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75 lines
2.1 KiB
75 lines
2.1 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plTcpListenSocket.h" |
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#include "pnNetCommon/plNetAddress.h" |
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// Initialize a socket for listening |
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bool plTcpListenSocket::OpenForListen(plNetAddress & inAddess, int backlogSize) |
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{ |
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ErrorClose(); |
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SetSocket(plNet::NewTCP()); |
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SetReuseAddress(); |
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if(plNet::Bind(fSocket, &inAddess.GetAddressInfo()) != 0) |
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return ErrorClose(); |
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if(plNet::Listen(fSocket, backlogSize) != 0) |
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return ErrorClose(); |
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return true; |
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} |
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// Initialize a socket for listening. non blocking version |
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bool plTcpListenSocket::OpenForListenNonBlocking(plNetAddress & inAddess, int backlogSize) |
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{ |
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ErrorClose(); |
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SetSocket(plNet::NewTCP()); |
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SetReuseAddress(); |
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SetBlocking(false); // so GetIncomingConnection() won't block. |
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if(plNet::Bind(fSocket, &inAddess.GetAddressInfo()) != 0) |
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return ErrorClose(); |
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if(plNet::Listen(fSocket, backlogSize) != 0) |
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return ErrorClose(); |
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return true; |
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} |
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// Accept an incoming connection |
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bool plTcpListenSocket::GetIncomingConnection(SOCKET & outNewSession, plNetAddress & outAddress) |
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{ |
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outNewSession = plNet::Accept(fSocket, &outAddress.GetAddressInfo()); |
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if(outNewSession == kBadSocket) |
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return false; |
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return true; |
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} |
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