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176 lines
5.0 KiB
176 lines
5.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plNetClientRecorder.h" |
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#include "hsStream.h" |
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#include "hsTimer.h" |
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#include "plNetMessage/plNetMessage.h" |
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#include "plCreatableIndex.h" |
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#include "hsResMgr.h" |
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#include "plgDispatch.h" |
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#include "plSDL/plSDL.h" |
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#include "pnNetCommon/plNetApp.h" |
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#include "plMessage/plLinkToAgeMsg.h" |
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#include "plMessage/plLoadAvatarMsg.h" |
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#include "pnMessage/plNotifyMsg.h" |
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#include "plMessage/plAgeLoadedMsg.h" |
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#include "plStatusLog/plStatusLog.h" |
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#include "plFile/hsFiles.h" |
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plNetClientRecorder::plNetClientRecorder(TimeWrapper* timeWrapper) : |
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fTimeWrapper(timeWrapper) |
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{ |
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} |
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plNetClientRecorder::~plNetClientRecorder() |
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{ |
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} |
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double plNetClientRecorder::GetTime() |
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{ |
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if (fTimeWrapper) |
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return fTimeWrapper->GetWrappedTime(); |
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else |
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return hsTimer::GetSysSeconds(); |
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} |
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void plNetClientRecorder::IMakeFilename(const char* recName, char* path) |
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{ |
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strcpy(path, "Recordings" PATH_SEPARATOR_STR); |
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#if HS_BUILD_FOR_WIN32 |
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CreateDirectory(path, NULL); |
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#endif |
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const char* lastDot = strrchr(recName, '.'); |
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if (lastDot) |
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strncat(path, recName, lastDot-recName); |
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else |
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strcat(path, recName); |
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strcat(path, ".rec"); |
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} |
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bool plNetClientRecorder::IsRecordableMsg(plNetMessage* msg) const |
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{ |
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UInt16 idx = msg->ClassIndex(); |
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return ( |
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idx == CLASS_INDEX_SCOPED(plNetMsgLoadClone) || |
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idx == CLASS_INDEX_SCOPED(plNetMsgSDLStateBCast) || |
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idx == CLASS_INDEX_SCOPED(plNetMsgSDLState) || |
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idx == CLASS_INDEX_SCOPED(plNetMsgGameMessage) |
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); |
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} |
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plNetClientLoggingRecorder::plNetClientLoggingRecorder(TimeWrapper* timeWrapper) : |
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plNetClientRecorder(timeWrapper), |
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fPlaybackTimeOffset(0), |
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fNextPlaybackTime(0), |
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fLog(nil), |
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fBetweenAges(true) |
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{ |
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} |
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plNetClientLoggingRecorder::~plNetClientLoggingRecorder() |
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{ |
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delete fLog; |
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fLog = nil; |
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} |
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bool plNetClientLoggingRecorder::IProcessRecordMsg(plNetMessage* msg, double secs) |
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{ |
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if (msg->ClassIndex() == CLASS_INDEX_SCOPED(plNetMsgGameMessage)) |
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{ |
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plNetMsgGameMessage* gameMsg = plNetMsgGameMessage::ConvertNoRef(msg); |
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UInt16 gameMsgIdx = gameMsg->StreamInfo()->GetStreamType(); |
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if (gameMsgIdx == CLASS_INDEX_SCOPED(plServerReplyMsg)) |
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return false; |
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// Throw out any notify messages that don't involve picking (running into |
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// detectors and that sort of thing should be recreated automatically |
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// during playback) |
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if (gameMsgIdx == CLASS_INDEX_SCOPED(plNotifyMsg)) |
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{ |
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bool hasPick = false; |
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plNotifyMsg* notifyMsg = plNotifyMsg::ConvertNoRef(gameMsg->GetContainedMsg()); |
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int numEvents = notifyMsg->GetEventCount(); |
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for (int i = 0; i < numEvents; i++) |
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{ |
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proEventData* event = notifyMsg->GetEventRecord(i); |
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if (event->fEventType == proEventData::kPicked) |
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hasPick = true; |
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} |
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hsRefCnt_SafeUnRef(notifyMsg); |
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if (!hasPick) |
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return false; |
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} |
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} |
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if (fPlaybackTimeOffset == 0) |
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fPlaybackTimeOffset = secs; |
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return true; |
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} |
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void plNetClientLoggingRecorder::RecordLinkMsg(plLinkToAgeMsg* linkMsg, double secs) |
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{ |
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if (!linkMsg->HasBCastFlag(plMessage::kNetSent)) |
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{ |
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plNetMsgGameMessage netMsgWrap; |
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// write message (and label) to ram stream |
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hsRAMStream stream; |
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hsgResMgr::ResMgr()->WriteCreatable(&stream, linkMsg); |
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// put stream in net msg wrapper |
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netMsgWrap.StreamInfo()->CopyStream(&stream); |
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// netMsgWrap.StreamInfo()->SetStreamType(linkMsg->ClassIndex()); // type of game msg |
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RecordMsg(&netMsgWrap, secs); |
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} |
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}
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