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83 lines
2.3 KiB
83 lines
2.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef SERVER // we use stuff the server doesn't link with |
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#ifndef NO_AV_MSGS |
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#include "plAIMsg.h" |
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#include "hsResMgr.h" |
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#include "hsStream.h" |
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#include "plAvatar/plArmatureMod.h" |
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/////////////////////////////////////////////////////////////////////////////// |
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plAIMsg::plAIMsg(): plMessage(nil, nil, nil), fBrainUserStr("") |
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{} |
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plAIMsg::plAIMsg(const plKey& sender, const plKey& receiver): plMessage(sender, receiver, nil) |
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{ |
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// set up our user string from the sender, if it is the right type |
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plArmatureMod* armMod = plArmatureMod::ConvertNoRef(sender->ObjectIsLoaded()); |
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if (armMod) |
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fBrainUserStr = armMod->GetUserStr(); |
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else |
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fBrainUserStr = ""; |
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} |
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void plAIMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgRead(stream, mgr); |
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char* temp = stream->ReadSafeString(); |
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if (temp) |
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fBrainUserStr = temp; |
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delete [] temp; |
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} |
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void plAIMsg::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMessage::IMsgWrite(stream, mgr); |
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stream->WriteSafeString(fBrainUserStr.c_str()); |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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void plAIArrivedAtGoalMsg::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plAIMsg::Read(stream, mgr); |
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fGoal.Read(stream); |
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} |
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void plAIArrivedAtGoalMsg::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plAIMsg::Write(stream, mgr); |
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fGoal.Write(stream); |
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} |
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#endif // NO_AV_MSGS |
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#endif // SERVER
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