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80 lines
2.3 KiB
80 lines
2.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plWin32StaticSound_h |
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#define plWin32StaticSound_h |
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#include "plWin32Sound.h" |
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class hsResMgr; |
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class plDSoundBuffer; |
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class plEventCallbackMsg; |
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#include "plSoundEvent.h" |
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class plWin32StaticSound : public plWin32Sound |
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{ |
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public: |
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plWin32StaticSound(); |
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~plWin32StaticSound(); |
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CLASSNAME_REGISTER( plWin32StaticSound ); |
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GETINTERFACE_ANY( plWin32StaticSound, plWin32Sound ); |
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virtual void Activate( hsBool forcePlay = false ); |
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virtual void DeActivate(); |
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virtual hsBool LoadSound( hsBool is3D ); |
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virtual void Update(); |
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virtual hsBool MsgReceive(plMessage* pMsg); |
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virtual void SetStartPos(unsigned bytes){} |
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protected: |
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hsBool fRegisteredOnThread; |
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virtual void IDerivedActuallyPlay( void ); |
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virtual void ISetActualTime( double t ); |
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virtual float GetActualTimeSec(); |
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virtual void IAddCallback( plEventCallbackMsg *pCBMsg ); |
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virtual void IRemoveCallback( plEventCallbackMsg *pCBMsg ); |
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}; |
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// Same as a plWin32StaticSound, except this registers for a plLinkEffectBCMsg to play the sound on linking. |
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class plWin32LinkSound : public plWin32StaticSound |
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{ |
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public: |
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plWin32LinkSound(); |
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~plWin32LinkSound() { } |
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CLASSNAME_REGISTER( plWin32LinkSound ); |
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GETINTERFACE_ANY( plWin32LinkSound, plWin32StaticSound ); |
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virtual void Read(hsStream* s, hsResMgr* mgr); |
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virtual void Write(hsStream* s, hsResMgr* mgr); |
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virtual hsBool MsgReceive(plMessage* pMsg); |
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}; |
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#endif //plWin32StaticSound_h
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