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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _pyVault_h_
#define _pyVault_h_
//////////////////////////////////////////////////////////////////////
//
// pyVault - a wrapper class to provide interface to the plVault and the RelVaultNode
//
//////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include <Python.h>
#include "pyGlueHelpers.h"
class plKey;
class plDniCoordinateInfo;
class pyVaultNode;
class pyVaultAgeLinkNode;
class pyVaultFolderNode;
class pyVaultPlayerInfoListNode;
class pyVaultAgeInfoListNode;
class pyVaultAgeInfoNode;
class pyVaultChronicleNode;
class pyVaultTextNoteNode;
class pyAgeInfoStruct;
class pyAgeLinkStruct;
class pySDLStateDataRecord;
class pyVault
{
#ifndef BUILDING_PYPLASMA
protected:
pyVault() {};
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVault);
PYTHON_CLASS_NEW_DEFINITION;
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVault object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVault); // converts a PyObject to a pyVault (throws error if not correct type)
static void AddPlasmaClasses(PyObject *m);
#else
public:
#endif // BUILDING_PYPLASMA
static void AddPlasmaConstantsClasses(PyObject *m);
enum VaultCallbackType
{
kVaultConnected = 1,
kVaultNodeSaved,
kVaultNodeRefAdded,
kVaultRemovingNodeRef,
kVaultNodeRefRemoved,
kVaultNodeInitialized,
kVaultOperationFailed,
kVaultNodeAdded,
kVaultDisconnected,
};
#ifndef BUILDING_PYPLASMA
//////////////////////////////////////////////////
PyObject* GetPlayerInfo( void ); // returns pyVaultNode
PyObject* GetKIUsage(void);
PyObject* GetAvatarOutfitFolder( void ); // returns pyVaultFolderNode
PyObject* GetAvatarClosetFolder( void ); // returns pyVaultFolderNode
PyObject* GetInbox( void ); // returns pyVaultFolderNode
PyObject* GetChronicleFolder( void ); // returns pyVaultFolderNode
PyObject* GetAgeJournalsFolder( void ); // returns pyVaultFolderNode
PyObject* GetIgnoreListFolder( void ); // returns pyVaultPlayerInfoListNode
PyObject* GetBuddyListFolder( void ); // returns pyVaultPlayerInfoListNode
PyObject* GetPeopleIKnowAboutFolder( void ); // returns pyVaultPlayerInfoListNode
PyObject* GetAgesICanVisitFolder(); // returns pyVaultFolderNode
PyObject* GetAgesIOwnFolder(); // returns pyVaultFolderNode
PyObject* GetInviteFolder(); // returns pyVaultFolderNode
///////////////
PyObject* GetLinkToMyNeighborhood() const; // returns pyVaultAgeLinkNode
PyObject* GetLinkToCity() const; // returns pyVaultAgeLinkNode
///////////////
// Owned ages
PyObject* GetOwnedAgeLink( const pyAgeInfoStruct & info ); // returns pyVaultAgeLinkNode
// Visit ages
PyObject* GetVisitAgeLink( const pyAgeInfoStruct & info ); // returns pyVaultAgeLinkNode
///////////////
// Chronicle
PyObject* FindChronicleEntry( const char * entryName ); // returns pyVaultChronicleNode
void AddChronicleEntry( const char * name, UInt32 type, const char * value );
///////////////
// publishing
void SendToDevice( pyVaultNode& node, const char * deviceName );
///////////////
// yeesha pages, etc.
PyObject* GetPsnlAgeSDL() const; // returns pySDLStateDataRecord
void UpdatePsnlAgeSDL( pySDLStateDataRecord & rec );
///////////////
// true if we are joined to our personal age.
bool InMyPersonalAge( void ) const;
// true if we are joined to our neighborhood age.
bool InMyNeighborhoodAge( void ) const;
// true if we own the age we are in
bool AmOwnerOfCurrentAge() const;
// true if we are czar of the age we are in
bool AmCzarOfCurrentAge() const;
// true if we own the given age
bool AmAgeOwner( const pyAgeInfoStruct * ageInfo );
// true if we are czar of the given age
bool AmAgeCzar( const pyAgeInfoStruct * ageInfo );
///////////////
// Registser the given age as owned by player.
void RegisterOwnedAge( const pyAgeLinkStruct & link );
void UnRegisterOwnedAge( const char * ageFilename );
// Register the given age as visitable by player
void RegisterVisitAge( const pyAgeLinkStruct & link );
void UnRegisterVisitAge( const char * guid );
// Register a nexus station
void RegisterMTStation( const char * stationName, const char * mtSpawnPt );
///////////////
// Invite player to visit an age.
void InvitePlayerToAge( const pyAgeLinkStruct & link, UInt32 playerID );
void UnInvitePlayerToAge( const char * guid, UInt32 playerID );
// Offer link to player
void OfferLinkToPlayer( const pyAgeLinkStruct & link, UInt32 playerID );
///////////////
// Creates neighborhood and joins the player to it as the mayor/czar.
void CreateNeighborhood();
// set an age's public status. will fail if you aren't czar of age.
bool SetAgePublic( const pyAgeInfoStruct * ageInfo, bool makePublic );
PyObject* GetGlobalInbox( void ); // returns pyVaultFolderNode
#ifdef GlobalInboxTestCode
void CreateGlobalInbox( void );
#endif
// find matching node
PyObject* FindNode( pyVaultNode* templateNode ) const; // returns pyVaultNode
#endif // BUILDING_PYPLASMA
};
#endif // _pyVault_h_