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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PLCLOTHINGLAYOUT_INC
#define PLCLOTHINGLAYOUT_INC
#include "hsTypes.h"
#include "hsTemplates.h"
#include "hsUtils.h"
// This file is intended to be an independent section so that plClothingMtl and plAvatarClothing
// can both use these structures, without all the plCreatable/hsKeyedObject/plSynchedObject stuff
// No virtual methods allowed, and define everything inside the class declaration. (So that we can
// #include the file where necessary and not get redundant method definition errors.)
class plClothingElement
{
public:
enum
{
kLayerBase,
kLayerSkin,
kLayerSkinBlend1,
kLayerSkinBlend2,
kLayerSkinBlend3,
kLayerSkinBlend4,
kLayerSkinBlend5,
kLayerSkinBlend6,
kLayerTint1,
kLayerTint2,
kLayerMax,
kLayerSkinFirst = kLayerSkin,
kLayerSkinLast = kLayerSkinBlend6,
};
char *fName;
UInt32 fXPos;
UInt32 fYPos;
UInt32 fWidth;
UInt32 fHeight;
plClothingElement(char *name, UInt32 xPos, UInt32 yPos, UInt32 width, UInt32 height)
{
fName = hsStrcpy(name);
fXPos = xPos;
fYPos = yPos;
fWidth = width;
fHeight = height;
}
~plClothingElement() { delete [] fName; }
static void GetElements(hsTArray<plClothingElement *> &out)
{
/*
out.Append(TRACKED_NEW plClothingElement("shirt-chest", 768, 0, 256, 512));
out.Append(TRACKED_NEW plClothingElement("shirt-sleeve", 512, 192, 256, 128));
out.Append(TRACKED_NEW plClothingElement("face", 0, 0, 512, 512));
out.Append(TRACKED_NEW plClothingElement("eyeball", 64, 512, 64, 64));
out.Append(TRACKED_NEW plClothingElement("shoe-top", 0, 832, 128, 128));
out.Append(TRACKED_NEW plClothingElement("shoe-bottom", 0, 768, 128, 64));
out.Append(TRACKED_NEW plClothingElement("pants", 512, 512, 512, 512));
out.Append(TRACKED_NEW plClothingElement("hand-LOD", 64, 576, 64, 64));
out.Append(TRACKED_NEW plClothingElement("hand-square", 128, 512, 128, 128));
out.Append(TRACKED_NEW plClothingElement("hand-wide", 0, 640, 256, 128));
out.Append(TRACKED_NEW plClothingElement("playerbook", 512, 0, 256, 128));
out.Append(TRACKED_NEW plClothingElement("backpack", 512, 256, 256, 256));
out.Append(TRACKED_NEW plClothingElement("glasses-front", 256, 512, 256, 64));
out.Append(TRACKED_NEW plClothingElement("glasses-side", 256, 576, 256, 32));
out.Append(TRACKED_NEW plClothingElement("KI", 256, 640, 256, 128));
*/
out.Append(TRACKED_NEW plClothingElement("Chest", 768, 0, 256, 512));
out.Append(TRACKED_NEW plClothingElement("Arm", 512, 192, 256, 128));
out.Append(TRACKED_NEW plClothingElement("Face", 0, 256, 512, 256));
out.Append(TRACKED_NEW plClothingElement("Eye", 64, 704, 64, 64));
out.Append(TRACKED_NEW plClothingElement("Extra Hair", 256, 0, 256, 256));
out.Append(TRACKED_NEW plClothingElement("Hat", 0, 0, 256, 256));
out.Append(TRACKED_NEW plClothingElement("Foot", 0, 768, 256, 256));
out.Append(TRACKED_NEW plClothingElement("Legs", 512, 512, 512, 512));
out.Append(TRACKED_NEW plClothingElement("LOD", 64, 640, 64, 64));
out.Append(TRACKED_NEW plClothingElement("Finger", 128, 640, 128, 128));
out.Append(TRACKED_NEW plClothingElement("Palm", 0, 512, 256, 128));
out.Append(TRACKED_NEW plClothingElement("Player Book", 256, 512, 256, 128));
out.Append(TRACKED_NEW plClothingElement("Glasses", 384, 640, 128, 128));
out.Append(TRACKED_NEW plClothingElement("KI", 256, 640, 128, 128));
}
};
class plClothingLayout
{
public:
plClothingLayout(char *name, UInt32 origWidth) { fName = hsStrcpy(name); fOrigWidth = origWidth; }
~plClothingLayout() { delete [] fName; }
char *fName;
UInt32 fOrigWidth;
hsTArray<plClothingElement*> fElements;
/*
enum
{
kSetShirt,
kSetFace,
kSetEye,
kSetShoe,
kSetPants,
kSetHand,
kSetPlayerBook,
kSetBackpack,
kSetGlasses,
kSetKI,
kMaxTileset,
};
*/
enum
{
kSetShirt,
kSetFace,
kSetShoe,
kSetPants,
kSetHand,
kSetPlayerBook,
kSetGlasses,
kSetKI,
kSetEye, // UNUSED
kSetBackpack, // UNUSED
kMaxTileset,
};
};
#endif