You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
183 lines
4.5 KiB
183 lines
4.5 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plSoundEvent // |
|
// // |
|
//// Notes /////////////////////////////////////////////////////////////////// |
|
// // |
|
// 10.30.2001 - Created by mcn. // |
|
// // |
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
#include "hsTypes.h" |
|
#include "plSoundEvent.h" |
|
|
|
#include "plgDispatch.h" |
|
#include "pnMessage/plEventCallbackMsg.h" |
|
#include "pnMessage/plSoundMsg.h" |
|
#include "plSound.h" |
|
|
|
plSoundEvent::plSoundEvent( Types type, plSound *owner ) |
|
{ |
|
fType = type; |
|
fBytePosTime = 0; |
|
fOwner = owner; |
|
fCallbacks.Reset(); |
|
fCallbackEndingFlags.Reset(); |
|
} |
|
|
|
plSoundEvent::plSoundEvent( Types type, UInt32 bytePos, plSound *owner ) |
|
{ |
|
fType = type; |
|
fBytePosTime = bytePos; |
|
fOwner = owner; |
|
fCallbacks.Reset(); |
|
fCallbackEndingFlags.Reset(); |
|
} |
|
|
|
plSoundEvent::plSoundEvent() |
|
{ |
|
fType = kStart; |
|
fBytePosTime = 0; |
|
fOwner = nil; |
|
fCallbacks.Reset(); |
|
fCallbackEndingFlags.Reset(); |
|
} |
|
|
|
plSoundEvent::~plSoundEvent() |
|
{ |
|
int i; |
|
|
|
|
|
for( i = 0; i < fCallbacks.GetCount(); i++ ) |
|
hsRefCnt_SafeUnRef( fCallbacks[ i ] ); |
|
} |
|
|
|
void plSoundEvent::AddCallback( plEventCallbackMsg *msg ) |
|
{ |
|
hsRefCnt_SafeRef( msg ); |
|
fCallbacks.Append( msg ); |
|
fCallbackEndingFlags.Append( 0 ); |
|
} |
|
|
|
hsBool plSoundEvent::RemoveCallback( plEventCallbackMsg *msg ) |
|
{ |
|
int idx = fCallbacks.Find( msg ); |
|
if( idx != fCallbacks.kMissingIndex ) |
|
{ |
|
hsRefCnt_SafeUnRef( msg ); |
|
fCallbacks.Remove( idx ); |
|
fCallbackEndingFlags.Remove( idx ); |
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
|
|
void plSoundEvent::SendCallbacks( void ) |
|
{ |
|
int j; |
|
plSoundMsg *sMsg; |
|
|
|
|
|
for( j = fCallbacks.GetCount() - 1; j >= 0; j-- ) |
|
{ |
|
plEventCallbackMsg *msg = fCallbacks[ j ]; |
|
|
|
if (!msg->HasBCastFlag(plMessage::kNetPropagate) || !fOwner || |
|
fOwner->IsLocallyOwned() == plSynchedObject::kYes ) |
|
{ |
|
/// Do this a bit differently so we can do our MsgSend last |
|
sMsg = nil; |
|
|
|
// Ref to make sure the dispatcher doesn't delete it on us |
|
hsRefCnt_SafeRef( msg ); |
|
if( msg->fRepeats == 0 && fCallbackEndingFlags[ j ] == 0 ) |
|
{ |
|
// Note: we get fancy here. We never want to remove the callback directly, |
|
// because the sound won't know about it. So instead, send it a message to |
|
// remove the callback for us |
|
sMsg = TRACKED_NEW plSoundMsg(); |
|
sMsg->SetBCastFlag( plMessage::kLocalPropagate, true ); |
|
sMsg->AddReceiver( fOwner->GetKey() ); |
|
sMsg->SetCmd( plSoundMsg::kRemoveCallbacks ); |
|
sMsg->AddCallback( msg ); |
|
} |
|
|
|
// If this isn't infinite, decrement the number of repeats |
|
if( msg->fRepeats > 0 ) |
|
msg->fRepeats--; |
|
|
|
// And finally... |
|
if( fCallbackEndingFlags[ j ] == 0 ) |
|
{ |
|
plgDispatch::MsgSend( msg, true ); |
|
} |
|
|
|
if( sMsg != nil ) |
|
{ |
|
plgDispatch::MsgSend( sMsg, true ); |
|
fCallbackEndingFlags[ j ] = 0xff; // Our special flag to mean "hey, don't |
|
// process this, just waiting for |
|
// it to die" |
|
} |
|
} |
|
} |
|
} |
|
|
|
UInt32 plSoundEvent::GetNumCallbacks( void ) const |
|
{ |
|
return fCallbacks.GetCount(); |
|
} |
|
|
|
int plSoundEvent::GetType( void ) const |
|
{ |
|
return (int)fType; |
|
} |
|
|
|
void plSoundEvent::SetType( Types type ) |
|
{ |
|
fType = type; |
|
} |
|
|
|
UInt32 plSoundEvent::GetTime( void ) const |
|
{ |
|
return fBytePosTime; |
|
} |
|
|
|
plSoundEvent::Types plSoundEvent::GetTypeFromCallbackMsg( plEventCallbackMsg *msg ) |
|
{ |
|
switch( msg->fEvent ) |
|
{ |
|
case ::kStart: return kStart; |
|
case ::kTime: return kTime; |
|
case ::kStop: return kStop; |
|
case ::kLoop: return kLoop; |
|
} |
|
|
|
return kStop; |
|
} |