You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
644 lines
18 KiB
644 lines
18 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#include "hsTypes.h" |
|
#include "plCoordinateInterface.h" |
|
#include "plDrawInterface.h" |
|
#include "plSimulationInterface.h" |
|
#include "plAudioInterface.h" |
|
#include "pnMessage/plWarpMsg.h" |
|
#include "pnMessage/plTimeMsg.h" |
|
#include "pnMessage/plCorrectionMsg.h" |
|
#include "pnMessage/plIntRefMsg.h" |
|
#include "pnNetCommon/plSDLTypes.h" |
|
#include "plSceneObject.h" |
|
#include "hsResMgr.h" |
|
#include "plgDispatch.h" |
|
#include "pnKeyedObject/plKey.h" |
|
#include "hsStream.h" |
|
|
|
#include "plProfile.h" |
|
|
|
UInt8 plCoordinateInterface::fTransformPhase = plCoordinateInterface::kTransformPhaseNormal; |
|
hsBool plCoordinateInterface::fDelayedTransformsEnabled = true; |
|
|
|
plCoordinateInterface::plCoordinateInterface() |
|
: fParent(nil), |
|
fReason(kReasonUnknown) |
|
{ |
|
fLocalToParent.Reset(); |
|
fParentToLocal.Reset(); |
|
|
|
fLocalToWorld.Reset(); |
|
fWorldToLocal.Reset(); |
|
|
|
fState = 0; |
|
} |
|
|
|
plCoordinateInterface::~plCoordinateInterface() |
|
{ |
|
if( fParent ) |
|
fParent->IRemoveChild(IGetOwner()); |
|
int i; |
|
for( i = fChildren.GetCount()-1; i >= 0; i-- ) |
|
IRemoveChild(i); |
|
} |
|
|
|
void plCoordinateInterface::ISetSceneNode(plKey newNode) |
|
{ |
|
int i; |
|
for( i = 0; i < fChildren.GetCount(); i++ ) |
|
{ |
|
if( fChildren[i] ) |
|
fChildren[i]->SetSceneNode(newNode); |
|
} |
|
} |
|
|
|
void plCoordinateInterface::ISetOwner(plSceneObject* so) |
|
{ |
|
plObjInterface::ISetOwner(so); |
|
|
|
IDirtyTransform(); |
|
fReason |= kReasonUnknown; |
|
} |
|
|
|
void plCoordinateInterface::ISetParent(plCoordinateInterface* par) |
|
{ |
|
fParent = par; |
|
|
|
// This won't have any effect if my owner is NetGroupConstant |
|
if( fParent ) |
|
ISetNetGroupRecur(fParent->GetNetGroup()); |
|
|
|
IDirtyTransform(); |
|
fReason |= kReasonUnknown; |
|
} |
|
|
|
plCoordinateInterface* plCoordinateInterface::GetChild(int i) const |
|
{ |
|
return fChildren[i] ? fChildren[i]->GetVolatileCoordinateInterface() : nil; |
|
} |
|
|
|
void plCoordinateInterface::IRemoveChild(int i) |
|
{ |
|
if( fChildren[i] ) |
|
{ |
|
plCoordinateInterface* childCI = fChildren[i]->GetVolatileCoordinateInterface(); |
|
if( childCI ) |
|
childCI->ISetParent(nil); |
|
} |
|
fChildren.Remove(i); |
|
} |
|
|
|
void plCoordinateInterface::IRemoveChild(plSceneObject* child) |
|
{ |
|
int idx = fChildren.Find(child); |
|
if( idx != fChildren.kMissingIndex ) |
|
IRemoveChild(idx); |
|
} |
|
|
|
void plCoordinateInterface::ISetChild(plSceneObject* child, int which) |
|
{ |
|
hsAssert(child, "Setting a nil child"); |
|
plCoordinateInterface* childCI = child->GetVolatileCoordinateInterface(); |
|
hsAssert(childCI, "Child with no coordinate interface"); |
|
childCI->ISetParent(this); |
|
|
|
if( which < 0 ) |
|
which = fChildren.GetCount(); |
|
fChildren.ExpandAndZero(which+1); |
|
fChildren[which] = child; |
|
|
|
// If we can't delay our transform update, neither can any of our parents. |
|
if (!childCI->GetProperty(kDelayedTransformEval)) |
|
{ |
|
plCoordinateInterface *current = childCI->GetParent(); |
|
while (current) |
|
{ |
|
current->SetProperty(kDelayedTransformEval, false); |
|
current = current->GetParent(); |
|
} |
|
} |
|
} |
|
|
|
void plCoordinateInterface::IAddChild(plSceneObject* child) |
|
{ |
|
ISetChild(child, -1); |
|
} |
|
|
|
void plCoordinateInterface::IAttachChild(plSceneObject* child, UInt8 flags) |
|
{ |
|
hsAssert(child, "Attaching a nil child"); |
|
plCoordinateInterface* childCI = child->GetVolatileCoordinateInterface(); |
|
hsAssert(childCI, "Owner without CoordinateInterface being attached"); |
|
|
|
if (childCI->GetParent() == this) |
|
return; // We're already attached! Who told us to do this? |
|
|
|
hsMatrix44 l2w = childCI->GetLocalToWorld(); |
|
hsMatrix44 w2l = childCI->GetWorldToLocal(); |
|
|
|
if( childCI->GetParent() ) |
|
childCI->GetParent()->IDetachChild(child, flags | kAboutToAttach); |
|
|
|
childCI->IUnRegisterForTransformMessage(); |
|
|
|
IAddChild(child); |
|
|
|
if( flags & kMaintainWorldPosition ) |
|
childCI->WarpToWorld(l2w,w2l); |
|
} |
|
|
|
void plCoordinateInterface::IDetachChild(plSceneObject* child, UInt8 flags) |
|
{ |
|
hsAssert(child, "Detaching a nil child"); |
|
plCoordinateInterface* childCI = child->GetVolatileCoordinateInterface(); |
|
hsAssert(childCI, "Owner without CoordinateInterface being attached"); |
|
|
|
hsMatrix44 l2w = childCI->GetLocalToWorld(); |
|
hsMatrix44 w2l = childCI->GetWorldToLocal(); |
|
|
|
GetKey()->Release(child->GetKey()); |
|
if( IGetOwner() && IGetOwner()->GetKey() ) |
|
IGetOwner()->GetKey()->Release(child->GetKey()); |
|
IRemoveChild(child); |
|
|
|
if( flags & kMaintainWorldPosition ) |
|
childCI->WarpToWorld(l2w,w2l); |
|
|
|
// If the child was keeping us from delaying our transform, |
|
// maybe we can, now that it's gone. |
|
if (!childCI->GetProperty(kDelayedTransformEval)) |
|
IUpdateDelayProp(); |
|
} |
|
|
|
/* |
|
* A few notes on the delay transform properties... |
|
* |
|
* The kCanEverDelayTransform prop is independent of any parents/children. |
|
* It means this particular node must always update its transform in response |
|
* to a plTransformMsg. It is intended for objects with physics, because they |
|
* need to be up-to-date before the simulationMgr updates the physical world. |
|
* |
|
* The kDelayedTransformEval prop is for nodes that are free of physics. (So no |
|
* physical descendants either). If the property is set, we won't update our |
|
* transform until AFTER the simulationMgr does its work. |
|
* |
|
* When we attach a child that can't delay its eval (at the moment), we recurse |
|
* up to the root, turning off the kDelayedTransformEval prop as we go. When we |
|
* remove such a child, we check if that child was the only reason we weren't |
|
* delaying our transform. If so, we update ourself and tell our parent to check. |
|
* |
|
* BTW: The POINT of all this is that when we update our l2w transforms because |
|
* we're animated, and then we update AGAIN after a parent node of ours involved |
|
* in physics gets a slight nudge, the first update becomes pointless. The |
|
* delay prop bookkeeping keeps us from doing the wasted calculations. And since |
|
* nearly all bones on the avatar are in this exact situation, it's worth doing. |
|
*/ |
|
void plCoordinateInterface::IUpdateDelayProp() |
|
{ |
|
int i; |
|
if (!GetProperty(kCanEverDelayTransform)) |
|
return; |
|
|
|
for (i = 0; i < GetNumChildren(); i++) |
|
{ |
|
// If we still have a child that needs the delay... |
|
if (!GetChild(i)->GetProperty(kDelayedTransformEval)) |
|
return; |
|
} |
|
|
|
// Cool, we can delay now, which means maybe our parent can too. |
|
SetProperty(kDelayedTransformEval, true); |
|
if (GetParent()) |
|
GetParent()->IUpdateDelayProp(); |
|
} |
|
|
|
plCoordinateInterface* plCoordinateInterface::IGetRoot() |
|
{ |
|
return fParent ? fParent->IGetRoot() : this; |
|
} |
|
|
|
void plCoordinateInterface::IRegisterForTransformMessage(hsBool delayed) |
|
{ |
|
if( IGetOwner() ) |
|
{ |
|
if ((delayed || fTransformPhase == kTransformPhaseDelayed) && fDelayedTransformsEnabled) |
|
plgDispatch::Dispatch()->RegisterForExactType(plDelayedTransformMsg::Index(), IGetOwner()->GetKey()); |
|
else |
|
plgDispatch::Dispatch()->RegisterForExactType(plTransformMsg::Index(), IGetOwner()->GetKey()); |
|
} |
|
} |
|
|
|
void plCoordinateInterface::IUnRegisterForTransformMessage() |
|
{ |
|
if( IGetOwner() ) |
|
plgDispatch::Dispatch()->UnRegisterForExactType(plTransformMsg::Index(), IGetOwner()->GetKey()); |
|
} |
|
|
|
|
|
void plCoordinateInterface::IDirtyTransform() |
|
{ |
|
fState |= kTransformDirty; |
|
|
|
IGetRoot()->IRegisterForTransformMessage(GetProperty(kDelayedTransformEval)); |
|
} |
|
|
|
void plCoordinateInterface::MultTransformLocal(const hsMatrix44& move, const hsMatrix44& invMove) |
|
{ |
|
fReason |= kReasonUnknown; |
|
fLocalToParent = move * fLocalToParent; |
|
fParentToLocal = fParentToLocal * invMove; |
|
|
|
IDirtyTransform(); |
|
} |
|
|
|
void plCoordinateInterface::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
|
{ |
|
fReason |= kReasonUnknown; |
|
|
|
if( fParent ) |
|
{ |
|
SetLocalToParent(fParent->GetWorldToLocal() * l2w, w2l * fParent->GetLocalToWorld()); |
|
} |
|
else |
|
{ |
|
SetLocalToParent(l2w, w2l); |
|
} |
|
} |
|
|
|
void plCoordinateInterface::SetTransformPhysical(const hsMatrix44& l2w, const hsMatrix44& w2l) |
|
{ |
|
// since we use public interfaces to do the details |
|
// AND those public interfaces could be called by anyone |
|
// AND those public interfaces therefore have to set their own "reason" for the transform change |
|
// THEREFORE: we need to preserve the "reason" flags before we call the public interfaces |
|
// so that we don't get reasonPhysics + reasonUnknown, just reasonPhysics |
|
UInt16 oldReason = fReason; |
|
|
|
if( fParent ) |
|
{ |
|
SetLocalToParent(fParent->GetWorldToLocal() * l2w, w2l * fParent->GetLocalToWorld()); |
|
} |
|
else |
|
{ |
|
SetLocalToParent(l2w, w2l); |
|
} |
|
fReason = oldReason | kReasonPhysics; |
|
} |
|
|
|
UInt16 plCoordinateInterface::GetReasons() |
|
{ |
|
return fReason; |
|
} |
|
|
|
void plCoordinateInterface::ClearReasons() |
|
{ |
|
fReason = nil; |
|
} |
|
|
|
void plCoordinateInterface::SetLocalToParent(const hsMatrix44& l2p, const hsMatrix44& p2l) |
|
{ |
|
fReason |= kReasonUnknown; |
|
fLocalToParent = l2p; |
|
fParentToLocal = p2l; |
|
|
|
IDirtyTransform(); |
|
} |
|
|
|
void plCoordinateInterface::WarpToLocal(const hsMatrix44& l2p, const hsMatrix44& p2l) |
|
{ |
|
fReason |= kReasonUnknown; |
|
SetLocalToParent(l2p, p2l); |
|
|
|
// update physical state when an object is warped |
|
if (IGetOwner()) |
|
IGetOwner()->DirtySynchState(kSDLPhysical, 0); |
|
} |
|
|
|
void plCoordinateInterface::WarpToWorld(const hsMatrix44& l2w, const hsMatrix44& w2l) |
|
{ |
|
fReason |= kReasonUnknown; |
|
if( fParent ) |
|
{ |
|
hsMatrix44 l2p = fParent->GetWorldToLocal() * l2w; |
|
hsMatrix44 p2l = w2l * fParent->GetLocalToWorld(); |
|
WarpToLocal(l2p, p2l); |
|
} |
|
else |
|
{ |
|
WarpToLocal(l2w, w2l); |
|
} |
|
} |
|
|
|
plProfile_CreateCounter("CITrans", "Object", CITrans); |
|
plProfile_CreateCounter(" CIRecalc", "Object", CIRecalc); |
|
plProfile_CreateCounter(" CIDirty", "Object", CIDirty); |
|
plProfile_CreateCounter(" CISet", "Object", CISet); |
|
|
|
plProfile_CreateTimer("CITransT", "Object", CITransT); |
|
plProfile_CreateTimer(" CIRecalcT", "Object", CIRecalcT); |
|
plProfile_CreateTimer(" CIDirtyT", "Object", CIDirtyT); |
|
plProfile_CreateTimer(" CISetT", "Object", CISetT); |
|
|
|
static inline hsMatrix44 IMatrixMul34(const hsMatrix44& lhs, const hsMatrix44& rhs) |
|
{ |
|
hsMatrix44 ret; |
|
ret.NotIdentity(); |
|
ret.fMap[3][0] = ret.fMap[3][1] = ret.fMap[3][2] = 0; |
|
ret.fMap[3][3] = 1.f; |
|
|
|
ret.fMap[0][0] = lhs.fMap[0][0] * rhs.fMap[0][0] |
|
+ lhs.fMap[0][1] * rhs.fMap[1][0] |
|
+ lhs.fMap[0][2] * rhs.fMap[2][0]; |
|
|
|
ret.fMap[0][1] = lhs.fMap[0][0] * rhs.fMap[0][1] |
|
+ lhs.fMap[0][1] * rhs.fMap[1][1] |
|
+ lhs.fMap[0][2] * rhs.fMap[2][1]; |
|
|
|
ret.fMap[0][2] = lhs.fMap[0][0] * rhs.fMap[0][2] |
|
+ lhs.fMap[0][1] * rhs.fMap[1][2] |
|
+ lhs.fMap[0][2] * rhs.fMap[2][2]; |
|
|
|
ret.fMap[0][3] = lhs.fMap[0][0] * rhs.fMap[0][3] |
|
+ lhs.fMap[0][1] * rhs.fMap[1][3] |
|
+ lhs.fMap[0][2] * rhs.fMap[2][3] |
|
+ lhs.fMap[0][3]; |
|
|
|
ret.fMap[1][0] = lhs.fMap[1][0] * rhs.fMap[0][0] |
|
+ lhs.fMap[1][1] * rhs.fMap[1][0] |
|
+ lhs.fMap[1][2] * rhs.fMap[2][0]; |
|
|
|
ret.fMap[1][1] = lhs.fMap[1][0] * rhs.fMap[0][1] |
|
+ lhs.fMap[1][1] * rhs.fMap[1][1] |
|
+ lhs.fMap[1][2] * rhs.fMap[2][1]; |
|
|
|
ret.fMap[1][2] = lhs.fMap[1][0] * rhs.fMap[0][2] |
|
+ lhs.fMap[1][1] * rhs.fMap[1][2] |
|
+ lhs.fMap[1][2] * rhs.fMap[2][2]; |
|
|
|
ret.fMap[1][3] = lhs.fMap[1][0] * rhs.fMap[0][3] |
|
+ lhs.fMap[1][1] * rhs.fMap[1][3] |
|
+ lhs.fMap[1][2] * rhs.fMap[2][3] |
|
+ lhs.fMap[1][3]; |
|
|
|
ret.fMap[2][0] = lhs.fMap[2][0] * rhs.fMap[0][0] |
|
+ lhs.fMap[2][1] * rhs.fMap[1][0] |
|
+ lhs.fMap[2][2] * rhs.fMap[2][0]; |
|
|
|
ret.fMap[2][1] = lhs.fMap[2][0] * rhs.fMap[0][1] |
|
+ lhs.fMap[2][1] * rhs.fMap[1][1] |
|
+ lhs.fMap[2][2] * rhs.fMap[2][1]; |
|
|
|
ret.fMap[2][2] = lhs.fMap[2][0] * rhs.fMap[0][2] |
|
+ lhs.fMap[2][1] * rhs.fMap[1][2] |
|
+ lhs.fMap[2][2] * rhs.fMap[2][2]; |
|
|
|
ret.fMap[2][3] = lhs.fMap[2][0] * rhs.fMap[0][3] |
|
+ lhs.fMap[2][1] * rhs.fMap[1][3] |
|
+ lhs.fMap[2][2] * rhs.fMap[2][3] |
|
+ lhs.fMap[2][3]; |
|
|
|
return ret; |
|
} |
|
|
|
void plCoordinateInterface::IRecalcTransforms() |
|
{ |
|
plProfile_IncCount(CIRecalc, 1); |
|
plProfile_BeginTiming(CIRecalcT); |
|
if( fParent ) |
|
{ |
|
#if 0 |
|
fLocalToWorld = fParent->GetLocalToWorld() * fLocalToParent; |
|
fWorldToLocal = fParentToLocal * fParent->GetWorldToLocal(); |
|
#else |
|
fLocalToWorld = IMatrixMul34(fParent->GetLocalToWorld(), fLocalToParent); |
|
fWorldToLocal = IMatrixMul34(fParentToLocal, fParent->GetWorldToLocal()); |
|
#endif |
|
} |
|
else |
|
{ |
|
fLocalToWorld = fLocalToParent; |
|
fWorldToLocal = fParentToLocal; |
|
} |
|
plProfile_EndTiming(CIRecalcT); |
|
} |
|
|
|
void plCoordinateInterface::ITransformChanged(hsBool force, UInt16 reasons, hsBool checkForDelay) |
|
{ |
|
plProfile_IncCount(CITrans, 1); |
|
plProfile_BeginTiming(CITransT); |
|
|
|
// inherit reasons for transform change from our parents |
|
fReason |= reasons; |
|
|
|
UInt16 propagateReasons = fReason; |
|
|
|
hsBool process = !(checkForDelay && GetProperty(kDelayedTransformEval)) || !fDelayedTransformsEnabled; |
|
|
|
if (process) |
|
{ |
|
if( fState & kTransformDirty ) |
|
force = true; |
|
} |
|
|
|
if( force ) |
|
{ |
|
IRecalcTransforms(); |
|
|
|
plProfile_IncCount(CISet, 1); |
|
plProfile_BeginTiming(CISetT); |
|
if( IGetOwner() ) |
|
{ |
|
IGetOwner()->ISetTransform(fLocalToWorld, fWorldToLocal); |
|
} |
|
plProfile_EndTiming(CISetT); |
|
fState &= ~kTransformDirty; |
|
} |
|
|
|
plProfile_EndTiming(CITransT); |
|
if (process) |
|
{ |
|
int i; |
|
for( i = 0; i < fChildren.GetCount(); i++ ) |
|
{ |
|
if( fChildren[i] && fChildren[i]->GetVolatileCoordinateInterface() ) |
|
fChildren[i]->GetVolatileCoordinateInterface()->ITransformChanged(force, propagateReasons, checkForDelay); |
|
} |
|
} |
|
else if (force) |
|
{ |
|
plProfile_IncCount(CIDirty, 1); |
|
plProfile_BeginTiming(CITransT); |
|
// Our parent is dirty and we're bailing out on evaluating right now. |
|
// Need to ensure we'll be evaluated in the delay pass |
|
plProfile_BeginTiming(CIDirtyT); |
|
IDirtyTransform(); |
|
plProfile_EndTiming(CIDirtyT); |
|
plProfile_EndTiming(CITransT); |
|
} |
|
} |
|
|
|
void plCoordinateInterface::FlushTransform(hsBool fromRoot) |
|
{ |
|
if( fromRoot ) |
|
IGetRoot()->ITransformChanged(false, 0, false); |
|
else |
|
ITransformChanged(false, 0, false); |
|
} |
|
|
|
void plCoordinateInterface::ISetNetGroupRecur(plNetGroupId netGroup) |
|
{ |
|
if( !IGetOwner() ) |
|
return; |
|
|
|
if( IGetOwner()->GetSynchFlags() & kHasConstantNetGroup ) |
|
return; |
|
|
|
IGetOwner()->plSynchedObject::SetNetGroup(netGroup); |
|
|
|
int i; |
|
for( i = 0; i < GetNumChildren(); i++ ) |
|
{ |
|
if( GetChild(i) ) |
|
{ |
|
GetChild(i)->ISetNetGroupRecur(netGroup); |
|
} |
|
} |
|
} |
|
|
|
|
|
void plCoordinateInterface::Read(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plObjInterface::Read(stream, mgr); |
|
|
|
fLocalToParent.Read(stream); |
|
fParentToLocal.Read(stream); |
|
|
|
fLocalToWorld.Read(stream); |
|
fWorldToLocal.Read(stream); |
|
|
|
int n = stream->ReadSwap32(); |
|
int i; |
|
for( i = 0; i < n; i++ ) |
|
{ |
|
plIntRefMsg* refMsg = TRACKED_NEW plIntRefMsg(GetKey(), plRefMsg::kOnCreate, -1, plIntRefMsg::kChildObject); |
|
mgr->ReadKeyNotifyMe(stream,refMsg, plRefFlags::kPassiveRef); |
|
} |
|
} |
|
|
|
void plCoordinateInterface::Write(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plObjInterface::Write(stream, mgr); |
|
|
|
fLocalToParent.Write(stream); |
|
fParentToLocal.Write(stream); |
|
|
|
fLocalToWorld.Write(stream); |
|
fWorldToLocal.Write(stream); |
|
|
|
stream->WriteSwap32(fChildren.GetCount()); |
|
int i; |
|
for( i = 0; i < fChildren.GetCount(); i++ ) |
|
mgr->WriteKey(stream, fChildren[i]); |
|
|
|
} |
|
|
|
hsBool plCoordinateInterface::MsgReceive(plMessage* msg) |
|
{ |
|
hsBool retVal = false; |
|
|
|
plIntRefMsg* intRefMsg; |
|
plCorrectionMsg* corrMsg; |
|
|
|
// warp message |
|
plWarpMsg* pWarpMsg = plWarpMsg::ConvertNoRef(msg); |
|
if (pWarpMsg) |
|
{ |
|
hsMatrix44 l2w = pWarpMsg->GetTransform(); |
|
hsMatrix44 inv; |
|
l2w.GetInverse(&inv); |
|
WarpToWorld(l2w,inv); |
|
if (pWarpMsg->GetWarpFlags() & plWarpMsg::kFlushTransform) |
|
ITransformChanged(false, kReasonUnknown, false); |
|
return true; |
|
} |
|
else if( intRefMsg = plIntRefMsg::ConvertNoRef(msg) ) |
|
{ |
|
switch( intRefMsg->fType ) |
|
{ |
|
case plIntRefMsg::kChildObject: |
|
case plIntRefMsg::kChild: |
|
{ |
|
plSceneObject* co = nil; |
|
if( intRefMsg->fType == plIntRefMsg::kChildObject ) |
|
{ |
|
co = plSceneObject::ConvertNoRef(intRefMsg->GetRef()); |
|
} |
|
else |
|
{ |
|
plCoordinateInterface* ci = plCoordinateInterface::ConvertNoRef(intRefMsg->GetRef()); |
|
co = ci ? ci->IGetOwner() : nil; |
|
} |
|
if( intRefMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnReplace) ) |
|
{ |
|
ISetChild(co, intRefMsg->fWhich); |
|
} |
|
else if( intRefMsg->GetContext() & plRefMsg::kOnDestroy ) |
|
{ |
|
IRemoveChild(co); |
|
} |
|
else if( intRefMsg->GetContext() & plRefMsg::kOnRequest ) |
|
{ |
|
IAttachChild(co, kMaintainWorldPosition|kMaintainSceneNode); |
|
} |
|
else if( intRefMsg->GetContext() & plRefMsg::kOnRemove ) |
|
{ |
|
IDetachChild(co, kMaintainWorldPosition|kMaintainSceneNode); |
|
} |
|
} |
|
return true; |
|
default: |
|
break; |
|
} |
|
} |
|
else if( corrMsg = plCorrectionMsg::ConvertNoRef(msg) ) |
|
{ |
|
SetTransformPhysical(corrMsg->fLocalToWorld, corrMsg->fWorldToLocal); |
|
|
|
if(corrMsg->fDirtySynch) |
|
{ |
|
if (IGetOwner()) |
|
IGetOwner()->DirtySynchState(kSDLPhysical, 0); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
return plObjInterface::MsgReceive(msg); |
|
} |
|
|
|
|
|
|