You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
261 lines
8.7 KiB
261 lines
8.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plStatusLog Header // |
|
// // |
|
//// Description ///////////////////////////////////////////////////////////// |
|
// // |
|
// plStatusLogs are our new encapsulated method of outputting text logs // |
|
// for status (or other things, like, say, errors). They do more than just // |
|
// output to the file, though; they maintain a scrolling buffer that // |
|
// can be drawn on to the screen so you can actually view what's being // |
|
// outputted to the log file (you can disable file writing if you wish). // |
|
// // |
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef _plStatusLog_h |
|
#define _plStatusLog_h |
|
|
|
#include "hsTypes.h" |
|
#include "hsThread.h" |
|
|
|
#include <string> |
|
|
|
class plPipeline; |
|
|
|
//// plStatusLog Definition ////////////////////////////////////////////////// |
|
// Currently, they all display in the same location, so only one should |
|
// really be visible at any given time. |
|
|
|
class plStatusLogMgr; |
|
class hsMutex; |
|
class plStatusLogDrawerStub; |
|
class plStatusLog |
|
{ |
|
friend class plStatusLogMgr; |
|
friend class plStatusLogDrawerStub; |
|
friend class plStatusLogDrawer; |
|
|
|
protected: |
|
|
|
|
|
mutable UInt32 fFlags; // Mutable so we can change it in IPrintLineToFile() internally |
|
UInt32 fOrigFlags; |
|
|
|
UInt32 fMaxNumLines; |
|
std::string fCFilename; // used ONLY by GetFileName() |
|
std::wstring fFilename; |
|
char **fLines; |
|
UInt32 *fColors; |
|
hsMutex fMutex; // To make multithreaded-safe |
|
FILE* fFileHandle; |
|
UInt32 fSize; |
|
bool fEncryptMe; |
|
bool fForceLog; |
|
|
|
plStatusLog *fNext, **fBack; |
|
|
|
plStatusLog **fDisplayPointer; // Inside pfConsole |
|
|
|
void IUnlink( void ); |
|
void ILink( plStatusLog **back ); |
|
|
|
bool IAddLine( const char *line, Int32 count, UInt32 color ); |
|
bool IPrintLineToFile( const char *line, UInt32 count ); |
|
void IParseFileName(wchar* file, wchar* fileNoExt, wchar** ext) const; |
|
|
|
void IInit( void ); |
|
void IFini( void ); |
|
bool IReOpen( void ); |
|
|
|
plStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags ); |
|
|
|
public: |
|
|
|
static UInt32 fLoggingOff; |
|
enum StatusFlagType |
|
{ |
|
kFilledBackground = 0x00000001, |
|
kAppendToLast = 0x00000002, |
|
kDontWriteFile = 0x00000004, |
|
kDeleteForMe = 0x00000008, // BE CAREFUL USING THIS!! |
|
// kDeleteForMe instructs the statusLogMgr to delete |
|
// this log itself when it destructs, which is at the |
|
// very end of client shutdown (the manager is static). |
|
// Because of this, it's safe to use this so long as you'll |
|
// never reference it at the very end of shutdown (as an |
|
// object is deleted by the resManager, for example, is |
|
// okay because that's done in plClient::Shutdown(), not |
|
// at the very end of app destruction). If you use this |
|
// and your log is deleted before you, your pointer will |
|
// NOT reflect this; it's up to you |
|
kAlignToTop = 0x00000010, |
|
kDebugOutput = 0x00000020, // Also write string to debug console |
|
kTimestamp = 0x00000040, // Write a timestamp in Local time with each entry. |
|
kStdout = 0x00000080, // Also write string to stdout |
|
kTimeInSeconds = 0x00000100, // Write timestamp as seconds since epoch |
|
kTimeAsDouble = 0x00000200, // Write timestamp as seconds.millis |
|
kDontRotateLogs = 0x00000400, // Don't rename/renumber log fileName |
|
kServerTimestamp = 0x00000800, // Timestamp each entry with the server's time |
|
kRawTimeStamp = 0x00001000, // hsTimer::GetSeconds() |
|
kThreadID = 0x00002000, // ID of current thread |
|
kTimestampGMT = 0x00004000, // Write a timestamp in GMT with each entry. |
|
kNonFlushedLog = 0x00008000, // Do not flush the log after each write |
|
}; |
|
|
|
enum |
|
{ |
|
kRed = 0xffff0000, |
|
kGreen = 0xff00ff00, |
|
kBlue = 0xff0000ff, |
|
kYellow = 0xffffff00, |
|
kWhite = 0xffffffff |
|
}; |
|
|
|
enum |
|
{ |
|
kMaxFileSize = 300000000, // 300 megs |
|
}; |
|
|
|
~plStatusLog(); |
|
|
|
bool AddLine( const char *line, UInt32 color = kWhite ); |
|
|
|
/// printf-like functions |
|
|
|
bool AddLineF( const char *format, ... ); |
|
bool AddLineF( UInt32 color, const char *format, ... ); |
|
|
|
bool AddLineV( const char *format, va_list arguments ); |
|
bool AddLineV( UInt32 color, const char *format, va_list arguments ); |
|
|
|
/// Static functions that you give a filename to and it searches for a log based on that |
|
/// (or creates one if it isn't available) |
|
static bool AddLineS( const char *filename, const char *format, ... ); |
|
static bool AddLineS( const char *filename, UInt32 color, const char *format, ... ); |
|
|
|
void Clear( void ); |
|
|
|
// Clear and open a new file. |
|
void Bounce( UInt32 flags=0 ); |
|
|
|
const char* GetFileName() const {return fCFilename.c_str();} |
|
const wchar* GetFileNameW() const {return fFilename.c_str();} |
|
|
|
void SetForceLog(bool force) { fForceLog = force; } |
|
}; |
|
|
|
|
|
//// Manager Class Definition //////////////////////////////////////////////// |
|
|
|
class plStatusLogMgr |
|
{ |
|
friend class plStatusLog; |
|
|
|
private: |
|
|
|
plStatusLogMgr(); |
|
static plStatusLogMgr fManager; |
|
|
|
protected: |
|
|
|
plStatusLog *fDisplays; |
|
plStatusLog *fCurrDisplay; |
|
|
|
plStatusLogDrawerStub *fDrawer; |
|
|
|
double fLastLogChangeTime; |
|
|
|
static wchar fBasePath[]; |
|
|
|
static const wchar *IGetBasePath( void ) { return fBasePath; } |
|
|
|
void IEnsurePathExists( const wchar *dirName ); |
|
void IPathAppend( wchar *base, const wchar *extra, unsigned maxLen ); |
|
|
|
hsMutex fMutex; // To make multithreaded-safe |
|
|
|
public: |
|
|
|
enum |
|
{ |
|
kDefaultNumLines = 40 |
|
}; |
|
|
|
~plStatusLogMgr(); |
|
|
|
static plStatusLogMgr &GetInstance( void ); |
|
|
|
void Draw( void ); |
|
|
|
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const char *filename, UInt32 flags = plStatusLog::kFilledBackground ); |
|
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags = plStatusLog::kFilledBackground ); |
|
void ToggleStatusLog( plStatusLog *logToDisplay ); |
|
void NextStatusLog( void ); |
|
void PrevStatusLog( void ); |
|
void SetCurrStatusLog( const char *logName ); |
|
void SetCurrStatusLog( const wchar *logName ); |
|
plStatusLog *FindLog( const char *filename, hsBool createIfNotFound = true ); |
|
plStatusLog *FindLog( const wchar *filename, hsBool createIfNotFound = true ); |
|
|
|
void SetDrawer( plStatusLogDrawerStub *drawer ) { fDrawer = drawer; } |
|
void SetBasePath( const char * path ); |
|
void SetBasePath( const wchar * path ); |
|
|
|
void BounceLogs(); |
|
|
|
// Create a new folder and copy all log files into it (returns false on failure) |
|
bool DumpLogs( const char *newFolderName ); |
|
bool DumpLogs( const wchar *newFolderName ); |
|
}; |
|
|
|
//// plStatusLogDrawerStub Class //////////////////////////////////////////// |
|
// Sometimes, we want to be able to link to plStatusLog without having the |
|
// pipeline-drawing functionality. So we do it this way: we define a single |
|
// class of type plStatusLogDrawerStub. If it's allocated and we're given a |
|
// pointer to it (by, say, the pipeline), then we use it to draw and all |
|
// is happy. If not, we don't draw. |
|
|
|
class plStatusLogDrawerStub |
|
{ |
|
protected: |
|
|
|
UInt32 IGetMaxNumLines( plStatusLog *log ) const { return log->fMaxNumLines; } |
|
char **IGetLines( plStatusLog *log ) const { return log->fLines; } |
|
const char *IGetFilename( plStatusLog *log ) const { return log->GetFileName(); } |
|
const wchar *IGetFilenameW( plStatusLog *log ) const { return log->GetFileNameW(); } |
|
UInt32 *IGetColors( plStatusLog *log ) const { return log->fColors; } |
|
UInt32 IGetFlags( plStatusLog *log ) const { return log->fFlags; } |
|
|
|
public: |
|
virtual ~plStatusLogDrawerStub() {} |
|
|
|
virtual void Draw(plStatusLog* curLog, plStatusLog* firstLog) {} |
|
}; |
|
|
|
#endif //_plStatusLog_h |
|
|
|
|