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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfPlayerBookMod Header //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _pfPlayerBookMod_h
#define _pfPlayerBookMod_h
#include "../pnModifier/plSingleModifier.h"
class plMessage;
class pfGUICheckBoxCtrl;
class pfGUIButtonMod;
class pfPlayerBookProc;
class pfPlayerBookMod : public plSingleModifier
{
protected:
// We have six preview panes, each with a GUI check box control.
// We have to have pointers to all six checkboxes so we can attach
// procs to them, as well as all six dynamic layers that are the
// preview panes.
pfGUICheckBoxCtrl *fCheckBoxes[ 6 ];
plKey fDynLayerKeys[ 6 ];
// Also got a load and save button somewhere
pfGUIButtonMod *fLoadButton, *fSaveButton;
pfPlayerBookProc *fPBProc;
enum
{
kRefCheckBox,
kRefLoadButton,
kRefSaveButton
};
virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()
public:
pfPlayerBookMod();
virtual ~pfPlayerBookMod();
CLASSNAME_REGISTER( pfPlayerBookMod );
GETINTERFACE_ANY( pfPlayerBookMod, plSingleModifier );
virtual hsBool MsgReceive( plMessage* pMsg );
virtual void Read( hsStream* s, hsResMgr* mgr );
virtual void Write( hsStream* s, hsResMgr* mgr );
};
#endif // _pfPlayerBookMod_h