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# Microsoft Developer Studio Project File - Name="djpeg" - Package Owner=<4> |
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# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** NICHT BEARBEITEN ** |
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# TARGTYPE "Win32 (x86) Console Application" 0x0103 |
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CFG=djpeg - Win32 |
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!MESSAGE Dies ist kein g<EFBFBD>ltiges Makefile. Zum Erstellen dieses Projekts mit NMAKE |
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!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f<EFBFBD>hren Sie den Befehl |
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!MESSAGE |
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!MESSAGE NMAKE /f "djpeg.mak". |
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!MESSAGE |
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!MESSAGE Sie k÷nnen beim Ausf<EFBFBD>hren von NMAKE eine Konfiguration angeben |
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!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: |
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!MESSAGE |
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!MESSAGE NMAKE /f "djpeg.mak" CFG="djpeg - Win32" |
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!MESSAGE |
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!MESSAGE F<EFBFBD>r die Konfiguration stehen zur Auswahl: |
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!MESSAGE |
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!MESSAGE "djpeg - Win32" (basierend auf "Win32 (x86) Console Application") |
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!MESSAGE |
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# Begin Project |
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# PROP AllowPerConfigDependencies 0 |
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# PROP Scc_ProjName "" |
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# PROP Scc_LocalPath "" |
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CPP=cl.exe |
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RSC=rc.exe |
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 0 |
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# PROP BASE Output_Dir ".\djpeg\Release" |
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# PROP BASE Intermediate_Dir ".\djpeg\Release" |
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# PROP BASE Target_Dir ".\djpeg" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 0 |
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# PROP Output_Dir ".\djpeg\Release" |
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# PROP Intermediate_Dir ".\djpeg\Release" |
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# PROP Ignore_Export_Lib 0 |
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# PROP Target_Dir ".\djpeg" |
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c |
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# ADD CPP /nologo /G6 /MT /W3 /GX /Ox /Oa /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /FD /c |
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# ADD BASE RSC /l 0x409 /d "NDEBUG" |
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# ADD RSC /l 0x409 /d "NDEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LINK32=link.exe |
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
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# ADD LINK32 Release\jpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
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# Begin Target |
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# Name "djpeg - Win32" |
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# Begin Group "Quellcodedateien" |
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;for;f90" |
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# Begin Source File |
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SOURCE=.\cdjpeg.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\djpeg.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\rdcolmap.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\wrbmp.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\wrgif.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\wrppm.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\wrrle.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\wrtarga.c |
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# End Source File |
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# End Group |
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# Begin Group "Header-Dateien" |
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# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" |
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# Begin Source File |
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SOURCE=.\cderror.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\cdjpeg.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\jconfig.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\jerror.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\jinclude.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\jmorecfg.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\jpeglib.h |
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# End Source File |
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# Begin Source File |
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SOURCE=.\jversion.h |
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# End Source File |
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# End Group |
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# Begin Group "Ressourcendateien" |
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" |
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# End Group |
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# End Target |
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# End Project
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