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821 lines
24 KiB
821 lines
24 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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// singular |
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#include "plAGMasterMod.h" |
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// local |
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#include "plAGAnim.h" |
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#include "plAGAnimInstance.h" |
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#include "plAGModifier.h" |
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// #include "plAvatarAnim.h" |
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#include "plAGMasterSDLModifier.h" |
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#include "plMatrixChannel.h" |
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// global |
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#include "hsResMgr.h" |
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#include "plgDispatch.h" |
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// other |
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#include "plMessage/plAnimCmdMsg.h" |
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#include "pnMessage/plSDLModifierMsg.h" |
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#include "pnMessage/plSDLNotificationMsg.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "pnSceneObject/plCoordinateInterface.h" |
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//////////////// |
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// PLAGMASTERMOD |
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//////////////// |
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// Coordinates the activities of a bunch of plAGModifiers |
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// std::map<char *, plAGMasterMod *, stringISorter> plAGMasterMod::fInstances; |
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// CTOR |
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plAGMasterMod::plAGMasterMod() |
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: fTarget(nil), |
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fNeedEval(false), |
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fFirstEval(true), |
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fAGMasterSDLMod(nil), |
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fNeedCompile(false), |
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fIsGrouped(false), |
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fIsGroupMaster(false), |
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fMsgForwarder(nil) |
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{ |
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} |
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// DTOR |
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plAGMasterMod::~plAGMasterMod() |
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{ |
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} |
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void plAGMasterMod::Write(hsStream *stream, hsResMgr *mgr) |
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{ |
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plModifier::Write(stream, mgr); |
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int length = 0; |
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stream->WriteLE32(length); // backwards compatability. Nuke on next format change. |
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stream->WriteLE32(fPrivateAnims.size()); |
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int i; |
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for (i = 0; i < fPrivateAnims.size(); i++) |
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{ |
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mgr->WriteKey(stream, fPrivateAnims[i]->GetKey()); |
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} |
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stream->Writebool(fIsGrouped); |
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stream->Writebool(fIsGroupMaster); |
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if (fIsGroupMaster) |
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mgr->WriteKey(stream, fMsgForwarder->GetKey()); |
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// maybe later... WriteCachedMessages(stream, mgr); |
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} |
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void plAGMasterMod::Read(hsStream * stream, hsResMgr *mgr) |
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{ |
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plModifier::Read(stream, mgr); |
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////////////////////////////////////////// |
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int nameLength = stream->ReadLE32(); // Unused. Nuke next format change. |
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char *junk = new char[nameLength+1]; // |
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stream->Read(nameLength, junk); // |
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junk[nameLength] = 0; // |
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delete [] junk; // |
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////////////////////////////////////////// |
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int numPrivateAnims = stream->ReadLE32(); |
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fPrivateAnims.reserve(numPrivateAnims); // pre-allocate for performance |
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int i; |
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for (i = 0; i < numPrivateAnims; i++) |
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{ |
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plGenRefMsg* msg = new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kPrivateAnim); |
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mgr->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef); |
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} |
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fIsGrouped = stream->Readbool(); |
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fIsGroupMaster = stream->Readbool(); |
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if (fIsGroupMaster) |
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{ |
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plGenRefMsg* msg = new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, 0); |
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mgr->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef); |
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} |
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// maybe later... ReadCachedMessages(stream, mgr); |
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} |
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// ADDTARGET |
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// Collect all the plAGModifiers from our children and attach private anims. |
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void plAGMasterMod::AddTarget(plSceneObject * object) |
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{ |
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plSynchEnabler p(false); // turn off dirty tracking while in this function |
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fTarget = object; |
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int autoIdx = -1; |
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int initialIdx = -1; |
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int timeIdx = 0; |
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int i; |
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for (i = 0; i < fPrivateAnims.size(); i++) |
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{ |
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plATCAnim *atcAnim = plATCAnim::ConvertNoRef(fPrivateAnims[i]); |
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if (!atcAnim) |
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continue; |
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if (atcAnim->GetAutoStart()) |
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autoIdx = i; |
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if (atcAnim->GetInitial() != -1) |
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initialIdx = i; |
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if (atcAnim->GetStart() < fPrivateAnims[timeIdx]->GetStart()) |
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timeIdx = i; |
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} |
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int masterIdx; |
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if (autoIdx != -1) |
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masterIdx = autoIdx; // If something autostarts, it wins. |
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else if (initialIdx != -1) |
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masterIdx = initialIdx; // Otherwise, the fellow with the @initial point wins |
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else |
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masterIdx = timeIdx; // Default case: the earliest anim wins |
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for (i = 0; i < fPrivateAnims.size(); i++) |
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{ |
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AttachAnimationBlended(fPrivateAnims[i], i == masterIdx ? 1.f : 0.f); |
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} |
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// Force one eval after we init |
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plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
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if (!fIsGrouped || fIsGroupMaster) |
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{ |
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// add sdl modifier |
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delete fAGMasterSDLMod; |
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fAGMasterSDLMod = new plAGMasterSDLModifier; |
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object->AddModifier(fAGMasterSDLMod); |
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} |
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} |
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void plAGMasterMod::RemoveTarget(plSceneObject* o) |
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{ |
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hsAssert(o == fTarget, "Removing target I don't have"); |
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DetachAllAnimations(); |
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// remove sdl modifier |
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if (o) |
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{ |
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if (fAGMasterSDLMod) |
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o->RemoveModifier(fAGMasterSDLMod); |
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} |
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delete fAGMasterSDLMod; |
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fAGMasterSDLMod=nil; |
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fTarget = nil; |
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} |
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#include "plProfile.h" |
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plProfile_CreateTimer("ApplyAnimation", "Animation", ApplyAnimation); |
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plProfile_CreateTimer(" AffineValue", "Animation", AffineValue); |
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plProfile_CreateTimer(" AffineInterp", "Animation", AffineInterp); |
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plProfile_CreateTimer(" AffineBlend", "Animation", AffineBlend); |
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plProfile_CreateTimer(" AffineCompose", "Animation", AffineCompose); |
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plProfile_CreateTimer(" AffineApplicator", "Animation", MatrixApplicator); |
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plProfile_CreateTimer("AnimatingPhysicals", "Animation", AnimatingPhysicals); |
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plProfile_CreateTimer("StoppedAnimPhysicals", "Animation", StoppedAnimPhysicals); |
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// IEVAL |
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hsBool plAGMasterMod::IEval(double secs, float del, uint32_t dirty) |
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{ |
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if (fFirstEval) |
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{ |
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int i; |
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for (i = 0; i < fAnimInstances.size(); i++) |
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fAnimInstances[i]->SearchForGlobals(); |
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fFirstEval = false; |
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} |
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ApplyAnimations(secs, del); |
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// We might get registered for just a single eval. If we don't need to eval anymore, unregister |
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if (!fNeedEval) |
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plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey()); |
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return true; |
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} |
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// APPLYANIMATIONS |
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void plAGMasterMod::ApplyAnimations(double time, float elapsed) |
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{ |
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plProfile_BeginLap(ApplyAnimation, this->GetKey()->GetUoid().GetObjectName().c_str()); |
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// update any fades |
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for (int i = 0; i < fAnimInstances.size(); i++) |
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{ |
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fAnimInstances[i]->ProcessFade(elapsed); |
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} |
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AdvanceAnimsToTime(time); |
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plProfile_EndLap(ApplyAnimation,this->GetKey()->GetUoid().GetObjectName().c_str()); |
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} |
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void plAGMasterMod::AdvanceAnimsToTime(double time) |
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{ |
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if(fNeedCompile) |
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Compile(time); |
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for(plChannelModMap::iterator j = fChannelMods.begin(); j != fChannelMods.end(); j++) |
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{ |
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plAGModifier *mod = (*j).second; |
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mod->Apply(time); |
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} |
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} |
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void plAGMasterMod::SetNeedCompile(bool needCompile) |
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{ |
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fNeedCompile = true; |
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} |
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void plAGMasterMod::Compile(double time) |
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{ |
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plChannelModMap::iterator end = fChannelMods.end(); |
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fNeedCompile = false; |
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for(plChannelModMap::iterator j = fChannelMods.begin(); j != end; j++) |
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{ |
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plAGModifier *mod = (*j).second; |
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plAGApplicator *app = mod->GetApplicator(kAGPinTransform); |
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if(app) { |
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plAGChannel *channel = app->GetChannel(); |
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if(channel) |
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{ |
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plMatrixChannel *topChannel = plMatrixChannel::ConvertNoRef(channel); |
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if(topChannel) |
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topChannel->Optimize(time); |
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} |
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} |
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} |
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} |
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void plAGMasterMod::DumpAniGraph(const char *justThisChannel, bool optimized, double time) |
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{ |
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plChannelModMap::iterator end = fChannelMods.end(); |
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fNeedCompile = false; |
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for(plChannelModMap::iterator j = fChannelMods.begin(); j != end; j++) |
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{ |
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plAGModifier *mod = (*j).second; |
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if(!justThisChannel || mod->GetChannelName().Compare(justThisChannel, plString::kCaseInsensitive) == 0) |
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{ |
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plAGApplicator *app = mod->GetApplicator(kAGPinTransform); |
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if(app) { |
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plAGChannel *channel = app->GetChannel(); |
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if(channel) |
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{ |
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plMatrixChannel *topChannel = plMatrixChannel::ConvertNoRef(channel); |
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if(topChannel) |
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{ |
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hsStatusMessageF("AGModifier: <%s>", mod->GetChannelName()); |
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topChannel->Dump(1, optimized, time); |
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} |
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} |
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} |
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if(justThisChannel) |
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break; |
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} |
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} |
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} |
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// GETCHANNELMOD(name) |
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// Get the modifier that controls the channel with the given name |
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plAGModifier * plAGMasterMod::GetChannelMod(const plString & name, hsBool dontCache ) const |
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{ |
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plAGModifier * result = nil; |
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std::map<plString, plAGModifier *>::const_iterator i = fChannelMods.find(name); |
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if (i != fChannelMods.end()) { |
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result = (*i).second; |
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} else { |
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plSceneObject *SO = GetTarget(0); |
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if(SO) { |
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result = IFindChannelMod(SO, name); |
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if(result && !dontCache) { |
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ICacheChannelMod(result); |
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} |
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} |
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} |
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return result; |
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} |
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// CACHECHANNELMOD |
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plAGModifier * plAGMasterMod::ICacheChannelMod(plAGModifier *mod) const |
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{ |
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plGenRefMsg* msg = new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, 0); |
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hsgResMgr::ResMgr()->SendRef(mod, msg, plRefFlags::kActiveRef); |
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return mod; |
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} |
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// IFINDAGMOD (sceneObject) |
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// See if there's an ag modifier on this sceneobject. |
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// Doesn't check for multiples; just returns the first one. |
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plAGModifier * plAGMasterMod::IFindChannelMod(const plSceneObject *SO, const plString &name) const |
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{ |
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const plCoordinateInterface * CI = SO->GetCoordinateInterface(); |
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const plAGModifier * constMod = static_cast<const plAGModifier *>(FindModifierByClass(SO, plAGModifier::Index())); |
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plAGModifier * mod = const_cast<plAGModifier *>(constMod); |
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if(mod) |
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{ |
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plString modName = mod->GetChannelName(); |
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if(modName.Compare(name, plString::kCaseInsensitive) == 0) |
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return mod; |
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} |
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if(CI) |
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{ |
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int childCount = CI->GetNumChildren(); |
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for (int i = 0; i < childCount; i++) |
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{ |
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const plSceneObject * subChild = CI->GetChild(i)->GetOwner(); |
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plAGModifier * mod = IFindChannelMod(subChild, name); |
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if(mod) |
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return mod; |
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} |
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} |
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return nil; |
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} |
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// ATTACHANIMATIONBLENDED(anim, blend) |
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plAGAnimInstance * plAGMasterMod::AttachAnimationBlended(plAGAnim *anim, |
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float blendFactor /* = 0 */, |
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uint16_t blendPriority /* plAGMedBlendPriority */, |
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hsBool cache /* = false */) |
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{ |
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plAGAnimInstance *instance = nil; |
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plAnimVector::iterator i; |
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if(anim) |
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{ |
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fNeedCompile = true; // need to recompile the graph since we're editing it... |
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for (i = fPrivateAnims.begin(); i != fPrivateAnims.end(); i++) |
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{ |
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if (*i == anim) |
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break; |
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} |
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if (i == fPrivateAnims.end()) // Didn't find it. Ref it! |
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{ |
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plGenRefMsg* msg = new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kPublicAnim); |
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hsgResMgr::ResMgr()->SendRef(anim, msg, plRefFlags::kActiveRef); |
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} |
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instance = new plAGAnimInstance(anim, this, blendFactor, blendPriority, cache, false); |
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fAnimInstances.push_back(instance); |
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plATCAnim *atcAnim = plATCAnim::ConvertNoRef(anim); |
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if (atcAnim) |
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{ |
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fATCAnimInstances.push_back(instance); |
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ISetupMarkerCallbacks(atcAnim, instance->GetTimeConvert()); |
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} |
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IRegForEval(HasRunningAnims()); |
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} |
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return instance; |
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} |
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// ATTACHANIMATIONBLENDED(name, blend) |
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plAGAnimInstance * plAGMasterMod::AttachAnimationBlended(const plString &name, float blendFactor /* = 0 */, uint16_t blendPriority, hsBool cache /* = false */) |
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{ |
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plAGAnimInstance *instance = nil; |
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plAGAnim *anim = plAGAnim::FindAnim(name); |
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if(anim) |
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{ |
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instance = AttachAnimationBlended(anim, blendFactor, blendPriority, cache); |
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} |
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return instance; |
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} |
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void plAGMasterMod::PlaySimpleAnim(const plString &name) |
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{ |
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plATCAnim *anim = plATCAnim::ConvertNoRef(plAGAnim::FindAnim(name)); |
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plAGAnimInstance *instance = nil; |
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if (anim) |
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{ |
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if (FindAnimInstance(name)) |
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return; |
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instance = AttachAnimationBlended(anim, 1.f, (uint16_t)kAGMaxBlendPriority, false); |
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} |
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if (instance) |
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{ |
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instance->SetLoop(false); |
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instance->Start(); |
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plAGDetachCallbackMsg *msg = new plAGDetachCallbackMsg(GetKey(), kStop); |
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msg->SetAnimName(name); |
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instance->GetTimeConvert()->AddCallback(msg); |
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hsRefCnt_SafeUnRef(msg); |
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} |
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} |
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// FINDANIMINSTANCE |
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// Look for an animation instance of the given name on the modifier. |
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// If we need this to be fast, should make it a map rather than a vector |
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plAGAnimInstance * plAGMasterMod::FindAnimInstance(const plString &name) |
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{ |
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plAGAnimInstance *result = nil; |
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if (!name.IsNull()) |
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{ |
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for (int i = 0; i < fAnimInstances.size(); i++) |
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{ |
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plAGAnimInstance *act = fAnimInstances[i]; |
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plString eachName = act->GetName(); |
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if( eachName.Compare(name, plString::kCaseInsensitive) == 0) |
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{ |
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result = act; |
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break; |
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} |
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} |
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} |
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return result; |
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} |
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// FINDORATTACHINSTANCE |
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plAGAnimInstance * plAGMasterMod::FindOrAttachInstance(const plString &name, float blendFactor) |
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{ |
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plAGAnimInstance *result = FindAnimInstance(name); |
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if(result) |
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{ |
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// if it's already attached, we need to set the blend |
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result->SetBlend(blendFactor); |
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} else { |
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result = AttachAnimationBlended(name, blendFactor); |
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} |
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return result; |
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} |
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// GETANIMINSTANCE |
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plAGAnimInstance * plAGMasterMod::GetAnimInstance(int i) |
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{ |
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return fAnimInstances[i]; |
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} |
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// GETNUMANIMATIONS |
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int plAGMasterMod::GetNumAnimations() |
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{ |
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return fAnimInstances.size(); |
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} |
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// GETNUMPRIVATEANIMATIONS |
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int plAGMasterMod::GetNumPrivateAnimations() |
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{ |
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return fPrivateAnims.size(); |
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} |
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int plAGMasterMod::GetNumATCAnimations() |
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{ |
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return fATCAnimInstances.size(); |
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} |
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plAGAnimInstance *plAGMasterMod::GetATCAnimInstance(int i) |
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{ |
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return fATCAnimInstances[i]; |
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} |
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void plAGMasterMod::DetachAllAnimations() |
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{ |
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int nInstances = fAnimInstances.size(); |
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for (int i = nInstances - 1; i >= 0; i--) |
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{ |
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plAGAnimInstance * instance = fAnimInstances[i]; |
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if(instance) |
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{ |
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DetachAnimation(instance); |
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// delete instance; |
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} |
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} |
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fAnimInstances.clear(); |
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fPrivateAnims.clear(); |
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fATCAnimInstances.clear(); |
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} |
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// DETACHANIMATION(plAGAnimInstance *) |
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void plAGMasterMod::DetachAnimation(plAGAnimInstance *anim) |
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{ |
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plInstanceVector::iterator i; |
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plAnimVector::iterator j; |
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fNeedCompile = true; // need to recompile the graph since we're editing it... |
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for ( i = fAnimInstances.begin(); i != fAnimInstances.end(); i++) |
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{ |
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plAGAnimInstance *instance = *i; |
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if(instance == anim) |
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{ |
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// DetachAnimation(instance); |
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instance->DetachChannels(); |
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// Need to release it if it's not a private anim |
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const plAGAnim *agAnim = instance->GetAnimation(); |
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for (j = fPrivateAnims.begin(); j != fPrivateAnims.end(); j++) |
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{ |
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if (*j == agAnim) |
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break; |
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} |
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if (j == fPrivateAnims.end()) // We didn't find it |
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GetKey()->Release(agAnim->GetKey()); |
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|
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delete instance; |
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i = fAnimInstances.erase(i); |
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break; |
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} |
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} |
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for ( i = fATCAnimInstances.begin(); i != fATCAnimInstances.end(); i++) |
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{ |
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plAGAnimInstance *instance = *i; |
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|
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if(instance == anim) |
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{ |
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i = fATCAnimInstances.erase(i); |
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break; |
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} |
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} |
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} |
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|
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// DETACHANIMATION(name) |
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void plAGMasterMod::DetachAnimation(const plString &name) |
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{ |
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plAGAnimInstance *anim = FindAnimInstance(name); |
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if(anim) { |
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DetachAnimation(anim); |
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} |
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} |
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|
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void plAGMasterMod::DumpCurrentAnims(const char *header) |
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{ |
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if(header) |
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hsStatusMessageF("Dumping Armature Anim Stack: %s", header); |
|
int nAnims = fAnimInstances.size(); |
|
for(int i = nAnims - 1; i >= 0; i--) |
|
{ |
|
plAGAnimInstance *inst = fAnimInstances[i]; |
|
plString name = inst->GetName(); |
|
float blend = inst->GetBlend(); |
|
|
|
hsStatusMessageF("%d: %s with blend of %f\n", i, name.c_str(), blend); |
|
} |
|
} |
|
|
|
// MSGRECEIVE |
|
// receive trigger messages |
|
hsBool plAGMasterMod::MsgReceive(plMessage* msg) |
|
{ |
|
plAnimCmdMsg* cmdMsg; |
|
plAGCmdMsg* agMsg; |
|
int i; |
|
|
|
plSDLNotificationMsg* nMsg = plSDLNotificationMsg::ConvertNoRef(msg); |
|
if (nMsg) |
|
{ |
|
// Force a single eval |
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
|
return true; |
|
} |
|
|
|
if (cmdMsg = plAnimCmdMsg::ConvertNoRef(msg)) |
|
{ |
|
plString targetName = cmdMsg->GetAnimName(); |
|
|
|
if (targetName.IsNull()) |
|
targetName = _TEMP_CONVERT_FROM_LITERAL(ENTIRE_ANIMATION_NAME); |
|
|
|
plAGAnimInstance *inst = FindAnimInstance(targetName); |
|
if (inst != nil) |
|
{ |
|
if (cmdMsg->CmdChangesAnimTime()) |
|
{ |
|
for (i = 0; i < GetNumAnimations(); i++) |
|
{ |
|
plAGAnimInstance *currInst = GetAnimInstance(i); |
|
if (currInst != inst && currInst->GetAnimation()->SharesPinsWith(inst->GetAnimation())) |
|
currInst->SetBlend(0); |
|
} |
|
inst->SetBlend(1); |
|
} |
|
|
|
inst->HandleCmd(cmdMsg); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
if (agMsg = plAGCmdMsg::ConvertNoRef(msg)) |
|
{ |
|
if (agMsg->Cmd(plAGCmdMsg::kSetAnimTime)) |
|
{ |
|
for (int i = 0; i < fAnimInstances.size(); i++) |
|
{ |
|
plAGAnimInstance *inst = fAnimInstances[i]; |
|
inst->SetCurrentTime(agMsg->fAnimTime, true); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
plAGAnimInstance *inst = FindAnimInstance(agMsg->GetAnimName()); |
|
if (inst != nil) |
|
{ |
|
if (agMsg->Cmd(plAGCmdMsg::kSetBlend)) |
|
inst->Fade(agMsg->fBlend, agMsg->fBlendRate, plAGAnimInstance::kFadeBlend); |
|
if (agMsg->Cmd(plAGCmdMsg::kSetAmp)) |
|
inst->Fade(agMsg->fAmp, agMsg->fAmpRate, plAGAnimInstance::kFadeAmp); |
|
} |
|
return true; |
|
} |
|
|
|
plAGInstanceCallbackMsg *agicMsg = plAGInstanceCallbackMsg::ConvertNoRef(msg); |
|
if (agicMsg != nil) |
|
{ |
|
if (agicMsg->fEvent == kStart) |
|
{ |
|
IRegForEval(true); |
|
} |
|
else if (agicMsg->fEvent == kStop) |
|
{ |
|
if (!HasRunningAnims()) |
|
IRegForEval(false); |
|
} |
|
else // Just force a single eval |
|
{ |
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
|
} |
|
return true; |
|
} |
|
|
|
plAGDetachCallbackMsg *detachMsg = plAGDetachCallbackMsg::ConvertNoRef(msg); |
|
if (detachMsg != nil) |
|
{ |
|
DetachAnimation(detachMsg->GetAnimName()); |
|
} |
|
|
|
plGenRefMsg *genRefMsg; |
|
if (genRefMsg = plGenRefMsg::ConvertNoRef(msg)) |
|
{ |
|
plAGAnim *anim; |
|
if (anim = plAGAnim::ConvertNoRef(genRefMsg->GetRef())) |
|
{ |
|
if (genRefMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest)) |
|
{ |
|
if (genRefMsg->fType == kPrivateAnim) |
|
fPrivateAnims.push_back(anim); |
|
} |
|
else |
|
{ |
|
if (genRefMsg->fType == kPrivateAnim) |
|
{ |
|
plAnimVector::iterator i = fPrivateAnims.begin(); |
|
for (i; i != fPrivateAnims.end(); i++) |
|
{ |
|
plAGAnim *currAnim = *i; |
|
|
|
if(currAnim == anim) |
|
{ |
|
i = fPrivateAnims.erase(i); |
|
break; |
|
} |
|
} |
|
} |
|
} |
|
|
|
return true; |
|
} |
|
plAGModifier *agmod; |
|
if (agmod = plAGModifier::ConvertNoRef(genRefMsg->GetRef())) |
|
{ |
|
if (genRefMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest)) |
|
fChannelMods[agmod->GetChannelName()] = agmod; |
|
else |
|
fChannelMods.erase(agmod->GetChannelName()); |
|
|
|
return true; |
|
} |
|
plMsgForwarder *msgfwd; |
|
if (msgfwd = plMsgForwarder::ConvertNoRef(genRefMsg->GetRef())) |
|
{ |
|
if (genRefMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest)) |
|
fMsgForwarder = msgfwd; |
|
else |
|
fMsgForwarder = nil; |
|
|
|
return true; |
|
} |
|
} |
|
plRefMsg* refMsg = plRefMsg::ConvertNoRef(msg); |
|
if( refMsg ) |
|
{ |
|
if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) ) |
|
AddTarget(plSceneObject::ConvertNoRef(refMsg->GetRef())); |
|
else |
|
RemoveTarget(plSceneObject::ConvertNoRef(refMsg->GetRef())); |
|
|
|
return true; |
|
} |
|
|
|
return plModifier::MsgReceive(msg); |
|
} |
|
|
|
void plAGMasterMod::IRegForEval(hsBool val) |
|
{ |
|
if (fNeedEval == val) |
|
return; |
|
|
|
fNeedEval = val; |
|
if (val) |
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
|
else |
|
plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey()); |
|
} |
|
|
|
hsBool plAGMasterMod::HasRunningAnims() |
|
{ |
|
int i; |
|
hsBool needEval = false; |
|
for (i = 0; i < fAnimInstances.size(); i++) |
|
{ |
|
if (!fAnimInstances[i]->IsFinished()) |
|
{ |
|
needEval = true; |
|
break; |
|
} |
|
} |
|
return needEval; |
|
} |
|
|
|
// |
|
// Send SDL sendState msg to object's plAGMasterSDLModifier |
|
// |
|
hsBool plAGMasterMod::DirtySynchState(const char* SDLStateName, uint32_t synchFlags) |
|
{ |
|
if(GetNumTargets() > 0 && (!fIsGrouped || fIsGroupMaster)) |
|
{ |
|
plSceneObject *sObj = GetTarget(0); |
|
if(sObj) |
|
return sObj->DirtySynchState(SDLStateName, synchFlags); |
|
} |
|
return false; |
|
} |
|
|
|
void plAGMasterMod::SetIsGroupMaster(bool master, plMsgForwarder* msgForwarder) |
|
{ |
|
fIsGroupMaster = master; |
|
fMsgForwarder = msgForwarder; |
|
} |
|
|
|
void plAGMasterMod::SetIsGrouped(bool grouped) |
|
{ |
|
fIsGrouped = true; |
|
}
|
|
|