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72 lines
2.2 KiB
72 lines
2.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2State/pnNpSrv2State.cpp |
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* |
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***/ |
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#ifdef SERVER |
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#define USES_PROTOCOL_SRV2STATE |
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#include "../../../Pch.h" |
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#pragma hdrstop |
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/***************************************************************************** |
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* |
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* Exports |
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* |
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***/ |
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//=========================================================================== |
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bool Srv2StateValidateConnect ( |
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AsyncNotifySocketListen * listen, |
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Srv2State_ConnData * connectPtr |
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) { |
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// Ensure that there are enough bytes for the header |
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const Srv2State_ConnData & connect = * (const Srv2State_ConnData *) listen->buffer; |
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// Validate message size |
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const unsigned kMinStructSize = sizeof(dword) * 3; |
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if (listen->bytes < kMinStructSize) |
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return false; |
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if (listen->bytes < connect.dataBytes) |
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return false; |
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// Validate connect server type |
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if (!(connect.srvType == kSrvTypeAuth || connect.srvType == kSrvTypeGame)) |
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return false; |
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ZEROPTR(connectPtr); |
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MemCopy(connectPtr, &connect, min(sizeof(*connectPtr), connect.dataBytes)); |
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listen->bytesProcessed += connect.dataBytes; |
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return true; |
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} |
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#endif // SERVER
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