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452 lines
11 KiB
452 lines
11 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Vault/pnNpSrv2Vault.h |
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* |
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***/ |
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2VAULT_PNNPSRV2VAULT_H |
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Vault/pnNpSrv2Vault.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_SRV2VAULT_PNNPSRV2VAULT_H |
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// kNetProtocolSrv2Db messages |
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// Because SrvVault must remain compatible with older auth builds, these message ids |
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// must not change unless all front-end servers are synchronously replaced. |
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enum { |
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// Player creation |
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kSrv2Vault_PlayerCreateRequest = 0, |
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kSrv2Vault_PlayerDeleteRequest = 1, |
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kSrv2Vault_UpgradeVisitorRequest = 2, |
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kSrv2Vault_ChangePlayerNameRequest = 3, |
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// Account |
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kSrv2Vault_AccountLoginRequest = 20, |
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kSrv2Vault_AccountLogout = 21, |
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// NodeRefs |
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kSrv2Vault_FetchChildNodeRefs = 40, |
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kSrv2Vault_NodeAdd = 41, |
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kSrv2Vault_NodeRemove = 42, |
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kSrv2Vault_NodeAdd2 = 43, |
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kSrv2Vault_NodeRemove2 = 44, |
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// Nodes |
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kSrv2Vault_NodeFetch = 60, |
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kSrv2Vault_CreateNodeRequest = 61, |
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kSrv2Vault_NodeSave = 62, |
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kSrv2Vault_DeleteNodeRequest = 63, |
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kSrv2Vault_NodeFindRequest = 64, |
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kSrv2Vault_SendNode = 65, |
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kSrv2Vault_NodeSave2 = 66, |
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// Notification targets |
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kSrv2Vault_RegisterPlayerVault = 80, |
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kSrv2Vault_UnregisterPlayerVault = 81, |
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kSrv2Vault_RegisterAgeVault = 82, |
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kSrv2Vault_UnregisterAgeVault = 83, |
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kSrv2Vault_AgeInitRequest = 84, |
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// Public ages |
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kSrv2Vault_GetPublicAgeList = 100, |
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kSrv2Vault_SetAgePublic = 101, |
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kSrv2Vault_CurrentPopulationReply = 102, |
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// MCP Notifications |
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kSrv2Vault_AccountOnline = 140, |
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kSrv2Vault_AccountOffline = 141, |
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kSrv2Vault_PlayerOnline = 142, |
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kSrv2Vault_PlayerOffline = 143, |
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kSrv2Vault_AgeOnline = 144, |
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kSrv2Vault_AgeOffline = 145, |
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kSrv2Vault_PlayerJoinedAge = 146, |
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kSrv2Vault_PlayerLeftAge = 147, |
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}; |
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enum { |
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// Player creation |
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kVault2Srv_PlayerCreateReply = 0, |
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kVault2Srv_PlayerDeleteReply = 1, |
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kVault2Srv_UpgradeVisitorReply = 2, |
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kVault2Srv_ChangePlayerNameReply = 3, |
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// Account |
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kVault2Srv_AccountLoginReply = 20, |
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// NodeRefs |
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kVault2Srv_NodeRefsFetched = 40, |
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// Nodes |
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kVault2Srv_NodeFetched = 60, |
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kVault2Srv_NodeCreated = 61, |
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kVault2Srv_NodeFindReply = 62, |
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// Notification |
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kVault2Srv_NodeChanged = 80, |
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kVault2Srv_NodeAdded = 81, |
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kVault2Srv_NodeRemoved = 82, |
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kVault2Srv_NodeDeleted = 83, |
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// Notification targets |
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kVault2Srv_AgeInitReply = 102, |
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// Public ages |
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kVault2Srv_PublicAgeList = 120, |
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kVault2Srv_CurrentPopulationRequest = 121, |
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// AgeSDL |
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kVault2Srv_NotifyAgeSDLChanged = 140, |
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}; |
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//============================================================================ |
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// BEGIN PACKED DATA STRUCTURES |
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//============================================================================ |
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#include <PshPack1.h> |
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/***************************************************************************** |
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* |
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* Srv2Vault connect packet |
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* |
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***/ |
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struct Srv2Vault_ConnData { |
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dword dataBytes; |
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dword buildId; |
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dword srvType; |
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}; |
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struct Srv2Vault_Connect { |
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AsyncSocketConnectPacket hdr; |
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Srv2Vault_ConnData data; |
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}; |
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/***************************************************************************** |
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* |
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* Srv2Vault packets |
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* |
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***/ |
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struct Srv2Vault_PlayerCreateRequest : SrvMsgHeader { |
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Uuid accountUuid; |
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wchar playerName[kMaxPlayerNameLength]; |
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wchar avatarShape[MAX_PATH]; |
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wchar friendInvite[MAX_PATH]; |
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byte explorer; |
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}; |
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struct Srv2Vault_PlayerDeleteRequest : SrvMsgHeader { |
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Uuid accountId; |
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dword playerId; |
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}; |
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struct Srv2Vault_UpgradeVisitorRequest : SrvMsgHeader { |
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Uuid accountId; |
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dword playerId; |
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}; |
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struct Srv2Vault_AccountLoginRequest : SrvMsgHeader { |
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Uuid accountUuid; |
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}; |
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struct Srv2Vault_AccountLogout : SrvMsgHeader { |
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Uuid accountUuid; |
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}; |
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struct Srv2Vault_FetchChildNodeRefs : SrvMsgHeader { |
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dword parentId; |
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dword maxDepth; |
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}; |
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struct Srv2Vault_NodeFetch : SrvMsgHeader { |
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dword nodeId; |
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}; |
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struct Srv2Vault_CreateNodeRequest : SrvMsgHeader { |
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Uuid accountId; |
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dword creatorId; |
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dword nodeBytes; |
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byte nodeBuffer[1]; |
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}; |
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struct Srv2Vault_DeleteNodeRequest : SrvMsgHeader { |
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dword nodeId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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}; |
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struct Srv2Vault_NodeSave : SrvMsgHeader { |
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dword nodeId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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Uuid revisionId; |
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dword nodeBytes; |
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byte nodeBuffer[1]; |
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}; |
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struct Srv2Vault_NodeSave2 : SrvMsgHeader { |
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dword nodeId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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Uuid revisionId; |
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dword nodeBytes; |
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byte nodeBuffer[1]; |
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}; |
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struct Srv2Vault_NodeAdd : SrvMsgHeader { |
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NetVaultNodeRef ref; |
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}; |
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struct Srv2Vault_NodeAdd2 : SrvMsgHeader { |
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NetVaultNodeRef ref; |
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}; |
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struct Srv2Vault_NodeRemove : SrvMsgHeader { |
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dword parentId; |
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dword childId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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}; |
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struct Srv2Vault_NodeRemove2 : SrvMsgHeader { |
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dword parentId; |
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dword childId; |
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unsigned playerCheckId; |
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unsigned isRequestFromAuth; |
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}; |
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struct Srv2Vault_NodeFindRequest : SrvMsgHeader { |
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// Template node to match |
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dword nodeBytes; |
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byte nodeBuffer[1]; // [nodeBytes], actually |
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// no more fields after var length alloc |
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}; |
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struct Srv2Vault_SendNode : SrvMsgHeader { |
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dword srcPlayerId; // sender |
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dword srcNodeId; // sent item |
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dword dstPlayerId; // recipient |
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}; |
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struct Srv2Vault_RegisterPlayerVault : SrvMsgHeader { |
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Uuid accountId; |
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dword playerId; |
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}; |
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struct Srv2Vault_UnregisterPlayerVault : SrvMsgHeader { |
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Uuid accountId; |
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}; |
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struct Srv2Vault_RegisterAgeVault : SrvMsgHeader { |
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Uuid accountId; |
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dword ageId; // age's vault node id |
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}; |
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struct Srv2Vault_UnregisterAgeVault : SrvMsgHeader { |
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Uuid accountId; |
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}; |
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struct Srv2Vault_AgeInitRequest : SrvMsgHeader { |
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Uuid accountId; |
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dword playerId; |
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Uuid ageInstId; |
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Uuid parentAgeInstId; |
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dword ageLanguage; |
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dword ageSequenceNumber; |
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// packed fields: |
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// wchar ageFilename[] |
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// wchar ageInstName[] |
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// wchar ageUserName[] |
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// wchar ageDesc[] |
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}; |
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struct Srv2Vault_GetPublicAgeList : SrvMsgHeader { |
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wchar ageName[kMaxAgeNameLength]; |
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}; |
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struct Srv2Vault_SetAgePublic : SrvMsgHeader { |
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dword playerId; |
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dword ageInfoId; |
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byte publicOrNot; |
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}; |
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struct Srv2Vault_CurrentPopulationReply : SrvMsgHeader { |
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dword ageCount; |
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unsigned agePopulations[1]; // [ageCount], actually |
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// no more fields after var length alloc |
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}; |
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struct Srv2Vault_ChangePlayerNameRequest : SrvMsgHeader { |
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Uuid accountId; |
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dword playerId; |
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wchar newName[kMaxPlayerNameLength]; |
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}; |
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struct Srv2Vault_AccountOnline : SrvMsgHeader { |
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Uuid acctId; |
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dword buildId; |
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dword authNode; |
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}; |
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struct Srv2Vault_AccountOffline : SrvMsgHeader { |
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Uuid acctId; |
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dword buildId; |
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}; |
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struct Srv2Vault_PlayerOnline : SrvMsgHeader { |
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Uuid acctId; |
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dword buildId; |
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dword playerId; |
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}; |
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struct Srv2Vault_PlayerOffline : SrvMsgHeader { |
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dword playerId; |
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dword buildId; |
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}; |
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struct Srv2Vault_AgeOnline : SrvMsgHeader { |
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Uuid ageInstId; |
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dword buildId; |
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dword gameNode; |
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}; |
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struct Srv2Vault_AgeOffline : SrvMsgHeader { |
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Uuid ageInstId; |
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dword buildId; |
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}; |
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struct Srv2Vault_PlayerJoinedAge : SrvMsgHeader { |
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dword playerId; |
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Uuid ageInstId; |
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dword buildId; |
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}; |
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struct Srv2Vault_PlayerLeftAge : SrvMsgHeader { |
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dword playerId; |
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dword buildId; |
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}; |
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/***************************************************************************** |
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* |
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* Vault2Srv packets |
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* |
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***/ |
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struct Vault2Srv_PlayerCreateReply : SrvMsgHeader { |
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dword playerId; |
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}; |
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struct Vault2Srv_AccountLoginReply : SrvMsgHeader { |
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dword playerInfoCount; |
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SrvPlayerInfo playerInfos[1]; |
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}; |
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struct Vault2Srv_NodeRefsFetched : SrvMsgHeader { |
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dword refCount; |
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NetVaultNodeRef refs[1]; |
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}; |
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struct Vault2Srv_NodeFetched : SrvMsgHeader { |
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dword nodeBytes; |
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byte nodeBuffer[1]; |
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}; |
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struct Vault2Srv_NodeCreated : SrvMsgHeader { |
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dword nodeId; |
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}; |
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struct Vault2Srv_NodeChanged : SrvMsgHeader { |
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dword nodeId; |
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Uuid revisionId; |
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Uuid accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeAdded : SrvMsgHeader { |
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NetVaultNodeRef ref; |
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Uuid accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeRemoved : SrvMsgHeader { |
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dword parentId; |
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dword childId; |
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Uuid accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeDeleted : SrvMsgHeader { |
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dword nodeId; |
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Uuid accountId; // the notify target |
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}; |
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struct Vault2Srv_NodeFindReply : SrvMsgHeader { |
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// out: ids of matching nodes |
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dword nodeIdCount; |
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dword nodeIds[1]; // [nodeIdCount], actually |
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// no more fields after var length alloc |
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}; |
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struct Vault2Srv_AgeInitReply : SrvMsgHeader { |
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dword ageNodeId; |
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dword ageInfoNodeId; |
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Uuid accountId; // the requestor |
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}; |
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struct Vault2Srv_PublicAgeList : SrvMsgHeader { |
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dword ageCount; |
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NetAgeInfo ages[1]; // [ageCount], actually |
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// no more fields after var length alloc |
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}; |
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struct Vault2Srv_NotifyAgeSDLChanged : SrvMsgHeader { |
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wchar ageName[kMaxAgeNameLength]; |
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Uuid ageInstId; |
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}; |
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struct Vault2Srv_CurrentPopulationRequest : SrvMsgHeader { |
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dword ageCount; |
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Uuid ageInstIds[1]; // [ageCount], actually |
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// no more fields after var length alloc |
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}; |
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//============================================================================ |
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// END PACKED DATA STRUCTURES |
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//============================================================================ |
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#include <PopPack.h> |
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/***************************************************************************** |
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* |
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* Srv2Vault functions |
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* |
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***/ |
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bool Srv2VaultValidateConnect ( |
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AsyncNotifySocketListen * listen, |
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Srv2Vault_ConnData * connectPtr |
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);
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