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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef PL_CLOTHINGMTL_H
#define PL_CLOTHINGMTL_H
#include "Max.h"
#include "iparamb2.h"
#include "../resource.h"
#include "hsTemplates.h"
class Bitmap;
class plClothingItem;
class plMaxNode;
class plClothingElement;
#define CLOTHING_MTL_CLASS_ID Class_ID(0x792c6de4, 0x1f952b65)
extern TCHAR *GetString(int id);
class plClothingTileset
{
public:
char *fName;
hsTArray<plClothingElement *> fElements;
plClothingTileset();
~plClothingTileset();
void SetName(char *name);
void AddElement(plClothingElement *element);
};
class plClothingMtl : public Mtl
{
protected:
IParamBlock2 *fBasicPB;
Interval fIValid;
public:
IMtlParams *fIMtlParams;
static const char *LayerStrings[];
static const UInt8 LayerToPBIdx[];
enum
{
kRefBasic,
};
enum
{
kBlkBasic,
};
enum // Param block indicies
{
kTileset,
kTexmap,
kDescription,
kThumbnail,
kLayer,
kTexmapSkin,
kTexmap2,
kDefault,
kCustomTextSpecs,
kTexmapBase,
kTexmapSkinBlend1,
kTexmapSkinBlend2,
kTexmapSkinBlend3,
kTexmapSkinBlend4,
kTexmapSkinBlend5,
kTexmapSkinBlend6,
kDefaultTint1,
kDefaultTint2,
kForcedAcc,
};
enum
{
kMaxTiles = 4,
};
enum
{
kBlendNone,
kBlendAlpha,
//kBlendAdd,
};
static const UINT32 ButtonConstants[kMaxTiles];
static const UINT32 TextConstants[kMaxTiles * 2];
hsTArray<plClothingTileset *> fTilesets;
hsTArray<plClothingElement *> fElements;
virtual void InitTilesets();
virtual void ReleaseTilesets();
plClothingElement *FindElementByName(char *name);
int GetTilesetIndex() { return fBasicPB->GetInt(ParamID(kTileset)); }
DllExport Texmap *GetTexmap(int index, int layer);
Texmap *GetThumbnail() { return fBasicPB->GetTexmap(ParamID(kThumbnail)); }
char *GetDescription() { return fBasicPB->GetStr(ParamID(kDescription)); }
char *GetCustomText() { return fBasicPB->GetStr(ParamID(kCustomTextSpecs)); }
hsBool GetDefault() { return fBasicPB->GetInt(ParamID(kDefault)) != 0; }
Color GetDefaultTint1() { return fBasicPB->GetColor(plClothingMtl::kDefaultTint1); }
Color GetDefaultTint2() { return fBasicPB->GetColor(plClothingMtl::kDefaultTint2); }
char *GetForcedAccessoryName() { return fBasicPB->GetStr(ParamID(kForcedAcc)); }
plClothingMtl(BOOL loading);
void DeleteThis() { delete this; }
//From Animatable
Class_ID ClassID() { return CLOTHING_MTL_CLASS_ID; }
SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; }
void GetClassName(TSTR& s) { s = GetString(IDS_CLOTHING_MTL); }
ParamDlg *CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp);
void Update(TimeValue t, Interval& valid);
Interval Validity(TimeValue t);
void Reset();
void NotifyChanged();
BOOL SupportsMultiMapsInViewport() { return FALSE; }
void SetupGfxMultiMaps(TimeValue t, Material *mtl, MtlMakerCallback &cb);
// Shade and displacement calculation
void Shade(ShadeContext& sc);
void ShadeWithBackground(ShadeContext &sc, Color background);
float EvalDisplacement(ShadeContext& sc);
Interval DisplacementValidity(TimeValue t);
// SubTexmap access methods
int NumSubTexmaps();
Texmap* GetSubTexmap(int i);
void SetSubTexmap(int i, Texmap *m);
TSTR GetSubTexmapSlotName(int i);
TSTR GetSubTexmapTVName(int i);
BOOL SetDlgThing(ParamDlg* dlg);
// Loading/Saving
IOResult Load(ILoad *iload);
IOResult Save(ISave *isave);
RefTargetHandle Clone( RemapDir &remap );
RefResult NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget,
PartID& partID, RefMessage message);
int NumSubs() { return 0; }
Animatable* SubAnim(int i) { return nil; }
TSTR SubAnimName(int i) { return ""; }
int NumRefs();
RefTargetHandle GetReference(int i);
void SetReference(int i, RefTargetHandle rtarg);
int NumParamBlocks();
IParamBlock2* GetParamBlock(int i);
IParamBlock2* GetParamBlockByID(BlockID id);
// From MtlBase and Mtl
void SetAmbient(Color c, TimeValue t);
void SetDiffuse(Color c, TimeValue t);
void SetSpecular(Color c, TimeValue t);
void SetShininess(float v, TimeValue t);
Color GetAmbient(int mtlNum=0, BOOL backFace=FALSE);
Color GetDiffuse(int mtlNum=0, BOOL backFace=FALSE);
Color GetSpecular(int mtlNum=0, BOOL backFace=FALSE);
float GetXParency(int mtlNum=0, BOOL backFace=FALSE);
float GetShininess(int mtlNum=0, BOOL backFace=FALSE);
float GetShinStr(int mtlNum=0, BOOL backFace=FALSE);
float WireSize(int mtlNum=0, BOOL backFace=FALSE);
ULONG Requirements( int subMtlNum );
};
#endif //PL_ClothingMTL_H