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137 lines
4.2 KiB
137 lines
4.2 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "hsTemplates.h" |
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#include <comutil.h> |
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#include <vector> |
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using std::vector; |
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class ISpinnerControl; |
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class plAgeDescription; |
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class plAgeFile; |
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typedef struct _TREEITEM *HTREEITEM; |
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class MaxAssBranchAccess; |
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class plAgeDescInterface |
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{ |
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protected: |
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HWND fhDlg; |
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bool fDirty; |
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int fCurAge; |
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ISpinnerControl *fSpin; |
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ISpinnerControl *fCapSpin; |
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ISpinnerControl *fSeqPrefixSpin; |
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HTREEITEM fCurrAgeItem; |
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bool fCurrAgeCheckedOut; |
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char fCheckedOutPath[ MAX_PATH ]; |
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bool fForceSeqNumLocal; |
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HTREEITEM fAssetManBranch, fLocalBranch; |
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HFONT fBoldFont; |
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HBRUSH fHiliteBrush; |
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vector<plAgeFile*> fAgeFiles; |
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// vector<_variant_t> fAssetIds; |
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MaxAssBranchAccess *fAssetManIface; |
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plAgeDescInterface(); |
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public: |
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~plAgeDescInterface(); |
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static plAgeDescInterface& Instance(); |
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// Open the dialog |
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void Open(); |
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static BOOL CALLBACK ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); |
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BOOL DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); |
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static void BuildAgeFileList( hsTArray<char *> &ageList ); |
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protected: |
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static int IFindAge(const char* ageName, vector<plAgeFile*>& ageFiles); |
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static void IGetAgeFiles(vector<plAgeFile*>& ageFiles); |
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static void IClearAgeFiles(vector<plAgeFile*>& ageFiles); |
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void IResetParams(); |
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void IInitControls(); |
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void ISetControlDefaults(); |
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void IEnableControls(bool enable); |
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void IEnablePageControls(bool enable); |
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void ICheckedPageFlag(int ctrlID); |
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// Save the settings for the last age and load the settings for the currently one |
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void IUpdateCurAge(); |
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void ISaveCurAge( const char *path, bool checkSeqNum = false ); |
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void ILoadAge( const char *path, bool checkSeqNum = false ); |
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static bool IGetLocalAgePath(char *path); |
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// Fill out the age tree view |
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void IFillAgeTree( void ); |
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// Create a new age file and select it in the browser |
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void INewAge(); |
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void INewPage(); |
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uint32_t IGetNextFreeSequencePrefix( bool getReservedPrefix ); |
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uint32_t IGetFreePageSeqSuffix( HWND pageCombo ); |
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void ICheckOutCurrentAge( void ); |
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void ICheckInCurrentAge( void ); |
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void IUndoCheckOutCurrentAge( void ); |
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bool IMakeSureCheckedIn( void ); |
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plAgeFile* IGetCurrentAge( void ); |
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void IInvalidateCheckOutIndicator( void ); |
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void ICheckSequenceNumber( plAgeDescription &aged ); |
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}; |