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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
// Define this if the file servers are running behind load-balancing hardware.
// It changes the logic by which the decision to attempt a reconnect is made.
#define LOAD_BALANCER_HARDWARE
namespace Ngl { namespace File {
/*****************************************************************************
*
* Private
*
***/
struct CliFileConn : AtomicRef {
LINK(CliFileConn) link;
CLock sockLock; // to protect the socket pointer so we don't nuke it while using it
AsyncSocket sock;
wchar name[MAX_PATH];
NetAddress addr;
unsigned seq;
ARRAY(byte) recvBuffer;
AsyncCancelId cancelId;
bool abandoned;
unsigned buildId;
unsigned serverType;
CCritSect timerCritsect; // critsect for both timers
// Reconnection
AsyncTimer * reconnectTimer;
unsigned reconnectStartMs;
unsigned connectStartMs;
unsigned numImmediateDisconnects;
unsigned numFailedConnects;
// Ping
AsyncTimer * pingTimer;
unsigned pingSendTimeMs;
unsigned lastHeardTimeMs;
CliFileConn ();
~CliFileConn ();
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void AutoReconnect ();
bool AutoReconnectEnabled () {return (reconnectTimer != nil);}
void StopAutoReconnect (); // call before destruction
void StartAutoReconnect ();
void TimerReconnect ();
// ping
void AutoPing ();
void StopAutoPing ();
void TimerPing ();
void Send (const void * data, unsigned bytes);
void Destroy(); // cleans up the socket and buffer
void Dispatch (const Cli2File_MsgHeader * msg);
bool Recv_PingReply (const File2Cli_PingReply * msg);
bool Recv_BuildIdReply (const File2Cli_BuildIdReply * msg);
bool Recv_BuildIdUpdate (const File2Cli_BuildIdUpdate * msg);
bool Recv_ManifestReply (const File2Cli_ManifestReply * msg);
bool Recv_FileDownloadReply (const File2Cli_FileDownloadReply * msg);
};
//============================================================================
// BuildIdRequestTrans
//============================================================================
struct BuildIdRequestTrans : NetFileTrans {
FNetCliFileBuildIdRequestCallback m_callback;
void * m_param;
unsigned m_buildId;
BuildIdRequestTrans (
FNetCliFileBuildIdRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ManifestRequestTrans
//============================================================================
struct ManifestRequestTrans : NetFileTrans {
FNetCliFileManifestRequestCallback m_callback;
void * m_param;
wchar m_group[MAX_PATH];
unsigned m_buildId;
ARRAY(NetCliFileManifestEntry) m_manifest;
unsigned m_numEntriesReceived;
ManifestRequestTrans (
FNetCliFileManifestRequestCallback callback,
void * param,
const wchar group[],
unsigned buildId
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// DownloadRequestTrans
//============================================================================
struct DownloadRequestTrans : NetFileTrans {
FNetCliFileDownloadRequestCallback m_callback;
void * m_param;
wchar m_filename[MAX_PATH];
hsStream * m_writer;
unsigned m_buildId;
unsigned m_totalBytesReceived;
DownloadRequestTrans (
FNetCliFileDownloadRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer,
unsigned buildId
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// RcvdFileDownloadChunkTrans
//============================================================================
struct RcvdFileDownloadChunkTrans : NetNotifyTrans {
unsigned bytes;
byte * data;
hsStream * writer;
RcvdFileDownloadChunkTrans () : NetNotifyTrans (kFileRcvdFileDownloadChunkTrans) {}
~RcvdFileDownloadChunkTrans ();
void Post ();
};
/*****************************************************************************
*
* Private data
*
***/
enum {
kPerfConnCount,
kNumPerf
};
static bool s_running;
static CCritSect s_critsect;
static LISTDECL(CliFileConn, link) s_conns;
static CliFileConn * s_active;
static long s_perf[kNumPerf];
static unsigned s_connectBuildId;
static unsigned s_serverType;
static FNetCliFileBuildIdUpdateCallback s_buildIdCallback = nil;
const unsigned kMinValidConnectionMs = 25 * 1000;
/*****************************************************************************
*
* Internal functions
*
***/
//===========================================================================
static unsigned GetNonZeroTimeMs () {
if (unsigned ms = TimeGetMs())
return ms;
return 1;
}
//============================================================================
static CliFileConn * GetConnIncRef_CS (const char tag[]) {
if (CliFileConn * conn = s_active) {
conn->IncRef(tag);
return conn;
}
return nil;
}
//============================================================================
static CliFileConn * GetConnIncRef (const char tag[]) {
CliFileConn * conn;
s_critsect.Enter();
{
conn = GetConnIncRef_CS(tag);
}
s_critsect.Leave();
return conn;
}
//============================================================================
static void UnlinkAndAbandonConn_CS (CliFileConn * conn) {
s_conns.Unlink(conn);
conn->abandoned = true;
if (conn->AutoReconnectEnabled())
conn->StopAutoReconnect();
bool needsDecref = true;
if (conn->cancelId) {
AsyncSocketConnectCancel(nil, conn->cancelId);
conn->cancelId = 0;
needsDecref = false;
}
else {
conn->sockLock.EnterRead();
if (conn->sock) {
AsyncSocketDisconnect(conn->sock, true);
needsDecref = false;
}
conn->sockLock.LeaveRead();
}
if (needsDecref) {
conn->DecRef("Lifetime");
}
}
//============================================================================
static void NotifyConnSocketConnect (CliFileConn * conn) {
conn->TransferRef("Connecting", "Connected");
conn->connectStartMs = TimeGetMs();
conn->numFailedConnects = 0;
// Make this the active server
s_critsect.Enter();
{
if (!conn->abandoned) {
conn->AutoPing();
s_active = conn;
}
else
{
conn->sockLock.EnterRead();
AsyncSocketDisconnect(conn->sock, true);
conn->sockLock.LeaveRead();
}
}
s_critsect.Leave();
}
//============================================================================
static void NotifyConnSocketConnectFailed (CliFileConn * conn) {
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
// Cancel all transactions in progress on this connection.
NetTransCancelByConnId(conn->seq, kNetErrTimeout);
#ifndef SERVER
// Client apps fail if unable to connect for a time
if (++conn->numFailedConnects >= kMaxFailedConnects) {
ReportNetError(kNetProtocolCli2File, kNetErrConnectFailed);
}
else
#endif // ndef SERVER
{
// start reconnect, if we are doing that
if (s_running && conn->AutoReconnectEnabled())
conn->StartAutoReconnect();
else
conn->DecRef("Lifetime"); // if we are not reconnecting, this socket is done, so remove the lifetime ref
}
conn->DecRef("Connecting");
}
//============================================================================
static void NotifyConnSocketDisconnect (CliFileConn * conn) {
conn->StopAutoPing();
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
// Cancel all transactions in progress on this connection.
NetTransCancelByConnId(conn->seq, kNetErrTimeout);
bool notify = false;
#ifdef SERVER
{
if (TimeGetMs() - conn->connectStartMs > kMinValidConnectionMs)
conn->reconnectStartMs = 0;
else
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
}
#else
{
#ifndef LOAD_BALANCER_HARDWARE
// If the connection to the remote server was open for longer than
// kMinValidConnectionMs then assume that the connection was to
// a valid server and try to perform reconnection immediately. If
// less time elapsed then the connection was likely to a server
// with an open port but with no notification procedure registered
// for this type of communication channel.
if (TimeGetMs() - conn->connectStartMs > kMinValidConnectionMs) {
conn->reconnectStartMs = 0;
}
else {
if (++conn->numImmediateDisconnects < kMaxImmediateDisconnects)
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
else
notify = true;
}
#else
// File server is running behind a load-balancer, so the next connection may
// send us to a new server, therefore attempt a reconnection to the same
// address even if the disconnect was immediate. This is safe because the
// file server is stateless with respect to clients.
if (TimeGetMs() - conn->connectStartMs <= kMinValidConnectionMs) {
if (++conn->numImmediateDisconnects < kMaxImmediateDisconnects)
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
else
notify = true;
}
else {
// disconnect was not immediate. attempt a reconnect unless we're shutting down
conn->numImmediateDisconnects = 0;
conn->reconnectStartMs = 0;
}
#endif // LOAD_BALANCER
}
#endif // ndef SERVER
if (notify) {
ReportNetError(kNetProtocolCli2File, kNetErrDisconnected);
}
else {
// clean up the socket and start reconnect, if we are doing that
conn->Destroy();
if (conn->AutoReconnectEnabled())
conn->StartAutoReconnect();
else
conn->DecRef("Lifetime"); // if we are not reconnecting, this socket is done, so remove the lifetime ref
}
conn->DecRef("Connected");
}
//============================================================================
static bool NotifyConnSocketRead (CliFileConn * conn, AsyncNotifySocketRead * read) {
conn->lastHeardTimeMs = GetNonZeroTimeMs();
conn->recvBuffer.Add(read->buffer, read->bytes);
read->bytesProcessed += read->bytes;
for (;;) {
if (conn->recvBuffer.Count() < sizeof(dword))
return true;
dword msgSize = *(dword *)conn->recvBuffer.Ptr();
if (conn->recvBuffer.Count() < msgSize)
return true;
const Cli2File_MsgHeader * msg = (const Cli2File_MsgHeader *) conn->recvBuffer.Ptr();
conn->Dispatch(msg);
conn->recvBuffer.Move(0, msgSize, conn->recvBuffer.Count() - msgSize);
conn->recvBuffer.ShrinkBy(msgSize);
}
}
//============================================================================
static bool SocketNotifyCallback (
AsyncSocket sock,
EAsyncNotifySocket code,
AsyncNotifySocket * notify,
void ** userState
) {
bool result = true;
CliFileConn * conn;
switch (code) {
case kNotifySocketConnectSuccess:
conn = (CliFileConn *) notify->param;
*userState = conn;
s_critsect.Enter();
{
conn->sockLock.EnterWrite();
conn->sock = sock;
conn->sockLock.LeaveWrite();
conn->cancelId = 0;
}
s_critsect.Leave();
NotifyConnSocketConnect(conn);
break;
case kNotifySocketConnectFailed:
conn = (CliFileConn *) notify->param;
NotifyConnSocketConnectFailed(conn);
break;
case kNotifySocketDisconnect:
conn = (CliFileConn *) *userState;
NotifyConnSocketDisconnect(conn);
break;
case kNotifySocketRead:
conn = (CliFileConn *) *userState;
result = NotifyConnSocketRead(conn, (AsyncNotifySocketRead *) notify);
break;
}
return result;
}
//============================================================================
static void Connect (CliFileConn * conn) {
ASSERT(s_running);
conn->pingSendTimeMs = 0;
s_critsect.Enter();
{
while (CliFileConn * oldConn = s_conns.Head()) {
if (oldConn != conn)
UnlinkAndAbandonConn_CS(oldConn);
else
s_conns.Unlink(oldConn);
}
s_conns.Link(conn);
}
s_critsect.Leave();
Cli2File_Connect connect;
connect.hdr.connType = kConnTypeCliToFile;
connect.hdr.hdrBytes = sizeof(connect.hdr);
connect.hdr.buildId = kFileSrvBuildId;
connect.hdr.buildType = BuildType();
connect.hdr.branchId = BranchId();
connect.hdr.productId = ProductId();
connect.data.buildId = conn->buildId;
connect.data.serverType = conn->serverType;
connect.data.dataBytes = sizeof(connect.data);
AsyncSocketConnect(
&conn->cancelId,
conn->addr,
SocketNotifyCallback,
conn,
&connect,
sizeof(connect),
0,
0
);
}
//============================================================================
static void Connect (
const wchar name[],
const NetAddress & addr
) {
ASSERT(s_running);
CliFileConn * conn = NEWZERO(CliFileConn);
StrCopy(conn->name, name, arrsize(conn->name));
conn->addr = addr;
conn->buildId = s_connectBuildId;
conn->serverType = s_serverType;
conn->seq = ConnNextSequence();
conn->lastHeardTimeMs = GetNonZeroTimeMs(); // used in connect timeout, and ping timeout
conn->IncRef("Lifetime");
conn->AutoReconnect();
}
//============================================================================
static void AsyncLookupCallback (
void * param,
const wchar name[],
unsigned addrCount,
const NetAddress addrs[]
) {
REF(param);
if (!addrCount) {
ReportNetError(kNetProtocolCli2File, kNetErrNameLookupFailed);
return;
}
for (unsigned i = 0; i < addrCount; ++i) {
Connect(name, addrs[i]);
}
}
/*****************************************************************************
*
* CliFileConn
*
***/
//============================================================================
CliFileConn::CliFileConn () {
AtomicAdd(&s_perf[kPerfConnCount], 1);
}
//============================================================================
CliFileConn::~CliFileConn () {
ASSERT(!cancelId);
ASSERT(!reconnectTimer);
Destroy();
AtomicAdd(&s_perf[kPerfConnCount], -1);
}
//===========================================================================
void CliFileConn::TimerReconnect () {
ASSERT(!sock);
ASSERT(!cancelId);
if (!s_running) {
s_critsect.Enter();
UnlinkAndAbandonConn_CS(this);
s_critsect.Leave();
}
else {
IncRef("Connecting");
// Remember the time we started the reconnect attempt, guarding against
// TimeGetMs() returning zero (unlikely), as a value of zero indicates
// a first-time connect condition to StartAutoReconnect()
reconnectStartMs = GetNonZeroTimeMs();
Connect(this);
}
}
//===========================================================================
static unsigned CliFileConnTimerReconnectProc (void * param) {
((CliFileConn *) param)->TimerReconnect();
return kAsyncTimeInfinite;
}
//===========================================================================
// This function is called when after a disconnect to start a new connection
void CliFileConn::StartAutoReconnect () {
timerCritsect.Enter();
if (reconnectTimer) {
// Make reconnect attempts at regular intervals. If the last attempt
// took more than the specified max interval time then reconnect
// immediately; otherwise wait until the time interval is up again
// then reconnect.
unsigned remainingMs = 0;
if (reconnectStartMs) {
remainingMs = reconnectStartMs - GetNonZeroTimeMs();
if ((signed)remainingMs < 0)
remainingMs = 0;
}
AsyncTimerUpdate(reconnectTimer, remainingMs);
}
timerCritsect.Leave();
}
//===========================================================================
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void CliFileConn::AutoReconnect () {
timerCritsect.Enter();
{
ASSERT(!reconnectTimer);
IncRef("ReconnectTimer");
AsyncTimerCreate(
&reconnectTimer,
CliFileConnTimerReconnectProc,
0, // immediate callback
this
);
}
timerCritsect.Leave();
}
//===========================================================================
static unsigned CliFileConnTimerDestroyed (void * param) {
CliFileConn * sock = (CliFileConn *) param;
sock->DecRef("TimerDestroyed");
return kAsyncTimeInfinite;
}
//============================================================================
void CliFileConn::StopAutoReconnect () {
timerCritsect.Enter();
{
if (AsyncTimer * timer = reconnectTimer) {
reconnectTimer = nil;
AsyncTimerDeleteCallback(timer, CliFileConnTimerDestroyed);
}
}
timerCritsect.Leave();
}
//===========================================================================
static unsigned CliFileConnPingTimerProc (void * param) {
((CliFileConn *) param)->TimerPing();
return kPingIntervalMs;
}
//============================================================================
void CliFileConn::AutoPing () {
ASSERT(!pingTimer);
IncRef("PingTimer");
timerCritsect.Enter();
{
sockLock.EnterRead();
unsigned timerPeriod = sock ? 0 : kAsyncTimeInfinite;
sockLock.LeaveRead();
AsyncTimerCreate(
&pingTimer,
CliFileConnPingTimerProc,
timerPeriod,
this
);
}
timerCritsect.Leave();
}
//============================================================================
void CliFileConn::StopAutoPing () {
timerCritsect.Enter();
{
if (AsyncTimer * timer = pingTimer) {
pingTimer = nil;
AsyncTimerDeleteCallback(timer, CliFileConnTimerDestroyed);
}
}
timerCritsect.Leave();
}
//============================================================================
void CliFileConn::TimerPing () {
sockLock.EnterRead();
for (;;) {
if (!sock) // make sure it exists
break;
#if 0
// if the time difference between when we last sent a ping and when we last
// heard from the server is >= 3x the ping interval, the socket is stale.
if (pingSendTimeMs && abs(int(pingSendTimeMs - lastHeardTimeMs)) >= kPingTimeoutMs) {
// ping timed out, disconnect the socket
AsyncSocketDisconnect(sock, true);
}
else
#endif
{
// Send a ping request
pingSendTimeMs = GetNonZeroTimeMs();
Cli2File_PingRequest msg;
msg.messageId = kCli2File_PingRequest;
msg.messageBytes = sizeof(msg);
msg.pingTimeMs = pingSendTimeMs;
// read locks are reentrant, so calling Send is ok here within the read lock
Send(&msg, msg.messageBytes);
}
break;
}
sockLock.LeaveRead();
}
//============================================================================
void CliFileConn::Destroy () {
AsyncSocket oldSock = nil;
sockLock.EnterWrite();
{
SWAP(oldSock, sock);
}
sockLock.LeaveWrite();
if (oldSock)
AsyncSocketDelete(oldSock);
recvBuffer.Clear();
}
//============================================================================
void CliFileConn::Send (const void * data, unsigned bytes) {
sockLock.EnterRead();
if (sock) {
AsyncSocketSend(sock, data, bytes);
}
sockLock.LeaveRead();
}
//============================================================================
void CliFileConn::Dispatch (const Cli2File_MsgHeader * msg) {
#define DISPATCH(a) case kFile2Cli_##a: Recv_##a((const File2Cli_##a *) msg); break
switch (msg->messageId) {
DISPATCH(PingReply);
DISPATCH(BuildIdReply);
DISPATCH(BuildIdUpdate);
DISPATCH(ManifestReply);
DISPATCH(FileDownloadReply);
DEFAULT_FATAL(msg->messageId)
}
#undef DISPATCH
}
//============================================================================
bool CliFileConn::Recv_PingReply (
const File2Cli_PingReply * msg
) {
REF(msg);
return true;
}
//============================================================================
bool CliFileConn::Recv_BuildIdReply (
const File2Cli_BuildIdReply * msg
) {
NetTransRecv(msg->transId, (const byte *)msg, msg->messageBytes);
return true;
}
//============================================================================
bool CliFileConn::Recv_BuildIdUpdate (
const File2Cli_BuildIdUpdate * msg
) {
if (s_buildIdCallback)
s_buildIdCallback(msg->buildId);
return true;
}
//============================================================================
bool CliFileConn::Recv_ManifestReply (
const File2Cli_ManifestReply * msg
) {
NetTransRecv(msg->transId, (const byte *)msg, msg->messageBytes);
return true;
}
//============================================================================
bool CliFileConn::Recv_FileDownloadReply (
const File2Cli_FileDownloadReply * msg
) {
NetTransRecv(msg->transId, (const byte *)msg, msg->messageBytes);
return true;
}
/*****************************************************************************
*
* BuildIdRequestTrans
*
***/
//============================================================================
BuildIdRequestTrans::BuildIdRequestTrans (
FNetCliFileBuildIdRequestCallback callback,
void * param
) : NetFileTrans(kBuildIdRequestTrans)
, m_callback(callback)
, m_param(param)
{}
//============================================================================
bool BuildIdRequestTrans::Send () {
if (!AcquireConn())
return false;
Cli2File_BuildIdRequest buildIdReq;
buildIdReq.messageId = kCli2File_BuildIdRequest;
buildIdReq.transId = m_transId;
buildIdReq.messageBytes = sizeof(buildIdReq);
m_conn->Send(&buildIdReq, buildIdReq.messageBytes);
return true;
}
//============================================================================
void BuildIdRequestTrans::Post () {
m_callback(m_result, m_param, m_buildId);
}
//============================================================================
bool BuildIdRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const File2Cli_BuildIdReply & reply = *(const File2Cli_BuildIdReply *) msg;
if (IS_NET_ERROR(reply.result)) {
// we have a problem...
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
m_buildId = reply.buildId;
// mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ManifestRequestTrans
*
***/
//============================================================================
ManifestRequestTrans::ManifestRequestTrans (
FNetCliFileManifestRequestCallback callback,
void * param,
const wchar group[],
unsigned buildId
) : NetFileTrans(kManifestRequestTrans)
, m_callback(callback)
, m_param(param)
, m_numEntriesReceived(0)
, m_buildId(buildId)
{
if (group)
StrCopy(m_group, group, arrsize(m_group));
else
m_group[0] = L'\0';
}
//============================================================================
bool ManifestRequestTrans::Send () {
if (!AcquireConn())
return false;
Cli2File_ManifestRequest manifestReq;
StrCopy(manifestReq.group, m_group, arrsize(manifestReq.group));
manifestReq.messageId = kCli2File_ManifestRequest;
manifestReq.transId = m_transId;
manifestReq.messageBytes = sizeof(manifestReq);
manifestReq.buildId = m_buildId;
m_conn->Send(&manifestReq, manifestReq.messageBytes);
return true;
}
//============================================================================
void ManifestRequestTrans::Post () {
m_callback(m_result, m_param, m_group, m_manifest.Ptr(), m_manifest.Count());
}
//============================================================================
void ReadStringFromMsg(const wchar* curMsgPtr, wchar str[], unsigned maxStrLen, unsigned* length) {
StrCopy(str, curMsgPtr, maxStrLen);
str[maxStrLen - 1] = L'\0'; // make sure it's terminated
(*length) = StrLen(str);
}
//============================================================================
void ReadUnsignedFromMsg(const wchar* curMsgPtr, unsigned* val) {
(*val) = ((*curMsgPtr) << 16) + (*(curMsgPtr + 1));
}
//============================================================================
bool ManifestRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
m_timeoutAtMs = TimeGetMs() + NetTransGetTimeoutMs(); // Reset the timeout counter
REF(bytes);
const File2Cli_ManifestReply & reply = *(const File2Cli_ManifestReply *) msg;
dword numFiles = reply.numFiles;
dword wcharCount = reply.wcharCount;
const wchar* curChar = reply.manifestData;
// tell the server we got the data
Cli2File_ManifestEntryAck manifestAck;
manifestAck.messageId = kCli2File_ManifestEntryAck;
manifestAck.transId = reply.transId;
manifestAck.messageBytes = sizeof(manifestAck);
manifestAck.readerId = reply.readerId;
m_conn->Send(&manifestAck, manifestAck.messageBytes);
// if wcharCount is 2, the data only contains the terminator "\0\0" and we
// don't need to convert anything (and we are done)
if ((IS_NET_ERROR(reply.result)) || (wcharCount == 2)) {
// we have a problem... or we have nothing to so, so we're done
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
if (numFiles > m_manifest.Count())
m_manifest.SetCount(numFiles); // reserve the space ahead of time
// manifestData format: "clientFile\0downloadFile\0md5\0filesize\0zipsize\0flags\0...\0\0"
bool done = false;
while (!done) {
if (wcharCount == 0)
{
done = true;
break;
}
// copy the data over to our array (m_numEntriesReceived is the current index)
NetCliFileManifestEntry& entry = m_manifest[m_numEntriesReceived];
// --------------------------------------------------------------------
// read in the clientFilename
unsigned filenameLen;
ReadStringFromMsg(curChar, entry.clientName, arrsize(entry.clientName), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the downloadFile
curChar++;
wcharCount--;
// --------------------------------------------------------------------
// read in the downloadFilename
ReadStringFromMsg(curChar, entry.downloadName, arrsize(entry.downloadName), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the md5
curChar++;
wcharCount--;
// --------------------------------------------------------------------
// read in the md5
ReadStringFromMsg(curChar, entry.md5, arrsize(entry.md5), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the md5 for compressed files
curChar++;
wcharCount--;
// --------------------------------------------------------------------
// read in the md5 for compressed files
ReadStringFromMsg(curChar, entry.md5compressed, arrsize(entry.md5compressed), &filenameLen);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
// point it at the first part of the filesize value (format: 0xHHHHLLLL)
curChar++;
wcharCount--;
// --------------------------------------------------------------------
if (wcharCount < 2) // we have to have 2 chars for the size
return false; // screwy data
ReadUnsignedFromMsg(curChar, &entry.fileSize);
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// point it at the first part of the zipsize value (format: 0xHHHHLLLL)
curChar++;
wcharCount--;
// --------------------------------------------------------------------
if (wcharCount < 2) // we have to have 2 chars for the size
return false; // screwy data
ReadUnsignedFromMsg(curChar, &entry.zipSize);
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// point it at the first part of the flags value (format: 0xHHHHLLLL)
curChar++;
wcharCount--;
// --------------------------------------------------------------------
if (wcharCount < 2) // we have to have 2 chars for the size
return false; // screwy data
ReadUnsignedFromMsg(curChar, &entry.flags);
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// --------------------------------------------------------------------
// point it at either the second part of the terminator, or the next filename
curChar++;
wcharCount--;
// do sanity checking
if (*curChar == L'\0') {
// we hit the terminator
if (wcharCount != 1)
return false; // invalid data, we shouldn't have any more
done = true; // we're done
}
else if (wcharCount < 14)
// we must have at least three 1-char strings, three nulls, three 32-bit ints, and 2-char terminator left (3+3+6+2)
return false; // screwy data
// increment entries received
m_numEntriesReceived++;
if ((m_numEntriesReceived >= numFiles) && !done) {
// too much data, abort
return false;
}
}
// check for completion
if (m_numEntriesReceived >= numFiles)
{
// all entires received, mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
}
return true;
}
/*****************************************************************************
*
* FileDownloadRequestTrans
*
***/
//============================================================================
DownloadRequestTrans::DownloadRequestTrans (
FNetCliFileDownloadRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer,
unsigned buildId
) : NetFileTrans(kDownloadRequestTrans)
, m_callback(callback)
, m_param(param)
, m_writer(writer)
, m_totalBytesReceived(0)
, m_buildId(buildId)
{
StrCopy(m_filename, filename, arrsize(m_filename));
// This transaction issues "sub transactions" which must complete
// before this one even though they were issued after us.
m_hasSubTrans = true;
}
//============================================================================
bool DownloadRequestTrans::Send () {
if (!AcquireConn())
return false;
Cli2File_FileDownloadRequest filedownloadReq;
StrCopy(filedownloadReq.filename, m_filename, arrsize(m_filename));
filedownloadReq.messageId = kCli2File_FileDownloadRequest;
filedownloadReq.transId = m_transId;
filedownloadReq.messageBytes = sizeof(filedownloadReq);
filedownloadReq.buildId = m_buildId;
m_conn->Send(&filedownloadReq, sizeof(filedownloadReq));
return true;
}
//============================================================================
void DownloadRequestTrans::Post () {
m_callback(m_result, m_param, m_filename, m_writer);
}
//============================================================================
bool DownloadRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
m_timeoutAtMs = TimeGetMs() + NetTransGetTimeoutMs(); // Reset the timeout counter
REF(bytes);
const File2Cli_FileDownloadReply & reply = *(const File2Cli_FileDownloadReply *) msg;
dword byteCount = reply.byteCount;
const byte* data = reply.fileData;
// tell the server we got the data
Cli2File_FileDownloadChunkAck fileAck;
fileAck.messageId = kCli2File_FileDownloadChunkAck;
fileAck.transId = reply.transId;
fileAck.messageBytes = sizeof(fileAck);
fileAck.readerId = reply.readerId;
m_conn->Send(&fileAck, fileAck.messageBytes);
if (IS_NET_ERROR(reply.result)) {
// we have a problem... indicate we are done and abort
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
// we have data to write, so queue it for write in the main thread (we're
// currently in a net recv thread)
if (byteCount > 0) {
RcvdFileDownloadChunkTrans * writeTrans = NEW(RcvdFileDownloadChunkTrans);
writeTrans->writer = m_writer;
writeTrans->bytes = byteCount;
writeTrans->data = (byte *)ALLOC(byteCount);
MemCopy(writeTrans->data, data, byteCount);
NetTransSend(writeTrans);
}
m_totalBytesReceived += byteCount;
if (m_totalBytesReceived >= reply.totalFileSize) {
// all bytes received, mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
}
return true;
}
/*****************************************************************************
*
* RcvdFileDownloadChunkTrans
*
***/
//============================================================================
RcvdFileDownloadChunkTrans::~RcvdFileDownloadChunkTrans () {
FREE(data);
}
//============================================================================
void RcvdFileDownloadChunkTrans::Post () {
writer->Write(bytes, data);
m_result = kNetSuccess;
m_state = kTransStateComplete;
}
} using namespace File;
/*****************************************************************************
*
* NetFileTrans
*
***/
//============================================================================
NetFileTrans::NetFileTrans (ETransType transType)
: NetTrans(kNetProtocolCli2File, transType)
, m_conn(nil)
{
}
//============================================================================
NetFileTrans::~NetFileTrans () {
ReleaseConn();
}
//============================================================================
bool NetFileTrans::AcquireConn () {
if (!m_conn)
m_conn = GetConnIncRef("AcquireConn");
return m_conn != nil;
}
//============================================================================
void NetFileTrans::ReleaseConn () {
if (m_conn) {
m_conn->DecRef("AcquireConn");
m_conn = nil;
}
}
/*****************************************************************************
*
* Protected functions
*
***/
//============================================================================
void FileInitialize () {
s_running = true;
}
//============================================================================
void FileDestroy (bool wait) {
s_running = false;
NetTransCancelByProtocol(
kNetProtocolCli2File,
kNetErrRemoteShutdown
);
NetMsgProtocolDestroy(
kNetProtocolCli2File,
false
);
s_critsect.Enter();
{
while (CliFileConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
if (!wait)
return;
while (s_perf[kPerfConnCount]) {
NetTransUpdate();
AsyncSleep(10);
}
}
//============================================================================
bool FileQueryConnected () {
bool result;
s_critsect.Enter();
result = s_active != nil;
s_critsect.Leave();
return result;
}
//============================================================================
unsigned FileGetConnId () {
unsigned connId;
s_critsect.Enter();
connId = (s_active) ? s_active->seq : 0;
s_critsect.Leave();
return connId;
}
} using namespace Ngl;
/*****************************************************************************
*
* Exported functions
*
***/
//============================================================================
void NetCliFileStartConnect (
const wchar * fileAddrList[],
unsigned fileAddrCount,
bool isPatcher /* = false */
) {
// TEMP: Only connect to one file server until we fill out this module
// to choose the "best" file connection.
fileAddrCount = min(fileAddrCount, 1);
s_connectBuildId = isPatcher ? kFileSrvBuildId : BuildId();
s_serverType = kSrvTypeNone;
for (unsigned i = 0; i < fileAddrCount; ++i) {
// Do we need to lookup the address?
const wchar * name = fileAddrList[i];
while (unsigned ch = *name) {
++name;
if (!(isdigit(ch) || ch == L'.' || ch == L':')) {
AsyncCancelId cancelId;
AsyncAddressLookupName(
&cancelId,
AsyncLookupCallback,
fileAddrList[i],
kNetDefaultClientPort,
nil
);
break;
}
}
if (!name[0]) {
NetAddress addr;
NetAddressFromString(&addr, fileAddrList[i], kNetDefaultClientPort);
Connect(fileAddrList[i], addr);
}
}
}
//============================================================================
void NetCliFileStartConnectAsServer (
const wchar * fileAddrList[],
unsigned fileAddrCount,
unsigned serverType,
unsigned serverBuildId
) {
// TEMP: Only connect to one file server until we fill out this module
// to choose the "best" file connection.
fileAddrCount = min(fileAddrCount, 1);
s_connectBuildId = serverBuildId;
s_serverType = serverType;
for (unsigned i = 0; i < fileAddrCount; ++i) {
// Do we need to lookup the address?
const wchar * name = fileAddrList[i];
while (unsigned ch = *name) {
++name;
if (!(isdigit(ch) || ch == L'.' || ch == L':')) {
AsyncCancelId cancelId;
AsyncAddressLookupName(
&cancelId,
AsyncLookupCallback,
fileAddrList[i],
kNetDefaultClientPort,
nil
);
break;
}
}
if (!name[0]) {
NetAddress addr;
NetAddressFromString(&addr, fileAddrList[i], kNetDefaultServerPort);
Connect(fileAddrList[i], addr);
}
}
}
//============================================================================
void NetCliFileDisconnect () {
s_critsect.Enter();
{
while (CliFileConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
}
//============================================================================
void NetCliFileBuildIdRequest (
FNetCliFileBuildIdRequestCallback callback,
void * param
) {
BuildIdRequestTrans * trans = NEW(BuildIdRequestTrans)(
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliFileRegisterBuildIdUpdate (FNetCliFileBuildIdUpdateCallback callback) {
s_buildIdCallback = callback;
}
//============================================================================
void NetCliFileManifestRequest (
FNetCliFileManifestRequestCallback callback,
void * param,
const wchar group[],
unsigned buildId /* = 0 */
) {
ManifestRequestTrans * trans = NEW(ManifestRequestTrans)(
callback,
param,
group,
buildId
);
NetTransSend(trans);
}
//============================================================================
void NetCliFileDownloadRequest (
const wchar filename[],
hsStream * writer,
FNetCliFileDownloadRequestCallback callback,
void * param,
unsigned buildId /* = 0 */
) {
DownloadRequestTrans * trans = NEW(DownloadRequestTrans)(
callback,
param,
filename,
writer,
buildId
);
NetTransSend(trans);
}