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170 lines
5.0 KiB
170 lines
5.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtAddr.h |
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* |
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***/ |
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTADDR_H |
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtAddr.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTADDR_H |
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/***************************************************************************** |
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* |
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* Types and constants |
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* |
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***/ |
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struct NetAddress { |
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byte data[24]; |
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}; |
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typedef unsigned NetAddressNode; |
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extern NetAddress kNilNetAddress; |
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typedef bool (*FNetAddressEqualityProc)( |
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const NetAddress & a1, |
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const NetAddress & a2 |
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); |
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class CNetAddressHash { |
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NetAddress m_addr; |
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FNetAddressEqualityProc m_equals; |
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public: |
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CNetAddressHash ( |
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const NetAddress & addr |
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); |
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CNetAddressHash ( |
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const NetAddress & addr, |
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FNetAddressEqualityProc equals |
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// Useful values for 'equals': |
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// NetAddressEqual --> address node and port numbers match |
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// NetAddressSameSystem --> address node numbers match |
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); |
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void operator= (const CNetAddressHash & rhs) const; // not impl. |
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bool operator== (const CNetAddressHash & rhs) const; |
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unsigned GetHash () const; |
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const NetAddress & GetAddr () const; |
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}; |
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/***************************************************************************** |
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* |
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* Functions |
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* |
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***/ |
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enum ENetAddressFormat { |
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kNetAddressFormatNodeNumber, |
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kNetAddressFormatAll, |
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kNumNetAddressFormats |
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}; |
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unsigned NetAddressHash (const NetAddress & addr); |
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int NetAddressCompare (const NetAddress & a1, const NetAddress & a2); |
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bool NetAddressSameSystem (const NetAddress & a1, const NetAddress & a2); |
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inline bool NetAddressEqual (const NetAddress & a1, const NetAddress & a2) { |
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return NetAddressCompare(a1, a2) == 0; |
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} |
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void NetAddressToString ( |
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const NetAddress & addr, |
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wchar * str, |
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unsigned chars, |
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ENetAddressFormat format |
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); |
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// 'str' must be in the form of a dotted IP address (IPv4 or IPv6) |
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// - names which require DNS lookup will cause the function to return false |
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bool NetAddressFromString ( |
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NetAddress * addr, |
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const wchar str[], |
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unsigned defaultPort |
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); |
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unsigned NetAddressGetPort ( |
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const NetAddress & addr |
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); |
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void NetAddressSetPort ( |
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unsigned port, |
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NetAddress * addr |
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); |
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void NetAddressNodeToString ( |
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NetAddressNode node, |
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wchar * str, |
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unsigned chars |
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); |
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NetAddressNode NetAddressNodeFromString ( |
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const wchar string[], |
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const wchar * endPtr[] |
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); |
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NetAddressNode NetAddressGetNode ( |
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const NetAddress & addr |
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); |
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void NetAddressFromNode ( |
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NetAddressNode node, |
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unsigned port, |
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NetAddress * addr |
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); |
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void NetAddressGetLoopback ( |
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unsigned port, |
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NetAddress * addr |
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); |
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// Returns number of addresses set, which is guaranteed to be non-zero. |
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// Furthermore, it sorts the addresses so that loopback and NAT addresses |
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// are at the end of the array, and "real" addresses are at the beginning. |
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unsigned NetAddressGetLocal ( |
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unsigned count, |
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NetAddressNode addresses[] |
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);
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