You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
325 lines
9.5 KiB
325 lines
9.5 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/***************************************************************************** |
|
* |
|
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCore/Private/pnAcIo.h |
|
* |
|
***/ |
|
|
|
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCORE_PRIVATE_PNACIO_H |
|
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCore/Private/pnAcIo.h included more than once" |
|
#endif |
|
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCORE_PRIVATE_PNACIO_H |
|
|
|
#include "pnNetCommon/plNetAddress.h" |
|
|
|
|
|
/**************************************************************************** |
|
* |
|
* Global types and constants |
|
* |
|
***/ |
|
|
|
typedef struct AsyncIdStruct * AsyncId; |
|
typedef struct AsyncFileStruct * AsyncFile; |
|
typedef struct AsyncSocketStruct * AsyncSocket; |
|
typedef struct AsyncCancelIdStruct * AsyncCancelId; |
|
|
|
const unsigned kAsyncSocketBufferSize = 1460; |
|
|
|
/**************************************************************************** |
|
* |
|
* Socket connect packet |
|
* |
|
***/ |
|
|
|
#pragma pack(push,1) |
|
struct AsyncSocketConnectPacket { |
|
uint8_t connType; |
|
uint16_t hdrBytes; |
|
uint32_t buildId; |
|
uint32_t buildType; |
|
uint32_t branchId; |
|
Uuid productId; |
|
}; |
|
#pragma pack(pop) |
|
|
|
|
|
/**************************************************************************** |
|
* |
|
* Socket event notifications |
|
* |
|
***/ |
|
|
|
enum EAsyncNotifySocket { |
|
kNotifySocketConnectFailed, |
|
kNotifySocketConnectSuccess, |
|
kNotifySocketDisconnect, |
|
kNotifySocketListenSuccess, |
|
kNotifySocketRead, |
|
kNotifySocketWrite |
|
}; |
|
|
|
struct AsyncNotifySocket { |
|
void * param; |
|
AsyncId asyncId; |
|
}; |
|
|
|
struct AsyncNotifySocketConnect : AsyncNotifySocket { |
|
plNetAddress localAddr; |
|
plNetAddress remoteAddr; |
|
unsigned connType; |
|
}; |
|
|
|
struct AsyncNotifySocketListen : AsyncNotifySocketConnect { |
|
unsigned buildId; |
|
unsigned buildType; |
|
unsigned branchId; |
|
Uuid productId; |
|
plNetAddress addr; |
|
uint8_t * buffer; |
|
unsigned bytes; |
|
unsigned bytesProcessed; |
|
}; |
|
|
|
struct AsyncNotifySocketRead : AsyncNotifySocket { |
|
uint8_t * buffer; |
|
unsigned bytes; |
|
unsigned bytesProcessed; |
|
}; |
|
|
|
typedef AsyncNotifySocketRead AsyncNotifySocketWrite; |
|
|
|
typedef bool (* FAsyncNotifySocketProc) ( // return false to disconnect |
|
AsyncSocket sock, |
|
EAsyncNotifySocket code, |
|
AsyncNotifySocket * notify, |
|
void ** userState |
|
); |
|
|
|
|
|
/**************************************************************************** |
|
* |
|
* Connection type functions |
|
* |
|
***/ |
|
|
|
// These codes may not be changed unless ALL servers and clients are |
|
// simultaneously replaced; so basically forget it =) |
|
enum EConnType { |
|
kConnTypeNil = 0, |
|
|
|
// For test applications |
|
kConnTypeDebug = 1, |
|
|
|
// Binary connections |
|
kConnTypeCliToAuth = 10, |
|
kConnTypeCliToGame = 11, |
|
kConnTypeSrvToAgent = 12, |
|
kConnTypeSrvToMcp = 13, |
|
kConnTypeSrvToVault = 14, |
|
kConnTypeSrvToDb = 15, |
|
kConnTypeCliToFile = 16, |
|
kConnTypeSrvToState = 17, |
|
kConnTypeSrvToLog = 18, |
|
kConnTypeSrvToScore = 19, |
|
kConnTypeCliToCsr = 20, |
|
kConnTypeSimpleNet = 21, |
|
kConnTypeCliToGateKeeper = 22, |
|
|
|
// Text connections |
|
kConnTypeAdminInterface = 97, // 'a' |
|
|
|
kNumConnTypes |
|
}; |
|
COMPILER_ASSERT_HEADER(EConnType, kNumConnTypes < 256); |
|
|
|
#define IS_TEXT_CONNTYPE(c) \ |
|
(((int)(c)) == kConnTypeAdminInterface) |
|
|
|
|
|
void AsyncSocketRegisterNotifyProc ( |
|
uint8_t connType, |
|
FAsyncNotifySocketProc notifyProc, |
|
unsigned buildId = 0, |
|
unsigned buildType = 0, |
|
unsigned branchId = 0, |
|
const Uuid & productId = kNilGuid |
|
); |
|
|
|
void AsyncSocketUnregisterNotifyProc ( |
|
uint8_t connType, |
|
FAsyncNotifySocketProc notifyProc, |
|
unsigned buildId = 0, |
|
unsigned buildType = 0, |
|
unsigned branchId = 0, |
|
const Uuid & productId = kNilGuid |
|
); |
|
|
|
FAsyncNotifySocketProc AsyncSocketFindNotifyProc ( |
|
const uint8_t buffer[], |
|
unsigned bytes, |
|
unsigned * bytesProcessed, |
|
unsigned * connType, |
|
unsigned * buildId, |
|
unsigned * buildType, |
|
unsigned * branchId, |
|
Uuid * productId |
|
); |
|
|
|
|
|
/**************************************************************************** |
|
* |
|
* Socket functions |
|
* |
|
***/ |
|
|
|
void AsyncSocketConnect ( |
|
AsyncCancelId * cancelId, |
|
const plNetAddress& netAddr, |
|
FAsyncNotifySocketProc notifyProc, |
|
void * param = nil, |
|
const void * sendData = nil, |
|
unsigned sendBytes = 0, |
|
unsigned connectMs = 0, // 0 => use default value |
|
unsigned localPort = 0 // 0 => don't bind local port |
|
); |
|
|
|
// Due to the asynchronous nature of sockets, the connect may complete |
|
// before the cancel does... you have been warned. |
|
void AsyncSocketConnectCancel ( |
|
FAsyncNotifySocketProc notifyProc, |
|
AsyncCancelId cancelId |
|
); |
|
|
|
void AsyncSocketDisconnect ( |
|
AsyncSocket sock, |
|
bool hardClose |
|
); |
|
|
|
// This function must only be called after receiving a kNotifySocketDisconnect |
|
void AsyncSocketDelete (AsyncSocket sock); |
|
|
|
// Returns false of socket has been closed |
|
bool AsyncSocketSend ( |
|
AsyncSocket sock, |
|
const void * data, |
|
unsigned bytes |
|
); |
|
|
|
// Buffer must stay valid until I/O has completed |
|
// Returns false if socket has been closed |
|
bool AsyncSocketWrite ( |
|
AsyncSocket sock, |
|
const void * buffer, |
|
unsigned bytes, |
|
void * param |
|
); |
|
|
|
// This function must only be called from with a socket notification callback. |
|
// Calling at any other time is a crash bug waiting to happen! |
|
void AsyncSocketSetNotifyProc ( |
|
AsyncSocket sock, |
|
FAsyncNotifySocketProc notifyProc |
|
); |
|
|
|
// A backlog of zero (the default) means that no buffering is performed when |
|
// the TCP send buffer is full, and the send() function will close the socket |
|
// on send fail |
|
void AsyncSocketSetBacklogAlloc ( |
|
AsyncSocket sock, |
|
unsigned bufferSize |
|
); |
|
|
|
// On failure, returns 0 |
|
// On success, returns bound port (if port number was zero, returns assigned port) |
|
// For connections that will use kConnType* connections, set notifyProc = nil; |
|
// the handler will be found when connection packet is received. |
|
// for connections with hard-coded behavior, set the notifyProc here (e.g. for use |
|
// protocols like SNMP on port 25) |
|
unsigned AsyncSocketStartListening ( |
|
const plNetAddress& listenAddr, |
|
FAsyncNotifySocketProc notifyProc = nil |
|
); |
|
void AsyncSocketStopListening ( |
|
const plNetAddress& listenAddr, |
|
FAsyncNotifySocketProc notifyProc = nil |
|
); |
|
|
|
void AsyncSocketEnableNagling ( |
|
AsyncSocket sock, |
|
bool enable |
|
); |
|
|
|
|
|
/**************************************************************************** |
|
* |
|
* Dns functions |
|
* |
|
***/ |
|
|
|
typedef void (* FAsyncLookupProc) ( |
|
void * param, |
|
const char name[], |
|
unsigned addrCount, |
|
const plNetAddress addrs[] |
|
); |
|
|
|
void AsyncAddressLookupName ( |
|
AsyncCancelId * cancelId, |
|
FAsyncLookupProc lookupProc, |
|
const char name[], |
|
unsigned port, |
|
void * param |
|
); |
|
|
|
void AsyncAddressLookupAddr ( |
|
AsyncCancelId * cancelId, |
|
FAsyncLookupProc lookupProc, |
|
const plNetAddress& address, |
|
void * param |
|
); |
|
|
|
void AsyncAddressLookupCancel ( |
|
FAsyncLookupProc lookupProc, |
|
AsyncCancelId cancelId |
|
);
|
|
|