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165 lines
5.8 KiB
165 lines
5.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsStlUtils.h" |
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#include "hsResMgr.h" |
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#include "hsTemplates.h" |
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#include "hsTimer.h" |
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#include "plAnimDebugList.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "plSurface/hsGMaterial.h" |
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#include "plSurface/plLayerAnimation.h" |
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#include "plAvatar/plAGMasterMod.h" |
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#include "plAvatar/plAGAnimInstance.h" |
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#include "plAvatar/plAGAnim.h" |
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#include "plResMgr/plKeyFinder.h" |
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#include "plPipeline/plDebugText.h" |
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void plAnimDebugList::AddObjects(const plString &subString) |
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{ |
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std::vector<plKey> keys; |
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std::vector<plKey>::iterator i; |
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plKeyFinder::Instance().ReallyStupidSubstringSearch(subString, hsGMaterial::Index(), keys); |
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for (i = keys.begin(); i != keys.end(); i++) |
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{ |
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if (fMaterialKeys.Find((*i)) == fMaterialKeys.kMissingIndex) |
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fMaterialKeys.Append((*i)); |
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} |
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keys.clear(); |
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plKeyFinder::Instance().ReallyStupidSubstringSearch(subString, plSceneObject::Index(), keys); |
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for (i = keys.begin(); i != keys.end(); i++) |
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{ |
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plSceneObject *so = plSceneObject::ConvertNoRef((*i)->ObjectIsLoaded()); |
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if (so) |
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{ |
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const plAGMasterMod *agMod = plAGMasterMod::ConvertNoRef(so->GetModifierByType(plAGMasterMod::Index())); |
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if (agMod && fSOKeys.Find(so->GetKey()) == fSOKeys.kMissingIndex) |
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fSOKeys.Append(so->GetKey()); |
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} |
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} |
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} |
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void plAnimDebugList::RemoveObjects(const plString &subString) |
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{ |
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int i; |
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for (i = fMaterialKeys.GetCount() - 1; i >= 0; i--) |
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{ |
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if (fMaterialKeys[i]->GetName().Find(subString) >= 0) |
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fMaterialKeys.Remove(i); |
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} |
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for (i = fSOKeys.GetCount() - 1; i >= 0; i--) |
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{ |
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if (fSOKeys[i]->GetName().Find(subString) >= 0) |
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fSOKeys.Remove(i); |
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} |
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} |
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void plAnimDebugList::ShowReport() |
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{ |
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if (!fEnabled) |
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return; |
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plDebugText &txt = plDebugText::Instance(); |
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int y,x,i,j; |
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const int yOff=10, startY=40, startX=10; |
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plString str; |
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x = startX; |
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y = startY; |
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txt.DrawString(x, y, "Material Animations:", 255, 255, 255, 255, plDebugText::kStyleBold); |
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y += yOff; |
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for (i = 0; i < fMaterialKeys.GetCount(); i++) |
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{ |
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hsGMaterial *mat = hsGMaterial::ConvertNoRef(fMaterialKeys[i]->ObjectIsLoaded()); |
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if (!mat) |
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continue; |
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for (j = 0; j < mat->GetNumLayers(); j++) |
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{ |
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plLayerInterface *layer = mat->GetLayer(j)->BottomOfStack(); |
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while (layer != nil) |
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{ |
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plLayerAnimation *layerAnim = plLayerAnimation::ConvertNoRef(layer); |
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if (layerAnim) |
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{ |
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str = plString::Format("%s: %s %.3f (%.3f)", mat->GetKeyName().c_str(), layerAnim->GetKeyName().c_str(), |
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layerAnim->GetTimeConvert().CurrentAnimTime(), |
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layerAnim->GetTimeConvert().WorldToAnimTimeNoUpdate(hsTimer::GetSysSeconds())); |
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txt.DrawString(x, y, _TEMP_CONVERT_TO_CONST_CHAR(str)); |
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y += yOff; |
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} |
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layer = layer->GetOverLay(); |
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} |
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} |
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} |
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y += yOff; |
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txt.DrawString(x, y, "AGMaster Anims", 255, 255, 255, 255, plDebugText::kStyleBold); |
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y += yOff; |
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for (i = 0; i < fSOKeys.GetCount(); i++) |
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{ |
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plSceneObject *so = plSceneObject::ConvertNoRef(fSOKeys[i]->ObjectIsLoaded()); |
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if (!so) |
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continue; |
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plAGMasterMod *mod = const_cast<plAGMasterMod*>(plAGMasterMod::ConvertNoRef(so->GetModifierByType(plAGMasterMod::Index()))); |
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if (!mod) |
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continue; |
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str = plString::Format(" %s", so->GetKeyName().c_str()); |
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txt.DrawString(x, y, _TEMP_CONVERT_TO_CONST_CHAR(str)); |
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y += yOff; |
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for (j = 0; j < mod->GetNumATCAnimations(); j++) |
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{ |
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plAGAnimInstance *anim = mod->GetATCAnimInstance(j); |
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str = plString::Format(" %s: %.3f (%.3f)", anim->GetAnimation()->GetName().c_str(), |
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anim->GetTimeConvert()->CurrentAnimTime(), |
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anim->GetTimeConvert()->WorldToAnimTimeNoUpdate(hsTimer::GetSysSeconds())); |
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txt.DrawString(x, y, _TEMP_CONVERT_TO_CONST_CHAR(str)); |
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y += yOff; |
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} |
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} |
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}
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