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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfGUIUpDownPairMod Header //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _pfGUIUpDownPairMod_h
#define _pfGUIUpDownPairMod_h
#include "pfGUIValueCtrl.h"
class plMessage;
class pfGUIButtonMod;
class pfUpDownBtnProc;
class pfGUIUpDownPairMod : public pfGUIValueCtrl
{
friend class pfUpDownBtnProc;
protected:
enum
{
kRefUpControl = kRefDerivedStart,
kRefDownControl
};
pfGUIButtonMod *fUpControl, *fDownControl;
pfUpDownBtnProc *fButtonProc;
virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()
virtual void IUpdate( void );
public:
pfGUIUpDownPairMod();
virtual ~pfGUIUpDownPairMod();
CLASSNAME_REGISTER( pfGUIUpDownPairMod );
GETINTERFACE_ANY( pfGUIUpDownPairMod, pfGUIValueCtrl );
virtual hsBool MsgReceive( plMessage* pMsg );
virtual void Update( void );
virtual void Read( hsStream* s, hsResMgr* mgr );
virtual void Write( hsStream* s, hsResMgr* mgr );
virtual void SetRange( hsScalar min, hsScalar max );
virtual void SetCurrValue( hsScalar v );
/// Export ONLY
void SetControls( pfGUIButtonMod *up, pfGUIButtonMod *down ) { fUpControl = up; fDownControl = down; }
};
#endif // _pfGUIUpDownPairMod_h