You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
84 lines
2.7 KiB
84 lines
2.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef pyGameCli_h |
|
#define pyGameCli_h |
|
|
|
///////////////////////////////////////////////////////////////////////////// |
|
// |
|
// NAME: pyGameCli |
|
// |
|
// PURPOSE: Class wrapper for the game client base class |
|
// |
|
|
|
#include "../pfGameMgr/pfGameMgr.h" |
|
|
|
#include <python.h> |
|
#include "../pyGlueHelpers.h" |
|
#include "../pyKey.h" |
|
|
|
class pyGameCli |
|
{ |
|
protected: |
|
pfGameCli* gameClient; |
|
|
|
pyGameCli(); |
|
pyGameCli(pfGameCli* client); |
|
|
|
public: |
|
// required functions for PyObject interoperability |
|
PYTHON_EXPOSE_TYPE; // so we can subclass |
|
PYTHON_CLASS_NEW_FRIEND(ptGameCli); |
|
static PyObject* New(pfGameCli* client); |
|
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameCli object |
|
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameCli); // converts a PyObject to a pyGameCli (throws error if not correct type) |
|
|
|
static void AddPlasmaClasses(PyObject* m); |
|
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods); |
|
|
|
static std::vector<unsigned> GetGameIDs(); |
|
static PyObject* GetGameCli(unsigned gameID); // returns a ptGameCli |
|
static std::wstring GetGameNameByTypeID(std::wstring typeID); |
|
static void JoinGame(pyKey& callbackKey, unsigned gameID); |
|
|
|
unsigned GameID() const; |
|
std::wstring GameTypeID() const; |
|
std::wstring Name() const; |
|
unsigned PlayerCount() const; |
|
|
|
void InvitePlayer(unsigned playerID); |
|
void UninvitePlayer(unsigned playerID); |
|
|
|
void LeaveGame(); |
|
|
|
PyObject* UpcastToTTTGame(); // returns ptTTTGame |
|
PyObject* UpcastToHeekGame(); // returns ptHeekGame |
|
PyObject* UpcastToMarkerGame(); // returns ptMarkerGame |
|
PyObject* UpcastToBlueSpiralGame(); // returns ptBlueSpiralGame |
|
PyObject* UpcastToClimbingWallGame(); // returns ptClimbingWallGame |
|
PyObject* UpcastToVarSyncGame(); // returns ptVarSyncGame |
|
}; |
|
|
|
#endif // pyGameCli_h
|