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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plStreamSource_h_inc
#define plStreamSource_h_inc
#include "hsStream.h"
#include "hsStlUtils.h"
// A class for holding and accessing file streams. The preloader will insert
// files in here once they are loaded. In internal builds, if a requested file
// is not found, it will be retrieved from disk.
class plStreamSource
{
private:
struct fileData
{
std::wstring fFilename; // includes path
std::wstring fDir; // parent directory
std::wstring fExt;
hsStream* fStream; // we own this pointer, so clean it up
};
std::map<std::wstring, fileData> fFileData; // key is filename
void ICleanup(); // closes all file pointers and cleans up after itself
void IBreakupFilename(std::wstring filename, std::wstring& dir, std::wstring& ext);
plStreamSource() {}
public:
~plStreamSource() {ICleanup();}
// Force a cleanup of all data (some apps need to get at those file again, and they can't while we have them open)
void Cleanup() {ICleanup();}
// File access functions
hsStream* GetFile(std::wstring filename); // internal builds will read from disk if it doesn't exist
std::vector<std::wstring> GetListOfNames(std::wstring dir, std::wstring ext); // internal builds merge from disk
// For other classes to insert files (takes ownership of the stream if successful)
bool InsertFile(std::wstring filename, hsStream* stream);
// Instance handling
static plStreamSource* GetInstance();
};
#endif // plStreamSource_h_inc