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163 lines
4.9 KiB
163 lines
4.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "hsWindows.h" |
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#include "resource.h" |
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#include <max.h> |
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#include <set> |
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#include <utilapi.h> |
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#pragma hdrstop |
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#include "plMaxUtils.h" |
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#include "plResMgr/plPageInfo.h" |
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#include "pnKeyedObject/plUoid.h" |
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#include "pnFactory/plFactory.h" |
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class MaxUtilsClassDesc : public ClassDesc |
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{ |
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public: |
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int IsPublic() { return TRUE; } |
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void* Create(BOOL loading) { return &plMaxUtils::Instance(); } |
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const TCHAR* ClassName() { return _T("Plasma Debug Utils"); } |
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SClass_ID SuperClassID() { return UTILITY_CLASS_ID; } |
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Class_ID ClassID() { return Class_ID(0x316610ee, 0xebe62c3); } |
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const TCHAR* Category() { return _T(""); } |
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}; |
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static MaxUtilsClassDesc theMaxUtilsClassDesc; |
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ClassDesc* GetMaxUtilsDesc() { return &theMaxUtilsClassDesc; } |
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plMaxUtils::plMaxUtils() : fhPanel(nil), fhResDlg(nil) |
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{ |
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} |
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plMaxUtils& plMaxUtils::Instance() |
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{ |
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static plMaxUtils theInstance; |
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return theInstance; |
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} |
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void plMaxUtils::BeginEditParams(Interface *ip, IUtil *iu) |
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{ |
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fhPanel = GetCOREInterface()->AddRollupPage(hInstance, |
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MAKEINTRESOURCE(IDD_UTILS), |
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ForwardDlgProc, |
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"Plasma Debug Utils"); |
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} |
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void plMaxUtils::EndEditParams(Interface *ip, IUtil *iu) |
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{ |
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GetCOREInterface()->DeleteRollupPage(fhPanel); |
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} |
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BOOL CALLBACK plMaxUtils::ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam) |
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{ |
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return Instance().DlgProc(hDlg, msg, wParam, lParam); |
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} |
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int ClearTextureIds(); |
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BOOL plMaxUtils::DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam) |
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{ |
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switch (msg) |
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{ |
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case WM_COMMAND: |
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if (HIWORD(wParam) == BN_CLICKED && LOWORD(wParam) == IDC_RES) |
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{ |
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int numCleared = ClearTextureIds(); |
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char buf[256]; |
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sprintf(buf, "Cleared %d texture ids", numCleared); |
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MessageBox(NULL, buf, "AssetMan Clear", MB_OK); |
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return TRUE; |
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} |
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break; |
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} |
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return FALSE; |
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} |
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#include "plMtlCollector.h" |
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#include "MaxPlasmaMtls/Layers/plPlasmaMAXLayer.h" |
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#ifdef MAXASS_AVAILABLE |
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# include "../../AssetMan/PublicInterface/AssManTypes.h" |
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#endif |
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int ClearTextureIds() |
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{ |
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#ifdef MAXASS_AVAILABLE |
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int numCleared = 0; |
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TexSet texmaps; |
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plMtlCollector::GetMtls(nil, &texmaps); |
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TexSet::iterator texIt = texmaps.begin(); |
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for (; texIt != texmaps.end(); texIt++) |
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{ |
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Texmap* texmap = (*texIt); |
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plPlasmaMAXLayer* layer = plPlasmaMAXLayer::GetPlasmaMAXLayer(texmap); |
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if (layer) |
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{ |
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int numBitmaps = layer->GetNumBitmaps(); |
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for (int i = 0; i < numBitmaps; i++) |
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{ |
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jvUniqueId assetId; |
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layer->GetBitmapAssetId(assetId, i); |
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if (!assetId.IsEmpty()) |
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{ |
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assetId.SetEmpty(); |
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layer->SetBitmapAssetId(assetId, i); |
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numCleared++; |
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} |
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} |
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} |
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} |
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return numCleared; |
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#else |
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return 0; |
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#endif |
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}
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