It turns out that eap (I know it was him... look at those weird comments
between the functions) was calling plClient::IDraw for every KeyedObject we
loaded in order to update the progress bar. For some reason, some stooge
added a framerate limit to the MAIN DRAW LOOP instead of this function.
*Sigh*. Either way, the framerate limit is a HACK. We should really be
loading resources in another thread.