|
|
/*==LICENSE==* |
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
|
|
This program is free software: you can redistribute it and/or modify |
|
|
it under the terms of the GNU General Public License as published by |
|
|
the Free Software Foundation, either version 3 of the License, or |
|
|
(at your option) any later version. |
|
|
|
|
|
This program is distributed in the hope that it will be useful, |
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
|
GNU General Public License for more details. |
|
|
|
|
|
You should have received a copy of the GNU General Public License |
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
|
or by snail mail at: |
|
|
Cyan Worlds, Inc. |
|
|
14617 N Newport Hwy |
|
|
Mead, WA 99021 |
|
|
|
|
|
*==LICENSE==*/ |
|
|
////////////////////////////////////////////////////////////////////////////// |
|
|
// // |
|
|
// pfGUIEditBoxMod Definition // |
|
|
// // |
|
|
////////////////////////////////////////////////////////////////////////////// |
|
|
|
|
|
#ifdef PLASMA_EXTERNAL_RELEASE |
|
|
//#define LIMIT_VOICE_CHAT 1 |
|
|
#endif |
|
|
|
|
|
#include "hsTypes.h" |
|
|
#include "pfGUIEditBoxMod.h" |
|
|
#include "pfGameGUIMgr.h" |
|
|
|
|
|
#include "../pnMessage/plRefMsg.h" |
|
|
#include "../pfMessage/pfGameGUIMsg.h" |
|
|
#include "../plMessage/plAnimCmdMsg.h" |
|
|
#include "../plAvatar/plAGModifier.h" |
|
|
#include "../plGImage/plDynamicTextMap.h" |
|
|
#include "plgDispatch.h" |
|
|
#include "hsResMgr.h" |
|
|
#include "../pnInputCore/plKeyMap.h" |
|
|
|
|
|
#include <locale> |
|
|
|
|
|
|
|
|
//// Constructor/Destructor ////////////////////////////////////////////////// |
|
|
|
|
|
pfGUIEditBoxMod::pfGUIEditBoxMod() |
|
|
{ |
|
|
SetFlag( kWantsInterest ); |
|
|
SetFlag( kTakesSpecialKeys ); |
|
|
fIgnoreNextKey = false; |
|
|
fEscapedFlag = false; |
|
|
fFirstHalfExitKeyPushed = false; |
|
|
fSpecialCaptureKeyEventMode = false; |
|
|
fBuffer = 0; |
|
|
fLastDeadKey = 0; |
|
|
SetBufferSize( 128 ); |
|
|
|
|
|
SetupDeadKeyConverter(); |
|
|
} |
|
|
|
|
|
pfGUIEditBoxMod::~pfGUIEditBoxMod() |
|
|
{ |
|
|
delete [] fBuffer; |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::SetupDeadKeyConverter() |
|
|
{ |
|
|
int i,j; |
|
|
for (i=0; i<255; i++) |
|
|
for (j=0; j<255; j++) |
|
|
fDeadKeyConverter[i][j] = 0L; |
|
|
|
|
|
// we are adding 100 to the indexes because some of these chars have a negative index for some reason |
|
|
fDeadKeyConverter['^'+100]['a'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['e'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['i'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['o'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['u'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['A'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['E'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['I'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['O'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['^'+100]['U'] = L'<EFBFBD>'; |
|
|
|
|
|
fDeadKeyConverter['<EFBFBD>'+100]['a'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['e'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['i'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['o'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['u'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['A'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['E'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['I'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['O'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['U'] = L'<EFBFBD>'; |
|
|
|
|
|
fDeadKeyConverter['<EFBFBD>'+100]['a'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['e'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['i'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['o'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['u'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['y'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['A'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['E'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['I'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['O'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['U'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['<EFBFBD>'+100]['Y'] = L'<EFBFBD>'; |
|
|
|
|
|
fDeadKeyConverter['`'+100]['a'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['e'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['i'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['o'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['u'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['A'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['E'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['I'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['O'] = L'<EFBFBD>'; |
|
|
fDeadKeyConverter['`'+100]['U'] = L'<EFBFBD>'; |
|
|
} |
|
|
|
|
|
//// IEval /////////////////////////////////////////////////////////////////// |
|
|
|
|
|
hsBool pfGUIEditBoxMod::IEval( double secs, hsScalar del, UInt32 dirty ) |
|
|
{ |
|
|
return pfGUIControlMod::IEval( secs, del, dirty ); |
|
|
} |
|
|
|
|
|
//// MsgReceive ////////////////////////////////////////////////////////////// |
|
|
|
|
|
hsBool pfGUIEditBoxMod::MsgReceive( plMessage *msg ) |
|
|
{ |
|
|
return pfGUIControlMod::MsgReceive( msg ); |
|
|
} |
|
|
|
|
|
//// IPostSetUpDynTextMap //////////////////////////////////////////////////// |
|
|
|
|
|
void pfGUIEditBoxMod::IPostSetUpDynTextMap( void ) |
|
|
{ |
|
|
pfGUIColorScheme *scheme = GetColorScheme(); |
|
|
fDynTextMap->SetFont( scheme->fFontFace, scheme->fFontSize, scheme->fFontFlags, |
|
|
HasFlag( kXparentBgnd ) ? false : true ); |
|
|
} |
|
|
|
|
|
//// IUpdate ///////////////////////////////////////////////////////////////// |
|
|
|
|
|
void pfGUIEditBoxMod::IUpdate( void ) |
|
|
{ |
|
|
hsColorRGBA c; |
|
|
|
|
|
|
|
|
if( fDynTextMap == nil || !fDynTextMap->IsValid() ) |
|
|
return; |
|
|
|
|
|
c.Set( 0.f, 0.f, 0.f, 1.f ); |
|
|
if ( fFocused && fSpecialCaptureKeyEventMode ) |
|
|
fDynTextMap->ClearToColor( GetColorScheme()->fSelBackColor ); |
|
|
else |
|
|
fDynTextMap->ClearToColor( GetColorScheme()->fBackColor ); |
|
|
|
|
|
if( fBuffer != nil ) |
|
|
{ |
|
|
// First, calc the cursor position, so we can adjust the scrollPos as necessary |
|
|
Int16 cursorPos, oldCursorPos; |
|
|
if( fFocused && !fSpecialCaptureKeyEventMode ) |
|
|
{ |
|
|
// Really cheap hack here to figure out where to draw the cursor |
|
|
wchar_t backup = fBuffer[ fCursorPos ]; |
|
|
fBuffer[ fCursorPos ] = 0; |
|
|
cursorPos = fDynTextMap->CalcStringWidth( fBuffer ); |
|
|
fBuffer[ fCursorPos ] = backup; |
|
|
|
|
|
oldCursorPos = cursorPos; |
|
|
cursorPos -= (Int16)fScrollPos; |
|
|
|
|
|
if( 4 + cursorPos > fDynTextMap->GetVisibleWidth() - 18 ) |
|
|
{ |
|
|
fScrollPos += ( 4 + cursorPos ) - ( fDynTextMap->GetVisibleWidth() - 18 ); |
|
|
} |
|
|
else if( 4 + cursorPos < 4 ) |
|
|
{ |
|
|
fScrollPos -= 4 - ( 4 + cursorPos ); |
|
|
if( fScrollPos < 0 ) |
|
|
fScrollPos = 0; |
|
|
} |
|
|
|
|
|
cursorPos = (Int16)(oldCursorPos - fScrollPos); |
|
|
} |
|
|
|
|
|
if ( fFocused && fSpecialCaptureKeyEventMode ) |
|
|
// if special and has focus then use select |
|
|
fDynTextMap->SetTextColor( GetColorScheme()->fSelForeColor, GetColorScheme()->fTransparent && |
|
|
GetColorScheme()->fSelBackColor.a == 0.f ); |
|
|
else |
|
|
fDynTextMap->SetTextColor( GetColorScheme()->fForeColor, GetColorScheme()->fTransparent && |
|
|
GetColorScheme()->fBackColor.a == 0.f ); |
|
|
fDynTextMap->DrawClippedString( (Int16)(4 - fScrollPos), 4, fBuffer, |
|
|
4, 4, fDynTextMap->GetVisibleWidth() - 8, fDynTextMap->GetVisibleHeight() - 8 ); |
|
|
|
|
|
if( fFocused && !fSpecialCaptureKeyEventMode ) |
|
|
{ |
|
|
fDynTextMap->FrameRect( 4 + cursorPos, 4, 2, fDynTextMap->GetVisibleHeight() - 8, GetColorScheme()->fSelForeColor ); |
|
|
} |
|
|
} |
|
|
fDynTextMap->FlushToHost(); |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::PurgeDynaTextMapImage() |
|
|
{ |
|
|
if ( fDynTextMap != nil ) |
|
|
fDynTextMap->PurgeImage(); |
|
|
} |
|
|
|
|
|
//// Read/Write ////////////////////////////////////////////////////////////// |
|
|
|
|
|
void pfGUIEditBoxMod::Read( hsStream *s, hsResMgr *mgr ) |
|
|
{ |
|
|
pfGUIControlMod::Read(s, mgr); |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::Write( hsStream *s, hsResMgr *mgr ) |
|
|
{ |
|
|
pfGUIControlMod::Write( s, mgr ); |
|
|
} |
|
|
|
|
|
//// HandleMouseDown ///////////////////////////////////////////////////////// |
|
|
// What we do: normal click deselects all and selects the item clicked on |
|
|
// (if any). Shift-click and ctrl-click avoids the deselect and toggles |
|
|
// the item clicked on. |
|
|
|
|
|
void pfGUIEditBoxMod::HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers ) |
|
|
{ |
|
|
wchar_t backup; |
|
|
UInt16 width; |
|
|
|
|
|
|
|
|
if( fBuffer != nil && fDynTextMap != nil ) |
|
|
{ |
|
|
if( !fBounds.IsInside( &mousePt ) ) |
|
|
return; |
|
|
|
|
|
IScreenToLocalPt( mousePt ); |
|
|
|
|
|
mousePt.fX *= fDynTextMap->GetVisibleWidth(); |
|
|
mousePt.fX += fScrollPos - 4; |
|
|
for( fCursorPos = 0; fCursorPos < wcslen( fBuffer ); fCursorPos++ ) |
|
|
{ |
|
|
backup = fBuffer[ fCursorPos + 1 ]; |
|
|
fBuffer[ fCursorPos + 1 ] = 0; |
|
|
width = fDynTextMap->CalcStringWidth( fBuffer ); |
|
|
fBuffer[ fCursorPos + 1 ] = backup; |
|
|
|
|
|
if( width > mousePt.fX ) |
|
|
break; |
|
|
} |
|
|
|
|
|
IUpdate(); |
|
|
} |
|
|
} |
|
|
|
|
|
//// HandleMouseUp /////////////////////////////////////////////////////////// |
|
|
|
|
|
void pfGUIEditBoxMod::HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers ) |
|
|
{ |
|
|
} |
|
|
|
|
|
//// HandleMouseDrag ///////////////////////////////////////////////////////// |
|
|
|
|
|
void pfGUIEditBoxMod::HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers ) |
|
|
{ |
|
|
} |
|
|
|
|
|
hsBool pfGUIEditBoxMod::HandleKeyPress( char inKey, UInt8 modifiers ) |
|
|
{ |
|
|
wchar_t key = (wchar_t)inKey; |
|
|
|
|
|
if( fBuffer == nil ) |
|
|
return false; |
|
|
|
|
|
if( fIgnoreNextKey ) |
|
|
{ |
|
|
// So we don't process keys that already got handled by HandleKeyEvent() |
|
|
fIgnoreNextKey = false; |
|
|
return true; |
|
|
} |
|
|
|
|
|
if (plKeyboardDevice::KeyIsDeadKey()) |
|
|
{ |
|
|
if (fLastDeadKey != 0) |
|
|
{ |
|
|
wchar_t temp = key; // we have two dead keys in a row, print out the old one and store the new one |
|
|
key = fLastDeadKey; |
|
|
fLastDeadKey = temp; |
|
|
} |
|
|
else |
|
|
{ |
|
|
fLastDeadKey = key; // store the dead key and don't print it until we get the next char |
|
|
return true; |
|
|
} |
|
|
} |
|
|
|
|
|
int i = wcslen( fBuffer ); |
|
|
if (fLastDeadKey != 0) // we have a dead key that needs to be added in |
|
|
{ |
|
|
wchar_t translatedKey = fDeadKeyConverter[(char)fLastDeadKey+100][(char)key]; |
|
|
if (translatedKey == 0) // no translation possible? |
|
|
{ |
|
|
// so we need to print the dead key, followed by the typed key |
|
|
// unless key is a space, then we just type the dead key |
|
|
if (key == L' ') |
|
|
{ |
|
|
if (i<fBufferSize - 1) |
|
|
{ |
|
|
memmove(fBuffer+fCursorPos+1, fBuffer+fCursorPos, (i - fCursorPos + 1) * sizeof(wchar_t)); |
|
|
fBuffer[fCursorPos] = fLastDeadKey; |
|
|
fCursorPos++; |
|
|
HandleExtendedEvent(kValueChanging); |
|
|
} |
|
|
fLastDeadKey = 0L; |
|
|
IUpdate(); |
|
|
return true; |
|
|
} |
|
|
// print two chars now |
|
|
if (i<fBufferSize - 2 && key != 0L) |
|
|
{ |
|
|
memmove(fBuffer+fCursorPos+2, fBuffer+fCursorPos, (i - fCursorPos + 2) * sizeof(wchar_t)); |
|
|
fBuffer[fCursorPos] = fLastDeadKey; |
|
|
fCursorPos++; |
|
|
fBuffer[fCursorPos] = key; |
|
|
fCursorPos++; |
|
|
|
|
|
HandleExtendedEvent( kValueChanging ); |
|
|
} |
|
|
fLastDeadKey = 0L; |
|
|
IUpdate(); |
|
|
return true; |
|
|
} |
|
|
// ok, so we have a translated key now, so assign it to our key and print it normally |
|
|
key = translatedKey; |
|
|
fLastDeadKey = 0; |
|
|
} |
|
|
|
|
|
// Insert character at the current cursor position, then inc the cursor by one |
|
|
if( i < fBufferSize - 1 && key != 0 ) |
|
|
{ |
|
|
memmove( fBuffer + fCursorPos + 1, fBuffer + fCursorPos, (i - fCursorPos + 1) * sizeof(wchar_t) ); |
|
|
fBuffer[ fCursorPos ] = key; |
|
|
fCursorPos++; |
|
|
|
|
|
HandleExtendedEvent( kValueChanging ); |
|
|
} |
|
|
IUpdate(); |
|
|
return true; |
|
|
} |
|
|
|
|
|
hsBool pfGUIEditBoxMod::HandleKeyEvent( pfGameGUIMgr::EventType event, plKeyDef key, UInt8 modifiers ) |
|
|
{ |
|
|
if ( fSpecialCaptureKeyEventMode) |
|
|
{ |
|
|
// handle doing special caputre mode |
|
|
if ( event == pfGameGUIMgr::kKeyDown ) |
|
|
{ |
|
|
#ifdef LIMIT_VOICE_CHAT |
|
|
// don't allow them to map the TAB key to anything! 'cause we'll use it later |
|
|
if ( key == KEY_TAB) |
|
|
{ |
|
|
fIgnoreNextKey = true; |
|
|
fFirstHalfExitKeyPushed = false; |
|
|
return true; |
|
|
} |
|
|
#endif |
|
|
// capture the key |
|
|
fSavedKey = key; |
|
|
fSavedModifiers = modifiers; |
|
|
|
|
|
// turn key event into string |
|
|
char keyStr[30]; |
|
|
if (plKeyMap::ConvertVKeyToChar( key )) |
|
|
strcpy(keyStr, plKeyMap::ConvertVKeyToChar( key )); |
|
|
else |
|
|
memset(keyStr, 0, sizeof(keyStr)); |
|
|
|
|
|
static char shortKey[ 2 ]; |
|
|
if( strlen(keyStr) == 0 ) |
|
|
{ |
|
|
if( isalnum( key ) ) |
|
|
{ |
|
|
shortKey[ 0 ] = (char)key; |
|
|
shortKey[ 1 ] = 0; |
|
|
strcpy(keyStr, shortKey); |
|
|
} |
|
|
else |
|
|
strcpy(keyStr, plKeyMap::GetStringUnmapped()); |
|
|
} |
|
|
else |
|
|
{ |
|
|
// check to see the buffer has ForewardSlash and change it to ForwardSlash |
|
|
if ( strcmp(keyStr,"ForewardSlash") == 0) |
|
|
{ |
|
|
strcpy(keyStr,"ForwardSlash"); |
|
|
} |
|
|
} |
|
|
|
|
|
static char newKey[ 16 ]; |
|
|
newKey[0] = 0; |
|
|
if( modifiers & kShift ) |
|
|
strcat( newKey, plKeyMap::GetStringShift() ); |
|
|
if( modifiers & kCtrl ) |
|
|
strcat( newKey, plKeyMap::GetStringCtrl() ); |
|
|
strcat( newKey, keyStr ); |
|
|
|
|
|
// set something in the buffer to be displayed |
|
|
wchar_t* temp = hsStringToWString(newKey); |
|
|
wcsncpy( fBuffer, temp , fBufferSize - 1 ); |
|
|
delete [] temp; |
|
|
fCursorPos = 0; |
|
|
SetCursorToEnd(); |
|
|
IUpdate(); |
|
|
|
|
|
// done capturing... tell the handler |
|
|
DoSomething(); |
|
|
} |
|
|
fIgnoreNextKey = true; |
|
|
fFirstHalfExitKeyPushed = false; |
|
|
return true; |
|
|
} |
|
|
else |
|
|
{ |
|
|
// HACK for now--pass through caps lock so the runlock stuff will work even while a GUI is up |
|
|
if( key == KEY_CAPSLOCK ) |
|
|
return false; |
|
|
|
|
|
if( event == pfGameGUIMgr::kKeyDown || event == pfGameGUIMgr::kKeyRepeat ) |
|
|
{ |
|
|
fFirstHalfExitKeyPushed = false; |
|
|
// Use arrow keys to do our dirty work |
|
|
if( key == KEY_UP || key == KEY_HOME ) |
|
|
{ |
|
|
SetCursorToHome(); |
|
|
} |
|
|
else if( key == KEY_DOWN || key == KEY_END ) |
|
|
{ |
|
|
SetCursorToEnd(); |
|
|
} |
|
|
else if( key == KEY_LEFT ) |
|
|
{ |
|
|
if( fCursorPos > 0 ) |
|
|
fCursorPos--; |
|
|
} |
|
|
else if( key == KEY_RIGHT && fBuffer != nil ) |
|
|
{ |
|
|
if( fCursorPos < wcslen( fBuffer ) ) |
|
|
fCursorPos++; |
|
|
} |
|
|
else if( key == KEY_BACKSPACE && fBuffer != nil ) |
|
|
{ |
|
|
if( fCursorPos > 0 ) |
|
|
{ |
|
|
fCursorPos--; |
|
|
memmove( fBuffer + fCursorPos, fBuffer + fCursorPos + 1, (wcslen( fBuffer + fCursorPos + 1 ) + 1) * sizeof(wchar_t) ); |
|
|
} |
|
|
} |
|
|
else if( key == KEY_DELETE && fBuffer != nil ) |
|
|
{ |
|
|
if( fCursorPos < wcslen( fBuffer ) ) |
|
|
memmove( fBuffer + fCursorPos, fBuffer + fCursorPos + 1, (wcslen( fBuffer + fCursorPos + 1 ) + 1) * sizeof(wchar_t) ); |
|
|
} |
|
|
else if( key == KEY_ENTER ) |
|
|
{ |
|
|
// do nothing here... wait for the keyup event |
|
|
fFirstHalfExitKeyPushed = true; |
|
|
} |
|
|
else if( key == KEY_ESCAPE ) |
|
|
{ |
|
|
// // do nothing here... wait for the keyup event |
|
|
// fFirstHalfExitKeyPushed = true; |
|
|
fEscapedFlag = true; |
|
|
DoSomething(); // Query WasEscaped() to see if it was escape vs enter |
|
|
return true; |
|
|
} |
|
|
else |
|
|
{ |
|
|
fIgnoreNextKey = false; |
|
|
return true; |
|
|
} |
|
|
|
|
|
fIgnoreNextKey = true; |
|
|
IUpdate(); |
|
|
return true; |
|
|
} |
|
|
// wait until the Key up for enter and escape to make sure we capture the whole key |
|
|
// ...before we give on focus control |
|
|
else if( event == pfGameGUIMgr::kKeyUp ) |
|
|
{ |
|
|
if( key == KEY_ENTER ) |
|
|
{ |
|
|
if (fFirstHalfExitKeyPushed) |
|
|
{ |
|
|
// Do jack, just here to filter out it being added to the buffer |
|
|
// Well, ok, actually do *something*. *cough*. |
|
|
DoSomething(); |
|
|
fFirstHalfExitKeyPushed = false; |
|
|
return true; |
|
|
} |
|
|
} |
|
|
else if( key == KEY_ESCAPE ) |
|
|
{ |
|
|
if (fFirstHalfExitKeyPushed) |
|
|
{ |
|
|
// fEscapedFlag = true; |
|
|
// DoSomething(); // Query WasEscaped() to see if it was escape vs enter |
|
|
fFirstHalfExitKeyPushed = false; |
|
|
return true; |
|
|
} |
|
|
} |
|
|
fFirstHalfExitKeyPushed = false; |
|
|
return true; |
|
|
} |
|
|
else |
|
|
{ |
|
|
// We don't process them, but we don't want anybody else processing them either |
|
|
return true; |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
std::string pfGUIEditBoxMod::GetBuffer( void ) |
|
|
{ |
|
|
char* temp = hsWStringToString(fBuffer); |
|
|
std::string retVal = temp; |
|
|
delete [] temp; |
|
|
return retVal; |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::ClearBuffer( void ) |
|
|
{ |
|
|
if( fBuffer != nil ) |
|
|
{ |
|
|
memset( fBuffer, 0, (fBufferSize + 1) * sizeof(wchar_t) ); |
|
|
fCursorPos = 0; |
|
|
fScrollPos = 0; |
|
|
IUpdate(); |
|
|
} |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::SetText( const char *str ) |
|
|
{ |
|
|
wchar_t* temp = hsStringToWString(str); |
|
|
SetText(temp); |
|
|
delete [] temp; |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::SetText( const wchar_t *str ) |
|
|
{ |
|
|
if( fBuffer != nil ) |
|
|
{ |
|
|
wcsncpy( fBuffer, str, fBufferSize - 1 ); |
|
|
fCursorPos = 0; |
|
|
fScrollPos = 0; |
|
|
IUpdate(); |
|
|
} |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::SetBufferSize( UInt32 size ) |
|
|
{ |
|
|
delete [] fBuffer; |
|
|
|
|
|
fBufferSize = size; |
|
|
if( size > 0 ) |
|
|
{ |
|
|
fBuffer = TRACKED_NEW wchar_t[ size + 1 ]; |
|
|
memset( fBuffer, 0, (size + 1) * sizeof(wchar_t) ); |
|
|
} |
|
|
else |
|
|
fBuffer = nil; |
|
|
|
|
|
fCursorPos = 0; |
|
|
fScrollPos = 0; |
|
|
} |
|
|
|
|
|
|
|
|
void pfGUIEditBoxMod::SetCursorToHome( void ) |
|
|
{ |
|
|
fCursorPos = 0; |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::SetCursorToEnd( void ) |
|
|
{ |
|
|
if( fBuffer != nil ) |
|
|
fCursorPos = wcslen( fBuffer ); |
|
|
} |
|
|
|
|
|
void pfGUIEditBoxMod::SetLastKeyCapture(UInt32 key, UInt8 modifiers) |
|
|
{ |
|
|
// capture the key |
|
|
fSavedKey = (plKeyDef)key; |
|
|
fSavedModifiers = modifiers; |
|
|
|
|
|
// turn key event into string |
|
|
char keyStr[30]; |
|
|
if (plKeyMap::ConvertVKeyToChar( key )) |
|
|
strcpy(keyStr, plKeyMap::ConvertVKeyToChar( key )); |
|
|
else |
|
|
memset(keyStr, 0, sizeof(keyStr)); |
|
|
|
|
|
static char shortKey[ 2 ]; |
|
|
if( strlen(keyStr) == 0 ) |
|
|
{ |
|
|
if( isalnum( key ) ) |
|
|
{ |
|
|
shortKey[ 0 ] = (char)key; |
|
|
shortKey[ 1 ] = 0; |
|
|
strcpy(keyStr, shortKey); |
|
|
} |
|
|
else |
|
|
strcpy(keyStr, plKeyMap::GetStringUnmapped()); |
|
|
} |
|
|
else |
|
|
{ |
|
|
// check to see the buffer has ForewardSlash and change it to ForwardSlash |
|
|
if ( strcmp(keyStr,"ForewardSlash") == 0) |
|
|
{ |
|
|
strcpy(keyStr,"ForwardSlash"); |
|
|
} |
|
|
} |
|
|
|
|
|
static char newKey[ 16 ]; |
|
|
newKey[0] = 0; |
|
|
if( modifiers & kShift ) |
|
|
strcat( newKey, plKeyMap::GetStringShift() ); |
|
|
if( modifiers & kCtrl ) |
|
|
strcat( newKey, plKeyMap::GetStringCtrl() ); |
|
|
strcat( newKey, keyStr ); |
|
|
|
|
|
// set something in the buffer to be displayed |
|
|
wchar_t* temp = hsStringToWString(newKey); |
|
|
wcsncpy( fBuffer, temp , fBufferSize - 1 ); |
|
|
delete [] temp; |
|
|
|
|
|
fCursorPos = 0; |
|
|
SetCursorToEnd(); |
|
|
IUpdate(); |
|
|
}
|
|
|
|