SetBit(kAvBrainGenericNewDir);
contentFlags.SetBit(kAvBrainGenericTransTime);
contentFlags.Write(s);
// kAvBrainGenericType
s->WriteSwap32(fType);
// kAvBrainGenericWhich
s->WriteSwap32(fWhichStage);
// kAvBrainGenericSetTime
s->WriteBool(fSetTime);
// kAvBrainGenericNewTime
s->WriteSwapScalar(fNewTime);
// kAvBrainGenericSetDir
s->WriteBool(fSetDirection);
// kAvBrainGenericNewDir
s->WriteBool(fNewDirection);
// kAvBrainGenericTransTime
s->WriteSwapScalar(fTransitionTime);
}
void plAvBrainGenericMsg::ReadVersion(hsStream* s, hsResMgr* mgr)
{
plMessage::IMsgReadVersion(s, mgr);
hsBitVector contentFlags;
contentFlags.Read(s);
if (contentFlags.IsBitSet(kAvBrainGenericType))
fType = static_cast<plAvBrainGenericMsg::Type>(s->ReadSwap32());
if (contentFlags.IsBitSet(kAvBrainGenericWhich))
fWhichStage = s->ReadSwap32();
if (contentFlags.IsBitSet(kAvBrainGenericSetTime))
fSetTime = s->ReadBool();
if (contentFlags.IsBitSet(kAvBrainGenericNewTime))
fNewTime = s->ReadSwapScalar();
if (contentFlags.IsBitSet(kAvBrainGenericSetDir))
fSetDirection = s->ReadBool();
if (contentFlags.IsBitSet(kAvBrainGenericNewDir))
fNewDirection = s->ReadBool();
if (contentFlags.IsBitSet(kAvBrainGenericTransTime))
fTransitionTime = s->ReadSwapScalar();
}
///////////////////
//
// PLAVPUSHBRAINMSG
//
///////////////////
#ifndef SERVER
// default ctor
plAvPushBrainMsg::plAvPushBrainMsg()
: fBrain(nil)
{
}
// canonical ctor
plAvPushBrainMsg::plAvPushBrainMsg(const plKey& sender, const plKey &receiver, plArmatureBrain *brain)
: plAvTaskMsg(sender, receiver)
{
fBrain = brain;
}
// dtor
plAvPushBrainMsg::~plAvPushBrainMsg()
{
}
// READ
void plAvPushBrainMsg::Read(hsStream *stream, hsResMgr *mgr)
{
plAvTaskMsg::Read(stream, mgr);
fBrain = plArmatureBrain::ConvertNoRef(mgr->ReadCreatable(stream));
hsAssert(fBrain, "PLAVPUSHBRAINMSG: Problem reading brain from stream.");
}
// WRITE
void plAvPushBrainMsg::Write(hsStream *stream, hsResMgr *mgr)
{
plAvTaskMsg::Write(stream, mgr);
mgr->WriteCreatable(stream, fBrain);
}
//////////////////
//
// PLAVPOPBRAINMSG
//
//////////////////
// default ctor
plAvPopBrainMsg::plAvPopBrainMsg()
{
}
// canonical ctor
plAvPopBrainMsg::plAvPopBrainMsg(const plKey &sender, const plKey &receiver)
: plAvTaskMsg(sender, receiver)
{
}
#endif // SERVER
/////////////////
////
//// PLAVEMOTEMSG
////
/////////////////
//
//// default ctor
//plAvEmoteMsg::plAvEmoteMsg()
//: fAnimName(nil)
//{
//}
//
//// canonical ctor
//plAvEmoteMsg::plAvEmoteMsg(plKey sender, plKey receiver, char *name)
//: plAvTaskMsg(sender, receiver)
//{
// fAnimName = hsStrcpy(name);
//}
//
//// READ
//void plAvEmoteMsg::Read(hsStream *stream, hsResMgr *mgr)
//{
// plAvTaskMsg::Read(stream, mgr);
// fAnimName = stream->ReadSafeString();
//}
//
//// WRITE
//void plAvEmoteMsg::Write(hsStream *stream, hsResMgr *mgr)
//{
// plAvTaskMsg::Write(stream, mgr);
// stream->WriteSafeString(fAnimName);
///////////////////////////
//
// PLAVATARSTEALTHMODEMSG
//
///////////////////////////
plAvatarStealthModeMsg::plAvatarStealthModeMsg() : plAvatarMsg(), fMode(kStealthVisible), fLevel(0)
{
SetBCastFlag(plMessage::kBCastByExactType);
}
plAvatarStealthModeMsg::~plAvatarStealthModeMsg() {}
// READ stream mgr
void plAvatarStealthModeMsg::Read(hsStream *stream, hsResMgr *mgr)
{
hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
}
// WRITE stream mgr
void plAvatarStealthModeMsg::Write(hsStream *stream, hsResMgr *mgr)
{
hsAssert(false, "This message is not supposed to travel over the network or persist in a file.");
}
#endif // ndef NO_AV_MSGS