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128 lines
4.0 KiB
128 lines
4.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plLogicModBase_inc |
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#define plLogicModBase_inc |
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#include "plSingleModifier.h" |
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#include "pnNetCommon/plSynchedValue.h" |
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#include "hsTemplates.h" |
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class plConditionalObject; |
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class plSceneObject; |
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class plNotifyMsg; |
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class plVolumeSensorConditionalObjectNoArbitration; |
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class plLogicModBase : public plSingleModifier |
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{ |
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public: |
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enum Flags |
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{ |
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kLocalElement = 0, |
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kReset, |
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kTriggered, |
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kOneShot, |
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kRequestingTrigger, |
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kTypeActivator, // this LogicMod is part of an Activator Component (not a Responder) |
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kMultiTrigger, |
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}; |
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protected: |
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hsTArray<plMessage*> fCommandList; |
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hsTArray<plKey> fReceiverList; |
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UInt32 fCounterLimit; |
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hsScalar fTimer; |
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hsBitVector fFlags; |
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UInt32 fCounter; |
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plNotifyMsg* fNotify; |
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bool fDisabled; |
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return false;} |
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void IUpdateSharedState(bool triggered) const; |
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hsBool IEvalCounter(); |
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virtual void PreTrigger(hsBool netRequest); |
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virtual void Trigger(hsBool netRequest); |
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virtual void UnTrigger(); |
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void CreateNotifyMsg(); |
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public: |
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friend plVolumeSensorConditionalObjectNoArbitration; |
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plLogicModBase(); |
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~plLogicModBase(); |
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CLASSNAME_REGISTER( plLogicModBase ); |
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GETINTERFACE_ANY( plLogicModBase, plSingleModifier ); |
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void AddTarget(plSceneObject* so); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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virtual hsBool MsgReceive(plMessage* msg); |
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virtual hsBool VerifyConditions(plMessage* msg) { return true;} |
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virtual void Reset(bool bCounterReset); |
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void SetDisabled(bool disabled) { fDisabled = disabled; } |
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bool Disabled() { return fDisabled; } |
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plNotifyMsg* GetNotify() { return fNotify; } |
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void AddCommand(plMessage* msg) { fCommandList.Append(msg); } |
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void SetOneShot(hsBool b) { if (b) SetFlag(kOneShot); else ClearFlag(kOneShot); } |
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void RegisterForMessageType(UInt16 hClass); |
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virtual void RequestTrigger(hsBool netRequest=false); |
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virtual void RequestUnTrigger() { UnTrigger(); } |
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hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); } |
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void SetFlag(int f) { fFlags.SetBit(f); } |
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void ClearFlag(int which) { fFlags.ClearBit(which); } |
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void AddNotifyReceiver(plKey receiver); |
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// for debug purposes only! |
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void ConsoleTrigger(plKey playerKey); |
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void ConsoleRequestTrigger(); |
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}; |
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#endif // plLogicModifier_inc
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