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113 lines
4.5 KiB
113 lines
4.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef __plErrorMsg_h |
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#define __plErrorMsg_h |
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#include "HeadSpin.h" |
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#define PL_ERR_MSG_MAX_MSG 2048 |
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class plErrorMsg |
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{ |
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public: |
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static plErrorMsg *GetNull(); |
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plErrorMsg(const char* label, const char* msg); |
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plErrorMsg(bool bogus = false); |
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plErrorMsg(bool bogus, const char* label, const char* msg); |
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plErrorMsg(bool bogus, const char* label, const char* format, const char* str); |
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plErrorMsg(bool bogus, const char* label, const char* format, const char* str1, const char* str2); |
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plErrorMsg(bool bogus, const char* label, const char* format, int n); |
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plErrorMsg(bool bogus, const char* label, const char* format, int n, int m); |
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plErrorMsg(bool bogus, const char* label, const char* format, float f); |
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virtual ~plErrorMsg() { } |
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plErrorMsg &Set(const char* label, const char* msg); |
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plErrorMsg &Set(bool bogus = false); |
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plErrorMsg &Set(bool bogus, const char* label, const char* msg); |
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plErrorMsg &Set(bool bogus, const char* label, const char* format, const char* str); |
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plErrorMsg &Set(bool bogus, const char* label, const char* format, const char* str1, const char* str2); |
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plErrorMsg &Set(bool bogus, const char* label, const char* format, int n); |
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plErrorMsg &Set(bool bogus, const char* label, const char* format, int n, int m); |
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plErrorMsg &Set(bool bogus, const char* label, const char* format, float f); |
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bool IsBogus() { return GetBogus(); } |
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// Ask - If condition is true and user says yes to displayed query, return true, else false |
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virtual bool Ask() { return false; } |
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// CheckAndAsk - If condition is true and user says YES, throw self. Only asks if condition is true. |
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// Returns true if condition is true but user says no, else false. |
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virtual bool CheckAndAsk() { return false; } |
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// CheckAskOrCancel - If condition is true ( if YES, throw, else if NO return 0, else (CANCEL) return 1 |
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virtual bool CheckAskOrCancel() { return false; } |
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// Show - If condition is true, displays message, returns true |
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virtual bool Show() { return false; } |
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// CheckAndShow - If condition is true, shows message box then throws self, else return false |
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virtual bool CheckAndShow() { return false; } |
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// Check - If condition was true, throws self, else return false |
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virtual bool Check() { return false; } |
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// Quit - If condition, quietly just throw with no message |
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virtual void Quit() { } |
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protected: |
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void SetBogus(bool b) { fBogus = b; } |
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bool GetBogus() { return fBogus; } |
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char *GetLabel() { if (!fBogus) *fLabel = 0; return fLabel; } |
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char *GetMsg() { if (!fBogus) *fMsg = 0; return fMsg; } |
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private: |
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bool fBogus; |
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char fLabel[256]; |
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char fMsg[PL_ERR_MSG_MAX_MSG]; |
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private: |
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// No assignment operator |
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plErrorMsg &operator=(const plErrorMsg &msg); |
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}; |
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#endif
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