You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
2079 lines
68 KiB
2079 lines
68 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#include "HeadSpin.h" |
|
#include <algorithm> |
|
|
|
#include "plVirtualCamNeu.h" |
|
#include "plCameraModifier.h" |
|
#include "plCameraBrain.h" |
|
#include "plPipeline.h" |
|
#include "pfCameraProxy.h" |
|
#include "plgDispatch.h" |
|
#include "pnKeyedObject/plKey.h" |
|
#include "pnKeyedObject/plFixedKey.h" |
|
#include "hsMatrix44.h" |
|
#include "pnSceneObject/plSceneObject.h" |
|
#include "hsResMgr.h" |
|
#include "hsTimer.h" |
|
#include "plAudio/plAudioSystem.h" |
|
#include "plInputCore/plInputDevice.h" |
|
#include "plInputCore/plInputManager.h" |
|
#include "pnInputCore/plKeyDef.h" |
|
#include "plScene/plSceneNode.h" |
|
#include "plMessage/plAvatarMsg.h" |
|
#include "pnMessage/plWarpMsg.h" |
|
#include "pnMessage/plCameraMsg.h" |
|
#include "pnMessage/plEnableMsg.h" |
|
#include "pnMessage/plTimeMsg.h" |
|
#include "pnMessage/plObjRefMsg.h" |
|
#include "pnMessage/plCmdIfaceModMsg.h" |
|
#include "pnMessage/plPlayerPageMsg.h" |
|
#include "plMessage/plInputEventMsg.h" |
|
#include "pnSceneObject/plCoordinateInterface.h" |
|
#include "plDrawable/plDrawableGenerator.h" |
|
#include "plScene/plSceneNode.h" |
|
#include "plInputCore/plDebugInputInterface.h" |
|
#include "plInputCore/plAvatarInputInterface.h" |
|
#include "plMessage/plInputIfaceMgrMsg.h" |
|
#include "plStatusLog/plStatusLog.h" |
|
#include "plPipeline/plPlates.h" |
|
#include "plGImage/plMipmap.h" |
|
#include "plSurface/plLayer.h" |
|
#include "plSurface/hsGMaterial.h" |
|
#include "pnNetCommon/plNetApp.h" |
|
#include "plNetClient/plNetClientMgr.h" |
|
#include "plAvatar/plAvBrainHuman.h" |
|
#include "plAvatar/plAvatarMgr.h" |
|
|
|
#include "hsGeometry3.h" |
|
#include "hsQuat.h" |
|
|
|
float plVirtualCam1::fFOVw = 45.0f; |
|
float plVirtualCam1::fFOVh = 33.75f; |
|
float plVirtualCam1::fAspectRatio = 4.f/3.f; |
|
float plVirtualCam1::fHither = 0.3f; |
|
float plVirtualCam1::fYon = 500.0f; |
|
bool plVirtualCam1::printFOV = false; |
|
bool plVirtualCam1::fUseAccelOverride = 1; |
|
bool plVirtualCam1::freeze = 0; |
|
float plVirtualCam1::fAccel = 50.0f; |
|
float plVirtualCam1::fDecel = 50.0f; |
|
float plVirtualCam1::fVel = 100.0f; |
|
float plVirtualCam1::fPanResponseTime = 3.0f; |
|
float plVirtualCam1::fFallTimerDelay = 0.25f; |
|
bool plVirtualCam1::alwaysCutForColin = false; |
|
bool plVirtualCam1::WalkPan3rdPerson = false; |
|
bool plVirtualCam1::StayInFirstPersonForever = false; |
|
|
|
// #define STATUS_LOG |
|
|
|
#ifdef STATUS_LOG |
|
static plStatusLog *camLog = nil; |
|
#endif |
|
|
|
// static functions |
|
void plVirtualCam1::AddMsgToLog(const char* msg) |
|
{ |
|
#ifdef STATUS_LOG |
|
if (camLog) |
|
camLog->AddLine(msg); |
|
#endif |
|
} |
|
|
|
bool plVirtualCam1::IsCurrentCamera(const plCameraModifier1* mod) |
|
{ |
|
if (plVirtualCam1::Instance()) |
|
{ |
|
if (plVirtualCam1::Instance()->InTransition()) |
|
return(plVirtualCam1::Instance()->GetTransitionCamera() == mod); |
|
|
|
return (plVirtualCam1::Instance()->GetCurrentCamera() == mod); |
|
} |
|
return false; |
|
} |
|
|
|
plVirtualCam1* plVirtualCam1::fInstance = nil; |
|
|
|
void plVirtualCam1::Deactivate() |
|
{ |
|
} |
|
|
|
|
|
plVirtualCam1::plVirtualCam1() |
|
{ |
|
fFlags.Clear(); |
|
fPythonOverride = nil; |
|
fFirstPersonOverride = nil; |
|
fThirdPersonCam = nil; |
|
fTransPos = POS_TRANS_OFF; |
|
fPrevCam = nil; |
|
fTransitionCamera = new plCameraModifier1; |
|
fTransitionCamera->RegisterAs(kTransitionCamera_KEY); |
|
// set initial view position |
|
fOutputPos.Set(100,100,100); |
|
fOutputPOA.Set(0,0,0); |
|
fEffectPlate = nil; |
|
fFreezeCounter = 0; |
|
fFadeCounter = 0; |
|
fX = fY = 0.5f; |
|
fXPanLimit = 0; |
|
fZPanLimit = 0; |
|
fRetainedFY = 0.5f; |
|
// create built-in drive mode camera |
|
fCameraDriveInterface = plDebugInputInterface::GetInstance(); |
|
hsRefCnt_SafeRef( fCameraDriveInterface ); |
|
|
|
fDriveCamera = new plCameraModifier1; |
|
plCameraBrain1* pDriveBrain = new plCameraBrain1_Drive(fDriveCamera); |
|
|
|
PushCamera(fDriveCamera); |
|
fForceCutOnce=false; |
|
|
|
// static accessor hack |
|
plVirtualCam1::fInstance = this; |
|
|
|
#ifdef STATUS_LOG |
|
if (!camLog) |
|
camLog = plStatusLogMgr::GetInstance().CreateStatusLog(40, "Camera.log", plStatusLog::kFilledBackground | plStatusLog::kDeleteForMe | plStatusLog::kAlignToTop); |
|
// camLog = plStatusLogMgr::GetInstance().CreateStatusLog(40, "Camera", plStatusLog::kFilledBackground | plStatusLog::kDeleteForMe | plStatusLog::kDontWriteFile | plStatusLog::kAlignToTop); |
|
#endif |
|
|
|
ICreatePlate(); |
|
|
|
foutLog = nil; |
|
#ifndef PLASMA_EXTERNAL_RELEASE |
|
// only open log file if logging is on |
|
if ( !plStatusLog::fLoggingOff ) |
|
foutLog = plFileSystem::Open(plFileName::Join(plFileSystem::GetLogPath(), "camLog.txt"), "wt"); |
|
#endif |
|
|
|
SetFlags(kFirstPersonEnabled); |
|
} |
|
|
|
plVirtualCam1::~plVirtualCam1() |
|
{ |
|
if(fTransitionCamera->GetBrain()) |
|
{ |
|
delete(fTransitionCamera->GetBrain()); |
|
} |
|
fTransitionCamera->UnRegisterAs(kTransitionCamera_KEY); |
|
delete(fDriveCamera->GetBrain()); |
|
delete(fDriveCamera); |
|
hsRefCnt_SafeUnRef( fCameraDriveInterface ); |
|
|
|
if(fThirdPersonCam) |
|
{ |
|
delete(fThirdPersonCam->GetBrain()); |
|
fThirdPersonCam->UnRegisterAs(kBuiltIn3rdPersonCamera_KEY); |
|
} |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U); |
|
if (pKey) |
|
{ |
|
delete((plCameraModifier1*)pKey->GetObjectPtr())->GetBrain(); |
|
pKey->GetObjectPtr()->UnRegisterAs(kDefaultCameraMod1_KEY); |
|
} |
|
if (fEffectPlate) |
|
plPlateManager::Instance().DestroyPlate(fEffectPlate); |
|
} |
|
|
|
// for saving camera stack |
|
plCameraModifier1* plVirtualCam1::GetCameraNumber(size_t camNumber) |
|
{ |
|
if (fCameraStack.size() > camNumber) |
|
return fCameraStack[camNumber]; |
|
else |
|
return nil; |
|
} |
|
// for rebuilding camera stack |
|
void plVirtualCam1::RebuildStack(const plKey& key) |
|
{ |
|
if (fCameraStack.size() == 1) |
|
{ |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U); |
|
if (pKey) |
|
{ |
|
if (fCameraStack[0]->GetKey() == pKey) |
|
fCameraStack.clear(); |
|
} |
|
} |
|
plSceneObject* pObj = plSceneObject::ConvertNoRef(key->GetObjectPtr()); |
|
if (pObj) |
|
{ |
|
|
|
plCameraModifier1* pMod = (plCameraModifier1*)pObj->GetModifierByType(plCameraModifier1::Index()); |
|
if (pMod) |
|
AddCameraToStack(pMod); |
|
else |
|
PushThirdPerson(); |
|
} |
|
else |
|
{ |
|
plCameraModifier1* pMod = plCameraModifier1::ConvertNoRef(key->GetObjectPtr()); |
|
if (pMod) |
|
AddCameraToStack(pMod); |
|
else |
|
PushThirdPerson(); |
|
} |
|
if (!HasFlags(kFirstPersonAtLinkOut)) |
|
{ |
|
plEnableMsg* pMsg = new plEnableMsg; |
|
pMsg->SetSender(GetKey()); |
|
pMsg->SetCmd(plEnableMsg::kEnable); |
|
pMsg->AddType(plEnableMsg::kDrawable); |
|
pMsg->SetBCastFlag(plMessage::kPropagateToModifiers); |
|
pMsg->AddReceiver(plNetClientMgr::GetInstance()->GetLocalPlayerKey()); |
|
plgDispatch::MsgSend(pMsg); |
|
} |
|
|
|
fForceCutOnce=true; |
|
|
|
} |
|
|
|
// hack for console command to force offset |
|
void plVirtualCam1::SetOffset(float x, float y, float z) |
|
{ |
|
plCameraModifier1* pCam = plVirtualCam1::Instance()->GetCurrentCamera(); |
|
if (!pCam) |
|
return; |
|
hsVector3 pt(x,y,z); |
|
if (plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain())) |
|
((plCameraBrain1_Avatar*)(pCam->GetBrain()))->SetOffset(pt); |
|
} |
|
|
|
// static function |
|
void plVirtualCam1::SetFOV(float w, float h) |
|
{ |
|
static float fourXthree = (4.f/3.f); |
|
|
|
fFOVh = h; |
|
if (fAspectRatio == fourXthree) |
|
fFOVw = w; |
|
else |
|
{ |
|
float scale = fAspectRatio / fourXthree; |
|
fFOVw = 2 * hsRadiansToDegrees(atan(scale * tan(hsDegreesToRadians(w/2)))); |
|
} |
|
plVirtualCam1::Instance()->SetFlags(plVirtualCam1::kSetFOV); |
|
} |
|
// static function |
|
void plVirtualCam1::SetFOV(plCameraModifier1* pCam) |
|
{ |
|
if (plVirtualCam1::Instance()->GetCurrentCamera() != pCam) |
|
return; |
|
SetFOV(pCam->GetFOVw(), pCam->GetFOVh()); |
|
} |
|
|
|
void plVirtualCam1::Refresh() |
|
{ |
|
plPipeline* pipe = plVirtualCam1::Instance()->fPipe; |
|
SetAspectRatio((float)pipe->Width() / (float)pipe->Height()); |
|
plVirtualCam1::Instance()->SetOutputFOV(); |
|
} |
|
|
|
void plVirtualCam1::SetAspectRatio(float ratio) |
|
{ |
|
fAspectRatio = ratio; |
|
|
|
// resize the FOV accordingly |
|
plCameraModifier1* pCam = plVirtualCam1::Instance()->GetCurrentCamera(); |
|
hsAssert(pCam, "CameraModifier1 shouldn't be nullptr?"); |
|
if (pCam) |
|
SetFOV(pCam->GetFOVw(), pCam->GetFOVh()); |
|
} |
|
|
|
// static function |
|
|
|
void plVirtualCam1::SetDepth(float h, float y) |
|
{ |
|
return; |
|
fHither = h; |
|
fYon = y; |
|
if (! plVirtualCam1::Instance()->fPipe) |
|
return; |
|
plVirtualCam1::Instance()->fPipe->SetDepth(fHither, fYon); |
|
plVirtualCam1::Instance()->fPipe->RefreshMatrices(); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Hither, Yon changed to %f %f", fHither, fYon); |
|
#endif |
|
} |
|
|
|
// force drive mode from console |
|
void plVirtualCam1::Drive() |
|
{ |
|
if (GetCurrentCamera() == fDriveCamera) |
|
{ |
|
fCameraDriveInterface->SetEnabled( false ); |
|
PopCamera(fDriveCamera); |
|
|
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Camera Drive Mode Disabled"); |
|
#endif |
|
} |
|
else |
|
{ |
|
// set it to the current camera position - |
|
fDriveCamera->GetBrain()->SetGoal(GetCurrentCamera()->GetTargetPos()); |
|
fDriveCamera->GetBrain()->SetPOAGoal(GetCurrentCamera()->GetTargetPOA()); |
|
fDriveCamera->SetTargetPos(GetCurrentCamera()->GetTargetPos()); |
|
fDriveCamera->SetTargetPOA(GetCurrentCamera()->GetTargetPOA()); |
|
|
|
PushCamera(fDriveCamera); |
|
|
|
// push the interface on |
|
fCameraDriveInterface->SetEnabled( true ); |
|
|
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Camera Drive Mode Enabled"); |
|
#endif |
|
} |
|
} |
|
|
|
|
|
void plVirtualCam1::SetPipeline(plPipeline* p) |
|
{ |
|
fPipe = p; |
|
SetFOV(plVirtualCam1::fFOVw, plVirtualCam1::fFOVh); |
|
SetRender(false); |
|
} |
|
|
|
void plVirtualCam1::Reset(bool bRender) |
|
{ |
|
if (fPythonOverride) |
|
fPythonOverride = nil; |
|
if (fFirstPersonOverride) |
|
fFirstPersonOverride = nil; |
|
fCamerasLoaded.clear(); |
|
fCameraStack.clear(); |
|
fCameraStack.push_back(fDriveCamera); |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U); |
|
if (pKey) |
|
PushCamera((plCameraModifier1*)pKey->GetObjectPtr()); |
|
|
|
if (fThirdPersonCam) |
|
PushCamera(fThirdPersonCam); |
|
SetRender(bRender); |
|
|
|
fX = fY = 0.5f; |
|
fRetainedFY = 0.5f; |
|
ClearFlags(kAvatarWalking); |
|
ClearFlags(kUnPanCamera); |
|
ClearFlags(kInterpPanLimits); |
|
ClearFlags(kResponderForced3rd); |
|
ClearFlags(kScriptsDisabled1st); |
|
ClearFlags(kFalling); |
|
ClearFlags(kFirstPersonEnabled); |
|
|
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Virtual Camera Reset"); |
|
#endif |
|
|
|
} |
|
|
|
void plVirtualCam1::ClearStack() |
|
{ |
|
fCameraStack.clear(); |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U); |
|
if (pKey) |
|
PushCamera((plCameraModifier1*)pKey->GetObjectPtr()); |
|
|
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Camera Stack Cleared"); |
|
#endif |
|
|
|
} |
|
|
|
plCameraModifier1* plVirtualCam1::GetCurrentCamera() |
|
{ |
|
if (GetCurrentStackCamera() == fDriveCamera) |
|
return fDriveCamera; |
|
if (fPythonOverride) |
|
return (fPythonOverride); |
|
if (fFirstPersonOverride) |
|
return(fFirstPersonOverride); |
|
if (fTransPos == POS_TRANS_FOLLOW) |
|
return(fTransitionCamera); |
|
if (fCameraStack.size()) |
|
return fCameraStack.back(); |
|
return nil; |
|
} |
|
|
|
bool plVirtualCam1::Is1stPersonCamera() |
|
{ |
|
if (GetCurrentStackCamera() == fDriveCamera) |
|
return false; |
|
if (fPythonOverride) |
|
return false; |
|
if (fFirstPersonOverride) |
|
return true; |
|
|
|
else return false; |
|
} |
|
|
|
plCameraModifier1* plVirtualCam1::GetCurrentStackCamera() |
|
{ |
|
if (fCameraStack.size()) |
|
return fCameraStack.back(); |
|
else |
|
return nil; |
|
} |
|
|
|
void plVirtualCam1::ICreatePlate() |
|
{ |
|
int x, y; |
|
|
|
|
|
fEffectPlate = nil; |
|
|
|
// +0.01 to deal with the half-pixel antialiasing stuff |
|
plPlateManager::Instance().CreatePlate( &fEffectPlate, 0, 0, 2.01, 2.01 ); |
|
|
|
// hack for now--create a black layer that we will animate the opacity on |
|
plMipmap *ourMip = fEffectPlate->CreateMaterial( 16, 16, true ); |
|
for( y = 0; y < ourMip->GetHeight(); y++ ) |
|
{ |
|
uint32_t *pixels = ourMip->GetAddr32( 0, y ); |
|
for( x = 0; x < ourMip->GetWidth(); x++ ) |
|
pixels[ x ] = 0xff000000; |
|
} |
|
if( fEffectPlate == nil ) |
|
ICreatePlate(); |
|
fEffectPlate->SetVisible( false ); |
|
} |
|
|
|
|
|
void plVirtualCam1::SetCutNextTrans() |
|
{ |
|
SetFlags(kCutNextTrans); |
|
SetRender(true); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Set Camera to cut on next transition"); |
|
#endif |
|
} |
|
|
|
void plVirtualCam1::SetRender(bool render) |
|
{ |
|
fFlags.SetBit(kRender,render); |
|
if (render) |
|
{ |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Virtual Camera Render Updates Enabled"); |
|
if (fEffectPlate) |
|
fEffectPlate->SetVisible(false); |
|
#endif |
|
} |
|
else |
|
{ |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Virtual Camera Render Updates Disabled"); |
|
if (fEffectPlate) |
|
fEffectPlate->SetVisible(true); |
|
#endif |
|
} |
|
|
|
|
|
} |
|
|
|
// hack, hack, hack |
|
bool plVirtualCam1::RestoreFromName(const plString& name) |
|
{ |
|
for(plSOVec::iterator it = fCamerasLoaded.begin(); it != fCamerasLoaded.end(); ++it) |
|
{ |
|
plKey cam = (*it)->GetKey(); |
|
if (name.Compare(cam->GetName(), plString::kCaseInsensitive) == 0) |
|
{ |
|
RebuildStack(cam); |
|
return true; |
|
} |
|
} |
|
return false; |
|
} |
|
void plVirtualCam1::Next() |
|
{ |
|
} |
|
|
|
void plVirtualCam1::Prev() |
|
{ |
|
} |
|
|
|
void plVirtualCam1::PushThirdPerson() |
|
{ |
|
if (fThirdPersonCam) |
|
{ |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Restore failed, forcing built-in 3rd person camera"); |
|
#endif |
|
ClearStack(); |
|
SetCutNextTrans(); |
|
PushCamera(fThirdPersonCam); |
|
return; |
|
} |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Restore failed, 3rd person camera not available for switch: attempting to force 1st person"); |
|
#endif |
|
FirstPersonOverride(); |
|
|
|
} |
|
|
|
|
|
// |
|
// Make adjustments to camera position based on |
|
// user input - NOTE this is for mouse-cursor based adjustment |
|
// |
|
void plVirtualCam1::StartInterpPanLimits() |
|
{ |
|
plCameraBrain1* pBrain = 0; |
|
if (fPythonOverride && fPythonOverride->GetBrain()) |
|
pBrain = fPythonOverride->GetBrain(); |
|
if (pBrain == 0 && GetCurrentStackCamera() && GetCurrentStackCamera()->GetBrain()) |
|
pBrain = GetCurrentStackCamera()->GetBrain(); |
|
|
|
if (pBrain) |
|
{ |
|
if (pBrain->GetXPanLimit() == fXPanLimit && |
|
pBrain->GetZPanLimit() == fZPanLimit ) |
|
{ |
|
ClearFlags(kInterpPanLimits); |
|
return; |
|
} |
|
fXPanLimitGoal = pBrain->GetXPanLimit(); |
|
fZPanLimitGoal = pBrain->GetZPanLimit(); |
|
fXPanInterpRate = fXPanLimitGoal - fXPanLimit; |
|
fZPanInterpRate = fZPanLimitGoal - fZPanLimit; |
|
SetFlags(kInterpPanLimits); |
|
fInterpPanLimitTime = hsTimer::GetSysSeconds() + 1.0f; |
|
} |
|
} |
|
|
|
void plVirtualCam1::InterpPanLimits() |
|
{ |
|
if (fXPanLimitGoal == fXPanLimit && fZPanLimitGoal == fZPanLimit) |
|
{ |
|
ClearFlags(kInterpPanLimits); |
|
return; |
|
} |
|
fXPanLimit += fXPanInterpRate * hsTimer::GetDelSysSeconds(); |
|
fZPanLimit += fZPanInterpRate * hsTimer::GetDelSysSeconds(); |
|
if ((fZPanInterpRate > 0 && fZPanLimit >= fZPanLimitGoal) || |
|
(fZPanInterpRate < 0 && fZPanLimit <= fZPanLimitGoal) ) |
|
{ |
|
fZPanLimit = fZPanLimitGoal; |
|
fZPanInterpRate = 0; |
|
} |
|
if ((fXPanInterpRate > 0 && fXPanLimit >= fXPanLimitGoal) || |
|
(fXPanInterpRate < 0 && fXPanLimit <= fXPanLimitGoal) ) |
|
{ |
|
fXPanLimit = fXPanLimitGoal; |
|
fXPanInterpRate = 0; |
|
} |
|
if (fXPanInterpRate == 0) |
|
fXPanLimit = fXPanLimitGoal; |
|
if (fZPanInterpRate == 0) |
|
fZPanLimit = fZPanLimitGoal; |
|
} |
|
|
|
void plVirtualCam1::StartUnPan() |
|
{ |
|
if (!HasFlags(kUnPanCamera)) |
|
{ |
|
SetFlags(kUnPanCamera); |
|
if (HasFlags(kFalling)) |
|
{ |
|
fUnPanEndTime = hsTimer::GetSysSeconds() + 0.5; |
|
fXUnPanRate = (0.5f - fX) / 0.5f; |
|
fZUnPanRate = (0.5f - fY) / 0.5f; |
|
|
|
} |
|
else |
|
{ |
|
fUnPanEndTime = hsTimer::GetSysSeconds() + fPanResponseTime; |
|
fXUnPanRate = (0.5f - fX) / fPanResponseTime; |
|
fZUnPanRate = (0.5f - fY) / fPanResponseTime; |
|
} |
|
} |
|
} |
|
|
|
void plVirtualCam1::UnPanIfNeeded() |
|
{ |
|
if (HasFlags(kUnPanCamera)) |
|
{ |
|
if (fX == 0.5f && fY == 0.5f) |
|
{ |
|
ClearFlags(kUnPanCamera); |
|
return; |
|
} |
|
fX += fXUnPanRate * hsTimer::GetDelSysSeconds(); |
|
fY += fZUnPanRate * hsTimer::GetDelSysSeconds(); |
|
if ((fXUnPanRate > 0 && fX >= 0.5f) || (fXUnPanRate < 0 && fX <= 0.5f)) |
|
{ |
|
fX = 0.5f; |
|
fXUnPanRate = 0; |
|
} |
|
if ((fZUnPanRate > 0 && fY >= 0.5f) || (fZUnPanRate < 0 && fY <= 0.5f)) |
|
{ |
|
fY = 0.5f; |
|
fZUnPanRate = 0; |
|
} |
|
} |
|
} |
|
|
|
|
|
void plVirtualCam1::AdjustForInput() |
|
{ |
|
if (!fFirstPersonOverride) |
|
{ |
|
if (HasFlags(kInterpPanLimits)) |
|
InterpPanLimits(); |
|
|
|
UnPanIfNeeded(); |
|
|
|
float panSpeed = 0.5f; |
|
double secs = hsTimer::GetDelSysSeconds(); |
|
|
|
if (HasMovementFlag(B_CAMERA_PAN_UP)) |
|
fY -= (float)(panSpeed * secs); |
|
if (HasMovementFlag(B_CAMERA_PAN_DOWN)) |
|
fY += (float)(panSpeed * secs); |
|
if (HasMovementFlag(B_CAMERA_PAN_LEFT)) |
|
fX -= (float)(panSpeed * secs); |
|
if (HasMovementFlag(B_CAMERA_PAN_RIGHT)) |
|
fX += (float)(panSpeed * secs); |
|
} |
|
if ((fY == 0.5f && fX == 0.5f) && |
|
fFirstPersonOverride == nil) |
|
return; |
|
|
|
if (fY > 1.0f) |
|
fY = 1.0f; |
|
if (fY < 0.0f) |
|
fY = 0.0f; |
|
if (fX > 1.0f) |
|
fX = 1.0f; |
|
if (fX < 0.0f) |
|
fX = 0.0f; |
|
|
|
if ((fXPanLimit == 0.0f && fZPanLimit == 0.0f) && |
|
fFirstPersonOverride == nil) |
|
return; |
|
|
|
hsMatrix44 m; |
|
|
|
hsVector3 v1(fOutputPOA - fOutputPos); |
|
hsVector3 v2(0,0,1); |
|
v1.Normalize(); |
|
hsVector3 up = (v2 % v1) % v1; |
|
|
|
m.Make(&fOutputPos, &fOutputPOA, &up); |
|
|
|
|
|
// scale maximum angle by % mouse input |
|
|
|
float scaledX; |
|
if (fFirstPersonOverride) |
|
scaledX = 3.14159; |
|
else |
|
scaledX = (float)(3.14159 - (fXPanLimit * ( (fX - 0.5f) / 0.5f))); |
|
|
|
float scaledZ; |
|
if (fFirstPersonOverride) |
|
scaledZ = (float)(3.14159 - (0.872f * ( (fY - 0.5f) / 0.5f))); |
|
else |
|
scaledZ = (float)(3.14159 - (fZPanLimit * ( (fY - 0.5f) / 0.5f))); |
|
|
|
hsMatrix44 mX; |
|
hsMatrix44 mZ; |
|
|
|
hsVector3 right = m.GetAxis(hsMatrix44::kRight); |
|
up = m.GetAxis(hsMatrix44::kUp); |
|
up *= -1; |
|
hsQuat qX(scaledX, &up); |
|
hsQuat qZ(scaledZ, &right); |
|
|
|
qX.MakeMatrix(&mX); |
|
qZ.MakeMatrix(&mZ); |
|
|
|
m = mX * m; |
|
m = mZ * m; |
|
|
|
hsVector3 view = m.GetAxis(hsMatrix44::kView); |
|
fOutputPOA = fOutputPos + (view * 15); |
|
|
|
} |
|
|
|
|
|
void plVirtualCam1::IUpdate() |
|
{ |
|
if (!HasFlags(kRender)) |
|
return; |
|
|
|
|
|
if (fDriveCamera) |
|
fDriveCamera->Update(); |
|
if (fPythonOverride) |
|
fPythonOverride->Update(); |
|
if (fFirstPersonOverride) |
|
fFirstPersonOverride->Update(); |
|
if (fTransitionCamera) |
|
fTransitionCamera->Update(); |
|
|
|
RunTransition(); |
|
|
|
for (plCameraVec::iterator i = fCameraStack.begin(); i != fCameraStack.end(); ++i) |
|
{ |
|
bool update = true; |
|
for (plCameraVec::iterator j = (i+1); j != fCameraStack.end(); ++j) |
|
{ |
|
if (*i != *j) |
|
{ |
|
update = false; |
|
break; |
|
} |
|
} |
|
plCameraModifier1* cam = *i; |
|
if ((cam == GetCurrentStackCamera()) && fTransPos != POS_TRANS_OFF) |
|
update = false; |
|
if(update) |
|
{ |
|
// eek... |
|
if(alwaysCutForColin && cam->GetBrain()) |
|
{ |
|
cam->GetBrain()->SetFlags(plCameraBrain1::kCutPos); |
|
cam->GetBrain()->SetFlags(plCameraBrain1::kCutPOA); |
|
} |
|
if(fForceCutOnce) |
|
{ |
|
cam->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce); |
|
cam->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce); |
|
} |
|
cam->Update(); |
|
} |
|
} |
|
if(fForceCutOnce)fForceCutOnce=false; |
|
|
|
Output(); |
|
} |
|
|
|
|
|
void plVirtualCam1::Output() |
|
{ |
|
if (fFreezeCounter) |
|
{ |
|
fFreezeCounter-=1; |
|
GetCurrentCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce); |
|
GetCurrentCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce); |
|
return; |
|
} |
|
if (fFadeCounter) |
|
{ |
|
fFadeCounter-=1; |
|
if (fFadeCounter == 0 && fFirstPersonOverride == nil) |
|
{ |
|
plEnableMsg* pMsg = new plEnableMsg; |
|
pMsg->SetSender(GetKey()); |
|
pMsg->SetCmd(plEnableMsg::kEnable); |
|
pMsg->AddType(plEnableMsg::kDrawable); |
|
pMsg->SetBCastFlag(plMessage::kPropagateToModifiers); |
|
pMsg->AddReceiver(plNetClientMgr::GetInstance()->GetLocalPlayerKey()); |
|
plgDispatch::MsgSend(pMsg); |
|
} |
|
} |
|
hsMatrix44 targetMatrix; |
|
hsMatrix44 inverse; |
|
if (GetCurrentCamera()) |
|
{ |
|
fOutputPos = GetCurrentCamera()->GetTargetPos(); |
|
fOutputPOA = GetCurrentCamera()->GetTargetPOA(); |
|
AdjustForInput(); |
|
} |
|
else |
|
{ |
|
return; |
|
} |
|
// construct output matrix |
|
hsVector3 abUp(0,0,1); |
|
hsVector3 view(fOutputPos - fOutputPOA); |
|
view.Normalize(); |
|
// Now passing in Up for up parameter to MakeCamera. Negates sense of up. mf_flip_up - mf |
|
hsVector3 up = (view % abUp) % view; |
|
if (GetCurrentCamera()->IsAnimated()) |
|
up = -GetCurrentCamera()->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView); |
|
|
|
fOutputUp = up; |
|
targetMatrix.MakeCamera(&fOutputPos,&fOutputPOA, &up); |
|
targetMatrix.GetInverse(&inverse); |
|
fPipe->SetWorldToCamera( targetMatrix, inverse ); |
|
if (HasFlags(kSetFOV)) // are we changing the field of view? |
|
SetOutputFOV(); |
|
/* if (foutLog) |
|
{ |
|
fprintf(foutLog, "output pos %f %f %f\n", fOutputPos.fX,fOutputPos.fY,fOutputPos.fZ); |
|
fprintf(foutLog, "output poa %f %f %f\n", fOutputPOA.fX,fOutputPOA.fY,fOutputPOA.fZ); |
|
fprintf(foutLog, "\n"); |
|
} */ |
|
} |
|
|
|
void plVirtualCam1::SetOutputFOV() |
|
{ |
|
ClearFlags(kSetFOV); |
|
fPipe->SetFOV(fFOVw, fFOVh); |
|
fPipe->RefreshMatrices(); |
|
if (foutLog) |
|
{ |
|
fprintf(foutLog, "****************************************************************\n"); |
|
fprintf(foutLog, "FOV changed to %f %f\n", fFOVh, fFOVw); |
|
fprintf(foutLog, "****************************************************************\n"); |
|
} |
|
} |
|
|
|
void plVirtualCam1::Init() |
|
{ |
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
|
plgDispatch::Dispatch()->RegisterForExactType(plCameraMsg::Index(), GetKey()); |
|
plgDispatch::Dispatch()->RegisterForExactType(plMouseEventMsg::Index(), GetKey()); |
|
plgDispatch::Dispatch()->RegisterForExactType(plIfaceFadeAvatarMsg::Index(), GetKey()); |
|
plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey()); |
|
|
|
// register for control messages |
|
plCmdIfaceModMsg* pModMsg = new plCmdIfaceModMsg; |
|
pModMsg->SetBCastFlag(plMessage::kBCastByExactType); |
|
pModMsg->SetSender(GetKey()); |
|
pModMsg->SetCmd(plCmdIfaceModMsg::kAdd); |
|
plgDispatch::MsgSend(pModMsg); |
|
} |
|
|
|
// |
|
// toggle between player-enforced 1st person mode and back |
|
// |
|
void plVirtualCam1::FirstPersonOverride() |
|
{ |
|
if (!HasFlags(kRender)) |
|
return; |
|
|
|
if (fFirstPersonOverride) |
|
{ |
|
fFirstPersonOverride->Pop(); |
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking)); |
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce); |
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce); |
|
fFirstPersonOverride = nil; |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Built-In First Person Camera Disabled"); |
|
#endif |
|
SetFOV(GetCurrentStackCamera()); |
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking)); |
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true); |
|
FreezeOutput(2); |
|
UnFadeAvatarIn(1); |
|
fRetainedFY = fY; |
|
fX = fY = 0.5f; |
|
} |
|
else |
|
if (HasFlags(kFirstPersonEnabled)) |
|
{ |
|
// plCameraBrain1* pBrain = nil; |
|
// if (GetCurrentStackCamera() && GetCurrentStackCamera()->GetBrain()) |
|
// { |
|
// pBrain = plCameraBrain1_FirstPerson::ConvertNoRef(GetCurrentStackCamera()->GetBrain()); |
|
// if (pBrain) // already in 1st person mode, don't use override |
|
// return; |
|
// } |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U); |
|
if (pKey) |
|
{ |
|
fFirstPersonOverride = (plCameraModifier1*)pKey->GetObjectPtr(); |
|
GetCurrentStackCamera()->Pop(); |
|
fFirstPersonOverride->Push(!HasFlags(kAvatarWalking)); |
|
SetFOV(fFirstPersonOverride); |
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(false); |
|
// no need to keep transitioning if we are currently... |
|
if (fTransPos == POS_TRANS_FOLLOW) |
|
FinishTransition(); |
|
fY = fRetainedFY; |
|
|
|
|
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Built-In First Person Camera Enabled"); |
|
#endif |
|
} |
|
} |
|
} |
|
|
|
bool plVirtualCam1::MsgReceive(plMessage* msg) |
|
{ |
|
plPlayerPageMsg* pPMsg = plPlayerPageMsg::ConvertNoRef(msg); |
|
if (pPMsg) |
|
{ |
|
if (!pPMsg->fUnload && pPMsg->fPlayer == plNetClientMgr::GetInstance()->GetLocalPlayerKey()) |
|
{ |
|
/*if (HasFlags(kRegisteredForBehaviors)) |
|
return true;*/ // not reliable anymore since we have a dummy avatar in the startup age |
|
plSceneObject* avSO = plSceneObject::ConvertNoRef(plNetClientMgr::GetInstance()->GetLocalPlayer()); |
|
if (avSO) |
|
{ |
|
|
|
plArmatureMod* avMod = plAvatarMgr::GetInstance()->GetLocalAvatar(); |
|
if (avMod) |
|
{ |
|
avMod->RegisterForBehaviorNotify(GetKey()); |
|
// SetFlags(kRegisteredForBehaviors); // not reliable anymore since we have a dummy avatar in the startup age |
|
} |
|
} |
|
} |
|
return true; |
|
} |
|
plAvatarBehaviorNotifyMsg *behNotifymsg = plAvatarBehaviorNotifyMsg::ConvertNoRef(msg); |
|
if (behNotifymsg) |
|
{ |
|
if (behNotifymsg->fType == plHBehavior::kBehaviorTypeLinkIn && behNotifymsg->state == true) |
|
{ |
|
if (!HasFlags(kScriptsForced3rd) && !HasFlags(kScriptsDisabled1st)) |
|
SetFlags(kFirstPersonEnabled); |
|
|
|
if (HasFlags(kFirstPersonUserSelected)) |
|
{ |
|
ClearFlags(kFirstPersonAtLinkOut); |
|
ClearFlags(kScriptsForced3rd); |
|
if (!HasFlags(kScriptsForced3rd)) |
|
{ |
|
FirstPersonOverride(); |
|
//SetFlags(kJustLinkedIn); |
|
} |
|
else |
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true); |
|
} |
|
else |
|
if (fFirstPersonOverride == nil) |
|
{ |
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true); |
|
} |
|
} |
|
else |
|
if (behNotifymsg->fType == plHBehavior::kBehaviorTypeLinkOut && behNotifymsg->state == true) |
|
{ |
|
ClearFlags(kFirstPersonEnabled); |
|
if (fFirstPersonOverride || HasFlags(kResponderForced3rd)) |
|
SetFlags(kFirstPersonAtLinkOut); |
|
} |
|
return true; |
|
} |
|
plControlEventMsg* pCtrlMsg = plControlEventMsg::ConvertNoRef(msg); |
|
if (pCtrlMsg) |
|
{ |
|
SetMovementFlag(pCtrlMsg->GetControlCode(), pCtrlMsg->ControlActivated()); |
|
|
|
if (pCtrlMsg->GetControlCode() == S_SET_FREELOOK && pCtrlMsg->ControlActivated()) |
|
ClearFlags(kUnPanCamera); |
|
|
|
if (pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_FORWARD || |
|
pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_BACKWARD || |
|
pCtrlMsg->GetControlCode() == B_CONTROL_ROTATE_RIGHT || |
|
pCtrlMsg->GetControlCode() == B_CONTROL_ROTATE_LEFT ) |
|
{ |
|
if (!HasMovementFlag(S_SET_FREELOOK)) |
|
StartUnPan(); |
|
} |
|
|
|
if (pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_FORWARD || pCtrlMsg->GetControlCode() == B_CONTROL_MOVE_BACKWARD) |
|
{ |
|
fFlags.SetBit(kAvatarWalking, pCtrlMsg->ControlActivated()); |
|
} |
|
else |
|
if (pCtrlMsg->GetControlCode() == S_SET_FIRST_PERSON_MODE && pCtrlMsg->ControlActivated()) |
|
{ |
|
if (HasFlags(kFirstPersonEnabled)) |
|
{ |
|
if (HasFlags(kFirstPersonUserSelected)) |
|
ClearFlags(kFirstPersonUserSelected); |
|
else |
|
SetFlags(kFirstPersonUserSelected); |
|
} |
|
FirstPersonOverride(); |
|
return true; |
|
} |
|
else |
|
if (pCtrlMsg->GetControlCode() == B_CAMERA_RECENTER && pCtrlMsg->ControlActivated()) |
|
{ |
|
fX = fY = fRetainedFY = 0.5f; |
|
} |
|
if (pCtrlMsg->GetControlCode() == B_TOGGLE_DRIVE_MODE && pCtrlMsg->ControlActivated()) |
|
Drive(); |
|
else |
|
{ |
|
if (fPythonOverride) |
|
fPythonOverride->MsgReceive(msg); |
|
else |
|
if (fFirstPersonOverride) |
|
fFirstPersonOverride->MsgReceive(msg); |
|
GetCurrentStackCamera()->MsgReceive(msg); |
|
} |
|
return true; |
|
} |
|
plMouseEventMsg* pMouseMsg = plMouseEventMsg::ConvertNoRef(msg); |
|
if( pMouseMsg ) |
|
{ |
|
if (!HasFlags(kFalling)) |
|
{ |
|
float dX = pMouseMsg->GetDX(); |
|
float dY = pMouseMsg->GetDY(); |
|
if (plMouseDevice::GetInverted()) |
|
{ |
|
dX *= -1.f; |
|
dY *= -1.f; |
|
} |
|
if (HasMovementFlag(S_SET_FREELOOK)) |
|
{ |
|
if (pMouseMsg->GetDX() < 0.4 && pMouseMsg->GetDX() > -0.4) |
|
{ |
|
fX -= dX; |
|
} |
|
if (pMouseMsg->GetDY() < 0.4 && pMouseMsg->GetDY() > -0.4) |
|
{ |
|
fY -= dY; |
|
} |
|
} |
|
if ((HasMovementFlag(B_CONTROL_CAMERA_WALK_PAN)) && |
|
(fFirstPersonOverride || WalkPan3rdPerson == true)) |
|
{ |
|
if (pMouseMsg->GetDY() < 0.4 && pMouseMsg->GetDY() > -0.4) |
|
{ |
|
fY -= dY; |
|
} |
|
} |
|
} |
|
fDriveCamera->MsgReceive(msg); |
|
return true; |
|
} |
|
plWarpMsg* pWarpMsg = plWarpMsg::ConvertNoRef(msg); |
|
if (pWarpMsg) |
|
{ |
|
SetCutNextTrans(); |
|
return true; |
|
} |
|
|
|
plCameraMsg* pCam = plCameraMsg::ConvertNoRef(msg); |
|
if (pCam) |
|
{ |
|
if (pCam->Cmd(plCameraMsg::kResetPanning)) |
|
{ |
|
fX = fY = fRetainedFY = 0.5f; |
|
return true; |
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kUpdateCameras)) |
|
{ |
|
IUpdate(); |
|
return true; |
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kResetOnEnter)) |
|
{ |
|
// don't send this message to the virtual camera! |
|
Reset(false); |
|
// this only happens when the player links into the world |
|
return true; |
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kResetOnExit)) |
|
{ |
|
/* |
|
Kind of an ugly hack, but it works. The avatar is being loaded/unloaded when |
|
the player enters/leaves the age, and the following Reset starts a camera transition |
|
which may reference the avatar's sceneobject and crash the client when the next |
|
update happens. With the kCutNextTrans flag set it doesn't bother with the |
|
transition so there isn't any reading of invalid memory. |
|
*/ |
|
SetFlags(kCutNextTrans); |
|
|
|
// don't send this message to the virtual camera! |
|
Reset(false); |
|
// this only happens when the player links out of the world |
|
return true; |
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kCreateNewDefaultCam)) |
|
{ |
|
if (pCam->GetSubject() == plNetClientMgr::GetInstance()->GetLocalPlayer()) |
|
CreateDefaultCamera(pCam->GetSubject()); |
|
return true; |
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kPythonOverridePop)) |
|
{ |
|
if (pCam->GetTriggerer() && pCam->GetTriggerer() != plNetClientApp::GetInstance()->GetLocalPlayerKey()) |
|
return true; |
|
{ |
|
if (fPythonOverride) |
|
{ |
|
fPythonOverride->Pop(); |
|
FinishTransition(); |
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(fPythonOverride->GetBrain()) && |
|
!fFirstPersonOverride) |
|
{ |
|
FreezeOutput(2); |
|
UnFadeAvatarIn(1); |
|
} |
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce); |
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce); |
|
fX = fY = 0.5f; |
|
} |
|
fPythonOverride = nil; |
|
SetFlags(kFirstPersonEnabled); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Override Python Camera Disabled"); |
|
#endif |
|
if (fFirstPersonOverride) |
|
{ |
|
SetFOV(fFirstPersonOverride); |
|
fFirstPersonOverride->Push(!HasFlags(kAvatarWalking)); |
|
} |
|
else |
|
{ |
|
SetFOV(GetCurrentStackCamera()); |
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking)); |
|
} |
|
|
|
StartInterpPanLimits(); |
|
if (fFirstPersonOverride) |
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(false); |
|
|
|
if (foutLog) |
|
{ |
|
fprintf(foutLog, "********************************************\n"); |
|
fprintf(foutLog, "popped python camera\n"); |
|
fprintf(foutLog, "********************************************\n"); |
|
} |
|
|
|
} |
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kPythonOverridePush) || pCam->Cmd(plCameraMsg::kPythonOverridePushCut)) |
|
{ |
|
if (pCam->GetTriggerer() && pCam->GetTriggerer() != plNetClientApp::GetInstance()->GetLocalPlayerKey()) |
|
return true; |
|
{ |
|
plCameraModifier1* pCamMod = plCameraModifier1::ConvertNoRef(pCam->GetNewCam()->GetObjectPtr()); |
|
if (pCamMod) |
|
{ |
|
|
|
if (fPythonOverride) |
|
{ |
|
fPythonOverride->Pop(); |
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(fPythonOverride->GetBrain())) |
|
{ |
|
FreezeOutput(2); |
|
UnFadeAvatarIn(1); |
|
} |
|
|
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Override Python Camera Popped because new one coming in"); |
|
#endif |
|
} |
|
fPythonOverride = pCamMod; |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Override Python Camera Pushing onto stack"); |
|
#endif |
|
if (foutLog) |
|
{ |
|
fprintf(foutLog, "********************************************\n"); |
|
fprintf(foutLog, "changed to new camera\n"); |
|
fprintf(foutLog, "********************************************\n"); |
|
} |
|
if (fFirstPersonOverride) |
|
plAvatarInputInterface::GetInstance()->CameraInThirdPerson(true); |
|
|
|
fPythonOverride->Push(!HasFlags(kAvatarWalking)); |
|
|
|
CamTrans* pTrans = new CamTrans(fPythonOverride->GetKey()); |
|
if (pCam->Cmd(plCameraMsg::kPythonOverridePushCut)) |
|
pTrans->fCutPOA = pTrans->fCutPos = true; |
|
StartTransition(pTrans); |
|
delete(pTrans); |
|
SetFOV(fPythonOverride); |
|
ClearFlags(kFirstPersonEnabled); |
|
} |
|
} |
|
} |
|
else |
|
if ( pCam->Cmd(plCameraMsg::kPythonSetFirstPersonOverrideEnable)) |
|
{ |
|
if (!pCam->HasBCastFlag(plMessage::kNetNonLocal)) |
|
{ |
|
// make sure it was locally sent |
|
if (pCam->GetActivated()) |
|
{ |
|
SetFlags(kFirstPersonEnabled); |
|
ClearFlags(kScriptsDisabled1st); |
|
if (HasFlags(kScriptsForced3rd)) |
|
{ |
|
ClearFlags(kScriptsForced3rd); |
|
FirstPersonOverride(); |
|
} |
|
} |
|
else |
|
{ |
|
ClearFlags(kFirstPersonEnabled); |
|
SetFlags(kScriptsDisabled1st); |
|
} |
|
} |
|
} |
|
else |
|
if ( pCam->Cmd(plCameraMsg::kPythonUndoFirstPerson)) |
|
{ |
|
if (!pCam->HasBCastFlag(plMessage::kNetNonLocal)) |
|
{ |
|
// make sure it was locally sent |
|
if (HasFlags(kFirstPersonAtLinkOut)) |
|
{ |
|
SetFlags(kScriptsForced3rd); |
|
} |
|
else |
|
if (fFirstPersonOverride) |
|
{ |
|
SetFlags(kScriptsForced3rd); |
|
FirstPersonOverride(); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Forcing 3rd Person from scripts"); |
|
#endif |
|
SetFOV(GetCurrentStackCamera()); |
|
} |
|
} |
|
} |
|
else |
|
if ( pCam->Cmd(plCameraMsg::kResponderSetThirdPerson)) |
|
{ |
|
if (plVirtualCam1::StayInFirstPersonForever) |
|
return true; |
|
|
|
if (HasFlags(kJustLinkedIn)) |
|
{ |
|
ClearFlags(kJustLinkedIn); |
|
plCameraTargetFadeMsg* pMsg = new plCameraTargetFadeMsg; |
|
pMsg->SetFadeOut(true); |
|
pMsg->SetSubjectKey(plNetClientMgr::GetInstance()->GetLocalPlayerKey()); |
|
pMsg->SetBCastFlag(plMessage::kBCastByExactType); |
|
pMsg->SetBCastFlag(plMessage::kNetPropagate, false); |
|
pMsg->AddReceiver(plNetClientMgr::GetInstance()->GetLocalPlayerKey()); |
|
plgDispatch::MsgSend(pMsg); |
|
return true; |
|
} |
|
if (HasFlags(kScriptsForced3rd)) |
|
return true; |
|
if (fFirstPersonOverride) |
|
{ |
|
SetFlags(kResponderForced3rd); |
|
FirstPersonOverride(); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Forcing 3rd Person from code"); |
|
#endif |
|
SetFOV(GetCurrentStackCamera()); |
|
} |
|
ClearFlags(kFirstPersonEnabled); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("1st person override disabled"); |
|
#endif |
|
} |
|
else |
|
if ( pCam->Cmd(plCameraMsg::kResponderUndoThirdPerson)) |
|
{ |
|
if (HasFlags(kScriptsForced3rd) || HasFlags(kScriptsDisabled1st)) |
|
return true; |
|
SetFlags(kFirstPersonEnabled); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("1st person override enabled"); |
|
#endif |
|
|
|
if (HasFlags(kResponderForced3rd)) |
|
{ |
|
FirstPersonOverride(); |
|
ClearFlags(kResponderForced3rd); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Restoring 1st Person from code"); |
|
#endif |
|
} |
|
|
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kRegionPushCamera)) |
|
{ |
|
if (HasFlags(kRegionIgnore)) |
|
return true; |
|
if (pCam->GetTriggerer() && pCam->GetTriggerer() != plNetClientApp::GetInstance()->GetLocalPlayerKey()) |
|
return true; |
|
{ |
|
bool bDef = pCam->Cmd(plCameraMsg::kSetAsPrimary); |
|
plKey pCamKey = pCam->GetNewCam(); |
|
if (pCamKey) |
|
{ |
|
plCameraModifier1* pCamMod = plCameraModifier1::ConvertNoRef(pCamKey->GetObjectPtr()); |
|
if (!pCamMod) |
|
{ |
|
plSceneObject* pObj = plSceneObject::ConvertNoRef( pCamKey->GetObjectPtr() ); |
|
if (!pObj) |
|
return true; |
|
for (int i = 0; i < pObj->GetNumModifiers(); i++) |
|
{ |
|
plKey pModKey = pObj->GetModifier(i)->GetKey(); |
|
pCamMod = plCameraModifier1::ConvertNoRef( pModKey->GetObjectPtr() ); |
|
if ( pCamMod ) |
|
break; |
|
} |
|
} |
|
if (!pCamMod) |
|
return true; |
|
if (pCam->Cmd(plCameraMsg::kEntering) || pCam->Cmd(plCameraMsg::kResponderTrigger)) |
|
PushCamera(pCamMod, bDef); |
|
else |
|
PopCamera(pCamMod); |
|
if (pCam->Cmd(plCameraMsg::kCut)) |
|
SetFlags(kCutNextTrans); |
|
} |
|
} |
|
} |
|
else |
|
if (pCam->Cmd(plCameraMsg::kRefreshFOV)) |
|
{ |
|
Refresh(); |
|
} |
|
} |
|
plGenRefMsg* pRefMsg = plGenRefMsg::ConvertNoRef(msg); |
|
if (pRefMsg ) |
|
{ |
|
if( pRefMsg->GetContext() & (plRefMsg::kOnDestroy | plRefMsg::kOnRemove) ) |
|
{ |
|
// unfortunately we cannot rely on the ref message to point at a valid camera |
|
// (the pointer will match our stack, but it might not be pointing at a valid |
|
// chunk of memory). Therefore, we cannot use the ConvertNoRef() call, and we |
|
// cannot call PopCamera. We simply have to settle for removing it from our |
|
// array. Since this message indicates it was destroyed anyway, this should be |
|
// ok. |
|
plCameraModifier1* pMod = (plCameraModifier1*)(pRefMsg->GetRef()); |
|
plCameraVec::iterator it = std::find(fCameraStack.begin(), fCameraStack.end(), pMod); |
|
if (it != fCameraStack.end()) |
|
fCameraStack.erase(it); |
|
} |
|
return true; |
|
} |
|
return hsKeyedObject::MsgReceive(msg); |
|
} |
|
|
|
void plVirtualCam1::CreateDefaultCamera(plSceneObject* subject) |
|
{ |
|
// If a default cam already exists, we just want to replace the subject (unless it's the same) |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U); |
|
if (pKey) |
|
{ |
|
plCameraModifier1* mod = plCameraModifier1::ConvertNoRef(pKey->GetObjectPtr()); |
|
if (mod->GetSubject() == subject) |
|
return; |
|
|
|
plGenRefMsg* msg = new plGenRefMsg(mod->GetKey(), plRefMsg::kOnReplace, 0, plCameraBrain1::kSubject ); |
|
msg->SetOldRef(mod->GetSubject()); |
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msg, plRefFlags::kPassiveRef); |
|
} |
|
else |
|
{ |
|
plCameraModifier1* pMod = new plCameraModifier1; |
|
plCameraBrain1_FirstPerson* pBrain = new plCameraBrain1_FirstPerson(pMod); |
|
pMod->RegisterAs( kDefaultCameraMod1_KEY ); |
|
//pBrain->SetSubject(subject); |
|
plGenRefMsg* msg = new plGenRefMsg(pMod->GetKey(), plRefMsg::kOnCreate, 0, plCameraBrain1::kSubject ); // SceneObject |
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msg, plRefFlags::kPassiveRef); |
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), pMod->GetKey()); |
|
plgDispatch::Dispatch()->RegisterForExactType(plCameraMsg::Index(), pMod->GetKey()); |
|
|
|
pMod->SetFOVw(90.0f); |
|
pMod->SetFOVh(66.7f); |
|
// set up the brain and to be first-person |
|
hsVector3 pt(0,0.0f,5.5); |
|
pBrain->SetOffset(pt); |
|
pt.Set(0,-10,5.5); |
|
pBrain->SetPOAOffset(pt); |
|
pBrain->SetZPanLimit(0.872f); //radians, == 50 degrees as Decreed By Rand! |
|
pBrain->SetXPanLimit(0.872f); |
|
pBrain->SetFlags(plCameraBrain1::kCutPOA); |
|
pBrain->SetFlags(plCameraBrain1::kCutPos); |
|
PushCamera(pMod); |
|
} |
|
// now deal with the third person camera |
|
// If a default 3rd person cam already exists, we just want to replace the subject (unless it's the same) |
|
plUoid Ux(kBuiltIn3rdPersonCamera_KEY); |
|
plKey pKeyx = hsgResMgr::ResMgr()->FindKey(Ux); |
|
if (pKeyx) |
|
{ |
|
plCameraModifier1* mod = plCameraModifier1::ConvertNoRef(pKeyx->GetObjectPtr()); |
|
if (mod->GetSubject() == subject) |
|
return; |
|
|
|
plGenRefMsg* msg = new plGenRefMsg(mod->GetKey(), plRefMsg::kOnReplace, 0, plCameraBrain1::kSubject ); |
|
msg->SetOldRef(mod->GetSubject()); |
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msg, plRefFlags::kPassiveRef); |
|
} |
|
else |
|
{ |
|
plCameraModifier1* pModx = new plCameraModifier1; |
|
plCameraBrain1_Avatar* pBrainx = new plCameraBrain1_Avatar(pModx); |
|
pModx->RegisterAs( kBuiltIn3rdPersonCamera_KEY ); |
|
plGenRefMsg* msgx = new plGenRefMsg(pModx->GetKey(), plRefMsg::kOnCreate, 0, plCameraBrain1::kSubject ); // SceneObject |
|
hsgResMgr::ResMgr()->AddViaNotify(subject->GetKey(), msgx, plRefFlags::kPassiveRef); |
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), pModx->GetKey()); |
|
plgDispatch::Dispatch()->RegisterForExactType(plCameraMsg::Index(), pModx->GetKey()); |
|
|
|
pModx->SetFOVw(90.0f); |
|
pModx->SetFOVh(66.7f); |
|
// set up the brain and to be third-person |
|
hsVector3 ptx(0, 15, 10); |
|
pBrainx->SetOffset(ptx); |
|
ptx.Set(0,0,5.5); |
|
pBrainx->SetPOAOffset(ptx); |
|
pBrainx->SetZPanLimit(0.872f); |
|
pBrainx->SetXPanLimit(0.872f); |
|
pBrainx->SetVelocity(20.0f); |
|
pBrainx->SetDecel(10.0f); |
|
pBrainx->SetAccel(5.0f); |
|
pBrainx->SetFlags(plCameraBrain1::kCutPOA); |
|
pBrainx->SetFlags(plCameraBrain1::kMaintainLOS); |
|
PushCamera(pModx); |
|
fThirdPersonCam = pModx; |
|
} |
|
} |
|
|
|
void plVirtualCam1::AddCameraToStack(plCameraModifier1* pCam) |
|
{ |
|
fCameraStack.push_back(pCam); |
|
if (pCam->GetBrain()) |
|
{ |
|
if (HasMovementFlag(B_CONTROL_CAMERA_WALK_PAN)) |
|
pCam->GetBrain()->SetMovementFlag(B_CONTROL_CAMERA_WALK_PAN); |
|
} |
|
|
|
if (pCam->GetKey()) |
|
hsgResMgr::ResMgr()->AddViaNotify(pCam->GetKey(), new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefCamera), plRefFlags::kPassiveRef); |
|
} |
|
|
|
void plVirtualCam1::PushCamera(plCameraModifier1* pCam, bool bDefault) |
|
{ |
|
// pushing the same camera, folks? |
|
if (pCam == GetCurrentStackCamera()) |
|
{ |
|
AddCameraToStack(pCam); |
|
return; |
|
} |
|
// make sure that we don't keep adding the default camera if we're already in it |
|
if (bDefault && pCam == GetCurrentStackCamera()) |
|
return; |
|
|
|
// look up whatever transition we might have specified |
|
CamTrans* pTrans = nil; |
|
if (pCam->GetNumTrans()) |
|
{ |
|
for (int i = 0; i < pCam->GetNumTrans(); i++) |
|
{ |
|
if (pCam->GetTrans(i)->fTransTo == GetCurrentStackCamera()->GetKey()) |
|
{ // if it is specifically for this camera, this is the one to use |
|
pTrans = pCam->GetTrans(i); |
|
break; |
|
} |
|
else // if it's generic, assign it but keep looking for a specific one... |
|
if (pCam->GetTrans(i)->fTransTo == nil) |
|
pTrans = pCam->GetTrans(i); |
|
} |
|
} |
|
// bail out if we are supposed to be ignoring this camera |
|
if (pTrans && pTrans->fIgnore) |
|
return; |
|
|
|
// lose the drive camera if that's where we are at |
|
if (GetCurrentStackCamera() == fDriveCamera) |
|
PopCamera(fDriveCamera); |
|
|
|
if (plCameraBrain1_Drive::ConvertNoRef(pCam->GetBrain()) || |
|
!GetCurrentStackCamera()) |
|
{ |
|
// special camera mode (like drive) just add it |
|
if (GetCurrentStackCamera()) |
|
GetCurrentStackCamera()->Pop(); |
|
pCam->Push(!HasFlags(kAvatarWalking)); |
|
AddCameraToStack(pCam); |
|
return; |
|
} |
|
|
|
#ifdef STATUS_LOG |
|
IHandleCameraStatusLog(pCam, kPush); |
|
#endif |
|
|
|
// are we mouse-looking? |
|
if (GetCurrentStackCamera() && GetCurrentStackCamera()->GetBrain() && GetCurrentStackCamera()->GetBrain()->HasMovementFlag(S_SET_FREELOOK)) |
|
pCam->GetBrain()->SetMovementFlag(S_SET_FREELOOK); |
|
|
|
// do anything special upon activating this camera |
|
if (GetCurrentStackCamera()) |
|
{ |
|
// is the avatar faded out? |
|
if (GetCurrentStackCamera()->GetFaded() &&!fFirstPersonOverride) |
|
{ |
|
if (!pCam->SetFaded(true)) |
|
{ |
|
// new camera doesn't support fading, fade him back in |
|
plCameraTargetFadeMsg* pMsg = new plCameraTargetFadeMsg; |
|
pMsg->SetFadeOut(false); |
|
pMsg->SetSubjectKey(GetCurrentStackCamera()->GetBrain()->GetSubject()->GetKey()); |
|
pMsg->SetBCastFlag(plMessage::kBCastByExactType); |
|
plgDispatch::MsgSend(pMsg); |
|
} |
|
} |
|
else |
|
{ |
|
// check the rare instance that maybe we have fallen down to the bottom of the stack and hit the |
|
// built-in first person cam, and are now pushing something on top of it... |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pKey = hsgResMgr::ResMgr()->FindKey(U); |
|
if ( (pKey && pKey == GetCurrentStackCamera()->GetKey()) || |
|
(plCameraBrain1_FirstPerson::ConvertNoRef(GetCurrentStackCamera()->GetBrain())) ) |
|
{ |
|
FreezeOutput(2); |
|
UnFadeAvatarIn(1); |
|
} |
|
|
|
} |
|
GetCurrentStackCamera()->Pop(); |
|
} |
|
pCam->Push(!HasFlags(kAvatarWalking)); |
|
|
|
// handle transition between the cameras |
|
|
|
// if the player is warping, just cut |
|
plUoid U(kDefaultCameraMod1_KEY); |
|
plKey pDefKey = hsgResMgr::ResMgr()->FindKey(U); |
|
|
|
if (HasFlags(kCutNextTrans)) |
|
{ |
|
if (fTransPos == POS_TRANS_FOLLOW) |
|
FinishTransition(); |
|
if (pCam->GetKey() != pDefKey) |
|
ClearFlags(kCutNextTrans); |
|
AddCameraToStack(pCam); |
|
if (pCam->GetBrain()) |
|
{ |
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce); |
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce); |
|
} |
|
StartInterpPanLimits(); |
|
} |
|
else |
|
if (!fPythonOverride) |
|
{ |
|
// check to see if the new camera has a transition override for the current camera |
|
if (!pTrans) |
|
{ |
|
// do a stock transition |
|
if (plCameraBrain1_Avatar::ConvertNoRef(GetCurrentStackCamera()->GetBrain()) || |
|
plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain()) ) |
|
{ |
|
// do a track transition here; |
|
fPrevCam = GetCurrentStackCamera(); |
|
AddCameraToStack(pCam); |
|
pTrans = new CamTrans(pCam->GetKey()); |
|
StartTransition(pTrans); |
|
delete(pTrans); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Performing stock track transition between %s and %s",fPrevCam->GetKeyName().c_str(), pCam->GetKeyName().c_str()); |
|
#endif |
|
} |
|
else |
|
{ |
|
// both fixed brains, cut between them |
|
AddCameraToStack(pCam); |
|
pTrans = new CamTrans(pCam->GetKey()); |
|
pTrans->fCutPOA = true; |
|
pTrans->fCutPos = true; |
|
StartTransition(pTrans); |
|
delete(pTrans); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Performing stock cut transition between %s and %s",fPrevCam->GetKeyName().c_str(), pCam->GetKeyName().c_str()); |
|
#endif |
|
} |
|
} |
|
else |
|
{ |
|
// do the specified transition |
|
fPrevCam = GetCurrentStackCamera(); |
|
AddCameraToStack(pCam); |
|
StartTransition(pTrans); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Performing custom transition between %s and %s",fPrevCam->GetKeyName().c_str(), pCam->GetKeyName().c_str()); |
|
#endif |
|
|
|
} |
|
} |
|
else |
|
{ |
|
// just push it on, since we have a python camera present. |
|
AddCameraToStack(pCam); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("No transition between %s and %s, python camera is currently displaying",fPrevCam->GetKeyName().c_str(), pCam->GetKeyName().c_str()); |
|
#endif |
|
} |
|
// make this the default camera if that's what we want... |
|
if (fCameraStack.size() > 0 && bDefault) |
|
{ |
|
fCameraStack.clear(); |
|
AddCameraToStack(pCam); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Camera %s is now the DEFAULT camera for this age", pCam->GetKeyName().c_str()); |
|
#endif |
|
} |
|
SetFOV(GetCurrentStackCamera()); |
|
} |
|
|
|
void plVirtualCam1::PopCamera(plCameraModifier1* pCam) |
|
{ |
|
// sanity / new default camera check |
|
if (fCameraStack.size() <= 1) |
|
return; |
|
|
|
// are we mouse-looking? |
|
bool mLook = false; |
|
if (pCam->GetBrain() && pCam->GetBrain()->HasMovementFlag(S_SET_FREELOOK)) |
|
mLook = true; |
|
|
|
// do anything special upon de-activating this camera |
|
pCam->Pop(); |
|
|
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(pCam->GetBrain())) |
|
{ |
|
FreezeOutput(2); |
|
UnFadeAvatarIn(1); |
|
} |
|
else |
|
if (plCameraBrain1_Drive::ConvertNoRef(pCam->GetBrain()) || |
|
!GetCurrentStackCamera()) |
|
{ |
|
// special camera mode (like drive) just pop it |
|
fCameraStack.pop_back(); |
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking)); |
|
return; |
|
} |
|
|
|
if (pCam == GetCurrentStackCamera()) |
|
{ |
|
#ifdef STATUS_LOG |
|
IHandleCameraStatusLog(pCam, kPop); |
|
#endif |
|
|
|
// pop and actually transition to a new camera |
|
fCameraStack.pop_back(); |
|
|
|
if (GetCurrentStackCamera()) |
|
{ |
|
// update this camera |
|
GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking)); |
|
|
|
|
|
#ifdef STATUS_LOG |
|
IHandleCameraStatusLog(GetCurrentStackCamera(), kReplacement); |
|
#endif |
|
|
|
if (mLook) |
|
GetCurrentStackCamera()->GetBrain()->SetMovementFlag(S_SET_FREELOOK); |
|
|
|
// is the avatar faded out? |
|
if (pCam->GetFaded()) |
|
{ |
|
if (!GetCurrentStackCamera()->SetFaded(true)) |
|
{ |
|
// new camera doesn't support fading, fade him back in |
|
plCameraTargetFadeMsg* pMsg = new plCameraTargetFadeMsg; |
|
pMsg->SetFadeOut(false); |
|
pMsg->SetSubjectKey(pCam->GetBrain()->GetSubject()->GetKey()); |
|
pMsg->SetBCastFlag(plMessage::kBCastByExactType); |
|
plgDispatch::MsgSend(pMsg); |
|
} |
|
} |
|
|
|
|
|
// handle transition between the cameras |
|
// check to see if the new camera has a transition override for the current camera |
|
CamTrans* pTrans = nil; |
|
if (GetCurrentStackCamera()->GetNumTrans()) |
|
{ |
|
for (int i = 0; i < GetCurrentStackCamera()->GetNumTrans(); i++) |
|
{ |
|
if (GetCurrentStackCamera()->GetTrans(i)->fTransTo == pCam->GetKey()) |
|
{ |
|
pTrans = GetCurrentStackCamera()->GetTrans(i); |
|
break; |
|
} |
|
else |
|
if (GetCurrentStackCamera()->GetTrans(i)->fTransTo == nil) |
|
pTrans = GetCurrentStackCamera()->GetTrans(i); |
|
} |
|
} |
|
if (!pTrans) |
|
{ |
|
// do a stock transition |
|
if (plCameraBrain1_Avatar::ConvertNoRef(GetCurrentStackCamera()->GetBrain()) || |
|
plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain()) ) |
|
{ |
|
// do a track transition here; |
|
fPrevCam = pCam; |
|
pTrans = new CamTrans(GetCurrentStackCamera()->GetKey()); |
|
StartTransition(pTrans); |
|
delete(pTrans); |
|
} |
|
else |
|
{ |
|
fPrevCam = pCam; |
|
pTrans = new CamTrans(GetCurrentStackCamera()->GetKey()); |
|
pTrans->fCutPOA = true; |
|
pTrans->fCutPos = true; |
|
StartTransition(pTrans); |
|
delete(pTrans); |
|
} |
|
} |
|
else |
|
{ |
|
// do the specified transition |
|
fPrevCam = pCam; |
|
StartTransition(pTrans); |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
#ifdef STATUS_LOG |
|
IHandleCameraStatusLog(pCam, kBackgroundPop); |
|
#endif |
|
// just remove this from the stack |
|
plCameraVec::iterator it = std::find(fCameraStack.begin(), fCameraStack.end(), pCam); |
|
if (it != fCameraStack.end()) |
|
fCameraStack.erase(it); |
|
} |
|
if (!InTransition()) |
|
SetFOV(GetCurrentStackCamera()); |
|
} |
|
|
|
void plVirtualCam1::PopAll() |
|
{ |
|
} |
|
|
|
void plVirtualCam1::StartTransition(CamTrans* transition) |
|
{ |
|
|
|
if ((transition->fCutPos && transition->fCutPOA) || GetCurrentStackCamera()->IsAnimated() || alwaysCutForColin ) |
|
{ |
|
if (fTransPos == POS_TRANS_FOLLOW) |
|
FinishTransition(); |
|
// we want to cut, set new camera to cut to current pos and FOV |
|
if (GetCurrentStackCamera()->GetBrain()) |
|
{ |
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce); |
|
GetCurrentStackCamera()->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce); |
|
fXPanLimit = GetCurrentStackCamera()->GetBrain()->GetXPanLimit(); |
|
fZPanLimit = GetCurrentStackCamera()->GetBrain()->GetZPanLimit(); |
|
StartInterpPanLimits(); |
|
} |
|
|
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Camera Cut Transition Completed"); |
|
#endif |
|
return; |
|
} |
|
|
|
if (fFirstPersonOverride) |
|
{ |
|
FinishTransition(); |
|
return; |
|
} |
|
|
|
plCameraModifier1* pCam = GetCurrentStackCamera(); |
|
plCameraBrain1* pBrain = 0; |
|
|
|
#ifdef STATUS_LOG |
|
if (fPrevCam->GetKey() && pCam->GetKey()) |
|
camLog->AddLineF("Starting Camera Transition from %s to %s",fPrevCam->GetKeyName().c_str(), pCam->GetKeyName().c_str()); |
|
#endif |
|
|
|
if ( (fPythonOverride && plCameraBrain1_Avatar::ConvertNoRef(fPythonOverride->GetBrain())) || |
|
(plCameraBrain1_Avatar::ConvertNoRef(pCam->GetBrain()) && !fPythonOverride) ) |
|
{ |
|
plCameraBrain1_Avatar* pAvBrain = new plCameraBrain1_Avatar; |
|
|
|
pAvBrain->SetOffset(((plCameraBrain1_Avatar*)pCam->GetBrain())->GetOffset()); |
|
pAvBrain->SetPOAOffset(pCam->GetBrain()->GetPOAOffset()); |
|
if (pCam->GetBrain()->HasFlag(plCameraBrain1::kMaintainLOS)) |
|
pAvBrain->SetFlags(plCameraBrain1::kMaintainLOS); |
|
|
|
if (((plCameraBrain1_Avatar*)pCam->GetBrain())->HasFlag(plCameraBrain1::kWorldspacePOA)) |
|
pAvBrain->SetFlags(plCameraBrain1::kWorldspacePOA); |
|
if (((plCameraBrain1_Avatar*)pCam->GetBrain())->HasFlag(plCameraBrain1::kWorldspacePos)) |
|
pAvBrain->SetFlags(plCameraBrain1::kWorldspacePos); |
|
|
|
// if (plCameraBrain1_Avatar::ConvertNoRef(fPrevCam->GetBrain()) && pCam->GetBrain()->GetPOAOffset() == fPrevCam->GetBrain()->GetPOAOffset()) |
|
// { |
|
// pAvBrain->SetFlags(plCameraBrain1::kCutPOA); |
|
// } |
|
pAvBrain->SetSubject(pCam->GetBrain()->GetSubject()); |
|
pBrain = pAvBrain; |
|
} |
|
else |
|
{ |
|
pBrain = new plCameraBrain1; |
|
} |
|
pBrain->SetFlags(plCameraBrain1::kIsTransitionCamera); |
|
|
|
// set up transition speeds |
|
pBrain->SetAccel(transition->fAccel); |
|
pBrain->SetDecel(transition->fDecel); |
|
pBrain->SetVelocity(transition->fVelocity); |
|
|
|
// if (!pBrain->HasFlag(plCameraBrain1::kCutPOA)) |
|
if (0) |
|
{ |
|
// see if the transition between POA's is going to swing the camera more than 90 degrees |
|
hsVector3 curVec(fPrevCam->GetTargetPos() - fPrevCam->GetTargetPOA()); |
|
hsVector3 transVec(pCam->GetTargetPOA() - fPrevCam->GetTargetPOA()); |
|
curVec.fZ = transVec.fZ = 0; |
|
transVec.Normalize(); |
|
curVec.Normalize(); |
|
float dot = curVec * transVec; |
|
if (dot <= 0.5f || transVec.MagnitudeSquared() != 0.0f) |
|
{ |
|
pBrain->SetPOAAccel(100); |
|
pBrain->SetPOADecel(100); |
|
pBrain->SetPOAVelocity(200); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Congradulations you triggered the dont-swing-the-POA-more-than-90-degrees override\n"); |
|
camLog->AddLineF("If you don't like this transition then you need to redesign the cameras involved\n"); |
|
#endif |
|
|
|
} |
|
else |
|
{ |
|
pBrain->SetPOAAccel(transition->fPOAAccel); |
|
pBrain->SetPOADecel(transition->fPOADecel); |
|
pBrain->SetPOAVelocity(transition->fPOAVelocity); |
|
} |
|
} |
|
// make sure that the new camera is where it should be |
|
pCam->SetTargetPos(pCam->GetBrain()->GetGoal()); |
|
pCam->SetTargetPOA(pCam->GetBrain()->GetPOAGoal()); |
|
// and the transition is trying to go where it should |
|
pBrain->SetGoal(pCam->GetTargetPos()); |
|
pBrain->SetPOAGoal(pCam->GetTargetPOA()); |
|
|
|
// set transition camera parameters |
|
if (fTransPos != POS_TRANS_FOLLOW) |
|
{ |
|
fTransitionCamera->SetTargetPos(fPrevCam->GetTargetPos()); |
|
fTransitionCamera->SetTargetPOA(fPrevCam->GetTargetPOA()); |
|
fTransitionCamera->SetTransform(fPrevCam->GetTargetPOA()); |
|
if (fPrevCam->GetInSubworld()) |
|
{ |
|
fTransitionCamera->SetSubworldPos(fPrevCam->GetSubworldPos()); |
|
fTransitionCamera->SetSubworldPOA(fPrevCam->GetSubworldPOA()); |
|
fTransitionCamera->InSubworld(true); |
|
} |
|
} |
|
else |
|
// we're already in transition... |
|
{ |
|
plCameraBrain1* pOldBrain = fTransitionCamera->GetBrain(); |
|
// match speeds to the old brain so we don't stop mid-transition |
|
pBrain->SetCurrentCamSpeed(pOldBrain->GetCurrentCamSpeed()); |
|
pBrain->SetCurrentViewSpeed(pOldBrain->GetCurrentViewSpeed()); |
|
delete(pOldBrain); |
|
fTransitionCamera->SetBrain(nil); |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Stopping in-progress camera transition"); |
|
#endif |
|
} |
|
|
|
if (transition->fCutPos) |
|
{ |
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce); |
|
pBrain->SetFlags(plCameraBrain1::kCutPos); |
|
} |
|
if (transition->fCutPOA) |
|
{ |
|
pBrain->SetFlags(plCameraBrain1::kCutPOA); |
|
pCam->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce); |
|
} |
|
fTransitionCamera->SetBrain(pBrain); |
|
pBrain->SetCamera(fTransitionCamera); |
|
|
|
// deal with FOV - |
|
float diffH = fabs(pCam->GetFOVh() - fPrevCam->GetFOVh()); |
|
if ( diffH ) |
|
{ |
|
double time = 0; |
|
hsVector3 dist; |
|
// figure out transition time |
|
if (transition->fCutPos) |
|
{ |
|
hsPoint3 poadist = fTransitionCamera->GetTargetPOA() - pCam->GetTargetPOA(); |
|
dist.Set(&poadist); |
|
} |
|
else |
|
{ |
|
hsPoint3 posdist = fTransitionCamera->GetTargetPos() - pCam->GetTargetPos(); |
|
dist.Set(&posdist); |
|
} |
|
|
|
time = (dist.Magnitude() / pBrain->GetVelocity()); |
|
fTransitionCamera->GetBrain()->SetFOVGoal(pCam->GetFOVw(), pCam->GetFOVh(), time); |
|
|
|
} |
|
StartInterpPanLimits(); |
|
fTransPos = POS_TRANS_FOLLOW; |
|
} |
|
|
|
void plVirtualCam1::RunTransition() |
|
{ |
|
if (fTransPos != POS_TRANS_FOLLOW) |
|
return; |
|
|
|
plCameraModifier1* pToCam = fPythonOverride; |
|
if (!pToCam) |
|
pToCam = GetCurrentStackCamera(); |
|
|
|
hsVector3 v1(fTransitionCamera->GetTargetPos() - pToCam->GetTargetPos()); |
|
hsVector3 v2(fTransitionCamera->GetBrain()->GetPOAGoal() - fTransitionCamera->GetTargetPOA()); |
|
|
|
if ( v1.MagnitudeSquared() <= 0.0001f && v2.MagnitudeSquared() <= 0.0001f && |
|
!fTransitionCamera->GetBrain()->HasFlag(plCameraBrain1::kAnimateFOV)) |
|
{ |
|
FinishTransition(); |
|
} |
|
else |
|
{ |
|
pToCam->Update(); |
|
fTransitionCamera->GetBrain()->SetGoal(pToCam->GetTargetPos()); |
|
fTransitionCamera->GetBrain()->SetPOAGoal(pToCam->GetBrain()->GetPOAGoal()); |
|
// check for panic velocity |
|
plCameraBrain1* pBrain = pToCam->GetBrain(); |
|
plCameraBrain1_Avatar* pAvBr = plCameraBrain1_Avatar::ConvertNoRef(pBrain); |
|
if (pAvBr) |
|
{ |
|
float off = pAvBr->GetOffset().MagnitudeSquared(); |
|
hsVector3 dist(pToCam->GetTargetPos() - fTransitionCamera->GetTargetPos()); |
|
if (dist.MagnitudeSquared() > off) |
|
fTransitionCamera->GetBrain()->SetFlags(plCameraBrain1::kPanicVelocity); |
|
else |
|
fTransitionCamera->GetBrain()->ClearFlags(plCameraBrain1::kPanicVelocity); |
|
|
|
} |
|
|
|
} |
|
} |
|
|
|
void plVirtualCam1::FinishTransition() |
|
{ |
|
plCameraBrain1* pBrain = fTransitionCamera->GetBrain(); |
|
delete(pBrain); |
|
fTransitionCamera->SetBrain(nil); |
|
|
|
fTransPos = POS_TRANS_OFF; |
|
#ifdef STATUS_LOG |
|
camLog->AddLineF("Finished Camera Transition"); |
|
#endif |
|
|
|
} |
|
|
|
|
|
void plVirtualCam1::IHandleCameraStatusLog(plCameraModifier1* pMod, int action) |
|
{ |
|
#ifdef STATUS_LOG |
|
|
|
if (!pMod->GetKey()) |
|
return; |
|
camLog->AddLineF(".."); |
|
plCameraBrain1* pBrain = pMod->GetBrain(); |
|
switch(action) |
|
{ |
|
case kPop: |
|
camLog->AddLineF("Popped Camera %s from top of stack", pMod->GetKeyName().c_str()); |
|
break; |
|
case kBackgroundPop: |
|
camLog->AddLineF("Popped Camera %s from background", pMod->GetKeyName().c_str()); |
|
break; |
|
case kPush: |
|
camLog->AddLineF("Pushed Camera %s", pMod->GetKeyName().c_str()); |
|
break; |
|
case kReplacement: |
|
camLog->AddLineF("Camera %s replacing popped camera", pMod->GetKeyName().c_str()); |
|
break; |
|
} |
|
if (pBrain) |
|
{ |
|
if (plCameraBrain1_Circle::ConvertNoRef(pBrain)) |
|
{ |
|
camLog->AddLineF("Brain type Circle"); |
|
} |
|
else |
|
if (plCameraBrain1_Fixed::ConvertNoRef(pBrain)) |
|
{ |
|
camLog->AddLineF("Brain type Fixed"); |
|
camLog->AddLineF("POAOffset %f %f %f", pBrain->GetPOAOffset().fX,pBrain->GetPOAOffset().fY,pBrain->GetPOAOffset().fZ); |
|
} |
|
else |
|
if (plCameraBrain1_FirstPerson::ConvertNoRef(pBrain)) |
|
{ |
|
camLog->AddLineF("Brain type 1st Person"); |
|
} |
|
else |
|
if (plCameraBrain1_Avatar::ConvertNoRef(pBrain)) |
|
{ |
|
camLog->AddLineF("Brain type 3rd Person"); |
|
} |
|
camLog->AddLineF("FOV %f",pMod->GetFOVw()); |
|
camLog->AddLineF(".."); |
|
} |
|
#endif |
|
}
|
|
|