You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
150 lines
5.6 KiB
150 lines
5.6 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#ifndef plClusterUtil_inc |
|
#define plClusterUtil_inc |
|
|
|
#include "plDrawable/plSpanInstance.h" |
|
|
|
class hsBounds3Ext; |
|
class plCluster; |
|
class plClusterGroup; |
|
class hsGMaterial; |
|
class plMaxNode; |
|
class Point3; |
|
class plSpanEncoding; |
|
class plSpanTemplateB; |
|
struct hsVector3; |
|
|
|
class plDeformVert |
|
{ |
|
public: |
|
|
|
// Begin returns true if it's actually planning to do anything. |
|
// If it returns false, End will still get called, but GetDel probably won't. |
|
virtual bool Begin(INode* templNode, const hsBounds3Ext& wBnd) { return false; } |
|
virtual void End() {} |
|
|
|
hsVector3 GetDel(const hsPoint3& p) { return GetDel(Point3(p.fX, p.fY, p.fZ)); } |
|
virtual hsVector3 GetDel(const Point3& p) { return hsVector3(0,0,0); } |
|
}; |
|
|
|
class plShadeVert |
|
{ |
|
public: |
|
virtual bool Begin(INode* templNode, const hsBounds3Ext& wBnd) { return false; } |
|
virtual void End() {} |
|
|
|
Color GetShade(const hsPoint3& p, const hsVector3& n) { return GetShade(Point3(p.fX, p.fY, p.fZ), Point3(n.fX, n.fY, n.fZ)); } |
|
virtual Color GetShade(const Point3& p, const Point3& n) { return Color(0,0,0); } |
|
}; |
|
|
|
class plL2WTab : public Tab<Matrix3> {}; |
|
class plL2WTabTab : public Tab<plL2WTab*> {}; |
|
|
|
class plPoint3Tab : public Tab<hsVector3> {}; |
|
class plPoint3TabTab : public Tab<plPoint3Tab*> {}; |
|
|
|
class plColorTab : public Tab<uint32_t> {}; |
|
class plColorTabTab : public Tab<plColorTab*> {}; |
|
|
|
class plSpanTemplTab : public Tab<plSpanTemplateB*> {}; |
|
|
|
class plClusterUtil |
|
{ |
|
protected: |
|
uint32_t fIdx; |
|
plClusterGroup* fGroup; |
|
plMaxNode* fTemplNode; |
|
plSpanTemplateB* fTemplate; |
|
|
|
int fMinFaces; |
|
int fMaxFaces; |
|
float fMinSize; |
|
|
|
int fMinInsts; |
|
int fMaxInsts; |
|
|
|
|
|
plSpanEncoding ISelectEncoding(plPoint3TabTab& delPos, plColorTabTab& colors); |
|
void IAllocPosAndColor(plSpanTemplateB* templ, const plL2WTab& insts, |
|
plPoint3TabTab& delPos, plColorTabTab& colors); |
|
void IDelPosAndColor(plSpanTemplateB* templ, |
|
const plL2WTab& insts, plDeformVert* def, plShadeVert* shade, |
|
plPoint3TabTab& delPos, plColorTabTab& colors); |
|
void IAddInstsToCluster(plCluster* cluster, plSpanTemplateB* templ, |
|
const plL2WTab& insts, |
|
plPoint3TabTab& delPos, |
|
plColorTabTab& colors); |
|
void IFreePosAndColor(plPoint3TabTab& delPos, plColorTabTab& colors) const; |
|
|
|
void IFreeClustersRecur(plL2WTabTab& dst) const; |
|
void IFindClustersRecur(plSpanTemplateB* templ, plL2WTab& src, plL2WTabTab& dst); |
|
bool ISplitCluster(plSpanTemplateB* templ, plL2WTab& src, plL2WTab& lo, plL2WTab& hi); |
|
int ISelectAxis(const plL2WTab& src) const; |
|
Box3 IBound(const plL2WTab& src) const; |
|
Point3 ILength(const plL2WTab& src) const; |
|
|
|
void ISortTemplate(plSpanTemplateB* templ) const; |
|
plSpanTemplateB* IAddTemplate(plMaxNode* templNode, plGeometrySpan* geo); |
|
void ITemplateFromGeo(plSpanTemplateB* templ, plGeometrySpan* geo); |
|
|
|
void ISortTemplates(plSpanTemplTab& templs) const; |
|
void IAddTemplates(plMaxNode* templNode, plSpanTemplTab& templs); |
|
|
|
void ISetupGroupFromTemplate(plMaxNode* templ); |
|
|
|
public: |
|
plClusterUtil(); |
|
~plClusterUtil(); |
|
|
|
plSpanTemplTab MakeTemplates(INode* templNode); |
|
|
|
plClusterGroup* CreateGroup(plMaxNode* node, const char* name); |
|
plClusterGroup* SetupGroup(plClusterGroup* group, plMaxNode* node, plSpanTemplateB* templ); |
|
plClusterGroup* GetGroup() const { return fGroup; } |
|
|
|
void AddClusters(plL2WTab& insts, plDeformVert* def, plShadeVert* shade); |
|
|
|
}; |
|
|
|
#endif // plClusterUtil_inc
|
|
|