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369 lines
8.4 KiB
369 lines
8.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef hsQueue_Defined |
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#define hsQueue_Defined |
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#include "hsTypes.h" |
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template <class T> class hsQueue { |
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private: |
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int fArraySize; |
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T *fArray; |
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int fHead; // Index of first element in the queue |
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int fTail; // Index of next free spot in the queue |
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int fLook; // Index of look pointer |
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hsBool fFull; // Is queue full? |
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hsBool fEmpty; // Is queue empty? |
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void Inc(int *index); |
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int Inc(int index); |
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void Dec(int *index); |
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int Dec(int index); |
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public: |
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hsQueue( int size ); |
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~hsQueue(); |
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hsBool Append(const T &newTail); // Add to end of line |
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hsBool Remove(const T &someElement); // Find and remove element in the line |
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hsBool Pop(T *headElement); // Remove and return the head of the line |
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hsBool StartLook(T *headElement); // Return the head of the line w/out removing it |
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hsBool NextLook(T *nextElement); // Return the head of the line w/out removing it |
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hsBool IsEmpty(void) { return fEmpty; } |
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hsBool IsFull(void) { return fFull; } |
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}; |
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// |
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// Constructor |
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// Allocate array, init head/tail indices |
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// |
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template <class T> hsQueue<T>::hsQueue( int size ) |
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{ |
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fArraySize = size; |
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fArray = TRACKED_NEW T[ size ]; |
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fHead = -1; |
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fTail = -1; |
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fLook = -1; |
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fEmpty = true; |
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fFull = false; |
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} |
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// |
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// Destructor. free array |
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// |
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template <class T> hsQueue<T>::~hsQueue() |
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{ |
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delete [] fArray; |
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} |
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// |
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// Wrap index on increment |
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// |
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template <class T> void hsQueue<T>::Inc( int *index ) |
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{ |
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(*index) ++; |
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if ((*index) == fArraySize) { |
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*index = 0; |
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} |
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} |
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// |
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// Wrap index on increment |
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// |
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template <class T> int hsQueue<T>::Inc( int index ) |
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{ |
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(index) ++; |
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if ((index) == fArraySize) { |
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index = 0; |
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} |
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return index; |
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} |
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// |
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// Wrap index on decrement |
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// |
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template <class T> void hsQueue<T>::Dec( int *index ) |
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{ |
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(*index) --; |
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if ((*index) < 0) { |
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*index = fArraySize-1; |
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} |
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} |
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// |
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// Wrap index on decrement |
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// |
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template <class T> int hsQueue<T>::Dec( int index ) |
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{ |
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(index) --; |
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if ((index) < 0) { |
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index = fArraySize-1; |
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} |
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return index; |
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} |
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// |
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// Add copy of item to the array. |
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// |
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template <class T> hsBool hsQueue<T>::Append(const T &thing) |
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{ |
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if (fHead == -1 && fTail == -1) { |
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// init case |
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fHead = 0; |
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fTail = 0; |
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} |
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if (fFull) { |
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// Queue is full |
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return false; |
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} |
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if ( (fHead<0 || fHead>=fArraySize) ) { |
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hsIfDebugMessage( (fHead<0 || fHead>=fArraySize), "Append: Illegal head pointer", fHead); |
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} |
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hsIfDebugMessage( (fTail<0 || fTail>=fArraySize), "Append: Illegal tail pointer", fTail); |
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// Copy |
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fArray[fTail] = thing; |
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fEmpty = false; |
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// increment tail pointer |
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Inc(&fTail); |
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if (fTail == fHead) { |
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fFull = true; |
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} |
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return true; |
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} |
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// |
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// Get a copy of the head of the array |
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// |
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template <class T> hsBool hsQueue<T>::Pop(T *thing) |
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{ |
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if (fEmpty) { |
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return false; |
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} |
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hsIfDebugMessage( (fHead<0 || fHead>=fArraySize), "Pop: Illegal head pointer", fHead); |
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hsIfDebugMessage( (fTail<0 || fTail>=fArraySize), "Pop: Illegal tail pointer", fTail); |
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// Copy |
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*thing = fArray[fHead]; |
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fFull = false; |
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// Increment head pointer |
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Inc(&fHead); |
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if (fHead == fTail) { |
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fEmpty = true; |
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} |
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return true; |
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} |
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// |
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// Remove item from list |
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// |
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template <class T> hsBool hsQueue<T>::Remove(const T &thing) |
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{ |
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if (fEmpty) { |
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return false; |
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} |
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hsIfDebugMessage( (fHead<0 || fHead>=fArraySize), "Remove: Illegal head pointer", fHead); |
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hsIfDebugMessage( (fTail<0 || fTail>=fArraySize), "Remove: Illegal tail pointer", fTail); |
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// loop through list, find item |
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int i = fHead; |
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do { |
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if (fArray[i] == thing) { |
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// Found it - now remove it by sliding everything down 1 |
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int j=Inc(i); |
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while(j!= fTail) { |
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if (fLook==j) |
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Dec(&fLook); |
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fArray[Dec(j)] = fArray[j]; |
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Inc(&j); |
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} |
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if (fLook==fTail) |
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Dec(&fLook); |
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Dec(&fTail); |
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if (fTail == fHead) { |
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fEmpty = true; |
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} |
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return true; |
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} |
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Inc(&i); |
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if (i==fTail) { |
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return false; |
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} |
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} while(true); |
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} |
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// |
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// Return pointer to first item in list, without popping it. |
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// Return false if nothing there. |
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// |
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template <class T> hsBool hsQueue<T>::StartLook(T *thing) |
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{ |
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if (fEmpty) { |
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return false; |
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} |
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hsIfDebugMessage( (fHead<0 || fHead>=fArraySize), "StartLook: Illegal head pointer", fHead); |
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hsIfDebugMessage( (fTail<0 || fTail>=fArraySize), "StartLook: Illegal tail pointer", fTail); |
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fLook = fHead; |
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*thing = fArray[fLook]; |
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// inc look pointer |
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Inc(&fLook); |
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// success |
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return true; |
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} |
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// |
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// Return pointer to next item in list, without popping it. Doesn't change head or tail. |
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// Should be called immediately after StartLook. |
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// Return false when at end of list. |
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// |
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template <class T> hsBool hsQueue<T>::NextLook(T *thing) |
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{ |
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if (fEmpty || fLook == fTail) { |
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return false; |
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} |
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hsAssert(fLook != -1, "Must call StartLook first\n"); |
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hsIfDebugMessage( (fHead<0 || fHead>=fArraySize), "NextLook: Illegal head pointer", fHead); |
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hsIfDebugMessage( (fTail<0 || fTail>=fArraySize), "NextLook: Illegal tail pointer", fTail); |
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// Return copy of item without removing it |
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*thing = fArray[fLook]; |
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Inc(&fLook); |
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return true; |
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} |
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///////////////////////////////////////////////////////////////////////////////////////// |
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// |
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// Code for threaded message queues - move to another file |
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// |
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#ifdef MQUEUE |
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#include "hsThread.h" |
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#if HS_BUILD_FOR_UNIX |
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#include <mqueue.h> |
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#endif |
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class hsListQue { |
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public: |
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struct Elem { |
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Elem* fNext; |
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}; |
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private: |
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Elem* fHead; |
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Elem* fTail; |
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int fCount; |
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public: |
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hsListQue(); |
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virtual ~hsListQue(); |
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virtual int Count(); |
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virtual void Enqueue(Elem* newItem); |
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virtual Elem* Dequeue(); |
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}; |
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class hsMutexQueue : public hsListQue { |
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hsMutex fMutex; |
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public: |
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hsMutexQueue() {} |
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virtual int Count(); |
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virtual void Enqueue(Elem* newItem); |
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virtual Elem* Dequeue(); // will return nil if the queue is empty |
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}; |
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class hsSemaphoreQueue : public hsMutexQueue { |
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hsSemaphore fSema; |
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public: |
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hsSemaphoreQueue() {} |
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virtual void Enqueue(Elem* newItem); |
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virtual Elem* Dequeue(); // never returns nil, it just waits |
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}; |
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class hsMsgQueue { |
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int fMaxSize; |
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#if HS_BUILD_FOR_UNIX |
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mqd_t fMQ; |
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#else |
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class hsPrivateMQ* fMQ; |
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UInt32 fAccess; |
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#endif |
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public: |
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enum { |
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kRead = 0x0001, |
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kWrite = 0x0002, |
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kBlock = 0x0004 |
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}; |
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hsMsgQueue(); |
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virtual ~hsMsgQueue(); |
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hsBool Create(const char name[], int maxSize, UInt32 access); |
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hsBool Open(const char name[], UInt32 access); |
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void Close(); |
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int GetMaxSize() const { return fMaxSize; } |
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hsBool Send(const void* data, int size = 0); |
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int Receive(void* data); // returns actual size or 0 |
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static void Delete(const char name[]); |
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}; |
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#endif // MQUEUE |
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#endif |
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