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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plCompress_h
#define plCompress_h
#include "hsTypes.h"
//
// Abstract base class for compression code
//
class plCompress
{
public:
plCompress() {}
virtual ~plCompress() {}
// return true if successful
virtual hsBool Uncompress(UInt8* bufOut, UInt32* bufLenOut, const UInt8* bufIn, UInt32 bufLenIn) = 0;
virtual hsBool Compress(UInt8* bufOut, UInt32* bufLenOut, const UInt8* bufIn, UInt32 bufLenIn) = 0;
// in place versions
virtual hsBool Uncompress(UInt8** bufIn, UInt32* bufLenIn, UInt32 maxBufLenOut, int offset=0) = 0;
virtual hsBool Compress(UInt8** bufIn, UInt32* bufLenIn, int offset=0) = 0;
};
#endif // plCompress_h